freebsd-skq/sys/kern/sched_ule.c
David Xu b41f1452d9 Add scheduler CORE, the work I have done half a year ago, recent,
I picked it up again. The scheduler is forked from ULE, but the
algorithm to detect an interactive process is almost completely
different with ULE, it comes from Linux paper "Understanding the
Linux 2.6.8.1 CPU Scheduler", although I still use same word
"score" as a priority boost in ULE scheduler.

Briefly, the scheduler has following characteristic:
1. Timesharing process's nice value is seriously respected,
   timeslice and interaction detecting algorithm are based
   on nice value.
2. per-cpu scheduling queue and load balancing.
3. O(1) scheduling.
4. Some cpu affinity code in wakeup path.
5. Support POSIX SCHED_FIFO and SCHED_RR.
Unlike scheduler 4BSD and ULE which using fuzzy RQ_PPQ, the scheduler
uses 256 priority queues. Unlike ULE which using pull and push, the
scheduelr uses pull method, the main reason is to let relative idle
cpu do the work, but current the whole scheduler is protected by the
big sched_lock, so the benefit is not visible, it really can be worse
than nothing because all other cpu are locked out when we are doing
balancing work, which the 4BSD scheduelr does not have this problem.
The scheduler does not support hyperthreading very well, in fact,
the scheduler does not make the difference between physical CPU and
logical CPU, this should be improved in feature. The scheduler has
priority inversion problem on MP machine, it is not good for
realtime scheduling, it can cause realtime process starving.
As a result, it seems the MySQL super-smack runs better on my
Pentium-D machine when using libthr, despite on UP or SMP kernel.
2006-06-13 13:12:56 +00:00

2017 lines
50 KiB
C

/*-
* Copyright (c) 2002-2005, Jeffrey Roberson <jeff@freebsd.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice unmodified, this list of conditions, and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include "opt_hwpmc_hooks.h"
#include "opt_sched.h"
#define kse td_sched
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/kdb.h>
#include <sys/kernel.h>
#include <sys/ktr.h>
#include <sys/lock.h>
#include <sys/mutex.h>
#include <sys/proc.h>
#include <sys/resource.h>
#include <sys/resourcevar.h>
#include <sys/sched.h>
#include <sys/smp.h>
#include <sys/sx.h>
#include <sys/sysctl.h>
#include <sys/sysproto.h>
#include <sys/turnstile.h>
#include <sys/vmmeter.h>
#ifdef KTRACE
#include <sys/uio.h>
#include <sys/ktrace.h>
#endif
#ifdef HWPMC_HOOKS
#include <sys/pmckern.h>
#endif
#include <machine/cpu.h>
#include <machine/smp.h>
/* decay 95% of `p_pctcpu' in 60 seconds; see CCPU_SHIFT before changing */
/* XXX This is bogus compatability crap for ps */
static fixpt_t ccpu = 0.95122942450071400909 * FSCALE; /* exp(-1/20) */
SYSCTL_INT(_kern, OID_AUTO, ccpu, CTLFLAG_RD, &ccpu, 0, "");
static void sched_setup(void *dummy);
SYSINIT(sched_setup, SI_SUB_RUN_QUEUE, SI_ORDER_FIRST, sched_setup, NULL)
static void sched_initticks(void *dummy);
SYSINIT(sched_initticks, SI_SUB_CLOCKS, SI_ORDER_THIRD, sched_initticks, NULL)
static SYSCTL_NODE(_kern, OID_AUTO, sched, CTLFLAG_RW, 0, "Scheduler");
SYSCTL_STRING(_kern_sched, OID_AUTO, name, CTLFLAG_RD, "ule", 0,
"Scheduler name");
static int slice_min = 1;
SYSCTL_INT(_kern_sched, OID_AUTO, slice_min, CTLFLAG_RW, &slice_min, 0, "");
static int slice_max = 10;
SYSCTL_INT(_kern_sched, OID_AUTO, slice_max, CTLFLAG_RW, &slice_max, 0, "");
int realstathz;
int tickincr = 1 << 10;
/*
* The following datastructures are allocated within their parent structure
* but are scheduler specific.
*/
/*
* The schedulable entity that can be given a context to run. A process may
* have several of these.
*/
struct kse {
TAILQ_ENTRY(kse) ke_procq; /* (j/z) Run queue. */
int ke_flags; /* (j) KEF_* flags. */
struct thread *ke_thread; /* (*) Active associated thread. */
fixpt_t ke_pctcpu; /* (j) %cpu during p_swtime. */
u_char ke_rqindex; /* (j) Run queue index. */
enum {
KES_THREAD = 0x0, /* slaved to thread state */
KES_ONRUNQ
} ke_state; /* (j) thread sched specific status. */
int ke_slptime;
int ke_slice;
struct runq *ke_runq;
u_char ke_cpu; /* CPU that we have affinity for. */
/* The following variables are only used for pctcpu calculation */
int ke_ltick; /* Last tick that we were running on */
int ke_ftick; /* First tick that we were running on */
int ke_ticks; /* Tick count */
};
#define td_kse td_sched
#define td_slptime td_kse->ke_slptime
#define ke_proc ke_thread->td_proc
#define ke_ksegrp ke_thread->td_ksegrp
#define ke_assign ke_procq.tqe_next
/* flags kept in ke_flags */
#define KEF_ASSIGNED 0x0001 /* Thread is being migrated. */
#define KEF_BOUND 0x0002 /* Thread can not migrate. */
#define KEF_XFERABLE 0x0004 /* Thread was added as transferable. */
#define KEF_HOLD 0x0008 /* Thread is temporarily bound. */
#define KEF_REMOVED 0x0010 /* Thread was removed while ASSIGNED */
#define KEF_INTERNAL 0x0020 /* Thread added due to migration. */
#define KEF_PREEMPTED 0x0040 /* Thread was preempted */
#define KEF_DIDRUN 0x02000 /* Thread actually ran. */
#define KEF_EXIT 0x04000 /* Thread is being killed. */
struct kg_sched {
struct thread *skg_last_assigned; /* (j) Last thread assigned to */
/* the system scheduler */
int skg_slptime; /* Number of ticks we vol. slept */
int skg_runtime; /* Number of ticks we were running */
int skg_avail_opennings; /* (j) Num unfilled slots in group.*/
int skg_concurrency; /* (j) Num threads requested in group.*/
};
#define kg_last_assigned kg_sched->skg_last_assigned
#define kg_avail_opennings kg_sched->skg_avail_opennings
#define kg_concurrency kg_sched->skg_concurrency
#define kg_runtime kg_sched->skg_runtime
#define kg_slptime kg_sched->skg_slptime
#define SLOT_RELEASE(kg) (kg)->kg_avail_opennings++
#define SLOT_USE(kg) (kg)->kg_avail_opennings--
static struct kse kse0;
static struct kg_sched kg_sched0;
/*
* The priority is primarily determined by the interactivity score. Thus, we
* give lower(better) priorities to kse groups that use less CPU. The nice
* value is then directly added to this to allow nice to have some effect
* on latency.
*
* PRI_RANGE: Total priority range for timeshare threads.
* PRI_NRESV: Number of nice values.
* PRI_BASE: The start of the dynamic range.
*/
#define SCHED_PRI_RANGE (PRI_MAX_TIMESHARE - PRI_MIN_TIMESHARE + 1)
#define SCHED_PRI_NRESV ((PRIO_MAX - PRIO_MIN) + 1)
#define SCHED_PRI_NHALF (SCHED_PRI_NRESV / 2)
#define SCHED_PRI_BASE (PRI_MIN_TIMESHARE)
#define SCHED_PRI_INTERACT(score) \
((score) * SCHED_PRI_RANGE / SCHED_INTERACT_MAX)
/*
* These determine the interactivity of a process.
*
* SLP_RUN_MAX: Maximum amount of sleep time + run time we'll accumulate
* before throttling back.
* SLP_RUN_FORK: Maximum slp+run time to inherit at fork time.
* INTERACT_MAX: Maximum interactivity value. Smaller is better.
* INTERACT_THRESH: Threshhold for placement on the current runq.
