1305 lines
43 KiB
Plaintext
1305 lines
43 KiB
Plaintext
.\"
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.\" Must use -- tbl -- with this one
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.\"
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.\" @(#)rpc.rfc.ms 2.2 88/08/05 4.0 RPCSRC
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.\" $FreeBSD$
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.\"
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.de BT
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.if \\n%=1 .tl ''- % -''
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..
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.ND
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.\" prevent excess underlining in nroff
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.if n .fp 2 R
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.OH 'Remote Procedure Calls: Protocol Specification''Page %'
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.EH 'Page %''Remote Procedure Calls: Protocol Specification'
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.if \n%=1 .bp
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.SH
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\&Remote Procedure Calls: Protocol Specification
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.LP
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.NH 0
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\&Status of this Memo
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.LP
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Note: This chapter specifies a protocol that Sun Microsystems, Inc.,
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and others are using.
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It has been designated RFC1050 by the ARPA Network
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Information Center.
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.LP
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.NH 1
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\&Introduction
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.LP
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This chapter specifies a message protocol used in implementing
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Sun's Remote Procedure Call (RPC) package. (The message protocol is
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specified with the External Data Representation (XDR) language.
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See the
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.I "External Data Representation Standard: Protocol Specification"
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for the details. Here, we assume that the reader is familiar
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with XDR and do not attempt to justify it or its uses). The paper
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by Birrell and Nelson [1] is recommended as an excellent background
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to and justification of RPC.
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.NH 2
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\&Terminology
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.LP
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This chapter discusses servers, services, programs, procedures,
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clients, and versions. A server is a piece of software where network
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services are implemented. A network service is a collection of one
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or more remote programs. A remote program implements one or more
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remote procedures; the procedures, their parameters, and results are
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documented in the specific program's protocol specification (see the
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\fIPort Mapper Program Protocol\fP\, below, for an example). Network
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clients are pieces of software that initiate remote procedure calls
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to services. A server may support more than one version of a remote
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program in order to be forward compatible with changing protocols.
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.LP
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For example, a network file service may be composed of two programs.
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One program may deal with high-level applications such as file system
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access control and locking. The other may deal with low-level file
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IO and have procedures like "read" and "write". A client machine of
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the network file service would call the procedures associated with
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the two programs of the service on behalf of some user on the client
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machine.
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.NH 2
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\&The RPC Model
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.LP
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|
The remote procedure call model is similar to the local procedure
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call model. In the local case, the caller places arguments to a
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procedure in some well-specified location (such as a result
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register). It then transfers control to the procedure, and
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eventually gains back control. At that point, the results of the
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procedure are extracted from the well-specified location, and the
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caller continues execution.
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.LP
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The remote procedure call is similar, in that one thread of control
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logically winds through two processes\(emone is the caller's process,
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the other is a server's process. That is, the caller process sends a
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call message to the server process and waits (blocks) for a reply
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message. The call message contains the procedure's parameters, among
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other things. The reply message contains the procedure's results,
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among other things. Once the reply message is received, the results
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of the procedure are extracted, and caller's execution is resumed.
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.LP
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On the server side, a process is dormant awaiting the arrival of a
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call message. When one arrives, the server process extracts the
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procedure's parameters, computes the results, sends a reply message,
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and then awaits the next call message.
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.LP
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Note that in this model, only one of the two processes is active at
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any given time. However, this model is only given as an example.
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The RPC protocol makes no restrictions on the concurrency model
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implemented, and others are possible. For example, an implementation
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may choose to have RPC calls be asynchronous, so that the client may
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do useful work while waiting for the reply from the server. Another
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possibility is to have the server create a task to process an
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incoming request, so that the server can be free to receive other
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requests.
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.NH 2
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\&Transports and Semantics
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.LP
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|
The RPC protocol is independent of transport protocols. That is, RPC
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does not care how a message is passed from one process to another.
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The protocol deals only with specification and interpretation of
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messages.
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.LP
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It is important to point out that RPC does not try to implement any
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kind of reliability and that the application must be aware of the
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type of transport protocol underneath RPC. If it knows it is running
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on top of a reliable transport such as TCP/IP[6], then most of the
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work is already done for it. On the other hand, if it is running on
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top of an unreliable transport such as UDP/IP[7], it must implement
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is own retransmission and time-out policy as the RPC layer does not
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provide this service.
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.LP
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Because of transport independence, the RPC protocol does not attach
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specific semantics to the remote procedures or their execution.
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Semantics can be inferred from (but should be explicitly specified
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by) the underlying transport protocol. For example, consider RPC
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running on top of an unreliable transport such as UDP/IP. If an
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application retransmits RPC messages after short time-outs, the only
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thing it can infer if it receives no reply is that the procedure was
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executed zero or more times. If it does receive a reply, then it can
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infer that the procedure was executed at least once.
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.LP
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A server may wish to remember previously granted requests from a
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client and not regrant them in order to insure some degree of
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execute-at-most-once semantics. A server can do this by taking
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advantage of the transaction ID that is packaged with every RPC
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request. The main use of this transaction is by the client RPC layer
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in matching replies to requests. However, a client application may
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|
choose to reuse its previous transaction ID when retransmitting a
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request. The server application, knowing this fact, may choose to
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remember this ID after granting a request and not regrant requests
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with the same ID in order to achieve some degree of
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execute-at-most-once semantics. The server is not allowed to examine
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this ID in any other way except as a test for equality.
