335 lines
12 KiB
Plaintext
335 lines
12 KiB
Plaintext
.\"***************************************************************************
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.\" Copyright 2019,2020 Thomas E. Dickey *
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.\" Copyright 2001-2015,2017 Free Software Foundation, Inc. *
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.\" *
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.\" Permission is hereby granted, free of charge, to any person obtaining a *
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.\" copy of this software and associated documentation files (the *
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.\" "Software"), to deal in the Software without restriction, including *
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.\" without limitation the rights to use, copy, modify, merge, publish, *
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.\" distribute, distribute with modifications, sublicense, and/or sell *
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.\" copies of the Software, and to permit persons to whom the Software is *
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.\" furnished to do so, subject to the following conditions: *
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.\" *
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.\" The above copyright notice and this permission notice shall be included *
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.\" in all copies or substantial portions of the Software. *
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.\" *
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.\" THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS *
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.\" OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF *
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.\" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. *
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.\" IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, *
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.\" DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR *
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.\" OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR *
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.\" THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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.\" *
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.\" Except as contained in this notice, the name(s) of the above copyright *
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.\" holders shall not be used in advertising or otherwise to promote the *
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.\" sale, use or other dealings in this Software without prior written *
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.\" authorization. *
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.\"***************************************************************************
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.\"
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.\" $Id: curs_add_wch.3x,v 1.28 2020/10/17 23:10:38 tom Exp $
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.TH curs_add_wch 3X ""
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.ie \n(.g .ds `` \(lq
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.el .ds `` ``
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.ie \n(.g .ds '' \(rq
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.el .ds '' ''
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.de bP
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.ie n .IP \(bu 4
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.el .IP \(bu 2
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..
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.SH NAME
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\fBadd_wch\fP,
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\fBwadd_wch\fP,
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\fBmvadd_wch\fP,
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\fBmvwadd_wch\fP,
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\fBecho_wchar\fP,
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\fBwecho_wchar\fP \- add a complex character and rendition to a \fBcurses\fR window, then advance the cursor
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.SH SYNOPSIS
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.PP
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\fB#include <curses.h>\fP
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.sp
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.B "int add_wch( const cchar_t *\fIwch\fB );"
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.br
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.B "int wadd_wch( WINDOW *\fIwin\fP, const cchar_t *\fIwch\fB );"
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.br
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.B "int mvadd_wch( int \fIy\fP, int \fIx\fP, const cchar_t *\fIwch\fB );"
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.br
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.B "int mvwadd_wch( WINDOW *\fIwin\fP, int \fIy\fP, int \fIx\fP, const cchar_t *\fIwch\fB );"
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.sp
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.B "int echo_wchar( const cchar_t *\fIwch\fB );"
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.br
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.B "int wecho_wchar( WINDOW *\fIwin\fP, const cchar_t *\fIwch\fB );"
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.br
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.SH DESCRIPTION
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.SS add_wch
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.PP
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The
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\fBadd_wch\fP,
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\fBwadd_wch\fP,
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\fBmvadd_wch\fP, and
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\fBmvwadd_wch\fP
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functions put the complex character \fIwch\fP into the given
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window at its current position,
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which is then advanced.
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These functions perform
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wrapping and special-character processing as follows:
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.bP
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If \fIwch\fP refers to a spacing character,
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then any previous character at that location is removed.
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A new character specified by \fIwch\fP is
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placed at that location with rendition specified by \fIwch\fP.
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The cursor then advances to
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the next spacing character on the screen.
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.bP
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If \fIwch\fP refers to a non-spacing character,
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all previous characters at that location are preserved.
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The non-spacing characters of \fIwch\fP
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are added to the spacing complex character,
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and the rendition specified by \fIwch\fP is ignored.
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.bP
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If the character part of \fIwch\fP is
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a tab, newline, backspace or other control character,
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the window is updated and the cursor moves as if \fBaddch\fR were called.
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.SS echo_wchar
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.PP
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The \fBecho_wchar\fP
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function is functionally equivalent to a call to
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\fBadd_wch\fP
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followed by a call to
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\fBrefresh\fP(3X).
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Similarly, the
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\fBwecho_wchar\fP
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is functionally equivalent to a call to
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\fBwadd_wch\fP
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followed by a call to
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\fBwrefresh\fP.
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The knowledge
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that only a single character is being output is taken into consideration and,
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for non-control characters, a considerable performance gain might be seen
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by using the *\fBecho\fP* functions instead of their equivalents.
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.SS Line Graphics
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Like \fBaddch\fP(3X),
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\fBaddch_wch\fP accepts symbols which make it simple to draw lines and other
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frequently used special characters.
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These symbols correspond to the same VT100 line-drawing set as
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\fBaddch\fP(3X).
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.PP
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.TS
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l l l l l
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l l l l l
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_ _ _ _ _
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lw(1.5i) lw5 lw5 lw5 lw20.