*/
#define SCHED_SLP_RUN_MAX ((hz * 5) << 10)
#define SCHED_SLP_RUN_FORK ((hz / 2) << 10)
#define SCHED_INTERACT_MAX (100)
#define SCHED_INTERACT_HALF (SCHED_INTERACT_MAX / 2)
#define SCHED_INTERACT_THRESH (30)
/*
* These parameters and macros determine the size of the time slice that is
* granted to each thread.
*
* SLICE_MIN: Minimum time slice granted, in units of ticks.
* SLICE_MAX: Maximum time slice granted.
* SLICE_RANGE: Range of available time slices scaled by hz.
* SLICE_SCALE: The number slices granted per val in the range of [0, max].
* SLICE_NICE: Determine the amount of slice granted to a scaled nice.
* SLICE_NTHRESH: The nice cutoff point for slice assignment.
*/
#define SCHED_SLICE_MIN (slice_min)
#define SCHED_SLICE_MAX (slice_max)
#define SCHED_SLICE_INTERACTIVE (slice_max)
#define SCHED_SLICE_NTHRESH (SCHED_PRI_NHALF - 1)
#define SCHED_SLICE_RANGE (SCHED_SLICE_MAX - SCHED_SLICE_MIN + 1)
#define SCHED_SLICE_SCALE(val, max) (((val) * SCHED_SLICE_RANGE) / (max))
#define SCHED_SLICE_NICE(nice) \
(SCHED_SLICE_MAX - SCHED_SLICE_SCALE((nice), SCHED_SLICE_NTHRESH))
/*
* This macro determines whether or not the thread belongs on the current or
* next run queue.
*/
#define SCHED_INTERACTIVE(kg) \
(sched_interact_score(kg) < SCHED_INTERACT_THRESH)
#define SCHED_CURR(kg, ke) \
((ke->ke_thread->td_flags & TDF_BORROWING) || \
(ke->ke_flags & KEF_PREEMPTED) || SCHED_INTERACTIVE(kg))
/*
* Cpu percentage computation macros and defines.
*
* SCHED_CPU_TIME: Number of seconds to average the cpu usage across.
* SCHED_CPU_TICKS: Number of hz ticks to average the cpu usage across.
*/
#define SCHED_CPU_TIME 10
#define SCHED_CPU_TICKS (hz * SCHED_CPU_TIME)
/*
* kseq - per processor runqs and statistics.
*/
struct kseq {
struct runq ksq_idle; /* Queue of IDLE threads. */
struct runq ksq_timeshare[2]; /* Run queues for !IDLE. */
struct runq *ksq_next; /* Next timeshare queue. */
struct runq *ksq_curr; /* Current queue. */
int ksq_load_timeshare; /* Load for timeshare. */
int ksq_load; /* Aggregate load. */
short ksq_nice[SCHED_PRI_NRESV]; /* KSEs in each nice bin. */
short ksq_nicemin; /* Least nice. */
#ifdef SMP
int ksq_transferable;
LIST_ENTRY(kseq) ksq_siblings; /* Next in kseq group. */
struct kseq_group *ksq_group; /* Our processor group. */
volatile struct kse *ksq_assigned; /* assigned by another CPU. */
#else
int ksq_sysload; /* For loadavg, !ITHD load. */
#endif
};
#ifdef SMP
/*
* kseq groups are groups of processors which can cheaply share threads. When
* one processor in the group goes idle it will check the runqs of the other
* processors in its group prior to halting and waiting for an interrupt.
* These groups are suitable for SMT (Symetric Multi-Threading) and not NUMA.
* In a numa environment we'd want an idle bitmap per group and a two tiered
* load balancer.
*/
struct kseq_group {
int ksg_cpus; /* Count of CPUs in this kseq group. */
cpumask_t ksg_cpumask; /* Mask of cpus in this group. */
cpumask_t ksg_idlemask; /* Idle cpus in this group. */
cpumask_t ksg_mask; /* Bit mask for first cpu. */
int ksg_load; /* Total load of this group. */
int ksg_transferable; /* Transferable load of this group. */
LIST_HEAD(, kseq) ksg_members; /* Linked list of all members. */
};
#endif
/*
* One kse queue per processor.
*/
#ifdef SMP
static cpumask_t kseq_idle;
static int ksg_maxid;
static struct kseq kseq_cpu[MAXCPU];
static struct kseq_group kseq_groups[MAXCPU];
static int bal_tick;
static int gbal_tick;
static int balance_groups;
#define KSEQ_SELF() (&kseq_cpu[PCPU_GET(cpuid)])
#define KSEQ_CPU(x) (&kseq_cpu[(x)])
#define KSEQ_ID(x) ((x) - kseq_cpu)
#define KSEQ_GROUP(x) (&kseq_groups[(x)])
#else /* !SMP */
static struct kseq kseq_cpu;
#define KSEQ_SELF() (&kseq_cpu)
#define KSEQ_CPU(x) (&kseq_cpu)
#endif
static void slot_fill(struct ksegrp *);
static struct kse *sched_choose(void); /* XXX Should be thread * */
static void sched_slice(struct kse *);
static void sched_priority(struct ksegrp *);
static void sched_thread_priority(struct thread *, u_char);
static int sched_interact_score(struct ksegrp *);
static void sched_interact_update(struct ksegrp *);
static void sched_interact_fork(struct ksegrp *);
static void sched_pctcpu_update(struct kse *);
/* Operations on per processor queues */
static struct kse * kseq_choose(struct kseq *);
static void kseq_setup(struct kseq *);
static void kseq_load_add(struct kseq *, struct kse *);
static void kseq_load_rem(struct kseq *, struct kse *);
static __inline void kseq_runq_add(struct kseq *, struct kse *, int);
static __inline void kseq_runq_rem(struct kseq *, struct kse *);
static void kseq_nice_add(struct kseq *, int);
static void kseq_nice_rem(struct kseq *, int);
void kseq_print(int cpu);
#ifdef SMP
static int kseq_transfer(struct kseq *, struct kse *, int);
static struct kse *runq_steal(struct runq *);
static void sched_balance(void);
static void sched_balance_groups(void);
static void sched_balance_group(struct kseq_group *);
static void sched_balance_pair(struct kseq *, struct kseq *);
static void kseq_move(struct kseq *, int);
static int kseq_idled(struct kseq *);
static void kseq_notify(struct kse *, int);
static void kseq_assign(struct kseq *);
static struct kse *kseq_steal(struct kseq *, int);
#define KSE_CAN_MIGRATE(ke) \
((ke)->ke_thread->td_pinned == 0 && ((ke)->ke_flags & KEF_BOUND) == 0)
#endif
void
kseq_print(int cpu)
{
struct kseq *kseq;
int i;
kseq = KSEQ_CPU(cpu);
printf("kseq:\n");
printf("\tload: %d\n", kseq->ksq_load);
printf("\tload TIMESHARE: %d\n", kseq->ksq_load_timeshare);
#ifdef SMP
printf("\tload transferable: %d\n", kseq->ksq_transferable);
#endif
printf("\tnicemin:\t%d\n", kseq->ksq_nicemin);
printf("\tnice counts:\n");
for (i = 0; i < SCHED_PRI_NRESV; i++)
if (kseq->ksq_nice[i])
printf("\t\t%d = %d\n",
i - SCHED_PRI_NHALF, kseq->ksq_nice[i]);
}
static __inline void
kseq_runq_add(struct kseq *kseq, struct kse *ke, int flags)
{
#ifdef SMP
if (KSE_CAN_MIGRATE(ke)) {
kseq->ksq_transferable++;
kseq->ksq_group->ksg_transferable++;
ke->ke_flags |= KEF_XFERABLE;
}
#endif
if (ke->ke_flags & KEF_PREEMPTED)
flags |= SRQ_PREEMPTED;
runq_add(ke->ke_runq, ke, flags);
}
static __inline void
kseq_runq_rem(struct kseq *kseq, struct kse *ke)
{
#ifdef SMP
if (ke->ke_flags & KEF_XFERABLE) {
kseq->ksq_transferable--;
kseq->ksq_group->ksg_transferable--;
ke->ke_flags &= ~KEF_XFERABLE;
}
#endif
runq_remove(ke->ke_runq, ke);
}
static void
kseq_load_add(struct kseq *kseq, struct kse *ke)
{
int class;
mtx_assert(&sched_lock, MA_OWNED);
class = PRI_BASE(ke->ke_ksegrp->kg_pri_class);
if (class == PRI_TIMESHARE)
kseq->ksq_load_timeshare++;
kseq->ksq_load++;
CTR1(KTR_SCHED, "load: %d", kseq->ksq_load);
if (class != PRI_ITHD && (ke->ke_proc->p_flag & P_NOLOAD) == 0)
#ifdef SMP
kseq->ksq_group->ksg_load++;
#else
kseq->ksq_sysload++;
#endif
if (ke->ke_ksegrp->kg_pri_class == PRI_TIMESHARE)
kseq_nice_add(kseq, ke->ke_proc->p_nice);
}
static void
kseq_load_rem(struct kseq *kseq, struct kse *ke)
{
int class;
mtx_assert(&sched_lock, MA_OWNED);
class = PRI_BASE(ke->ke_ksegrp->kg_pri_class);
if (class == PRI_TIMESHARE)
kseq->ksq_load_timeshare--;
if (class != PRI_ITHD && (ke->ke_proc->p_flag & P_NOLOAD) == 0)
#ifdef SMP
kseq->ksq_group->ksg_load--;
#else
kseq->ksq_sysload--;
#endif
kseq->ksq_load--;
CTR1(KTR_SCHED, "load: %d", kseq->ksq_load);
ke->ke_runq = NULL;
if (ke->ke_ksegrp->kg_pri_class == PRI_TIMESHARE)
kseq_nice_rem(kseq, ke->ke_proc->p_nice);
}
static void
kseq_nice_add(struct kseq *kseq, int nice)
{
mtx_assert(&sched_lock, MA_OWNED);
/* Normalize to zero. */
kseq->ksq_nice[nice + SCHED_PRI_NHALF]++;
if (nice < kseq->ksq_nicemin || kseq->ksq_load_timeshare == 1)
kseq->ksq_nicemin = nice;
}
static void
kseq_nice_rem(struct kseq *kseq, int nice)
{
int n;
mtx_assert(&sched_lock, MA_OWNED);
/* Normalize to zero. */
n = nice + SCHED_PRI_NHALF;
kseq->ksq_nice[n]--;
KASSERT(kseq->ksq_nice[n] >= 0, ("Negative nice count."));
/*
* If this wasn't the smallest nice value or there are more in
* this bucket we can just return. Otherwise we have to recalculate
* the smallest nice.