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.LP
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On the other hand, if using a reliable transport such as TCP/IP, the
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application can infer from a reply message that the procedure was
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executed exactly once, but if it receives no reply message, it cannot
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assume the remote procedure was not executed. Note that even if a
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connection-oriented protocol like TCP is used, an application still
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needs time-outs and reconnection to handle server crashes.
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.LP
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There are other possibilities for transports besides datagram- or
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connection-oriented protocols. For example, a request-reply protocol
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such as VMTP[2] is perhaps the most natural transport for RPC.
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.SH
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.I
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NOTE: At Sun, RPC is currently implemented on top of both TCP/IP
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and UDP/IP transports.
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.LP
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.NH 2
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\&Binding and Rendezvous Independence
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.LP
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|
The act of binding a client to a service is NOT part of the remote
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procedure call specification. This important and necessary function
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|
is left up to some higher-level software. (The software may use RPC
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itself\(emsee the \fIPort Mapper Program Protocol\fP\, below).
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.LP
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Implementors should think of the RPC protocol as the jump-subroutine
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instruction ("JSR") of a network; the loader (binder) makes JSR
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useful, and the loader itself uses JSR to accomplish its task.
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Likewise, the network makes RPC useful, using RPC to accomplish this
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task.
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.NH 2
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\&Authentication
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.LP
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|
The RPC protocol provides the fields necessary for a client to
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identify itself to a service and vice-versa. Security and access
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control mechanisms can be built on top of the message authentication.
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Several different authentication protocols can be supported. A field
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in the RPC header indicates which protocol is being used. More
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information on specific authentication protocols can be found in the
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\fIAuthentication Protocols\fP\,
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below.
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.KS
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.NH 1
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\&RPC Protocol Requirements
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.LP
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|
The RPC protocol must provide for the following:
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.IP 1.
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Unique specification of a procedure to be called.
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.IP 2.
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Provisions for matching response messages to request messages.
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.KE
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.IP 3.
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Provisions for authenticating the caller to service and vice-versa.
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.LP
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|
Besides these requirements, features that detect the following are
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|
worth supporting because of protocol roll-over errors, implementation
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|
bugs, user error, and network administration:
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|
.IP 1.
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RPC protocol mismatches.
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.IP 2.
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Remote program protocol version mismatches.
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.IP 3.
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Protocol errors (such as misspecification of a procedure's parameters).
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.IP 4.
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Reasons why remote authentication failed.
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.IP 5.
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Any other reasons why the desired procedure was not called.
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.NH 2
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\&Programs and Procedures
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.LP
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|
The RPC call message has three unsigned fields: remote program
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number, remote program version number, and remote procedure number.
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The three fields uniquely identify the procedure to be called.
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Program numbers are administered by some central authority (like
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Sun). Once an implementor has a program number, he can implement his
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remote program; the first implementation would most likely have the
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version number of 1. Because most new protocols evolve into better,
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stable, and mature protocols, a version field of the call message
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identifies which version of the protocol the caller is using.
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Version numbers make speaking old and new protocols through the same
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server process possible.
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.LP
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|
The procedure number identifies the procedure to be called. These
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|
numbers are documented in the specific program's protocol
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specification. For example, a file service's protocol specification
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|
may state that its procedure number 5 is "read" and procedure number
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12 is "write".
|
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.LP
|
|
Just as remote program protocols may change over several versions,
|
|
the actual RPC message protocol could also change. Therefore, the
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call message also has in it the RPC version number, which is always
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equal to two for the version of RPC described here.
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.LP
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The reply message to a request message has enough information to
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distinguish the following error conditions:
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.IP 1.
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The remote implementation of RPC does speak protocol version 2.
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The lowest and highest supported RPC version numbers are returned.
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.IP 2.
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The remote program is not available on the remote system.
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.IP 3.
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The remote program does not support the requested version number.
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The lowest and highest supported remote program version numbers are
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returned.
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.IP 4.
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The requested procedure number does not exist. (This is usually a
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caller side protocol or programming error.)
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.IP 5.
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The parameters to the remote procedure appear to be garbage from the
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server's point of view. (Again, this is usually caused by a
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disagreement about the protocol between client and service.)
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.NH 2
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\&Authentication
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.LP
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|
Provisions for authentication of caller to service and vice-versa are
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|
provided as a part of the RPC protocol. The call message has two
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authentication fields, the credentials and verifier. The reply
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message has one authentication field, the response verifier. The RPC
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protocol specification defines all three fields to be the following
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opaque type:
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.DS
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.ft CW
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.vs 11
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enum auth_flavor {
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AUTH_NULL = 0,
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AUTH_UNIX = 1,
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AUTH_SHORT = 2,
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AUTH_DES = 3
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/* \fIand more to be defined\fP */
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};
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struct opaque_auth {
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auth_flavor flavor;
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opaque body<400>;
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};
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.DE
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.LP
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In simple English, any
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.I opaque_auth
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structure is an
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.I auth_flavor
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enumeration followed by bytes which are opaque to the RPC protocol
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implementation.