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\fBACS\fR \fBUnicode\fP \fBASCII\fR \fBacsc\fP \fBGlyph\fR
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\fBName\fR \fBDefault\fP \fBDefault\fR \fBchar\fP \fBName\fR
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WACS_BLOCK 0x25ae # 0 solid square block
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WACS_BOARD 0x2592 # h board of squares
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WACS_BTEE 0x2534 + v bottom tee
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WACS_BULLET 0x00b7 o ~ bullet
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WACS_CKBOARD 0x2592 : a checker board (stipple)
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WACS_DARROW 0x2193 v . arrow pointing down
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WACS_DEGREE 0x00b0 ' f degree symbol
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WACS_DIAMOND 0x25c6 + ` diamond
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WACS_GEQUAL 0x2265 > > greater-than-or-equal-to
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WACS_HLINE 0x2500 \- q horizontal line
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WACS_LANTERN 0x2603 # i lantern symbol
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WACS_LARROW 0x2190 < , arrow pointing left
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WACS_LEQUAL 0x2264 < y less-than-or-equal-to
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WACS_LLCORNER 0x2514 + m lower left-hand corner
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WACS_LRCORNER 0x2518 + j lower right-hand corner
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WACS_LTEE 0x2524 + t left tee
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WACS_NEQUAL 0x2260 ! | not-equal
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WACS_PI 0x03c0 * { greek pi
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WACS_PLMINUS 0x00b1 # g plus/minus
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WACS_PLUS 0x253c + n plus
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WACS_RARROW 0x2192 > + arrow pointing right
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WACS_RTEE 0x251c + u right tee
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WACS_S1 0x23ba \- o scan line 1
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WACS_S3 0x23bb \- p scan line 3
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WACS_S7 0x23bc \- r scan line 7
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WACS_S9 0x23bd \&_ s scan line 9
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WACS_STERLING 0x00a3 f } pound-sterling symbol
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WACS_TTEE 0x252c + w top tee
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WACS_UARROW 0x2191 ^ \- arrow pointing up
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WACS_ULCORNER 0x250c + l upper left-hand corner
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WACS_URCORNER 0x2510 + k upper right-hand corner
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WACS_VLINE 0x2502 | x vertical line
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.TE
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.PP
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The wide-character configuration of ncurses also defines symbols
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for thick lines (\fBacsc\fP \*(``J\*('' to \*(``V\*(''):
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.TS
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l l l l l
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l l l l l
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_ _ _ _ _
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lw(1.5i) lw5 lw5 lw5 lw20.
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\fBACS\fR \fBUnicode\fP \fBASCII\fR \fBacsc\fP \fBGlyph\fR
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\fBName\fR \fBDefault\fP \fBDefault\fR \fBchar\fP \fBName\fR
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WACS_T_BTEE 0x253b + V thick tee pointing up
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WACS_T_HLINE 0x2501 - Q thick horizontal line
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WACS_T_LLCORNER 0x2517 + M thick lower left corner
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WACS_T_LRCORNER 0x251b + J thick lower right corner
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WACS_T_LTEE 0x252b + T thick tee pointing right
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WACS_T_PLUS 0x254b + N thick large plus
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WACS_T_RTEE 0x2523 + U thick tee pointing left
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WACS_T_TTEE 0x2533 + W thick tee pointing down
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WACS_T_ULCORNER 0x250f + L thick upper left corner
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WACS_T_URCORNER 0x2513 + K thick upper right corner
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WACS_T_VLINE 0x2503 | X thick vertical line
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.TE
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.PP
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and for double-lines (\fBacsc\fP \*(``A\*('' to \*(``I\*(''):
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.PP
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.TS
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l l l l l
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l l l l l
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_ _ _ _ _
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lw(1.5i) lw5 lw5 lw5 lw20.
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\fBACS\fR \fBUnicode\fP \fBASCII\fR \fBacsc\fP \fBGlyph\fR
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\fBName\fR \fBDefault\fP \fBDefault\fR \fBchar\fP \fBName\fR
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WACS_D_BTEE 0x2569 + H double tee pointing up
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WACS_D_HLINE 0x2550 - R double horizontal line
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WACS_D_LLCORNER 0x255a + D double lower left corner
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WACS_D_LRCORNER 0x255d + A double lower right corner
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WACS_D_LTEE 0x2560 + F double tee pointing right
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WACS_D_PLUS 0x256c + E double large plus
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WACS_D_RTEE 0x2563 + G double tee pointing left
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WACS_D_TTEE 0x2566 + I double tee pointing down
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WACS_D_ULCORNER 0x2554 + C double upper left corner
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WACS_D_URCORNER 0x2557 + B double upper right corner
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WACS_D_VLINE 0x2551 | Y double vertical line
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.TE
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.PP
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Unicode's descriptions for these characters differs slightly from ncurses,
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by introducing the term \*(``light\*('' (along with less important details).
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Here are its descriptions for the normal, thick, and double horizontal lines:
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.bP
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U+2500 BOX DRAWINGS LIGHT HORIZONTAL
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.bP
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U+2501 BOX DRAWINGS HEAVY HORIZONTAL
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.bP
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U+2550 BOX DRAWINGS DOUBLE HORIZONTAL
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.SH RETURN VALUE
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.PP
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All routines return the integer \fBERR\fR upon failure and \fBOK\fR on success.