*/
if (nice != kseq->ksq_nicemin ||
kseq->ksq_nice[n] != 0 ||
kseq->ksq_load_timeshare == 0)
return;
for (; n < SCHED_PRI_NRESV; n++)
if (kseq->ksq_nice[n]) {
kseq->ksq_nicemin = n - SCHED_PRI_NHALF;
return;
}
}
#ifdef SMP
/*
* sched_balance is a simple CPU load balancing algorithm. It operates by
* finding the least loaded and most loaded cpu and equalizing their load
* by migrating some processes.
*
* Dealing only with two CPUs at a time has two advantages. Firstly, most
* installations will only have 2 cpus. Secondly, load balancing too much at
* once can have an unpleasant effect on the system. The scheduler rarely has
* enough information to make perfect decisions. So this algorithm chooses
* algorithm simplicity and more gradual effects on load in larger systems.
*
* It could be improved by considering the priorities and slices assigned to
* each task prior to balancing them. There are many pathological cases with
* any approach and so the semi random algorithm below may work as well as any.
*
*/
static void
sched_balance(void)
{
struct kseq_group *high;
struct kseq_group *low;
struct kseq_group *ksg;
int cnt;
int i;
bal_tick = ticks + (random() % (hz * 2));
if (smp_started == 0)
return;
low = high = NULL;
i = random() % (ksg_maxid + 1);
for (cnt = 0; cnt <= ksg_maxid; cnt++) {
ksg = KSEQ_GROUP(i);
/*
* Find the CPU with the highest load that has some
* threads to transfer.
*/
if ((high == NULL || ksg->ksg_load > high->ksg_load)
&& ksg->ksg_transferable)
high = ksg;
if (low == NULL || ksg->ksg_load < low->ksg_load)
low = ksg;
if (++i > ksg_maxid)
i = 0;
}
if (low != NULL && high != NULL && high != low)
sched_balance_pair(LIST_FIRST(&high->ksg_members),
LIST_FIRST(&low->ksg_members));
}
static void
sched_balance_groups(void)
{
int i;
gbal_tick = ticks + (random() % (hz * 2));
mtx_assert(&sched_lock, MA_OWNED);
if (smp_started)
for (i = 0; i <= ksg_maxid; i++)
sched_balance_group(KSEQ_GROUP(i));
}
static void
sched_balance_group(struct kseq_group *ksg)
{
struct kseq *kseq;
struct kseq *high;
struct kseq *low;
int load;
if (ksg->ksg_transferable == 0)
return;
low = NULL;
high = NULL;
LIST_FOREACH(kseq, &ksg->ksg_members, ksq_siblings) {
load = kseq->ksq_load;
if (high == NULL || load > high->ksq_load)
high = kseq;
if (low == NULL || load < low->ksq_load)
low = kseq;
}
if (high != NULL && low != NULL && high != low)
sched_balance_pair(high, low);
}
static void
sched_balance_pair(struct kseq *high, struct kseq *low)
{
int transferable;
int high_load;
int low_load;
int move;
int diff;
int i;
/*
* If we're transfering within a group we have to use this specific
* kseq's transferable count, otherwise we can steal from other members
* of the group.
*/
if (high->ksq_group == low->ksq_group) {
transferable = high->ksq_transferable;
high_load = high->ksq_load;
low_load = low->ksq_load;
} else {
transferable = high->ksq_group->ksg_transferable;
high_load = high->ksq_group->ksg_load;
low_load = low->ksq_group->ksg_load;
}
if (transferable == 0)
return;
/*
* Determine what the imbalance is and then adjust that to how many
* kses we actually have to give up (transferable).
*/
diff = high_load - low_load;
move = diff / 2;
if (diff & 0x1)
move++;
move = min(move, transferable);
for (i = 0; i < move; i++)
kseq_move(high, KSEQ_ID(low));
return;
}
static void
kseq_move(struct kseq *from, int cpu)
{
struct kseq *kseq;
struct kseq *to;
struct kse *ke;
kseq = from;
to = KSEQ_CPU(cpu);
ke = kseq_steal(kseq, 1);
if (ke == NULL) {
struct kseq_group *ksg;
ksg = kseq->ksq_group;
LIST_FOREACH(kseq, &ksg->ksg_members, ksq_siblings) {
if (kseq == from || kseq->ksq_transferable == 0)
continue;
ke = kseq_steal(kseq, 1);
break;
}
if (ke == NULL)
panic("kseq_move: No KSEs available with a "
"transferable count of %d\n",
ksg->ksg_transferable);
}
if (kseq == to)
return;
ke->ke_state = KES_THREAD;
kseq_runq_rem(kseq, ke);
kseq_load_rem(kseq, ke);
kseq_notify(ke, cpu);
}
static int
kseq_idled(struct kseq *kseq)
{
struct kseq_group *ksg;
struct kseq *steal;
struct kse *ke;
ksg = kseq->ksq_group;
/*
* If we're in a cpu group, try and steal kses from another cpu in
* the group before idling.
*/
if (ksg->ksg_cpus > 1 && ksg->ksg_transferable) {
LIST_FOREACH(steal, &ksg->ksg_members, ksq_siblings) {
if (steal == kseq || steal->ksq_transferable == 0)
continue;
ke = kseq_steal(steal, 0);
if (ke == NULL)
continue;
ke->ke_state = KES_THREAD;
kseq_runq_rem(steal, ke);
kseq_load_rem(steal, ke);
ke->ke_cpu = PCPU_GET(cpuid);
ke->ke_flags |= KEF_INTERNAL | KEF_HOLD;
sched_add(ke->ke_thread, SRQ_YIELDING);
return (0);
}
}
/*
* We only set the idled bit when all of the cpus in the group are
* idle. Otherwise we could get into a situation where a KSE bounces
* back and forth between two idle cores on seperate physical CPUs.