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.LP
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|
The interpretation and semantics of the data contained within the
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authentication fields is specified by individual, independent
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authentication protocol specifications. (See
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\fIAuthentication Protocols\fP\,
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|
below, for definitions of the various authentication protocols.)
|
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.LP
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If authentication parameters were rejected, the response message
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contains information stating why they were rejected.
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.NH 2
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\&Program Number Assignment
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.LP
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|
Program numbers are given out in groups of
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.I 0x20000000
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(decimal 536870912) according to the following chart:
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.TS
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box tab (&) ;
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lfI lfI
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rfL cfI .
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Program Numbers&Description
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_
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.sp .5
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0 - 1fffffff&Defined by Sun
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20000000 - 3fffffff&Defined by user
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40000000 - 5fffffff&Transient
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60000000 - 7fffffff&Reserved
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80000000 - 9fffffff&Reserved
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a0000000 - bfffffff&Reserved
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c0000000 - dfffffff&Reserved
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e0000000 - ffffffff&Reserved
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.TE
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.LP
|
|
The first group is a range of numbers administered by Sun
|
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Microsystems and should be identical for all sites. The second range
|
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is for applications peculiar to a particular site. This range is
|
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intended primarily for debugging new programs. When a site develops
|
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an application that might be of general interest, that application
|
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should be given an assigned number in the first range. The third
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group is for applications that generate program numbers dynamically.
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The final groups are reserved for future use, and should not be used.
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.NH 2
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\&Other Uses of the RPC Protocol
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.LP
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The intended use of this protocol is for calling remote procedures.
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That is, each call message is matched with a response message.
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However, the protocol itself is a message-passing protocol with which
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other (non-RPC) protocols can be implemented. Sun currently uses, or
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perhaps abuses, the RPC message protocol for the following two
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(non-RPC) protocols: batching (or pipelining) and broadcast RPC.
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These two protocols are discussed but not defined below.
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.NH 3
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\&Batching
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.LP
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Batching allows a client to send an arbitrarily large sequence of
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call messages to a server; batching typically uses reliable byte
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stream protocols (like TCP/IP) for its transport. In the case of
|
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batching, the client never waits for a reply from the server, and the
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server does not send replies to batch requests. A sequence of batch
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calls is usually terminated by a legitimate RPC in order to flush the
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pipeline (with positive acknowledgement).
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.NH 3
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\&Broadcast RPC
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.LP
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In broadcast RPC-based protocols, the client sends a broadcast packet
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to the network and waits for numerous replies. Broadcast RPC uses
|
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unreliable, packet-based protocols (like UDP/IP) as its transports.
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Servers that support broadcast protocols only respond when the
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request is successfully processed, and are silent in the face of
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errors. Broadcast RPC uses the Port Mapper RPC service to achieve
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its semantics. See the \fIPort Mapper Program Protocol\fP\, below,
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for more information.
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.KS
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.NH 1
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\&The RPC Message Protocol
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.LP
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This section defines the RPC message protocol in the XDR data
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description language. The message is defined in a top-down style.
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.ie t .DS
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.el .DS L
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.ft CW
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enum msg_type {
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CALL = 0,
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REPLY = 1
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};
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.ft I
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/*
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* A reply to a call message can take on two forms:
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* The message was either accepted or rejected.
|
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*/
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.ft CW
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enum reply_stat {
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MSG_ACCEPTED = 0,
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MSG_DENIED = 1
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};
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.ft I
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/*
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* Given that a call message was accepted, the following is the
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* status of an attempt to call a remote procedure.
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*/
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.ft CW
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enum accept_stat {
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SUCCESS = 0, /* \fIRPC executed successfully \fP*/
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PROG_UNAVAIL = 1, /* \fIremote hasn't exported program \fP*/
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PROG_MISMATCH = 2, /* \fIremote can't support version # \fP*/
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PROC_UNAVAIL = 3, /* \fIprogram can't support procedure \fP*/
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GARBAGE_ARGS = 4 /* \fIprocedure can't decode params \fP*/
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};
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.DE
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.ie t .DS
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.el .DS L
|
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.ft I
|
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/*
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* Reasons why a call message was rejected:
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*/
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.ft CW
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enum reject_stat {
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RPC_MISMATCH = 0, /* \fIRPC version number != 2 \fP*/
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AUTH_ERROR = 1 /* \fIremote can't authenticate caller \fP*/
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};
|
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|
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.ft I
|
|
/*
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* Why authentication failed:
|
|
*/
|
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.ft CW
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enum auth_stat {
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AUTH_BADCRED = 1, /* \fIbad credentials \fP*/
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|
AUTH_REJECTEDCRED = 2, /* \fIclient must begin new session \fP*/
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AUTH_BADVERF = 3, /* \fIbad verifier \fP*/
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AUTH_REJECTEDVERF = 4, /* \fIverifier expired or replayed \fP*/
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AUTH_TOOWEAK = 5 /* \fIrejected for security reasons \fP*/
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};
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.DE
|
|
.KE
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.ie t .DS
|
|
.el .DS L
|
|
.ft I
|
|
/*
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|
* The RPC message:
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|
* All messages start with a transaction identifier, xid,
|
|
* followed by a two-armed discriminated union. The union's
|
|
* discriminant is a msg_type which switches to one of the two
|
|
* types of the message. The xid of a \fIREPLY\fP message always
|
|
* matches that of the initiating \fICALL\fP message. NB: The xid
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* field is only used for clients matching reply messages with
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* call messages or for servers detecting retransmissions; the
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* service side cannot treat this id as any type of sequence
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* number.