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.PP
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X/Open does not define any error conditions.
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This implementation returns an error
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.bP
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if the window pointer is null or
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.bP
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if it is not possible to add a complete character in the window.
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.PP
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The latter may be due to different causes:
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.bP
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If \fBscrollok\fR is not enabled,
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writing a character at the lower right margin succeeds.
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However, an error is returned because
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it is not possible to wrap to a new line
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.bP
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If an error is detected when converting a multibyte character to a sequence
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of bytes,
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or if it is not possible to add all of the resulting bytes in the window,
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an error is returned.
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.PP
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Functions with a \*(``mv\*('' prefix first perform a cursor movement using
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\fBwmove\fP, and return an error if the position is outside the window,
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or if the window pointer is null.
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.SH NOTES
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.PP
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Note that
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\fBadd_wch\fP,
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\fBmvadd_wch\fP,
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\fBmvwadd_wch\fP, and
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\fBecho_wchar\fP
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may be macros.
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.SH PORTABILITY
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.PP
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All of these functions are described in the XSI Curses standard, Issue 4.
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The defaults specified for line-drawing characters apply in the POSIX locale.
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.PP
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X/Open Curses makes it clear that the WACS_ symbols should be defined as
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a pointer to \fBcchar_t\fP data, e.g., in the discussion of \fBborder_set\fR.
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A few implementations are problematic:
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.bP
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NetBSD curses defines the symbols as a \fBwchar_t\fP within a \fBcchar_t\fP.
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.bP
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HPUX curses equates some of the \fIACS_\fP symbols
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to the analogous \fIWACS_\fP symbols as if the \fIACS_\fP symbols were
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wide characters.
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The misdefined symbols are the arrows
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and other symbols which are not used for line-drawing.
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.PP
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X/Open Curses does not define symbols for thick- or double-lines.
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SVr4 curses implementations defined their line-drawing symbols in
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terms of intermediate symbols.
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This implementation extends those symbols, providing new definitions
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which are not in the SVr4 implementations.
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.PP
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Not all Unicode-capable terminals provide support for VT100-style
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alternate character sets (i.e., the \fBacsc\fP capability),
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with their corresponding line-drawing characters.
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X/Open Curses did not address the aspect of integrating Unicode with
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line-drawing characters.
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Existing implementations of Unix curses (AIX, HPUX, Solaris)
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use only the \fBacsc\fP character-mapping to provide this feature.
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As a result, those implementations can only use single-byte line-drawing
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characters.
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Ncurses 5.3 (2002) provided a table of Unicode values to solve these problems.
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NetBSD curses incorporated that table in 2010.
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.PP
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In this implementation, the Unicode values are used instead of the
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terminal description's \fBacsc\fP mapping as discussed in ncurses(3X)
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for the environment variable \fBNCURSES_NO_UTF8_ACS\fP.
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In contrast, for the same cases, the line-drawing characters
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described in \fBcurs_addch\fP(3X) will use only the ASCII default values.
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.PP
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Having Unicode available does not solve all of the problems with
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line-drawing for curses:
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.bP
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The closest Unicode equivalents to the
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VT100 graphics \fIS1\fP, \fIS3\fP, \fIS7\fP and \fIS9\fP
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frequently are not displayed at
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the regular intervals which the terminal used.
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.bP
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The \fIlantern\fP is a special case.
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It originated with the AT&T 4410 terminal in the early 1980s.
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There is no accessible documentation depicting the lantern symbol
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on the AT&T terminal.
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.IP
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Lacking documentation, most readers assume that a \fIstorm lantern\fP
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was intended.
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But there are several possibilities, all with problems.
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.IP
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Unicode 6.0 (2010) does provide two lantern symbols: U+1F383 and U+1F3EE.
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Those were not available in 2002, and are irrelevant since
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they lie outside the BMP and as a result are not generally available
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in terminals.
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They are not storm lanterns, in any case.
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.IP
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Most \fIstorm lanterns\fP have a tapering glass chimney
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(to guard against tipping);
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some have a wire grid protecting the chimney.
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.IP
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For the tapering appearance, \[u2603] U+2603 was adequate.
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In use on a terminal, no one can tell what the image represents.
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Unicode calls it a snowman.
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.IP
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Others have suggested these alternatives:
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\[sc] U+00A7 (section mark),
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\[u0398] U+0398 (theta),
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\[u03A6] U+03A6 (phi),
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\[u03B4] U+03B4 (delta),
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\[u2327] U+2327 (x in a rectangle),
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\[u256C] U+256C (forms double vertical and horizontal), and
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\[u2612] U+2612 (ballot box with x).
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.SH SEE ALSO
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.na
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.PP
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\fBcurses\fR(3X),
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\fBcurs_addch\fR(3X),
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\fBcurs_attr\fR(3X),
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\fBcurs_clear\fR(3X),
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\fBcurs_outopts\fR(3X),
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\fBcurs_refresh\fR(3X),
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\fBputwc\fR(3)
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