*/
ksg->ksg_idlemask |= PCPU_GET(cpumask);
if (ksg->ksg_idlemask != ksg->ksg_cpumask)
return (1);
atomic_set_int(&kseq_idle, ksg->ksg_mask);
return (1);
}
static void
kseq_assign(struct kseq *kseq)
{
struct kse *nke;
struct kse *ke;
do {
*(volatile struct kse **)&ke = kseq->ksq_assigned;
} while(!atomic_cmpset_ptr((volatile uintptr_t *)&kseq->ksq_assigned,
(uintptr_t)ke, (uintptr_t)NULL));
for (; ke != NULL; ke = nke) {
nke = ke->ke_assign;
kseq->ksq_group->ksg_load--;
kseq->ksq_load--;
ke->ke_flags &= ~KEF_ASSIGNED;
if (ke->ke_flags & KEF_REMOVED) {
ke->ke_flags &= ~KEF_REMOVED;
continue;
}
ke->ke_flags |= KEF_INTERNAL | KEF_HOLD;
sched_add(ke->ke_thread, SRQ_YIELDING);
}
}
static void
kseq_notify(struct kse *ke, int cpu)
{
struct kseq *kseq;
struct thread *td;
struct pcpu *pcpu;
int class;
int prio;
kseq = KSEQ_CPU(cpu);
/* XXX */
class = PRI_BASE(ke->ke_ksegrp->kg_pri_class);
if ((class == PRI_TIMESHARE || class == PRI_REALTIME) &&
(kseq_idle & kseq->ksq_group->ksg_mask))
atomic_clear_int(&kseq_idle, kseq->ksq_group->ksg_mask);
kseq->ksq_group->ksg_load++;
kseq->ksq_load++;
ke->ke_cpu = cpu;
ke->ke_flags |= KEF_ASSIGNED;
prio = ke->ke_thread->td_priority;
/*
* Place a KSE on another cpu's queue and force a resched.
*/
do {
*(volatile struct kse **)&ke->ke_assign = kseq->ksq_assigned;
} while(!atomic_cmpset_ptr((volatile uintptr_t *)&kseq->ksq_assigned,
(uintptr_t)ke->ke_assign, (uintptr_t)ke));
/*
* Without sched_lock we could lose a race where we set NEEDRESCHED
* on a thread that is switched out before the IPI is delivered. This
* would lead us to miss the resched. This will be a problem once
* sched_lock is pushed down.
*/
pcpu = pcpu_find(cpu);
td = pcpu->pc_curthread;
if (ke->ke_thread->td_priority < td->td_priority ||
td == pcpu->pc_idlethread) {
td->td_flags |= TDF_NEEDRESCHED;
ipi_selected(1 << cpu, IPI_AST);
}
}
static struct kse *
runq_steal(struct runq *rq)
{
struct rqhead *rqh;
struct rqbits *rqb;
struct kse *ke;
int word;
int bit;
mtx_assert(&sched_lock, MA_OWNED);
rqb = &rq->rq_status;
for (word = 0; word < RQB_LEN; word++) {
if (rqb->rqb_bits[word] == 0)
continue;
for (bit = 0; bit < RQB_BPW; bit++) {
if ((rqb->rqb_bits[word] & (1ul << bit)) == 0)
continue;
rqh = &rq->rq_queues[bit + (word << RQB_L2BPW)];
TAILQ_FOREACH(ke, rqh, ke_procq) {
if (KSE_CAN_MIGRATE(ke))
return (ke);
}
}
}
return (NULL);
}
static struct kse *
kseq_steal(struct kseq *kseq, int stealidle)
{
struct kse *ke;
/*
* Steal from next first to try to get a non-interactive task that
* may not have run for a while.
*/
if ((ke = runq_steal(kseq->ksq_next)) != NULL)
return (ke);
if ((ke = runq_steal(kseq->ksq_curr)) != NULL)
return (ke);
if (stealidle)
return (runq_steal(&kseq->ksq_idle));
return (NULL);
}
int
kseq_transfer(struct kseq *kseq, struct kse *ke, int class)
{
struct kseq_group *nksg;
struct kseq_group *ksg;
struct kseq *old;
int cpu;
int idx;
if (smp_started == 0)
return (0);
cpu = 0;
/*
* If our load exceeds a certain threshold we should attempt to
* reassign this thread. The first candidate is the cpu that
* originally ran the thread. If it is idle, assign it there,
* otherwise, pick an idle cpu.
*
* The threshold at which we start to reassign kses has a large impact
* on the overall performance of the system. Tuned too high and
* some CPUs may idle. Too low and there will be excess migration
* and context switches.
*/
old = KSEQ_CPU(ke->ke_cpu);
nksg = old->ksq_group;
ksg = kseq->ksq_group;
if (kseq_idle) {
if (kseq_idle & nksg->ksg_mask) {
cpu = ffs(nksg->ksg_idlemask);
if (cpu) {
CTR2(KTR_SCHED,
"kseq_transfer: %p found old cpu %X "
"in idlemask.", ke, cpu);
goto migrate;
}
}
/*
* Multiple cpus could find this bit simultaneously
* but the race shouldn't be terrible.
*/
cpu = ffs(kseq_idle);
if (cpu) {
CTR2(KTR_SCHED, "kseq_transfer: %p found %X "
"in idlemask.", ke, cpu);
goto migrate;
}
}
idx = 0;
#if 0
if (old->ksq_load < kseq->ksq_load) {
cpu = ke->ke_cpu + 1;
CTR2(KTR_SCHED, "kseq_transfer: %p old cpu %X "
"load less than ours.", ke, cpu);
goto migrate;
}
/*
* No new CPU was found, look for one with less load.
*/
for (idx = 0; idx <= ksg_maxid; idx++) {
nksg = KSEQ_GROUP(idx);
if (nksg->ksg_load /*+ (nksg->ksg_cpus * 2)*/ < ksg->ksg_load) {
cpu = ffs(nksg->ksg_cpumask);
CTR2(KTR_SCHED, "kseq_transfer: %p cpu %X load less "
"than ours.", ke, cpu);
goto migrate;
}
}
#endif
/*
* If another cpu in this group has idled, assign a thread over
* to them after checking to see if there are idled groups.
*/
if (ksg->ksg_idlemask) {
cpu = ffs(ksg->ksg_idlemask);
if (cpu) {
CTR2(KTR_SCHED, "kseq_transfer: %p cpu %X idle in "
"group.", ke, cpu);
goto migrate;
}
}
return (0);
migrate:
/*
* Now that we've found an idle CPU, migrate the thread.
*/
cpu--;
ke->ke_runq = NULL;
kseq_notify(ke, cpu);
return (1);
}
#endif /* SMP */
/*
* Pick the highest priority task we have and return it.
*/
static struct kse *
kseq_choose(struct kseq *kseq)
{
struct runq *swap;
struct kse *ke;
int nice;
mtx_assert(&sched_lock, MA_OWNED);
swap = NULL;
for (;;) {
ke = runq_choose(kseq->ksq_curr);
if (ke == NULL) {
/*
* We already swapped once and didn't get anywhere.
*/
if (swap)
break;
swap = kseq->ksq_curr;
kseq->ksq_curr = kseq->ksq_next;
kseq->ksq_next = swap;
continue;
}
/*
* If we encounter a slice of 0 the kse is in a
* TIMESHARE kse group and its nice was too far out
* of the range that receives slices.
*/
nice = ke->ke_proc->p_nice + (0 - kseq->ksq_nicemin);
#if 0
if (ke->ke_slice == 0 || (nice > SCHED_SLICE_NTHRESH &&
ke->ke_proc->p_nice != 0)) {
runq_remove(ke->ke_runq, ke);
sched_slice(ke);
ke->ke_runq = kseq->ksq_next;
runq_add(ke->ke_runq, ke, 0);
continue;
}
#endif
return (ke);
}
return (runq_choose(&kseq->ksq_idle));
}
static void
kseq_setup(struct kseq *kseq)
{
runq_init(&kseq->ksq_timeshare[0]);
runq_init(&kseq->ksq_timeshare[1]);
runq_init(&kseq->ksq_idle);
kseq->ksq_curr = &kseq->ksq_timeshare[0];
kseq->ksq_next = &kseq->ksq_timeshare[1];
kseq->ksq_load = 0;
kseq->ksq_load_timeshare = 0;
}
static void
sched_setup(void *dummy)
{
#ifdef SMP
int i;
#endif
/*
* To avoid divide-by-zero, we set realstathz a dummy value
* in case which sched_clock() called before sched_initticks().