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*/
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.ft CW
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|
struct rpc_msg {
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unsigned int xid;
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union switch (msg_type mtype) {
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|
case CALL:
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call_body cbody;
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|
case REPLY:
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reply_body rbody;
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} body;
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};
|
|
.DE
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|
.ie t .DS
|
|
.el .DS L
|
|
.ft I
|
|
/*
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|
* Body of an RPC request call:
|
|
* In version 2 of the RPC protocol specification, rpcvers must
|
|
* be equal to 2. The fields prog, vers, and proc specify the
|
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* remote program, its version number, and the procedure within
|
|
* the remote program to be called. After these fields are two
|
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* authentication parameters: cred (authentication credentials)
|
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* and verf (authentication verifier). The two authentication
|
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* parameters are followed by the parameters to the remote
|
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* procedure, which are specified by the specific program
|
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* protocol.
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|
*/
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.ft CW
|
|
struct call_body {
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unsigned int rpcvers; /* \fImust be equal to two (2) \fP*/
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unsigned int prog;
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unsigned int vers;
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unsigned int proc;
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opaque_auth cred;
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opaque_auth verf;
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/* \fIprocedure specific parameters start here \fP*/
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};
|
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.DE
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.ie t .DS
|
|
.el .DS L
|
|
.ft I
|
|
/*
|
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* Body of a reply to an RPC request:
|
|
* The call message was either accepted or rejected.
|
|
*/
|
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.ft CW
|
|
union reply_body switch (reply_stat stat) {
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case MSG_ACCEPTED:
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accepted_reply areply;
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case MSG_DENIED:
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rejected_reply rreply;
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} reply;
|
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.DE
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|
.ie t .DS
|
|
.el .DS L
|
|
.ft I
|
|
/*
|
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* Reply to an RPC request that was accepted by the server:
|
|
* there could be an error even though the request was accepted.
|
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* The first field is an authentication verifier that the server
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* generates in order to validate itself to the caller. It is
|
|
* followed by a union whose discriminant is an enum
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* accept_stat. The \fISUCCESS\fP arm of the union is protocol
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|
* specific. The \fIPROG_UNAVAIL\fP, \fIPROC_UNAVAIL\fP, and \fIGARBAGE_ARGP\fP
|
|
* arms of the union are void. The \fIPROG_MISMATCH\fP arm specifies
|
|
* the lowest and highest version numbers of the remote program
|
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* supported by the server.
|
|
*/
|
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.ft CW
|
|
struct accepted_reply {
|
|
opaque_auth verf;
|
|
union switch (accept_stat stat) {
|
|
case SUCCESS:
|
|
opaque results[0];
|
|
/* \fIprocedure-specific results start here\fP */
|
|
case PROG_MISMATCH:
|
|
struct {
|
|
unsigned int low;
|
|
unsigned int high;
|
|
} mismatch_info;
|
|
default:
|
|
.ft I
|
|
/*
|
|
* Void. Cases include \fIPROG_UNAVAIL, PROC_UNAVAIL\fP,
|
|
* and \fIGARBAGE_ARGS\fP.
|
|
*/
|
|
.ft CW
|
|
void;
|
|
} reply_data;
|
|
};
|
|
.DE
|
|
.ie t .DS
|
|
.el .DS L
|
|
.ft I
|
|
/*
|
|
* Reply to an RPC request that was rejected by the server:
|
|
* The request can be rejected for two reasons: either the
|
|
* server is not running a compatible version of the RPC
|
|
* protocol (\fIRPC_MISMATCH\fP), or the server refuses to
|
|
* authenticate the caller (\fIAUTH_ERROR\fP). In case of an RPC
|
|
* version mismatch, the server returns the lowest and highest
|
|
* supported RPC version numbers. In case of refused
|
|
* authentication, failure status is returned.
|
|
*/
|
|
.ft CW
|
|
union rejected_reply switch (reject_stat stat) {
|
|
case RPC_MISMATCH:
|
|
struct {
|
|
unsigned int low;
|
|
unsigned int high;
|
|
} mismatch_info;
|
|
case AUTH_ERROR:
|
|
auth_stat stat;
|
|
};
|
|
.DE
|
|
.NH 1
|
|
\&Authentication Protocols
|
|
.LP
|
|
As previously stated, authentication parameters are opaque, but
|
|
open-ended to the rest of the RPC protocol. This section defines
|
|
some "flavors" of authentication implemented at (and supported by)
|
|
Sun. Other sites are free to invent new authentication types, with
|
|
the same rules of flavor number assignment as there is for program
|
|
number assignment.
