freebsd-skq/contrib/libgmp/mpf/eq.c
Mark Murray aa9bc17601 Clean import of libgmp 2.0.2, with only the non-x86 bits removed.
BMakefiles and other bits will follow.

Requested by:	Andrey Chernov
Made world by:	Chuck Robey
1996-10-20 08:49:26 +00:00

122 lines
2.7 KiB
C

/* mpf_eq -- Compare two floats up to a specified bit #.
Copyright (C) 1993, 1995, 1996 Free Software Foundation, Inc.
This file is part of the GNU MP Library.
The GNU MP Library is free software; you can redistribute it and/or modify
it under the terms of the GNU Library General Public License as published by
the Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
The GNU MP Library is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
License for more details.
You should have received a copy of the GNU Library General Public License
along with the GNU MP Library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
MA 02111-1307, USA. */
#include "gmp.h"
#include "gmp-impl.h"
int
#if __STDC__
mpf_eq (mpf_srcptr u, mpf_srcptr v, unsigned long int n_bits)
#else
mpf_eq (u, v, n_bits)
mpf_srcptr u;
mpf_srcptr v;
unsigned long int n_bits;
#endif
{
mp_srcptr up, vp;
mp_size_t usize, vsize, size, i;
mp_exp_t uexp, vexp;
int usign;
uexp = u->_mp_exp;
vexp = v->_mp_exp;
usize = u->_mp_size;
vsize = v->_mp_size;
/* 1. Are the signs different? */
if ((usize ^ vsize) >= 0)
{
/* U and V are both non-negative or both negative. */
if (usize == 0)
return vsize == 0;
if (vsize == 0)
return 0;
/* Fall out. */
}
else
{
/* Either U or V is negative, but not both. */
return 0;
}
/* U and V have the same sign and are both non-zero. */
usign = usize >= 0 ? 1 : -1;
/* 2. Are the exponents different? */
if (uexp > vexp)
return 0; /* ??? handle (uexp = vexp + 1) */
if (vexp > uexp)
return 0; /* ??? handle (vexp = uexp + 1) */
usize = ABS (usize);
vsize = ABS (vsize);
up = u->_mp_d;
vp = v->_mp_d;
/* Ignore zeroes at the low end of U and V. */
while (up[0] == 0)
{
up++;
usize--;
}
while (vp[0] == 0)
{
vp++;
vsize--;
}
if (usize > vsize)
{
if (vsize * BITS_PER_MP_LIMB < n_bits)
return 0; /* surely too different */
size = vsize;
}
else if (vsize > usize)
{
if (usize * BITS_PER_MP_LIMB < n_bits)
return 0; /* surely too different */
size = usize;
}
else
{
size = usize;
}
if (size > (n_bits + BITS_PER_MP_LIMB - 1) / BITS_PER_MP_LIMB)
size = (n_bits + BITS_PER_MP_LIMB - 1) / BITS_PER_MP_LIMB;
up += usize - size;
vp += vsize - size;
for (i = size - 1; i >= 0; i--)
{
if (up[i] != vp[i])
return 0;
}
return 1;
}