*/
realstathz = hz;
slice_min = (hz/100); /* 10ms */
slice_max = (hz/7); /* ~140ms */
#ifdef SMP
balance_groups = 0;
/*
* Initialize the kseqs.
*/
for (i = 0; i < MAXCPU; i++) {
struct kseq *ksq;
ksq = &kseq_cpu[i];
ksq->ksq_assigned = NULL;
kseq_setup(&kseq_cpu[i]);
}
if (smp_topology == NULL) {
struct kseq_group *ksg;
struct kseq *ksq;
int cpus;
for (cpus = 0, i = 0; i < MAXCPU; i++) {
if (CPU_ABSENT(i))
continue;
ksq = &kseq_cpu[i];
ksg = &kseq_groups[cpus];
/*
* Setup a kseq group with one member.
*/
ksq->ksq_transferable = 0;
ksq->ksq_group = ksg;
ksg->ksg_cpus = 1;
ksg->ksg_idlemask = 0;
ksg->ksg_cpumask = ksg->ksg_mask = 1 << i;
ksg->ksg_load = 0;
ksg->ksg_transferable = 0;
LIST_INIT(&ksg->ksg_members);
LIST_INSERT_HEAD(&ksg->ksg_members, ksq, ksq_siblings);
cpus++;
}
ksg_maxid = cpus - 1;
} else {
struct kseq_group *ksg;
struct cpu_group *cg;
int j;
for (i = 0; i < smp_topology->ct_count; i++) {
cg = &smp_topology->ct_group[i];
ksg = &kseq_groups[i];
/*
* Initialize the group.
*/
ksg->ksg_idlemask = 0;
ksg->ksg_load = 0;
ksg->ksg_transferable = 0;
ksg->ksg_cpus = cg->cg_count;
ksg->ksg_cpumask = cg->cg_mask;
LIST_INIT(&ksg->ksg_members);
/*
* Find all of the group members and add them.
*/
for (j = 0; j < MAXCPU; j++) {
if ((cg->cg_mask & (1 << j)) != 0) {
if (ksg->ksg_mask == 0)
ksg->ksg_mask = 1 << j;
kseq_cpu[j].ksq_transferable = 0;
kseq_cpu[j].ksq_group = ksg;
LIST_INSERT_HEAD(&ksg->ksg_members,
&kseq_cpu[j], ksq_siblings);
}
}
if (ksg->ksg_cpus > 1)
balance_groups = 1;
}
ksg_maxid = smp_topology->ct_count - 1;
}
/*
* Stagger the group and global load balancer so they do not
* interfere with each other.
*/
bal_tick = ticks + hz;
if (balance_groups)
gbal_tick = ticks + (hz / 2);
#else
kseq_setup(KSEQ_SELF());
#endif
mtx_lock_spin(&sched_lock);
kseq_load_add(KSEQ_SELF(), &kse0);
mtx_unlock_spin(&sched_lock);
}
/* ARGSUSED */
static void
sched_initticks(void *dummy)
{
mtx_lock_spin(&sched_lock);
realstathz = stathz ? stathz : hz;
slice_min = (realstathz/100); /* 10ms */
slice_max = (realstathz/7); /* ~140ms */
tickincr = (hz << 10) / realstathz;
/*
* XXX This does not work for values of stathz that are much
* larger than hz.
*/
if (tickincr == 0)
tickincr = 1;
mtx_unlock_spin(&sched_lock);
}
/*
* Scale the scheduling priority according to the "interactivity" of this
* process.
*/
static void
sched_priority(struct ksegrp *kg)
{
int pri;
if (kg->kg_pri_class != PRI_TIMESHARE)
return;
pri = SCHED_PRI_INTERACT(sched_interact_score(kg));
pri += SCHED_PRI_BASE;
pri += kg->kg_proc->p_nice;
if (pri > PRI_MAX_TIMESHARE)
pri = PRI_MAX_TIMESHARE;
else if (pri < PRI_MIN_TIMESHARE)
pri = PRI_MIN_TIMESHARE;
kg->kg_user_pri = pri;
return;
}
/*
* Calculate a time slice based on the properties of the kseg and the runq
* that we're on. This is only for PRI_TIMESHARE ksegrps.
*/
static void
sched_slice(struct kse *ke)
{
struct kseq *kseq;
struct ksegrp *kg;
kg = ke->ke_ksegrp;
kseq = KSEQ_CPU(ke->ke_cpu);
if (ke->ke_thread->td_flags & TDF_BORROWING) {
ke->ke_slice = SCHED_SLICE_MIN;
return;
}
/*
* Rationale:
* KSEs in interactive ksegs get a minimal slice so that we
* quickly notice if it abuses its advantage.
*
* KSEs in non-interactive ksegs are assigned a slice that is
* based on the ksegs nice value relative to the least nice kseg
* on the run queue for this cpu.
*
* If the KSE is less nice than all others it gets the maximum
* slice and other KSEs will adjust their slice relative to
* this when they first expire.
*
* There is 20 point window that starts relative to the least
* nice kse on the run queue. Slice size is determined by
* the kse distance from the last nice ksegrp.
*
* If the kse is outside of the window it will get no slice
* and will be reevaluated each time it is selected on the
* run queue. The exception to this is nice 0 ksegs when
* a nice -20 is running. They are always granted a minimum
* slice.
*/
if (!SCHED_INTERACTIVE(kg)) {
int nice;
nice = kg->kg_proc->p_nice + (0 - kseq->ksq_nicemin);
if (kseq->ksq_load_timeshare == 0 ||
kg->kg_proc->p_nice < kseq->ksq_nicemin)
ke->ke_slice = SCHED_SLICE_MAX;
else if (nice <= SCHED_SLICE_NTHRESH)
ke->ke_slice = SCHED_SLICE_NICE(nice);
else if (kg->kg_proc->p_nice == 0)
ke->ke_slice = SCHED_SLICE_MIN;
else
ke->ke_slice = SCHED_SLICE_MIN; /* 0 */
} else
ke->ke_slice = SCHED_SLICE_INTERACTIVE;
return;
}
/*
* This routine enforces a maximum limit on the amount of scheduling history
* kept. It is called after either the slptime or runtime is adjusted.
* This routine will not operate correctly when slp or run times have been
* adjusted to more than double their maximum.
*/
static void
sched_interact_update(struct ksegrp *kg)
{
int sum;
sum = kg->kg_runtime + kg->kg_slptime;
if (sum < SCHED_SLP_RUN_MAX)
return;
/*
* If we have exceeded by more than 1/5th then the algorithm below
* will not bring us back into range. Dividing by two here forces
* us into the range of [4/5 * SCHED_INTERACT_MAX, SCHED_INTERACT_MAX]
*/
if (sum > (SCHED_SLP_RUN_MAX / 5) * 6) {
kg->kg_runtime /= 2;
kg->kg_slptime /= 2;
return;
}
kg->kg_runtime = (kg->kg_runtime / 5) * 4;
kg->kg_slptime = (kg->kg_slptime / 5) * 4;
}
static void
sched_interact_fork(struct ksegrp *kg)
{
int ratio;
int sum;
sum = kg->kg_runtime + kg->kg_slptime;
if (sum > SCHED_SLP_RUN_FORK) {
ratio = sum / SCHED_SLP_RUN_FORK;
kg->kg_runtime /= ratio;
kg->kg_slptime /= ratio;
}
}
static int
sched_interact_score(struct ksegrp *kg)
{
int div;
if (kg->kg_runtime > kg->kg_slptime) {
div = max(1, kg->kg_runtime / SCHED_INTERACT_HALF);
return (SCHED_INTERACT_HALF +
(SCHED_INTERACT_HALF - (kg->kg_slptime / div)));
} if (kg->kg_slptime > kg->kg_runtime) {
div = max(1, kg->kg_slptime / SCHED_INTERACT_HALF);
return (kg->kg_runtime / div);
}
/*
* This can happen if slptime and runtime are 0.
*/
return (0);
}
/*
* Very early in the boot some setup of scheduler-specific
* parts of proc0 and of soem scheduler resources needs to be done.
