freebsd-skq/sys/boot/powerpc/ps3/devicename.c
Nathan Whitehorn 03479763b2 Import support for the Sony Playstation 3 using the OtherOS feature
available on firmwares 3.15 and earlier.

Caveats: Support for the internal SATA controller is currently missing,
as is support for framebuffer resolutions other than 720x480. These
deficiencies will be remedied soon.

Special thanks to Peter Grehan for providing the hardware that made this
port possible, and thanks to Geoff Levand of Sony Computer Entertainment
for advice on the LV1 hypervisor.
2011-01-06 04:12:29 +00:00

239 lines
5.6 KiB
C

/*-
* Copyright (c) 1998 Michael Smith <msmith@freebsd.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/disklabel.h>
#include <stand.h>
#include <string.h>
#include "bootstrap.h"
static int ps3_parsedev(struct devdesc **dev, const char *devspec,
const char **path);
/*
* Point (dev) at an allocated device specifier for the device matching the
* path in (devspec). If it contains an explicit device specification,
* use that. If not, use the default device.
*/
int
ps3_getdev(void **vdev, const char *devspec, const char **path)
{
struct devdesc **dev = (struct devdesc **)vdev;
int rv = 0;
/*
* If it looks like this is just a path and no
* device, go with the current device.
*/
if ((devspec == NULL) || (devspec[0] == '/') ||
(strchr(devspec, ':') == NULL)) {
rv = ps3_parsedev(dev, getenv("currdev"), NULL);
if (rv == 0 && path != NULL)
*path = devspec;
return(rv);
}
/*
* Try to parse the device name off the beginning of the devspec.
*/
return (ps3_parsedev(dev, devspec, path));
}
/*
* Point (dev) at an allocated device specifier matching the string version
* at the beginning of (devspec). Return a pointer to the remaining
* text in (path).
*
* In all cases, the beginning of (devspec) is compared to the names
* of known devices in the device switch, and then any following text
* is parsed according to the rules applied to the device type.
*
* For disk-type devices, the syntax is:
*
* disk<unit>[<partition>]:
*
*/
static int
ps3_parsedev(struct devdesc **dev, const char *devspec, const char **path)
{
struct devdesc *idev;
struct devsw *dv;
char *cp;
const char *np;
int i, unit, pnum, ptype, err;
/* minimum length check */
if (strlen(devspec) < 2)
return(EINVAL);
/* look for a device that matches */
for (i = 0, dv = NULL; devsw[i] != NULL; i++) {
if (!strncmp(devspec, devsw[i]->dv_name,
strlen(devsw[i]->dv_name))) {
dv = devsw[i];
break;
}
}
if (dv == NULL)
return(ENOENT);
idev = malloc(sizeof(struct devdesc));
err = 0;
np = (devspec + strlen(dv->dv_name));
switch(dv->dv_type) {
case DEVT_NONE:
break;
#ifdef NOTYET
case DEVT_DISK:
unit = -1;
pnum = -1;
ptype = -1;
if (*np && (*np != ':')) {
/* next comes the unit number */
unit = strtol(np, &cp, 10);
if (cp == np) {
err = EUNIT;
goto fail;
}
if (*cp && (*cp != ':')) {
/* get partition */
if (*cp == 'p' && *(cp + 1) &&
*(cp + 1) != ':') {
pnum = strtol(cp + 1, &cp, 10);
ptype = PTYPE_GPT;
} else {
pnum = *cp - 'a';
ptype = PTYPE_BSDLABEL;
if ((pnum < 0) ||
(pnum >= MAXPARTITIONS)) {
err = EPART;
goto fail;
}
cp++;
}
}
}
if (*cp && (*cp != ':')) {
err = EINVAL;
goto fail;
}
idev->d_unit = unit;
idev->d_disk.pnum = pnum;
idev->d_disk.ptype = ptype;
idev->d_disk.data = NULL;
if (path != NULL)
*path = (*cp == 0) ? cp : cp + 1;
break;
#endif
case DEVT_NET:
/*
* PS3 only has one network interface (well, two, but
* netbooting over wireless is not something I'm going
* to worry about.
*/
idev->d_unit = 0;
break;
default:
err = EINVAL;
goto fail;
}
idev->d_dev = dv;
idev->d_type = dv->dv_type;
if (dev == NULL) {
free(idev);
} else {
*dev = idev;
}
return (0);
fail:
free(idev);
return (err);
}
char *
ps3_fmtdev(void *vdev)
{
struct devdesc *dev = (struct devdesc *)vdev;
char *cp;
static char buf[128];
switch(dev->d_type) {
case DEVT_NONE:
strcpy(buf, "(no device)");
break;
#ifdef NOTYET
case DEVT_DISK:
cp = buf;
cp += sprintf(cp, "%s%d", dev->d_dev->dv_name, dev->d_unit);
if (dev->d_kind.disk.pnum >= 0) {
if (dev->d_kind.disk.ptype == PTYPE_BSDLABEL)
cp += sprintf(cp, "%c",
dev->d_kind.disk.pnum + 'a');
else if (dev->d_kind.disk.ptype == PTYPE_GPT)
cp += sprintf(cp, "p%i",
dev->d_kind.disk.pnum);
}
strcat(cp, ":");
break;
#endif
case DEVT_NET:
sprintf(buf, "%s%d:", dev->d_dev->dv_name, dev->d_unit);
break;
}
return(buf);
}
/*
* Set currdev to suit the value being supplied in (value).
*/
int
ps3_setcurrdev(struct env_var *ev, int flags, const void *value)
{
struct devdesc *ncurr;
int rv;
if ((rv = ps3_parsedev(&ncurr, value, NULL)) != 0)
return (rv);
free(ncurr);
env_setenv(ev->ev_name, flags | EV_NOHOOK, value, NULL, NULL);
return (0);
}