|
|
.NH 2
|
|
\&Null Authentication
|
|
.LP
|
|
Often calls must be made where the caller does not know who he is or
|
|
the server does not care who the caller is. In this case, the flavor
|
|
value (the discriminant of the \fIopaque_auth\fP's union) of the RPC
|
|
message's credentials, verifier, and response verifier is
|
|
.I AUTH_NULL .
|
|
The bytes of the opaque_auth's body are undefined.
|
|
It is recommended that the opaque length be zero.
|
|
.NH 2
|
|
\&UNIX Authentication
|
|
.LP
|
|
The caller of a remote procedure may wish to identify himself as he
|
|
is identified on a UNIX system. The value of the credential's
|
|
discriminant of an RPC call message is
|
|
.I AUTH_UNIX .
|
|
The bytes of
|
|
the credential's opaque body encode the following structure:
|
|
.DS
|
|
.ft CW
|
|
struct auth_unix {
|
|
unsigned int stamp;
|
|
string machinename<255>;
|
|
unsigned int uid;
|
|
unsigned int gid;
|
|
unsigned int gids<10>;
|
|
};
|
|
.DE
|
|
The
|
|
.I stamp
|
|
is an arbitrary ID which the caller machine may
|
|
generate. The
|
|
.I machinename
|
|
is the name of the caller's machine (like "krypton"). The
|
|
.I uid
|
|
is the caller's effective user ID. The
|
|
.I gid
|
|
is the caller's effective group ID. The
|
|
.I gids
|
|
is a
|
|
counted array of groups which contain the caller as a member. The
|
|
verifier accompanying the credentials should be of
|
|
.I AUTH_NULL
|
|
(defined above).
|
|
.LP
|
|
The value of the discriminant of the response verifier received in
|
|
the reply message from the server may be
|
|
.I AUTH_NULL
|
|
or
|
|
.I AUTH_SHORT .
|
|
In the case of
|
|
.I AUTH_SHORT ,
|
|
the bytes of the response verifier's string encode an opaque
|
|
structure. This new opaque structure may now be passed to the server
|
|
instead of the original
|
|
.I AUTH_UNIX
|
|
flavor credentials. The server keeps a cache which maps shorthand
|
|
opaque structures (passed back by way of an
|
|
.I AUTH_SHORT
|
|
style response verifier) to the original credentials of the caller.
|
|
The caller can save network bandwidth and server cpu cycles by using
|
|
the new credentials.
|
|
.LP
|
|
The server may flush the shorthand opaque structure at any time. If
|
|
this happens, the remote procedure call message will be rejected due
|
|
to an authentication error. The reason for the failure will be
|
|
.I AUTH_REJECTEDCRED .
|
|
At this point, the caller may wish to try the original
|
|
.I AUTH_UNIX
|
|
style of credentials.
|
|
.KS
|
|
.NH 2
|
|
\&DES Authentication
|
|
.LP
|
|
UNIX authentication suffers from two major problems:
|
|
.IP 1.
|
|
The naming is too UNIX-system oriented.
|
|
.IP 2.
|
|
There is no verifier, so credentials can easily be faked.
|
|
.LP
|
|
DES authentication attempts to fix these two problems.
|
|
.KE
|
|
.NH 3
|
|
\&Naming
|
|
.LP
|
|
The first problem is handled by addressing the caller by a simple
|
|
string of characters instead of by an operating system specific
|
|
integer. This string of characters is known as the "netname" or
|
|
network name of the caller. The server is not allowed to interpret
|
|
the contents of the caller's name in any other way except to
|
|
identify the caller. Thus, netnames should be unique for every
|
|
caller in the internet.
|
|
.LP
|
|
It is up to each operating system's implementation of DES
|
|
authentication to generate netnames for its users that insure this
|
|
uniqueness when they call upon remote servers. Operating systems
|
|
already know how to distinguish users local to their systems. It is
|
|
usually a simple matter to extend this mechanism to the network.
|
|
For example, a UNIX user at Sun with a user ID of 515 might be
|
|
assigned the following netname: "unix.515@sun.com". This netname
|
|
contains three items that serve to insure it is unique. Going
|
|
backwards, there is only one naming domain called "sun.com" in the
|
|
internet. Within this domain, there is only one UNIX user with
|
|
user ID 515. However, there may be another user on another
|
|
operating system, for example VMS, within the same naming domain
|
|
that, by coincidence, happens to have the same user ID. To insure
|
|
that these two users can be distinguished we add the operating
|
|
system name. So one user is "unix.515@sun.com" and the other is
|
|
"vms.515@sun.com".
|
|
.LP
|
|
The first field is actually a naming method rather than an
|
|
operating system name. It just happens that today there is almost
|
|
a one-to-one correspondence between naming methods and operating
|
|
systems. If the world could agree on a naming standard, the first
|
|
field could be the name of that standard, instead of an operating
|
|
system name.
