0e26efe2d7
The PT_{GET,SET}FPREGS requests use 'struct fpreg' and the NT_FPREGSET core note stores a copy of 'struct fpreg'. As with x86 and the floating point state there compared to the extended state in XSAVE, struct fpreg on powerpc now only holds the 'base' FP state, and setting it via PT_SETFPREGS leaves the extended vector state in a thread unchanged. Reviewed by: jhibbits Differential Revision: https://reviews.freebsd.org/D5004
195 lines
7.7 KiB
C
195 lines
7.7 KiB
C
/* $NetBSD: fpu_emu.h,v 1.3 2005/12/11 12:18:42 christos Exp $ */
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/* $FreeBSD$ */
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/*
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* Copyright (c) 1992, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* This software was developed by the Computer Systems Engineering group
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* at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
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* contributed to Berkeley.
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*
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* All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Lawrence Berkeley Laboratory.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* @(#)fpu_emu.h 8.1 (Berkeley) 6/11/93
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*/
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/*
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* Floating point emulator (tailored for SPARC, but structurally
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* machine-independent).
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*
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* Floating point numbers are carried around internally in an `expanded'
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* or `unpacked' form consisting of:
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* - sign
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* - unbiased exponent
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* - mantissa (`1.' + 112-bit fraction + guard + round)
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* - sticky bit
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* Any implied `1' bit is inserted, giving a 113-bit mantissa that is
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* always nonzero. Additional low-order `guard' and `round' bits are
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* scrunched in, making the entire mantissa 115 bits long. This is divided
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* into four 32-bit words, with `spare' bits left over in the upper part
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* of the top word (the high bits of fp_mant[0]). An internal `exploded'
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* number is thus kept within the half-open interval [1.0,2.0) (but see
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* the `number classes' below). This holds even for denormalized numbers:
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* when we explode an external denorm, we normalize it, introducing low-order
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* zero bits, so that the rest of the code always sees normalized values.
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*
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* Note that a number of our algorithms use the `spare' bits at the top.
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* The most demanding algorithm---the one for sqrt---depends on two such
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* bits, so that it can represent values up to (but not including) 8.0,
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* and then it needs a carry on top of that, so that we need three `spares'.
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*
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* The sticky-word is 32 bits so that we can use `OR' operators to goosh
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* whole words from the mantissa into it.
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*
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* All operations are done in this internal extended precision. According
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* to Hennesey & Patterson, Appendix A, rounding can be repeated---that is,
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* it is OK to do a+b in extended precision and then round the result to
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* single precision---provided single, double, and extended precisions are
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* `far enough apart' (they always are), but we will try to avoid any such
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* extra work where possible.
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*/
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struct fpn {
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int fp_class; /* see below */
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int fp_sign; /* 0 => positive, 1 => negative */
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int fp_exp; /* exponent (unbiased) */
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int fp_sticky; /* nonzero bits lost at right end */
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u_int fp_mant[4]; /* 115-bit mantissa */
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};
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#define FP_NMANT 115 /* total bits in mantissa (incl g,r) */
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#define FP_NG 2 /* number of low-order guard bits */
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#define FP_LG ((FP_NMANT - 1) & 31) /* log2(1.0) for fp_mant[0] */
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#define FP_LG2 ((FP_NMANT - 1) & 63) /* log2(1.0) for fp_mant[0] and fp_mant[1] */
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#define FP_QUIETBIT (1 << (FP_LG - 1)) /* Quiet bit in NaNs (0.5) */
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#define FP_1 (1 << FP_LG) /* 1.0 in fp_mant[0] */
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#define FP_2 (1 << (FP_LG + 1)) /* 2.0 in fp_mant[0] */
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/*
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* Number classes. Since zero, Inf, and NaN cannot be represented using
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* the above layout, we distinguish these from other numbers via a class.
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* In addition, to make computation easier and to follow Appendix N of
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* the SPARC Version 8 standard, we give each kind of NaN a separate class.
