freebsd-skq/sys/ufs/ffs
jhb d4890c88b0 Add dedicated routines to toggle lockmgr flags such as LK_NOSHARE and
LK_CANRECURSE after a lock is created.  Use them to implement macros that
otherwise manipulated the flags directly.  Assert that the associated
lockmgr lock is exclusively locked by the current thread when manipulating
these flags to ensure the flag updates are safe.  This last change required
some minor shuffling in a few filesystems to exclusively lock a brand new
vnode slightly earlier.

Reviewed by:	kib
MFC after:	3 days
2010-08-20 19:46:50 +00:00
..
ffs_alloc.c - Handle the truncation of an inode with an effective link count of 0 in 2010-07-06 07:11:04 +00:00
ffs_balloc.c - Merge soft-updates journaling from projects/suj/head into head. This 2010-04-24 07:05:35 +00:00
ffs_extern.h - Merge soft-updates journaling from projects/suj/head into head. This 2010-04-24 07:05:35 +00:00
ffs_inode.c - Handle the truncation of an inode with an effective link count of 0 in 2010-07-06 07:11:04 +00:00
ffs_rawread.c VI_OBJDIRTY vnode flag mirrors the state of OBJ_MIGHTBEDIRTY vm object 2009-12-21 12:29:38 +00:00
ffs_snapshot.c - Call softdep_prealloc() before any of the balloc routines in the 2010-05-07 08:45:21 +00:00
ffs_softdep.c Add dedicated routines to toggle lockmgr flags such as LK_NOSHARE and 2010-08-20 19:46:50 +00:00
ffs_subr.c - Merge soft-updates journaling from projects/suj/head into head. This 2010-04-24 07:05:35 +00:00
ffs_tables.c
ffs_vfsops.c Add dedicated routines to toggle lockmgr flags such as LK_NOSHARE and 2010-08-20 19:46:50 +00:00
ffs_vnops.c - Handle the truncation of an inode with an effective link count of 0 in 2010-07-06 07:11:04 +00:00
fs.h - Merge soft-updates journaling from projects/suj/head into head. This 2010-04-24 07:05:35 +00:00
README.snapshot
softdep.h - Handle the truncation of an inode with an effective link count of 0 in 2010-07-06 07:11:04 +00:00

$FreeBSD$

Soft Updates Status

As is detailed in the operational information below, snapshots
are definitely alpha-test code and are NOT yet ready for production
use. Much remains to be done to make them really useful, but I
wanted to let folks get a chance to try it out and start reporting
bugs and other shortcomings. Such reports should be sent to
Kirk McKusick <mckusick@mckusick.com>.


Snapshot Copyright Restrictions

Snapshots have been introduced to FreeBSD with a `Berkeley-style'
copyright. The file implementing snapshots resides in the sys/ufs/ffs
directory and is compiled into the generic kernel by default.


Using Snapshots

To create a snapshot of your /var filesystem, run the command:

	mount -u -o snapshot /var/snapshot/snap1 /var

This command will take a snapshot of your /var filesystem and
leave it in the file /var/snapshot/snap1. Note that snapshot
files must be created in the filesystem that is being snapshotted.
I use the convention of putting a `snapshot' directory at the
root of each filesystem into which I can place snapshots.
You may create up to 20 snapshots per filesystem. Active snapshots
are recorded in the superblock, so they persist across unmount
and remount operations and across system reboots. When you
are done with a snapshot, it can be removed with the `rm'
command. Snapshots may be removed in any order, however you
may not get back all the space contained in the snapshot as
another snapshot may claim some of the blocks that it is releasing. 
Note that the `schg' flag is set on snapshots to ensure that
not even the root user can write to them. The unlink command
makes an exception for snapshot files in that it allows them
to be removed even though they have the `schg' flag set, so it
is not necessary to clear the `schg' flag before removing a
snapshot file.

Once you have taken a snapshot, there are three interesting
things that you can do with it:

1) Run fsck on the snapshot file. Assuming that the filesystem
   was clean when it was mounted, you should always get a clean
   (and unchanging) result from running fsck on the snapshot.
   If you are running with soft updates and rebooted after a
   crash without cleaning up the filesystem, then fsck of the
   snapshot may find missing blocks and inodes or inodes with
   link counts that are too high. I have not yet added the
   system calls to allow fsck to add these missing resources
   back to the filesystem - that will be added once the basic
   snapshot code is working properly. So, view those reports
   as informational for now.

2) Run dump on the snapshot. You will get a dump that is
   consistent with the filesystem as of the timestamp of the
   snapshot.

3) Mount the snapshot as a frozen image of the filesystem.
   To mount the snapshot /var/snapshot/snap1:

	mdconfig -a -t vnode -f /var/snapshot/snap1 -u 4
	mount -r /dev/md4 /mnt

   You can now cruise around your frozen /var filesystem
   at /mnt. Everything will be in the same state that it
   was at the time the snapshot was taken. The one exception
   is that any earlier snapshots will appear as zero length
   files. When you are done with the mounted snapshot:

	umount /mnt
	mdconfig -d -u 4

   Note that under some circumstances, the process accessing
   the frozen filesystem may deadlock. I am aware of this
   problem, but the solution is not simple. It requires
   using buffer read locks rather than exclusive locks when
   traversing the inode indirect blocks. Until this problem
   is fixed, you should avoid putting mounted snapshots into
   production.


Performance

It takes about 30 seconds to create a snapshot of an 8Gb filesystem.
Of that time 25 seconds is spent in preparation; filesystem activity
is only suspended for the final 5 seconds of that period. Snapshot
removal of an 8Gb filesystem takes about two minutes. Filesystem
activity is never suspended during snapshot removal.

The suspend time may be expanded by several minutes if a process
is in the midst of removing many files as all the soft updates
backlog must be cleared. Generally snapshots do not slow the system
down appreciably except when removing many small files (i.e., any
file less than 96Kb whose last block is a fragment) that are claimed
by a snapshot. Here, the snapshot code must make a copy of every
released fragment which slows the rate of file removal to about
twenty files per second once the soft updates backlog limit is
reached.


How Snapshots Work

For more general information on snapshots, please see:
	http://www.mckusick.com/softdep/