|
|
.LP
|
|
.NH 3
|
|
\&DES Authentication Verifiers
|
|
.LP
|
|
Unlike UNIX authentication, DES authentication does have a verifier
|
|
so the server can validate the client's credential (and
|
|
vice-versa). The contents of this verifier is primarily an
|
|
encrypted timestamp. The server can decrypt this timestamp, and if
|
|
it is close to what the real time is, then the client must have
|
|
encrypted it correctly. The only way the client could encrypt it
|
|
correctly is to know the "conversation key" of the RPC session. And
|
|
if the client knows the conversation key, then it must be the real
|
|
client.
|
|
.LP
|
|
The conversation key is a DES [5] key which the client generates
|
|
and notifies the server of in its first RPC call. The conversation
|
|
key is encrypted using a public key scheme in this first
|
|
transaction. The particular public key scheme used in DES
|
|
authentication is Diffie-Hellman [3] with 192-bit keys. The
|
|
details of this encryption method are described later.
|
|
.LP
|
|
The client and the server need the same notion of the current time
|
|
in order for all of this to work. If network time synchronization
|
|
cannot be guaranteed, then client can synchronize with the server
|
|
before beginning the conversation, perhaps by consulting the
|
|
Internet Time Server (TIME[4]).
|
|
.LP
|
|
The way a server determines if a client timestamp is valid is
|
|
somewhat complicated. For any other transaction but the first, the
|
|
server just checks for two things:
|
|
.IP 1.
|
|
the timestamp is greater than the one previously seen from the
|
|
same client.
|
|
.IP 2.
|
|
the timestamp has not expired.
|
|
.LP
|
|
A timestamp is expired if the server's time is later than the sum
|
|
of the client's timestamp plus what is known as the client's
|
|
"window". The "window" is a number the client passes (encrypted)
|
|
to the server in its first transaction. You can think of it as a
|
|
lifetime for the credential.
|
|
.LP
|
|
This explains everything but the first transaction. In the first
|
|
transaction, the server checks only that the timestamp has not
|
|
expired. If this was all that was done though, then it would be
|
|
quite easy for the client to send random data in place of the
|
|
timestamp with a fairly good chance of succeeding. As an added
|
|
check, the client sends an encrypted item in the first transaction
|
|
known as the "window verifier" which must be equal to the window
|
|
minus 1, or the server will reject the credential.
|
|
.LP
|
|
The client too must check the verifier returned from the server to
|
|
be sure it is legitimate. The server sends back to the client the
|
|
encrypted timestamp it received from the client, minus one second.
|
|
If the client gets anything different than this, it will reject it.
|
|
.LP
|
|
.NH 3
|
|
\&Nicknames and Clock Synchronization
|
|
.LP
|
|
After the first transaction, the server's DES authentication
|
|
subsystem returns in its verifier to the client an integer
|
|
"nickname" which the client may use in its further transactions
|
|
instead of passing its netname, encrypted DES key and window every
|
|
time. The nickname is most likely an index into a table on the
|
|
server which stores for each client its netname, decrypted DES key
|
|
and window.
|
|
.LP
|
|
Though they originally were synchronized, the client's and server's
|
|
clocks can get out of sync again. When this happens the client RPC
|
|
subsystem most likely will get back
|
|
.I RPC_AUTHERROR
|
|
at which point it should resynchronize.
|
|
.LP
|
|
A client may still get the
|
|
.I RPC_AUTHERROR
|
|
error even though it is
|
|
synchronized with the server. The reason is that the server's
|
|
nickname table is a limited size, and it may flush entries whenever
|
|
it wants. A client should resend its original credential in this
|
|
case and the server will give it a new nickname. If a server
|
|
crashes, the entire nickname table gets flushed, and all clients
|
|
will have to resend their original credentials.
|
|
.KS
|
|
.NH 3
|
|
\&DES Authentication Protocol (in XDR language)
|
|
.ie t .DS
|
|
.el .DS L
|
|
.ft I
|
|
/*
|
|
* There are two kinds of credentials: one in which the client uses
|
|
* its full network name, and one in which it uses its "nickname"
|
|
* (just an unsigned integer) given to it by the server. The
|
|
* client must use its fullname in its first transaction with the
|
|
* server, in which the server will return to the client its
|
|
* nickname. The client may use its nickname in all further
|
|
* transactions with the server. There is no requirement to use the
|
|
* nickname, but it is wise to use it for performance reasons.
|
|
*/
|
|
.ft CW
|
|
enum authdes_namekind {
|
|
ADN_FULLNAME = 0,
|
|
ADN_NICKNAME = 1
|
|
};
|
|
|
|
.ft I
|
|
/*
|
|
* A 64-bit block of encrypted DES data
|
|
*/
|
|
.ft CW
|
|
typedef opaque des_block[8];
|
|
|
|
.ft I
|
|
/*
|
|
* Maximum length of a network user's name
|
|
*/
|
|
.ft CW
|
|
const MAXNETNAMELEN = 255;
|
|
|
|
.ft I
|
|
/*
|
|
* A fullname contains the network name of the client, an encrypted
|
|
* conversation key and the window. The window is actually a
|
|
* lifetime for the credential. If the time indicated in the
|
|
* verifier timestamp plus the window has past, then the server
|
|
* should expire the request and not grant it. To insure that
|
|
* requests are not replayed, the server should insist that
|
|
* timestamps are greater than the previous one seen, unless it is
|
|
* the first transaction. In the first transaction, the server
|
|
* checks instead that the window verifier is one less than the
|
|
* window.