* Called from:
* proc0_init()
*/
void
schedinit(void)
{
/*
* Set up the scheduler specific parts of proc0.
*/
proc0.p_sched = NULL; /* XXX */
ksegrp0.kg_sched = &kg_sched0;
thread0.td_sched = &kse0;
kse0.ke_thread = &thread0;
kse0.ke_state = KES_THREAD;
kg_sched0.skg_concurrency = 1;
kg_sched0.skg_avail_opennings = 0; /* we are already running */
}
/*
* This is only somewhat accurate since given many processes of the same
* priority they will switch when their slices run out, which will be
* at most SCHED_SLICE_MAX.
*/
int
sched_rr_interval(void)
{
return (SCHED_SLICE_MAX);
}
static void
sched_pctcpu_update(struct kse *ke)
{
/*
* Adjust counters and watermark for pctcpu calc.
*/
if (ke->ke_ltick > ticks - SCHED_CPU_TICKS) {
/*
* Shift the tick count out so that the divide doesn't
* round away our results.
*/
ke->ke_ticks <<= 10;
ke->ke_ticks = (ke->ke_ticks / (ticks - ke->ke_ftick)) *
SCHED_CPU_TICKS;
ke->ke_ticks >>= 10;
} else
ke->ke_ticks = 0;
ke->ke_ltick = ticks;
ke->ke_ftick = ke->ke_ltick - SCHED_CPU_TICKS;
}
void
sched_thread_priority(struct thread *td, u_char prio)
{
struct kse *ke;
CTR6(KTR_SCHED, "sched_prio: %p(%s) prio %d newprio %d by %p(%s)",
td, td->td_proc->p_comm, td->td_priority, prio, curthread,
curthread->td_proc->p_comm);
ke = td->td_kse;
mtx_assert(&sched_lock, MA_OWNED);
if (td->td_priority == prio)
return;
if (TD_ON_RUNQ(td)) {
/*
* If the priority has been elevated due to priority
* propagation, we may have to move ourselves to a new
* queue. We still call adjustrunqueue below in case kse
* needs to fix things up.
*/
if (prio < td->td_priority && ke->ke_runq != NULL &&
(ke->ke_flags & KEF_ASSIGNED) == 0 &&
ke->ke_runq != KSEQ_CPU(ke->ke_cpu)->ksq_curr) {
runq_remove(ke->ke_runq, ke);
ke->ke_runq = KSEQ_CPU(ke->ke_cpu)->ksq_curr;
runq_add(ke->ke_runq, ke, 0);
}
/*
* Hold this kse on this cpu so that sched_prio() doesn't
* cause excessive migration. We only want migration to
* happen as the result of a wakeup.
*/
ke->ke_flags |= KEF_HOLD;
adjustrunqueue(td, prio);
ke->ke_flags &= ~KEF_HOLD;
} else
td->td_priority = prio;
}
/*
* Update a thread's priority when it is lent another thread's
* priority.
*/
void
sched_lend_prio(struct thread *td, u_char prio)
{
td->td_flags |= TDF_BORROWING;
sched_thread_priority(td, prio);
}
/*
* Restore a thread's priority when priority propagation is
* over. The prio argument is the minimum priority the thread
* needs to have to satisfy other possible priority lending
* requests. If the thread's regular priority is less
* important than prio, the thread will keep a priority boost
* of prio.
*/
void
sched_unlend_prio(struct thread *td, u_char prio)
{
u_char base_pri;
if (td->td_base_pri >= PRI_MIN_TIMESHARE &&
td->td_base_pri <= PRI_MAX_TIMESHARE)
base_pri = td->td_ksegrp->kg_user_pri;
else
base_pri = td->td_base_pri;
if (prio >= base_pri) {
td->td_flags &= ~TDF_BORROWING;
sched_thread_priority(td, base_pri);
} else
sched_lend_prio(td, prio);
}
void
sched_prio(struct thread *td, u_char prio)
{
u_char oldprio;
/* First, update the base priority. */
td->td_base_pri = prio;
/*
* If the thread is borrowing another thread's priority, don't
* ever lower the priority.
*/
if (td->td_flags & TDF_BORROWING && td->td_priority < prio)
return;
/* Change the real priority. */
oldprio = td->td_priority;
sched_thread_priority(td, prio);
/*
* If the thread is on a turnstile, then let the turnstile update
* its state.
*/
if (TD_ON_LOCK(td) && oldprio != prio)
turnstile_adjust(td, oldprio);
}
void
sched_switch(struct thread *td, struct thread *newtd, int flags)
{
struct kseq *ksq;
struct kse *ke;
mtx_assert(&sched_lock, MA_OWNED);
ke = td->td_kse;
ksq = KSEQ_SELF();
td->td_lastcpu = td->td_oncpu;
td->td_oncpu = NOCPU;
td->td_flags &= ~TDF_NEEDRESCHED;
td->td_owepreempt = 0;
/*
* If the KSE has been assigned it may be in the process of switching
* to the new cpu. This is the case in sched_bind().
*/
if (td == PCPU_GET(idlethread)) {
TD_SET_CAN_RUN(td);
} else if ((ke->ke_flags & KEF_ASSIGNED) == 0) {
/* We are ending our run so make our slot available again */
SLOT_RELEASE(td->td_ksegrp);
kseq_load_rem(ksq, ke);
if (TD_IS_RUNNING(td)) {
/*
* Don't allow the thread to migrate
* from a preemption.
*/
ke->ke_flags |= KEF_HOLD;
setrunqueue(td, (flags & SW_PREEMPT) ?
SRQ_OURSELF|SRQ_YIELDING|SRQ_PREEMPTED :
SRQ_OURSELF|SRQ_YIELDING);
ke->ke_flags &= ~KEF_HOLD;
} else if ((td->td_proc->p_flag & P_HADTHREADS) &&
(newtd == NULL || newtd->td_ksegrp != td->td_ksegrp))
/*
* We will not be on the run queue.
* So we must be sleeping or similar.
* Don't use the slot if we will need it
* for newtd.
*/
slot_fill(td->td_ksegrp);
}
if (newtd != NULL) {
/*
* If we bring in a thread account for it as if it had been
* added to the run queue and then chosen.
*/
newtd->td_kse->ke_flags |= KEF_DIDRUN;
newtd->td_kse->ke_runq = ksq->ksq_curr;
TD_SET_RUNNING(newtd);
kseq_load_add(KSEQ_SELF(), newtd->td_kse);
/*
* XXX When we preempt, we've already consumed a slot because
* we got here through sched_add(). However, newtd can come
* from thread_switchout() which can't SLOT_USE() because
* the SLOT code is scheduler dependent. We must use the
* slot here otherwise.
*/
if ((flags & SW_PREEMPT) == 0)
SLOT_USE(newtd->td_ksegrp);
} else
newtd = choosethread();
if (td != newtd) {
#ifdef HWPMC_HOOKS
if (PMC_PROC_IS_USING_PMCS(td->td_proc))
PMC_SWITCH_CONTEXT(td, PMC_FN_CSW_OUT);
#endif
cpu_switch(td, newtd);
#ifdef HWPMC_HOOKS
if (PMC_PROC_IS_USING_PMCS(td->td_proc))
PMC_SWITCH_CONTEXT(td, PMC_FN_CSW_IN);
#endif
}
sched_lock.mtx_lock = (uintptr_t)td;
td->td_oncpu = PCPU_GET(cpuid);
}
void
sched_nice(struct proc *p, int nice)
{
struct ksegrp *kg;
struct kse *ke;
struct thread *td;
struct kseq *kseq;
PROC_LOCK_ASSERT(p, MA_OWNED);
mtx_assert(&sched_lock, MA_OWNED);
/*
* We need to adjust the nice counts for running KSEs.
*/
FOREACH_KSEGRP_IN_PROC(p, kg) {
if (kg->kg_pri_class == PRI_TIMESHARE) {
FOREACH_THREAD_IN_GROUP(kg, td) {
ke = td->td_kse;
if (ke->ke_runq == NULL)
continue;
kseq = KSEQ_CPU(ke->ke_cpu);
kseq_nice_rem(kseq, p->p_nice);
kseq_nice_add(kseq, nice);
}
}
}
p->p_nice = nice;
FOREACH_KSEGRP_IN_PROC(p, kg) {
sched_priority(kg);
FOREACH_THREAD_IN_GROUP(kg, td)
td->td_flags |= TDF_NEEDRESCHED;
}
}
void
sched_sleep(struct thread *td)
{
mtx_assert(&sched_lock, MA_OWNED);
td->td_slptime = ticks;
}
void
sched_wakeup(struct thread *td)
{
mtx_assert(&sched_lock, MA_OWNED);
/*
* Let the kseg know how long we slept for. This is because process
* interactivity behavior is modeled in the kseg.
