freebsd-skq/usr.sbin/ppp/physical.c
Brian Somers 3b0f8d2ed6 o Move struct lcp and struct ccp into struct link.
o Remove bundle2lcp(), bundle2ccp() and bundle2link().
  They're too resource-hungry and we have `owner pointers'
  to do their job.
o Make our FSM understand LCPs that are always ST_OPENED
  (with a minimum code that != 1).
o Send FSM code rejects for invalid codes.
o Make our bundle fsm_parent deal with multiple links.
o Make timer diagnostics pretty and allow access via ~t
  in `term' mode (not just when logging debug) and
  `show timers'.  Only show timers every second in debug
  mode, otherwise we get too many diagnostics to be useful
  (we probably still do).  Also, don't restrict ~m in term
  mode to depend on debug logging.
o Rationalise our bundles' phases.
o Create struct mp (multilink protocol).  This is both an
  NCP and a type of struct link.  It feeds off other NCPs
  for output, passing fragmented packets into the queues
  of available datalinks.  It also gets PROTO_MP input,
  reassembles the fragments into ppp frames, and passes
  them back to the HDLC layer that the fragments were passed
  from.
  ** It's not yet possible to enter multilink mode :-( **
o Add `set weight' (requires context) for deciding on a links
  weighting in multilink mode.  Weighting is simplistic (and
  probably badly implemented) for now.
o Remove the function pointers in struct link.  They ended up
  only applying to physical links.
o Configure our tun device with an MTU equal to the MRU from
  struct mp's LCP and a speed equal to the sum of our link
  speeds.
o `show {lcp,ccp,proto}' and `set deflate' now have optional
  context and use ChooseLink() to decide on which `struct link'
  to use.  This allows behaviour as before when in non-multilink
  mode, and allows access to the MP logical link in multilink
  mode.
o Ignore reconnect and redial values when in -direct mode and
  when cleaning up.  Always redial when in -ddial or -dedicated
  mode (unless cleaning up).
o Tell our links to `staydown' when we close them due to a signal.
o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without
  alarms).
o Don't bother strdup()ing our physical link name.
o Various other cosmetic changes.
1998-04-03 19:21:56 +00:00

254 lines
5.3 KiB
C

/*
* Written by Eivind Eklund <eivind@yes.no>
* for Yes Interactive
*
* Copyright (C) 1998, Yes Interactive. All rights reserved.
*
* Redistribution and use in any form is permitted. Redistribution in
* source form should include the above copyright and this set of
* conditions, because large sections american law seems to have been
* created by a bunch of jerks on drugs that are now illegal, forcing
* me to include this copyright-stuff instead of placing this in the
* public domain. The name of of 'Yes Interactive' or 'Eivind Eklund'
* may not be used to endorse or promote products derived from this
* software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* $Id: physical.c,v 1.1.2.19 1998/03/20 19:48:16 brian Exp $
*
*/
#include <sys/param.h>
#include <netinet/in.h>
#include <netinet/in_systm.h>
#include <netinet/ip.h>
#include <sys/tty.h>
#include <sys/uio.h>
#include <assert.h>
#include <stdio.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <utmp.h>
/* XXX Name space pollution from vars.h */
#include <netinet/in.h>
#include <alias.h>
#include "defs.h"
#include "command.h"
#include "loadalias.h"
/* XXX Name space pollution from hdlc.h */
#include "mbuf.h"
/* Name space pollution for physical.h */
#include "timer.h"
#include "lqr.h"
#include "hdlc.h"
#include "throughput.h"