|
|
*/
|
|
.ft CW
|
|
struct authdes_fullname {
|
|
string name<MAXNETNAMELEN>; /* \fIname of client \f(CW*/
|
|
des_block key; /* \fIPK encrypted conversation key \f(CW*/
|
|
unsigned int window; /* \fIencrypted window \f(CW*/
|
|
};
|
|
|
|
.ft I
|
|
/*
|
|
* A credential is either a fullname or a nickname
|
|
*/
|
|
.ft CW
|
|
union authdes_cred switch (authdes_namekind adc_namekind) {
|
|
case ADN_FULLNAME:
|
|
authdes_fullname adc_fullname;
|
|
case ADN_NICKNAME:
|
|
unsigned int adc_nickname;
|
|
};
|
|
|
|
.ft I
|
|
/*
|
|
* A timestamp encodes the time since midnight, January 1, 1970.
|
|
*/
|
|
.ft CW
|
|
struct timestamp {
|
|
unsigned int seconds; /* \fIseconds \fP*/
|
|
unsigned int useconds; /* \fIand microseconds \fP*/
|
|
};
|
|
|
|
.ft I
|
|
/*
|
|
* Verifier: client variety
|
|
* The window verifier is only used in the first transaction. In
|
|
* conjunction with a fullname credential, these items are packed
|
|
* into the following structure before being encrypted:
|
|
*
|
|
* \f(CWstruct {\fP
|
|
* \f(CWadv_timestamp; \fP-- one DES block
|
|
* \f(CWadc_fullname.window; \fP-- one half DES block
|
|
* \f(CWadv_winverf; \fP-- one half DES block
|
|
* \f(CW}\fP
|
|
* This structure is encrypted using CBC mode encryption with an
|
|
* input vector of zero. All other encryptions of timestamps use
|
|
* ECB mode encryption.
|
|
*/
|
|
.ft CW
|
|
struct authdes_verf_clnt {
|
|
timestamp adv_timestamp; /* \fIencrypted timestamp \fP*/
|
|
unsigned int adv_winverf; /* \fIencrypted window verifier \fP*/
|
|
};
|
|
|
|
.ft I
|
|
/*
|
|
* Verifier: server variety
|
|
* The server returns (encrypted) the same timestamp the client
|
|
* gave it minus one second. It also tells the client its nickname
|
|
* to be used in future transactions (unencrypted).
|
|
*/
|
|
.ft CW
|
|
struct authdes_verf_svr {
|
|
timestamp adv_timeverf; /* \fIencrypted verifier \fP*/
|
|
unsigned int adv_nickname; /* \fInew nickname for client \fP*/
|
|
};
|
|
.DE
|
|
.KE
|
|
.NH 3
|
|
\&Diffie-Hellman Encryption
|
|
.LP
|
|
In this scheme, there are two constants,
|
|
.I BASE
|
|
and
|
|
.I MODULUS .
|
|
The
|
|
particular values Sun has chosen for these for the DES
|
|
authentication protocol are:
|
|
.ie t .DS
|
|
.el .DS L
|
|
.ft CW
|
|
const BASE = 3;
|
|
const MODULUS =
|
|
"d4a0ba0250b6fd2ec626e7efd637df76c716e22d0944b88b"; /* \fIhex \fP*/
|
|
.DE
|
|
.ft R
|
|
The way this scheme works is best explained by an example. Suppose
|
|
there are two people "A" and "B" who want to send encrypted
|
|
messages to each other. So, A and B both generate "secret" keys at
|
|
random which they do not reveal to anyone. Let these keys be
|
|
represented as SK(A) and SK(B). They also publish in a public
|
|
directory their "public" keys. These keys are computed as follows:
|
|
.ie t .DS
|
|
.el .DS L
|
|
.ft CW
|
|
PK(A) = ( BASE ** SK(A) ) mod MODULUS
|
|
PK(B) = ( BASE ** SK(B) ) mod MODULUS
|
|
.DE
|
|
.ft R
|
|
The "**" notation is used here to represent exponentiation. Now,
|
|
both A and B can arrive at the "common" key between them,
|
|
represented here as CK(A, B), without revealing their secret keys.
|
|
.LP
|
|
A computes:
|
|
.ie t .DS
|
|
.el .DS L
|
|
.ft CW
|
|
CK(A, B) = ( PK(B) ** SK(A)) mod MODULUS
|
|
.DE
|
|
.ft R
|
|
while B computes:
|
|
.ie t .DS
|
|
.el .DS L
|
|
.ft CW
|
|
CK(A, B) = ( PK(A) ** SK(B)) mod MODULUS
|
|
.DE
|
|
.ft R
|
|
These two can be shown to be equivalent:
|
|
.ie t .DS
|
|
.el .DS L
|
|
.ft CW
|
|
(PK(B) ** SK(A)) mod MODULUS = (PK(A) ** SK(B)) mod MODULUS
|
|
.DE
|
|
.ft R
|
|
We drop the "mod MODULUS" parts and assume modulo arithmetic to
|
|
simplify things:
|
|
.ie t .DS
|
|
.el .DS L
|
|
.ft CW
|
|
PK(B) ** SK(A) = PK(A) ** SK(B)
|
|
.DE
|
|
.ft R
|
|
Then, replace PK(B) by what B computed earlier and likewise for
|
|
PK(A).