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*/
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#define FPC_SNAN -2 /* signalling NaN (sign irrelevant) */
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#define FPC_QNAN -1 /* quiet NaN (sign irrelevant) */
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#define FPC_ZERO 0 /* zero (sign matters) */
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#define FPC_NUM 1 /* number (sign matters) */
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#define FPC_INF 2 /* infinity (sign matters) */
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#define ISSNAN(fp) ((fp)->fp_class == FPC_SNAN)
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#define ISQNAN(fp) ((fp)->fp_class == FPC_QNAN)
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#define ISNAN(fp) ((fp)->fp_class < 0)
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#define ISZERO(fp) ((fp)->fp_class == 0)
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#define ISINF(fp) ((fp)->fp_class == FPC_INF)
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/*
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* ORDER(x,y) `sorts' a pair of `fpn *'s so that the right operand (y) points
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* to the `more significant' operand for our purposes. Appendix N says that
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* the result of a computation involving two numbers are:
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*
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* If both are SNaN: operand 2, converted to Quiet
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* If only one is SNaN: the SNaN operand, converted to Quiet
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* If both are QNaN: operand 2
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* If only one is QNaN: the QNaN operand
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*
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* In addition, in operations with an Inf operand, the result is usually
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* Inf. The class numbers are carefully arranged so that if
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* (unsigned)class(op1) > (unsigned)class(op2)
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* then op1 is the one we want; otherwise op2 is the one we want.
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*/
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#define ORDER(x, y) { \
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if ((u_int)(x)->fp_class > (u_int)(y)->fp_class) \
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SWAP(x, y); \
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}
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#define SWAP(x, y) { \
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struct fpn *swap; \
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swap = (x), (x) = (y), (y) = swap; \
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}
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/*
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* Emulator state.
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*/
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struct fpemu {
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struct fpu *fe_fpstate; /* registers, etc */
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int fe_fpscr; /* fpscr copy (modified during op) */
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int fe_cx; /* keep track of exceptions */
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struct fpn fe_f1; /* operand 1 */
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struct fpn fe_f2; /* operand 2, if required */
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struct fpn fe_f3; /* available storage for result */
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};
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/*
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* Arithmetic functions.
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* Each of these may modify its inputs (f1,f2) and/or the temporary.
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* Each returns a pointer to the result and/or sets exceptions.
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*/
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struct fpn *fpu_add(struct fpemu *);
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#define fpu_sub(fe) ((fe)->fe_f2.fp_sign ^= 1, fpu_add(fe))
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struct fpn *fpu_mul(struct fpemu *);
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struct fpn *fpu_div(struct fpemu *);
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struct fpn *fpu_sqrt(struct fpemu *);
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/*
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* Other functions.
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*/
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/* Perform a compare instruction (with or without unordered exception). */
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void fpu_compare(struct fpemu *, int);
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/* Build a new Quiet NaN (sign=0, frac=all 1's). */
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struct fpn *fpu_newnan(struct fpemu *);
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void fpu_norm(struct fpn *);
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/*
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* Shift a number right some number of bits, taking care of round/sticky.
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* Note that the result is probably not a well-formed number (it will lack
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* the normal 1-bit mant[0]&FP_1).
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*/
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int fpu_shr(struct fpn *, int);
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void fpu_explode(struct fpemu *, struct fpn *, int, int);
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void fpu_implode(struct fpemu *, struct fpn *, int, u_int *);
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#ifdef DEBUG
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#define FPE_EX 0x1
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#define FPE_INSN 0x2
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#define FPE_OP 0x4
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#define FPE_REG 0x8
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extern int fpe_debug;
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void fpu_dumpfpn(struct fpn *);
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#define DPRINTF(x, y) if (fpe_debug & (x)) printf y
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#define DUMPFPN(x, f) if (fpe_debug & (x)) fpu_dumpfpn((f))
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#else
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#define DPRINTF(x, y)
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#define DUMPFPN(x, f)
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#endif
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