91a790ee6e
too coarse grained to be useful and the default value significantly degrades TCP performance on moderate to high bandwidth-delay product paths with non-zero loss (e.g. 5+Mbps connections across the public Internet often suffer). Replace the outgoing mechanism with an individual per-queue limit based on the number of MSS segments that fit into the socket's receive buffer. This should strike a good balance between performance and the potential for resource exhaustion when FreeBSD is acting as a TCP receiver. With socket buffer autotuning (which is enabled by default), the reassembly queue tracks the socket buffer and benefits too. As the XXX comment suggests, my testing uncovered some unexpected behaviour which requires further investigation. By using so->so_rcv.sb_hiwat instead of sbspace(&so->so_rcv), we allow more segments to be held across both the socket receive buffer and reassembly queue than we probably should. The tradeoff is better performance in at least one common scenario, versus a devious sender's ability to consume more resources on a FreeBSD receiver. Sponsored by: FreeBSD Foundation Reviewed by: andre, gnn, rpaulo MFC after: 2 weeks
334 lines
9.3 KiB
C
334 lines
9.3 KiB
C
/*-
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* Copyright (c) 1982, 1986, 1988, 1990, 1993, 1994, 1995
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* @(#)tcp_input.c 8.12 (Berkeley) 5/24/95
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*/
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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#include "opt_inet.h"
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#include "opt_inet6.h"
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#include "opt_tcpdebug.h"
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#include <sys/param.h>
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#include <sys/kernel.h>
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#include <sys/malloc.h>
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#include <sys/mbuf.h>
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#include <sys/socket.h>
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#include <sys/socketvar.h>
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#include <sys/sysctl.h>
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#include <sys/syslog.h>
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#include <sys/systm.h>
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#include <vm/uma.h>
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#include <net/if.h>
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#include <net/route.h>
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#include <net/vnet.h>
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#include <netinet/in.h>
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#include <netinet/in_pcb.h>
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#include <netinet/in_systm.h>
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#include <netinet/in_var.h>
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#include <netinet/ip.h>
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#include <netinet/ip_var.h>
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#include <netinet/ip_options.h>
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#include <netinet/ip6.h>
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#include <netinet6/in6_pcb.h>
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#include <netinet6/ip6_var.h>
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#include <netinet6/nd6.h>
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#include <netinet/tcp.h>
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#include <netinet/tcp_fsm.h>
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#include <netinet/tcp_seq.h>
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#include <netinet/tcp_timer.h>
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#include <netinet/tcp_var.h>
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#include <netinet6/tcp6_var.h>
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#include <netinet/tcpip.h>
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#ifdef TCPDEBUG
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#include <netinet/tcp_debug.h>
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#endif /* TCPDEBUG */
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static int tcp_reass_sysctl_maxseg(SYSCTL_HANDLER_ARGS);
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static int tcp_reass_sysctl_qsize(SYSCTL_HANDLER_ARGS);
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SYSCTL_NODE(_net_inet_tcp, OID_AUTO, reass, CTLFLAG_RW, 0,
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"TCP Segment Reassembly Queue");
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static VNET_DEFINE(int, tcp_reass_maxseg) = 0;
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#define V_tcp_reass_maxseg VNET(tcp_reass_maxseg)
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SYSCTL_VNET_PROC(_net_inet_tcp_reass, OID_AUTO, maxsegments, CTLFLAG_RDTUN,
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&VNET_NAME(tcp_reass_maxseg), 0, &tcp_reass_sysctl_maxseg, "I",
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"Global maximum number of TCP Segments in Reassembly Queue");
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static VNET_DEFINE(int, tcp_reass_qsize) = 0;
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#define V_tcp_reass_qsize VNET(tcp_reass_qsize)
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SYSCTL_VNET_PROC(_net_inet_tcp_reass, OID_AUTO, cursegments, CTLFLAG_RD,
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&VNET_NAME(tcp_reass_qsize), 0, &tcp_reass_sysctl_qsize, "I",
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"Global number of TCP Segments currently in Reassembly Queue");
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static VNET_DEFINE(int, tcp_reass_overflows) = 0;
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#define V_tcp_reass_overflows VNET(tcp_reass_overflows)
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SYSCTL_VNET_INT(_net_inet_tcp_reass, OID_AUTO, overflows, CTLFLAG_RD,
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&VNET_NAME(tcp_reass_overflows), 0,
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"Global number of TCP Segment Reassembly Queue Overflows");
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static VNET_DEFINE(uma_zone_t, tcp_reass_zone);
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#define V_tcp_reass_zone VNET(tcp_reass_zone)
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/* Initialize TCP reassembly queue */
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static void
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tcp_reass_zone_change(void *tag)
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{
