59a037c52b
easier for translation teams. PR: docs/13418 Submitted by: Alexey Zelkin <phantom@cris.net> |
||
---|---|---|
.. | ||
fontedit.1 | ||
fontedit.c | ||
Makefile | ||
README |
When I first saw this posted to rn, I tried to compile this on a machine running BSD UNIX. Much to my dissapointment, It said "unable to find /usr/include/termio.h" and thus it sat for a couple months. I was able to compile it on a 3b5, but I didn't have a vt220 hooked up to it. I was doing some unrelated work with ioctl calls and finally realized that it would not be too hard to convert it from System V to BSD. It also looked kind of strange with the cursor on, so I turned this off. To implement this, compile with the "-DCURFIX" flag in the Makefile. I am working on a new version that uses curses and that would enable you to change the file that your are working on without leaving the program. I thought I'd post it as it is now, since it has a lot of uses right away. Imagine changing your favorite game to have objects that look like what they are instead of the regular characters. Also, I think people should post their own character sets, if they come up with some neat stuff. Please send any comments or suggestions to: UUCP : ..!harvard!bu-cs!bucsb!eap ARPANET: eap@bucsb.bu.edu CSNET : eap%bucsb@bu-cs Have fun, - Eric Pearce Boston University