f0cb3b6b25
This should be functional and roughly equivalent to the Forth version. Stop doing a loadelf() on menu exit now that we can DTRT with boot invocations. autoboot interception will follow not long after.
461 lines
11 KiB
Lua
461 lines
11 KiB
Lua
--
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-- Copyright (c) 2015 Pedro Souza <pedrosouza@freebsd.org>
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-- Copyright (C) 2018 Kyle Evans <kevans@FreeBSD.org>
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-- All rights reserved.
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--
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-- Redistribution and use in source and binary forms, with or without
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-- modification, are permitted provided that the following conditions
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-- are met:
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-- 1. Redistributions of source code must retain the above copyright
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-- notice, this list of conditions and the following disclaimer.
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-- 2. Redistributions in binary form must reproduce the above copyright
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-- notice, this list of conditions and the following disclaimer in the
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-- documentation and/or other materials provided with the distribution.
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--
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-- THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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-- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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-- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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-- ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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-- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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-- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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-- OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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-- HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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-- LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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-- OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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-- SUCH DAMAGE.
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--
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-- $FreeBSD$
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--
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local core = require("core");
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local color = require("color");
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local config = require("config");
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local screen = require("screen");
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local drawer = require("drawer");
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local menu = {};
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local skip;
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local run;
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local autoboot;
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local OnOff = function(str, b)
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if (b) then
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return str .. color.escapef(color.GREEN) .. "On" ..
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color.escapef(color.WHITE);
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else
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return str .. color.escapef(color.RED) .. "off" ..
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color.escapef(color.WHITE);
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end
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end
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-- Module exports
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menu.handlers = {
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-- Menu handlers take the current menu and selected entry as parameters,
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-- and should return a boolean indicating whether execution should
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-- continue or not. The return value may be omitted if this entry should
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-- have no bearing on whether we continue or not, indicating that we
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-- should just continue after execution.
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[core.MENU_ENTRY] = function(current_menu, entry)
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-- run function
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entry.func();
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end,
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[core.MENU_CAROUSEL_ENTRY] = function(current_menu, entry)
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-- carousel (rotating) functionality
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local carid = entry.carousel_id;
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local caridx = config.getCarouselIndex(carid);
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local choices = entry.items();
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if (#choices > 0) then
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caridx = (caridx % #choices) + 1;
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config.setCarouselIndex(carid, caridx);
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entry.func(caridx, choices[caridx], choices);
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end
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end,
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[core.MENU_SUBMENU] = function(current_menu, entry)
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-- recurse
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return menu.run(entry.submenu());
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end,
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[core.MENU_RETURN] = function(current_menu, entry)
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-- allow entry to have a function/side effect
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if (entry.func ~= nil) then
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entry.func();
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end
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return false;
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end,
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};
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-- loader menu tree is rooted at menu.welcome
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menu.boot_options = {
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entries = {
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-- return to welcome menu
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{
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entry_type = core.MENU_RETURN,
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name = function()
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return "Back to main menu" ..
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color.highlight(" [Backspace]");
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end
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},
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-- load defaults
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{
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entry_type = core.MENU_ENTRY,
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name = function()
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return "Load System " .. color.highlight("D") ..
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"efaults";
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end,
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func = function()
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core.setDefaults();
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end,
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alias = {"d", "D"}
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},
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{
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entry_type = core.MENU_SEPARATOR,
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name = function()
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return "";
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end
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},
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{
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entry_type = core.MENU_SEPARATOR,
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name = function()
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return "Boot Options:";
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end
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},
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-- acpi
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{
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entry_type = core.MENU_ENTRY,
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visible = core.isSystem386,
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name = function()
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return OnOff(color.highlight("A") ..
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"CPI :", core.acpi);
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end,
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func = function()
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core.setACPI();
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end,
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alias = {"a", "A"}
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},
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-- safe mode
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{
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entry_type = core.MENU_ENTRY,
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name = function()
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return OnOff("Safe " .. color.highlight("M") ..
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"ode :", core.sm);
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end,
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func = function()
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core.setSafeMode();
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end,
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alias = {"m", "M"}
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},
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-- single user
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{
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entry_type = core.MENU_ENTRY,
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name = function()
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return OnOff(color.highlight("S") ..
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"ingle user:", core.su);
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end,
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func = function()
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core.setSingleUser();
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end,
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alias = {"s", "S"}
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},
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-- verbose boot
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{
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entry_type = core.MENU_ENTRY,
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name = function()
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return OnOff(color.highlight("V") ..
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"erbose :", core.verbose);
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end,
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func = function()
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core.setVerbose();
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end,
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alias = {"v", "V"}
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},
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},
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};
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menu.welcome = {
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entries = function()
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local menu_entries = menu.welcome.all_entries;
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-- Swap the first two menu items on single user boot
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if (core.isSingleUserBoot()) then
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-- We'll cache the swapped menu, for performance
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if (menu.welcome.swapped_menu ~= nil) then
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return menu.welcome.swapped_menu;
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end
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-- Shallow copy the table
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menu_entries = core.shallowCopyTable(menu_entries);
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-- Swap the first two menu entries
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menu_entries[1], menu_entries[2] =
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menu_entries[2], menu_entries[1];
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-- Then set their names to their alternate names
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menu_entries[1].name, menu_entries[2].name =
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menu_entries[1].alternate_name,
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menu_entries[2].alternate_name;
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menu.welcome.swapped_menu = menu_entries;
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end
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return menu_entries;
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end,
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all_entries = {
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-- boot multi user
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{
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entry_type = core.MENU_ENTRY,
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name = function()
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return color.highlight("B") ..
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"oot Multi user " ..
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color.highlight("[Enter]");
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end,
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-- Not a standard menu entry function!