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V_tcp_reass_maxseg = nmbclusters / 16;
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uma_zone_set_max(V_tcp_reass_zone, V_tcp_reass_maxseg);
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}
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void
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tcp_reass_init(void)
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{
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V_tcp_reass_maxseg = nmbclusters / 16;
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TUNABLE_INT_FETCH("net.inet.tcp.reass.maxsegments",
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&V_tcp_reass_maxseg);
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V_tcp_reass_zone = uma_zcreate("tcpreass", sizeof (struct tseg_qent),
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NULL, NULL, NULL, NULL, UMA_ALIGN_PTR, UMA_ZONE_NOFREE);
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uma_zone_set_max(V_tcp_reass_zone, V_tcp_reass_maxseg);
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EVENTHANDLER_REGISTER(nmbclusters_change,
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tcp_reass_zone_change, NULL, EVENTHANDLER_PRI_ANY);
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}
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#ifdef VIMAGE
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void
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tcp_reass_destroy(void)
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{
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uma_zdestroy(V_tcp_reass_zone);
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}
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#endif
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void
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tcp_reass_flush(struct tcpcb *tp)
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{
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struct tseg_qent *qe;
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INP_WLOCK_ASSERT(tp->t_inpcb);
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while ((qe = LIST_FIRST(&tp->t_segq)) != NULL) {
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LIST_REMOVE(qe, tqe_q);
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m_freem(qe->tqe_m);
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uma_zfree(V_tcp_reass_zone, qe);
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tp->t_segqlen--;
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}
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KASSERT((tp->t_segqlen == 0),
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("TCP reass queue %p segment count is %d instead of 0 after flush.",
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tp, tp->t_segqlen));
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}
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static int
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tcp_reass_sysctl_maxseg(SYSCTL_HANDLER_ARGS)
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{
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V_tcp_reass_maxseg = uma_zone_get_max(V_tcp_reass_zone);
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return (sysctl_handle_int(oidp, arg1, arg2, req));
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}
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static int
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tcp_reass_sysctl_qsize(SYSCTL_HANDLER_ARGS)
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{
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V_tcp_reass_qsize = uma_zone_get_cur(V_tcp_reass_zone);
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return (sysctl_handle_int(oidp, arg1, arg2, req));
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}
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int
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tcp_reass(struct tcpcb *tp, struct tcphdr *th, int *tlenp, struct mbuf *m)
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{
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struct tseg_qent *q;
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struct tseg_qent *p = NULL;
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struct tseg_qent *nq;
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struct tseg_qent *te = NULL;
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struct socket *so = tp->t_inpcb->inp_socket;
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int flags;
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INP_WLOCK_ASSERT(tp->t_inpcb);
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/*
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* XXX: tcp_reass() is rather inefficient with its data structures
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* and should be rewritten (see NetBSD for optimizations).
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*/
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/*
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* Call with th==NULL after become established to
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* force pre-ESTABLISHED data up to user socket.
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*/
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if (th == NULL)
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goto present;
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/*
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* Limit the number of segments that can be queued to reduce the
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* potential for mbuf exhaustion. For best performance, we want to be
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* able to queue a full window's worth of segments. The size of the
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* socket receive buffer determines our advertised window and grows
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* automatically when socket buffer autotuning is enabled. Use it as the
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* basis for our queue limit.
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* Always let the missing segment through which caused this queue.
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* NB: Access to the socket buffer is left intentionally unlocked as we
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* can tolerate stale information here.
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*
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* XXXLAS: Using sbspace(so->so_rcv) instead of so->so_rcv.sb_hiwat
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* should work but causes packets to be dropped when they shouldn't.
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* Investigate why and re-evaluate the below limit after the behaviour
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* is understood.