*/
if (td->td_slptime) {
struct ksegrp *kg;
int hzticks;
kg = td->td_ksegrp;
hzticks = (ticks - td->td_slptime) << 10;
if (hzticks >= SCHED_SLP_RUN_MAX) {
kg->kg_slptime = SCHED_SLP_RUN_MAX;
kg->kg_runtime = 1;
} else {
kg->kg_slptime += hzticks;
sched_interact_update(kg);
}
sched_priority(kg);
sched_slice(td->td_kse);
td->td_slptime = 0;
}
setrunqueue(td, SRQ_BORING);
}
/*
* Penalize the parent for creating a new child and initialize the child's
* priority.
*/
void
sched_fork(struct thread *td, struct thread *childtd)
{
mtx_assert(&sched_lock, MA_OWNED);
sched_fork_ksegrp(td, childtd->td_ksegrp);
sched_fork_thread(td, childtd);
}
void
sched_fork_ksegrp(struct thread *td, struct ksegrp *child)
{
struct ksegrp *kg = td->td_ksegrp;
mtx_assert(&sched_lock, MA_OWNED);
child->kg_slptime = kg->kg_slptime;
child->kg_runtime = kg->kg_runtime;
child->kg_user_pri = kg->kg_user_pri;
sched_interact_fork(child);
kg->kg_runtime += tickincr;
sched_interact_update(kg);
}
void
sched_fork_thread(struct thread *td, struct thread *child)
{
struct kse *ke;
struct kse *ke2;
sched_newthread(child);
ke = td->td_kse;
ke2 = child->td_kse;
ke2->ke_slice = 1; /* Attempt to quickly learn interactivity. */
ke2->ke_cpu = ke->ke_cpu;
ke2->ke_runq = NULL;
/* Grab our parents cpu estimation information. */
ke2->ke_ticks = ke->ke_ticks;
ke2->ke_ltick = ke->ke_ltick;
ke2->ke_ftick = ke->ke_ftick;
}
void
sched_class(struct ksegrp *kg, int class)
{
struct kseq *kseq;
struct kse *ke;
struct thread *td;
int nclass;
int oclass;
mtx_assert(&sched_lock, MA_OWNED);
if (kg->kg_pri_class == class)
return;
nclass = PRI_BASE(class);
oclass = PRI_BASE(kg->kg_pri_class);
FOREACH_THREAD_IN_GROUP(kg, td) {
ke = td->td_kse;
if ((ke->ke_state != KES_ONRUNQ &&
ke->ke_state != KES_THREAD) || ke->ke_runq == NULL)
continue;
kseq = KSEQ_CPU(ke->ke_cpu);
#ifdef SMP
/*
* On SMP if we're on the RUNQ we must adjust the transferable
* count because could be changing to or from an interrupt
* class.
*/
if (ke->ke_state == KES_ONRUNQ) {
if (KSE_CAN_MIGRATE(ke)) {
kseq->ksq_transferable--;
kseq->ksq_group->ksg_transferable--;
}
if (KSE_CAN_MIGRATE(ke)) {
kseq->ksq_transferable++;
kseq->ksq_group->ksg_transferable++;
}
}
#endif
if (oclass == PRI_TIMESHARE) {
kseq->ksq_load_timeshare--;
kseq_nice_rem(kseq, kg->kg_proc->p_nice);
}
if (nclass == PRI_TIMESHARE) {
kseq->ksq_load_timeshare++;
kseq_nice_add(kseq, kg->kg_proc->p_nice);
}
}
kg->kg_pri_class = class;
}
/*
* Return some of the child's priority and interactivity to the parent.
*/
void
sched_exit(struct proc *p, struct thread *childtd)
{
mtx_assert(&sched_lock, MA_OWNED);
sched_exit_ksegrp(FIRST_KSEGRP_IN_PROC(p), childtd);
sched_exit_thread(NULL, childtd);
}
void
sched_exit_ksegrp(struct ksegrp *kg, struct thread *td)
{
/* kg->kg_slptime += td->td_ksegrp->kg_slptime; */
kg->kg_runtime += td->td_ksegrp->kg_runtime;
sched_interact_update(kg);
}
void
sched_exit_thread(struct thread *td, struct thread *childtd)
{
CTR3(KTR_SCHED, "sched_exit_thread: %p(%s) prio %d",
childtd, childtd->td_proc->p_comm, childtd->td_priority);
kseq_load_rem(KSEQ_CPU(childtd->td_kse->ke_cpu), childtd->td_kse);
}
void
sched_clock(struct thread *td)
{
struct kseq *kseq;
struct ksegrp *kg;
struct kse *ke;
mtx_assert(&sched_lock, MA_OWNED);
kseq = KSEQ_SELF();
#ifdef SMP
if (ticks >= bal_tick)
sched_balance();
if (ticks >= gbal_tick && balance_groups)
sched_balance_groups();
/*
* We could have been assigned a non real-time thread without an
* IPI.
*/
if (kseq->ksq_assigned)
kseq_assign(kseq); /* Potentially sets NEEDRESCHED */
#endif
ke = td->td_kse;
kg = ke->ke_ksegrp;
/* Adjust ticks for pctcpu */
ke->ke_ticks++;
ke->ke_ltick = ticks;
/* Go up to one second beyond our max and then trim back down */
if (ke->ke_ftick + SCHED_CPU_TICKS + hz < ke->ke_ltick)
sched_pctcpu_update(ke);
if (td->td_flags & TDF_IDLETD)
return;
/*
* We only do slicing code for TIMESHARE ksegrps.
*/
if (kg->kg_pri_class != PRI_TIMESHARE)
return;
/*
* We used a tick charge it to the ksegrp so that we can compute our
* interactivity.
*/
kg->kg_runtime += tickincr;
sched_interact_update(kg);
/*
* We used up one time slice.
*/
if (--ke->ke_slice > 0)
return;
/*
* We're out of time, recompute priorities and requeue.
*/
kseq_load_rem(kseq, ke);
sched_priority(kg);
sched_slice(ke);
if (SCHED_CURR(kg, ke))
ke->ke_runq = kseq->ksq_curr;
else
ke->ke_runq = kseq->ksq_next;
kseq_load_add(kseq, ke);
td->td_flags |= TDF_NEEDRESCHED;
}
int
sched_runnable(void)
{
struct kseq *kseq;
int load;
load = 1;
kseq = KSEQ_SELF();
#ifdef SMP
if (kseq->ksq_assigned) {
mtx_lock_spin(&sched_lock);
kseq_assign(kseq);
mtx_unlock_spin(&sched_lock);
}
#endif
if ((curthread->td_flags & TDF_IDLETD) != 0) {
if (kseq->ksq_load > 0)
goto out;
} else
if (kseq->ksq_load - 1 > 0)
goto out;
load = 0;
out:
return (load);
}
void
sched_userret(struct thread *td)
{
struct ksegrp *kg;
KASSERT((td->td_flags & TDF_BORROWING) == 0,
("thread with borrowed priority returning to userland"));
kg = td->td_ksegrp;
if (td->td_priority != kg->kg_user_pri) {
mtx_lock_spin(&sched_lock);
td->td_priority = kg->kg_user_pri;
td->td_base_pri = kg->kg_user_pri;
mtx_unlock_spin(&sched_lock);
}
}
struct kse *
sched_choose(void)
{
struct kseq *kseq;
struct kse *ke;
mtx_assert(&sched_lock, MA_OWNED);
kseq = KSEQ_SELF();
#ifdef SMP
restart:
if (kseq->ksq_assigned)
kseq_assign(kseq);
#endif
ke = kseq_choose(kseq);
if (ke) {
#ifdef SMP
if (ke->ke_ksegrp->kg_pri_class == PRI_IDLE)
if (kseq_idled(kseq) == 0)
goto restart;
#endif
kseq_runq_rem(kseq, ke);
ke->ke_state = KES_THREAD;
ke->ke_flags &= ~KEF_PREEMPTED;
return (ke);
}
#ifdef SMP
if (kseq_idled(kseq) == 0)
goto restart;
#endif
return (NULL);
}
void
sched_add(struct thread *td, int flags)
{
struct kseq *kseq;
struct ksegrp *kg;
struct kse *ke;
int preemptive;
int canmigrate;
int class;
CTR5(KTR_SCHED, "sched_add: %p(%s) prio %d by %p(%s)",
td, td->td_proc->p_comm, td->td_priority, curthread,
curthread->td_proc->p_comm);
mtx_assert(&sched_lock, MA_OWNED);
ke = td->td_kse;
kg = td->td_ksegrp;
canmigrate = 1;
preemptive = !(flags & SRQ_YIELDING);
class = PRI_BASE(kg->kg_pri_class);
kseq = KSEQ_SELF();
if ((ke->ke_flags & KEF_INTERNAL) == 0)
SLOT_USE(td->td_ksegrp);
ke->ke_flags &= ~KEF_INTERNAL;
#ifdef SMP
if (ke->ke_flags & KEF_ASSIGNED) {
if (ke->ke_flags & KEF_REMOVED)
ke->ke_flags &= ~KEF_REMOVED;
return;
}
canmigrate = KSE_CAN_MIGRATE(ke);
/*
* Don't migrate running threads here. Force the long term balancer
* to do it.