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alternate_name = function()
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return color.highlight("B") ..
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"oot Multi user";
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end,
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func = function()
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core.setSingleUser(false);
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core.boot();
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end,
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alias = {"b", "B"}
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},
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-- boot single user
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{
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entry_type = core.MENU_ENTRY,
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name = function()
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return "Boot " .. color.highlight("S") ..
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"ingle user";
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end,
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-- Not a standard menu entry function!
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alternate_name = function()
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return "Boot " .. color.highlight("S") ..
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"ingle user " .. color.highlight("[Enter]");
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end,
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func = function()
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core.setSingleUser(true);
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core.boot();
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end,
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alias = {"s", "S"}
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},
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-- escape to interpreter
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{
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entry_type = core.MENU_RETURN,
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name = function()
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return color.highlight("Esc") ..
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"ape to loader prompt";
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end,
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func = function()
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loader.setenv("autoboot_delay", "NO");
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end,
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alias = {core.KEYSTR_ESCAPE}
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},
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-- reboot
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{
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entry_type = core.MENU_ENTRY,
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name = function()
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return color.highlight("R") .. "eboot";
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end,
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func = function()
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loader.perform("reboot");
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end,
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alias = {"r", "R"}
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},
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{
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entry_type = core.MENU_SEPARATOR,
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name = function()
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return "";
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end
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},
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{
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entry_type = core.MENU_SEPARATOR,
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name = function()
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return "Options:";
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end
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},
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-- kernel options
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{
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entry_type = core.MENU_CAROUSEL_ENTRY,
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carousel_id = "kernel",
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items = core.kernelList,
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name = function(idx, choice, all_choices)
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if (#all_choices == 0) then
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return "Kernel: ";
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end
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local is_default = (idx == 1);
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local kernel_name = "";
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local name_color;
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if (is_default) then
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name_color = color.escapef(color.GREEN);
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kernel_name = "default/";
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else
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name_color = color.escapef(color.BLUE);
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end
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kernel_name = kernel_name .. name_color ..
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choice .. color.default();
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return color.highlight("K") .. "ernel: " ..
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kernel_name .. " (" .. idx .. " of " ..
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#all_choices .. ")";
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end,
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func = function(idx, choice, all_choices)
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config.selectkernel(choice);
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end,
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alias = {"k", "K"}
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},
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-- boot options
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{
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entry_type = core.MENU_SUBMENU,
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name = function()
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return "Boot " .. color.highlight("O") ..
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"ptions";
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end,
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submenu = function()
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return menu.boot_options;
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end,
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alias = {"o", "O"}
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},
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},
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};
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function menu.run(m)
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if (menu.skip()) then
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core.autoboot();
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return false;
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end
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if (m == nil) then
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m = menu.welcome;
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end
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-- redraw screen
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screen.clear();
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screen.defcursor();
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local alias_table = drawer.drawscreen(m);
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menu.autoboot();
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cont = true;
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while (cont) do
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local key = io.getchar();
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-- Special key behaviors
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if ((key == core.KEY_BACKSPACE) or (key == core.KEY_DELETE)) and
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(m ~= menu.welcome) then
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break;
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elseif (key == core.KEY_ENTER) then
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core.boot();
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-- Should not return
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end
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key = string.char(key)
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-- check to see if key is an alias
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local sel_entry = nil;
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for k, v in pairs(alias_table) do
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if (key == k) then
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sel_entry = v;
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end
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end
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-- if we have an alias do the assigned action:
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if (sel_entry ~= nil) then
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-- Get menu handler
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local handler = menu.handlers[sel_entry.entry_type];
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if (handler ~= nil) then
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-- The handler's return value indicates whether
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-- we need to exit this menu. An omitted return
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-- value means "continue" by default.
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cont = handler(m, sel_entry);
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if (cont == nil) then
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cont = true;
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end
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end
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-- if we got an alias key the screen is out of date:
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screen.clear();
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screen.defcursor();
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alias_table = drawer.drawscreen(m);
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end
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end
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if (m == menu.welcome) then
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screen.defcursor();
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print("Exiting menu!");
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return false;
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end
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return true;
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end
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function menu.skip()
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if (core.isSerialBoot()) then
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return true;
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end
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local c = string.lower(loader.getenv("console") or "");
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if ((c:match("^efi[ ;]") or c:match("[ ;]efi[ ;]")) ~= nil) then
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return true;
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end
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c = string.lower(loader.getenv("beastie_disable") or "");
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print("beastie_disable", c);
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return c == "yes";
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end
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function menu.autoboot()
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if (menu.already_autoboot == true) then
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return;
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end
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menu.already_autoboot = true;
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local ab = loader.getenv("autoboot_delay");
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if (ab ~= nil) and (ab:lower() == "no") then
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return;
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elseif (tonumber(ab) == -1) then
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core.boot();
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end
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ab = tonumber(ab) or 10;
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local x = loader.getenv("loader_menu_timeout_x") or 5;
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local y = loader.getenv("loader_menu_timeout_y") or 22;
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local endtime = loader.time() + ab;
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local time;
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repeat
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time = endtime - loader.time();
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screen.setcursor(x, y);
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print("Autoboot in " .. time ..
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" seconds, hit [Enter] to boot" ..
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" or any other key to stop ");
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screen.defcursor();
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if (io.ischar()) then
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local ch = io.getchar();
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if (ch == core.KEY_ENTER) then
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break;
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else
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-- erase autoboot msg
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screen.setcursor(0, y);
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print(" "
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.. " ");
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screen.defcursor();
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return;
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end
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end
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loader.delay(50000);
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until time <= 0;
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core.boot();
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end
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return menu;
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