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*/
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if (th->th_seq != tp->rcv_nxt &&
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tp->t_segqlen >= (so->so_rcv.sb_hiwat / tp->t_maxseg) + 1) {
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V_tcp_reass_overflows++;
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TCPSTAT_INC(tcps_rcvmemdrop);
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m_freem(m);
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*tlenp = 0;
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return (0);
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}
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/*
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* Allocate a new queue entry. If we can't, or hit the zone limit
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* just drop the pkt.
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*/
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te = uma_zalloc(V_tcp_reass_zone, M_NOWAIT);
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if (te == NULL) {
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TCPSTAT_INC(tcps_rcvmemdrop);
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m_freem(m);
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*tlenp = 0;
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return (0);
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}
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tp->t_segqlen++;
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/*
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* Find a segment which begins after this one does.
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*/
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LIST_FOREACH(q, &tp->t_segq, tqe_q) {
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if (SEQ_GT(q->tqe_th->th_seq, th->th_seq))
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break;
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p = q;
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}
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/*
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* If there is a preceding segment, it may provide some of
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* our data already. If so, drop the data from the incoming
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* segment. If it provides all of our data, drop us.
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*/
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if (p != NULL) {
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int i;
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/* conversion to int (in i) handles seq wraparound */
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i = p->tqe_th->th_seq + p->tqe_len - th->th_seq;
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if (i > 0) {
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if (i >= *tlenp) {
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TCPSTAT_INC(tcps_rcvduppack);
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TCPSTAT_ADD(tcps_rcvdupbyte, *tlenp);
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m_freem(m);
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uma_zfree(V_tcp_reass_zone, te);
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tp->t_segqlen--;
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/*
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* Try to present any queued data
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* at the left window edge to the user.
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* This is needed after the 3-WHS
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* completes.
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*/
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goto present; /* ??? */
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}
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m_adj(m, i);
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*tlenp -= i;
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th->th_seq += i;
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}
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}
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TCPSTAT_INC(tcps_rcvoopack);
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TCPSTAT_ADD(tcps_rcvoobyte, *tlenp);
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/*
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* While we overlap succeeding segments trim them or,
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* if they are completely covered, dequeue them.
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*/
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while (q) {
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int i = (th->th_seq + *tlenp) - q->tqe_th->th_seq;
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if (i <= 0)
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break;
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if (i < q->tqe_len) {
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q->tqe_th->th_seq += i;
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q->tqe_len -= i;
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m_adj(q->tqe_m, i);
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break;
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}
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nq = LIST_NEXT(q, tqe_q);
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LIST_REMOVE(q, tqe_q);
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m_freem(q->tqe_m);
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uma_zfree(V_tcp_reass_zone, q);
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tp->t_segqlen--;
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q = nq;
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}
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/* Insert the new segment queue entry into place. */
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te->tqe_m = m;
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te->tqe_th = th;
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te->tqe_len = *tlenp;
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if (p == NULL) {
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LIST_INSERT_HEAD(&tp->t_segq, te, tqe_q);
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} else {
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LIST_INSERT_AFTER(p, te, tqe_q);
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}
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present:
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/*
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* Present data to user, advancing rcv_nxt through
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* completed sequence space.
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*/
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if (!TCPS_HAVEESTABLISHED(tp->t_state))
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return (0);
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q = LIST_FIRST(&tp->t_segq);
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if (!q || q->tqe_th->th_seq != tp->rcv_nxt)
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return (0);
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SOCKBUF_LOCK(&so->so_rcv);
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do {
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tp->rcv_nxt += q->tqe_len;
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flags = q->tqe_th->th_flags & TH_FIN;
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nq = LIST_NEXT(q, tqe_q);
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LIST_REMOVE(q, tqe_q);
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if (so->so_rcv.sb_state & SBS_CANTRCVMORE)
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m_freem(q->tqe_m);
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else
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sbappendstream_locked(&so->so_rcv, q->tqe_m);
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uma_zfree(V_tcp_reass_zone, q);
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tp->t_segqlen--;
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q = nq;
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} while (q && q->tqe_th->th_seq == tp->rcv_nxt);
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ND6_HINT(tp);
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sorwakeup_locked(so);
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return (flags);
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}
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