#include "fsm.h"
#include "lcp.h"
#include "async.h"
#include "ccp.h"
#include "link.h"
#include "descriptor.h"
#include "physical.h"
#include "vars.h"
#include "iplist.h"
#include "slcompress.h"
#include "ipcp.h"
#include "filter.h"
#include "mp.h"
#include "auth.h"
#include "chap.h"
#include "pap.h"
#include "chat.h"
#include "datalink.h"
#include "bundle.h"
#include "log.h"
#include "id.h"
/* External calls - should possibly be moved inline */
extern int IntToSpeed(int);
int
Physical_GetFD(struct physical *phys) {
return phys->fd;
}
int
Physical_IsATTY(struct physical *phys) {
return isatty(phys->fd);
}
int
Physical_IsSync(struct physical *phys) {
return phys->cfg.speed == 0;
}
int
Physical_FD_ISSET(struct physical *phys, fd_set *set) {
return phys->fd >= 0 && FD_ISSET(phys->fd, set);
}
void
Physical_FD_SET(struct physical *phys, fd_set *set) {
assert(phys->fd >= 0);
FD_SET(phys->fd, set);
}
const char *Physical_GetDevice(struct physical *phys)
{
return phys->name.full;
}
/* XXX-ML - must be moved into the physical struct */
void
Physical_SetDeviceList(struct physical *phys, const char *new_device_list) {
strncpy(phys->cfg.devlist, new_device_list, sizeof phys->cfg.devlist - 1);
phys->cfg.devlist[sizeof phys->cfg.devlist - 1] = '\0';
}
int
Physical_SetSpeed(struct physical *phys, int speed) {
if (IntToSpeed(speed) != B0) {
phys->cfg.speed = speed;
return 1;
} else {
return 0;
}
}
void
Physical_SetSync(struct physical *phys) {
phys->cfg.speed = 0;
}
int
Physical_SetRtsCts(struct physical *phys, int enable) {
assert(enable == 0 || enable == 1);
phys->cfg.rts_cts = enable;
return 1;
}
void
Physical_SetDedicated(struct physical *phys, int enable) {
assert(enable == 0 || enable == 1);
phys->cfg.is_dedicated = enable;
}
void
Physical_SetDirect(struct physical *phys, int enable) {
assert(enable == 0 || enable == 1);
phys->cfg.is_direct = enable;
}
int
Physical_IsDirect(struct physical *phys) {
return phys->cfg.is_direct;
}
int
Physical_IsDedicated(struct physical *phys) {
return phys->cfg.is_dedicated;
}
void
Physical_DupAndClose(struct physical *phys) {
int nmodem;
nmodem = dup(phys->fd);
close(phys->fd);
phys->fd = nmodem;
}
/* Encapsulation for a read on the FD. Avoids some exposure, and
concentrates control. */
ssize_t
Physical_Read(struct physical *phys, void *buf, size_t nbytes) {
return read(phys->fd, buf, nbytes);
}
ssize_t
Physical_Write(struct physical *phys, const void *buf, size_t nbytes) {
return write(phys->fd, buf, nbytes);
}
int
Physical_UpdateSet(struct descriptor *d, fd_set *r, fd_set *w, fd_set *e,
int *n, int force)
{
struct physical *p = descriptor2physical(d);
int sets;
sets = 0;
if (p->fd >= 0) {
if (r) {
FD_SET(p->fd, r);
sets++;
}
if (e) {
FD_SET(p->fd, e);
sets++;
}
if (w && (force || link_QueueLen(&p->link))) {
FD_SET(p->fd, w);
sets++;
}
if (sets && *n < p->fd + 1)
*n = p->fd + 1;
}
return sets;
}
int
Physical_IsSet(struct descriptor *d, const fd_set *fdset)
{
struct physical *p = descriptor2physical(d);
return p->fd >= 0 && FD_ISSET(p->fd, fdset);
}
void
Physical_Login(struct physical *phys, const char *name)
{
if ((mode & MODE_DIRECT) && Physical_IsATTY(phys) && Enabled(ConfUtmp))
if (phys->Utmp)
LogPrintf(LogERROR, "Oops, already logged in on %s\n", phys->name.base);
else {
struct utmp ut;
memset(&ut, 0, sizeof ut);
time(&ut.ut_time);
strncpy(ut.ut_name, name, sizeof ut.ut_name);
strncpy(ut.ut_line, phys->name.base, sizeof ut.ut_line - 1);
ID0login(&ut);
phys->Utmp = 1;
}
}
void
Physical_Logout(struct physical *phys)
{
if (phys->Utmp) {
ID0logout(phys->name.base);
phys->Utmp = 0;
}
}