*/
if (ke->ke_flags & KEF_HOLD) {
ke->ke_flags &= ~KEF_HOLD;
canmigrate = 0;
}
#endif
KASSERT(ke->ke_state != KES_ONRUNQ,
("sched_add: kse %p (%s) already in run queue", ke,
ke->ke_proc->p_comm));
KASSERT(ke->ke_proc->p_sflag & PS_INMEM,
("sched_add: process swapped out"));
KASSERT(ke->ke_runq == NULL,
("sched_add: KSE %p is still assigned to a run queue", ke));
if (flags & SRQ_PREEMPTED)
ke->ke_flags |= KEF_PREEMPTED;
switch (class) {
case PRI_ITHD:
case PRI_REALTIME:
ke->ke_runq = kseq->ksq_curr;
ke->ke_slice = SCHED_SLICE_MAX;
if (canmigrate)
ke->ke_cpu = PCPU_GET(cpuid);
break;
case PRI_TIMESHARE:
if (SCHED_CURR(kg, ke))
ke->ke_runq = kseq->ksq_curr;
else
ke->ke_runq = kseq->ksq_next;
break;
case PRI_IDLE:
/*
* This is for priority prop.
*/
if (ke->ke_thread->td_priority < PRI_MIN_IDLE)
ke->ke_runq = kseq->ksq_curr;
else
ke->ke_runq = &kseq->ksq_idle;
ke->ke_slice = SCHED_SLICE_MIN;
break;
default:
panic("Unknown pri class.");
break;
}
#ifdef SMP
/*
* If this thread is pinned or bound, notify the target cpu.
*/
if (!canmigrate && ke->ke_cpu != PCPU_GET(cpuid) ) {
ke->ke_runq = NULL;
kseq_notify(ke, ke->ke_cpu);
return;
}
/*
* If we had been idle, clear our bit in the group and potentially
* the global bitmap. If not, see if we should transfer this thread.
*/
if ((class == PRI_TIMESHARE || class == PRI_REALTIME) &&
(kseq->ksq_group->ksg_idlemask & PCPU_GET(cpumask)) != 0) {
/*
* Check to see if our group is unidling, and if so, remove it
* from the global idle mask.
*/
if (kseq->ksq_group->ksg_idlemask ==
kseq->ksq_group->ksg_cpumask)
atomic_clear_int(&kseq_idle, kseq->ksq_group->ksg_mask);
/*
* Now remove ourselves from the group specific idle mask.
*/
kseq->ksq_group->ksg_idlemask &= ~PCPU_GET(cpumask);
} else if (canmigrate && kseq->ksq_load > 1 && class != PRI_ITHD)
if (kseq_transfer(kseq, ke, class))
return;
ke->ke_cpu = PCPU_GET(cpuid);
#endif
if (td->td_priority < curthread->td_priority &&
ke->ke_runq == kseq->ksq_curr)
curthread->td_flags |= TDF_NEEDRESCHED;
if (preemptive && maybe_preempt(td))
return;
ke->ke_state = KES_ONRUNQ;
kseq_runq_add(kseq, ke, flags);
kseq_load_add(kseq, ke);
}
void
sched_rem(struct thread *td)
{
struct kseq *kseq;
struct kse *ke;
CTR5(KTR_SCHED, "sched_rem: %p(%s) prio %d by %p(%s)",
td, td->td_proc->p_comm, td->td_priority, curthread,
curthread->td_proc->p_comm);
mtx_assert(&sched_lock, MA_OWNED);
ke = td->td_kse;
SLOT_RELEASE(td->td_ksegrp);
ke->ke_flags &= ~KEF_PREEMPTED;
if (ke->ke_flags & KEF_ASSIGNED) {
ke->ke_flags |= KEF_REMOVED;
return;
}
KASSERT((ke->ke_state == KES_ONRUNQ),
("sched_rem: KSE not on run queue"));
ke->ke_state = KES_THREAD;
kseq = KSEQ_CPU(ke->ke_cpu);
kseq_runq_rem(kseq, ke);
kseq_load_rem(kseq, ke);
}
fixpt_t
sched_pctcpu(struct thread *td)
{
fixpt_t pctcpu;
struct kse *ke;
pctcpu = 0;
ke = td->td_kse;
if (ke == NULL)
return (0);
mtx_lock_spin(&sched_lock);
if (ke->ke_ticks) {
int rtick;
/*
* Don't update more frequently than twice a second. Allowing
* this causes the cpu usage to decay away too quickly due to
* rounding errors.
*/
if (ke->ke_ftick + SCHED_CPU_TICKS < ke->ke_ltick ||
ke->ke_ltick < (ticks - (hz / 2)))
sched_pctcpu_update(ke);
/* How many rtick per second ? */
rtick = min(ke->ke_ticks / SCHED_CPU_TIME, SCHED_CPU_TICKS);
pctcpu = (FSCALE * ((FSCALE * rtick)/realstathz)) >> FSHIFT;
}
ke->ke_proc->p_swtime = ke->ke_ltick - ke->ke_ftick;
mtx_unlock_spin(&sched_lock);
return (pctcpu);
}
void
sched_bind(struct thread *td, int cpu)
{
struct kse *ke;
mtx_assert(&sched_lock, MA_OWNED);
ke = td->td_kse;
ke->ke_flags |= KEF_BOUND;
#ifdef SMP
if (PCPU_GET(cpuid) == cpu)
return;
/* sched_rem without the runq_remove */
ke->ke_state = KES_THREAD;
kseq_load_rem(KSEQ_CPU(ke->ke_cpu), ke);
kseq_notify(ke, cpu);
/* When we return from mi_switch we'll be on the correct cpu. */
mi_switch(SW_VOL, NULL);
#endif
}
void
sched_unbind(struct thread *td)
{
mtx_assert(&sched_lock, MA_OWNED);
td->td_kse->ke_flags &= ~KEF_BOUND;
}
int
sched_is_bound(struct thread *td)
{
mtx_assert(&sched_lock, MA_OWNED);
return (td->td_kse->ke_flags & KEF_BOUND);
}
int
sched_load(void)
{
#ifdef SMP
int total;
int i;
total = 0;
for (i = 0; i <= ksg_maxid; i++)
total += KSEQ_GROUP(i)->ksg_load;
return (total);
#else
return (KSEQ_SELF()->ksq_sysload);
#endif
}
int
sched_sizeof_ksegrp(void)
{
return (sizeof(struct ksegrp) + sizeof(struct kg_sched));
}
int
sched_sizeof_proc(void)
{
return (sizeof(struct proc));
}
int
sched_sizeof_thread(void)
{
return (sizeof(struct thread) + sizeof(struct td_sched));
}
void
sched_tick(void)
{
}
#define KERN_SWITCH_INCLUDE 1
#include "kern/kern_switch.c"