freebsd-skq/contrib/top/username.c
Enji Cooper 96331b7705 Silence top(1) compiler warnings
The contrib/top code is no longer maintained upstream (last pulled 16 years
ago). The K&R-style followed by the code spews -Wimplicit-int and -Wreturn-type
warnings, amongst others. This silences 131 warnings with as little modification
as possible by adding necessary return types, definitions, headers, and header
guards, and missing header includes.

The 5 warnings that remain are due to undeclared ncurses references. I didn't
include curses.h and term.h because there are several local functions and macros
that conflict with those definitions.

MFC after: 3 weeks
Reviewed by: cem, ngie
Submitted by: Randy Westlund <rwestlun@gmail.com>
Differential Revision: https://reviews.freebsd.org/D6468
2016-05-22 04:17:00 +00:00

196 lines
5.0 KiB
C

/*
* Top users/processes display for Unix
* Version 3
*
* This program may be freely redistributed,
* but this entire comment MUST remain intact.
*
* Copyright (c) 1984, 1989, William LeFebvre, Rice University
* Copyright (c) 1989, 1990, 1992, William LeFebvre, Northwestern University
*
* $FreeBSD$
*/
/*
* Username translation code for top.
*
* These routines handle uid to username mapping.
* They use a hashing table scheme to reduce reading overhead.
* For the time being, these are very straightforward hashing routines.
* Maybe someday I'll put in something better. But with the advent of
* "random access" password files, it might not be worth the effort.
*
* Changes to these have been provided by John Gilmore (gnu@toad.com).
*
* The hash has been simplified in this release, to avoid the
* table overflow problems of previous releases. If the value
* at the initial hash location is not right, it is replaced
* by the right value. Collisions will cause us to call getpw*
* but hey, this is a cache, not the Library of Congress.
* This makes the table size independent of the passwd file size.
*/
#include <sys/param.h>
#include <sys/types.h>
#include <pwd.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "top.local.h"
#include "utils.h"
#include "username.h"
struct hash_el {
int uid;
char name[MAXLOGNAME];
};
#define is_empty_hash(x) (hash_table[x].name[0] == 0)
/* simple minded hashing function */
/* Uid "nobody" is -2 results in hashit(-2) = -2 which is out of bounds for
the hash_table. Applied abs() function to fix. 2/16/96 tpugh
*/
#define hashit(i) (abs(i) % Table_size)
/* K&R requires that statically declared tables be initialized to zero. */
/* We depend on that for hash_table and YOUR compiler had BETTER do it! */
struct hash_el hash_table[Table_size];
void
init_hash()
{
/*
* There used to be some steps we had to take to initialize things.
* We don't need to do that anymore, but we will leave this stub in
* just in case future changes require initialization steps.
*/
}
char *username(uid)
int uid;
{
register int hashindex;
hashindex = hashit(uid);
if (is_empty_hash(hashindex) || (hash_table[hashindex].uid != uid))
{
/* not here or not right -- get it out of passwd */
hashindex = get_user(uid);
}
return(hash_table[hashindex].name);
}
int userid(username)
char *username;
{
struct passwd *pwd;
/* Eventually we want this to enter everything in the hash table,
but for now we just do it simply and remember just the result.
*/
if ((pwd = getpwnam(username)) == NULL)
{
return(-1);
}
/* enter the result in the hash table */
enter_user(pwd->pw_uid, username, 1);
/* return our result */
return(pwd->pw_uid);
}
int enter_user(uid, name, wecare)
int uid;
char *name;
int wecare; /* 1 = enter it always, 0 = nice to have */
{
register int hashindex;
#ifdef DEBUG
fprintf(stderr, "enter_hash(%d, %s, %d)\n", uid, name, wecare);
#endif
hashindex = hashit(uid);
if (!is_empty_hash(hashindex))
{
if (!wecare)
return 0; /* Don't clobber a slot for trash */
if (hash_table[hashindex].uid == uid)
return(hashindex); /* Fortuitous find */
}
/* empty or wrong slot -- fill it with new value */
hash_table[hashindex].uid = uid;
(void) strncpy(hash_table[hashindex].name, name, MAXLOGNAME - 1);
return(hashindex);
}
/*
* Get a userid->name mapping from the system.
* If the passwd database is hashed (#define RANDOM_PW), we
* just handle this uid. Otherwise we scan the passwd file
* and cache any entries we pass over while looking.
*/
int get_user(uid)
int uid;
{
struct passwd *pwd;
#ifdef RANDOM_PW
/* no performance penalty for using getpwuid makes it easy */
if ((pwd = getpwuid(uid)) != NULL)
{
return(enter_user(pwd->pw_uid, pwd->pw_name, 1));
}
#else
int from_start = 0;
/*
* If we just called getpwuid each time, things would be very slow
* since that just iterates through the passwd file each time. So,
* we walk through the file instead (using getpwent) and cache each
* entry as we go. Once the right record is found, we cache it and
* return immediately. The next time we come in, getpwent will get
* the next record. In theory, we never have to read the passwd file
* a second time (because we cache everything we read). But in
* practice, the cache may not be large enough, so if we don't find
* it the first time we have to scan the file a second time. This
* is not very efficient, but it will do for now.
*/
while (from_start++ < 2)
{
while ((pwd = getpwent()) != NULL)
{
if (pwd->pw_uid == uid)
{
return(enter_user(pwd->pw_uid, pwd->pw_name, 1));
}
(void) enter_user(pwd->pw_uid, pwd->pw_name, 0);
}
/* try again */
setpwent();
}
#endif
/* if we can't find the name at all, then use the uid as the name */
return(enter_user(uid, itoa7(uid), 1));
}