|
|
.ie t .DS
|
|
.el .DS L
|
|
.ft CW
|
|
((BASE ** SK(B)) ** SK(A) = (BASE ** SK(A)) ** SK(B)
|
|
.DE
|
|
.ft R
|
|
which leads to:
|
|
.ie t .DS
|
|
.el .DS L
|
|
.ft CW
|
|
BASE ** (SK(A) * SK(B)) = BASE ** (SK(A) * SK(B))
|
|
.DE
|
|
.ft R
|
|
This common key CK(A, B) is not used to encrypt the timestamps used
|
|
in the protocol. Rather, it is used only to encrypt a conversation
|
|
key which is then used to encrypt the timestamps. The reason for
|
|
doing this is to use the common key as little as possible, for fear
|
|
that it could be broken. Breaking the conversation key is a far
|
|
less serious offense, since conversations are relatively
|
|
short-lived.
|
|
.LP
|
|
The conversation key is encrypted using 56-bit DES keys, yet the
|
|
common key is 192 bits. To reduce the number of bits, 56 bits are
|
|
selected from the common key as follows. The middle-most 8-bytes
|
|
are selected from the common key, and then parity is added to the
|
|
lower order bit of each byte, producing a 56-bit key with 8 bits of
|
|
parity.
|
|
.KS
|
|
.NH 1
|
|
\&Record Marking Standard
|
|
.LP
|
|
When RPC messages are passed on top of a byte stream protocol (like
|
|
TCP/IP), it is necessary, or at least desirable, to delimit one
|
|
message from another in order to detect and possibly recover from
|
|
user protocol errors. This is called record marking (RM). Sun uses
|
|
this RM/TCP/IP transport for passing RPC messages on TCP streams.
|
|
One RPC message fits into one RM record.
|
|
.LP
|
|
A record is composed of one or more record fragments. A record
|
|
fragment is a four-byte header followed by 0 to (2**31) - 1 bytes of
|
|
fragment data. The bytes encode an unsigned binary number; as with
|
|
XDR integers, the byte order is from highest to lowest. The number
|
|
encodes two values\(ema boolean which indicates whether the fragment
|
|
is the last fragment of the record (bit value 1 implies the fragment
|
|
is the last fragment) and a 31-bit unsigned binary value which is the
|
|
length in bytes of the fragment's data. The boolean value is the
|
|
highest-order bit of the header; the length is the 31 low-order bits.
|
|
(Note that this record specification is NOT in XDR standard form!)
|
|
.KE
|
|
.KS
|
|
.NH 1
|
|
\&The RPC Language
|
|
.LP
|
|
Just as there was a need to describe the XDR data-types in a formal
|
|
language, there is also need to describe the procedures that operate
|
|
on these XDR data-types in a formal language as well. We use the RPC
|
|
Language for this purpose. It is an extension to the XDR language.
|
|
The following example is used to describe the essence of the
|
|
language.
|
|
.NH 2
|
|
\&An Example Service Described in the RPC Language
|
|
.LP
|
|
Here is an example of the specification of a simple ping program.
|
|
.ie t .DS
|
|
.el .DS L
|
|
.vs 11
|
|
.ft I
|
|
/*
|
|
* Simple ping program
|
|
*/
|
|
.ft CW
|
|
program PING_PROG {
|
|
/* \fILatest and greatest version\fP */
|
|
version PING_VERS_PINGBACK {
|
|
void
|
|
PINGPROC_NULL(void) = 0;
|
|
|
|
.ft I
|
|
/*
|
|
* Ping the caller, return the round-trip time
|
|
* (in microseconds). Returns -1 if the operation
|
|
* timed out.
|
|
*/
|
|
.ft CW
|
|
int
|
|
PINGPROC_PINGBACK(void) = 1;
|
|
} = 2;
|
|
|
|
.ft I
|
|
/*
|
|
* Original version
|
|
*/
|
|
.ft CW
|
|
version PING_VERS_ORIG {
|
|
void
|
|
PINGPROC_NULL(void) = 0;
|
|
} = 1;
|
|
} = 1;
|
|
|
|
const PING_VERS = 2; /* \fIlatest version \fP*/
|
|
.vs
|
|
.DE
|
|
.KE
|
|
.LP
|
|
The first version described is
|
|
.I PING_VERS_PINGBACK
|
|
with two procedures,
|
|
.I PINGPROC_NULL
|
|
and
|
|
.I PINGPROC_PINGBACK .
|
|
.I PINGPROC_NULL
|
|
takes no arguments and returns no results, but it is useful for
|
|
computing round-trip times from the client to the server and back
|
|
again. By convention, procedure 0 of any RPC protocol should have
|
|
the same semantics, and never require any kind of authentication.
|
|
The second procedure is used for the client to have the server do a
|
|
reverse ping operation back to the client, and it returns the amount
|
|
of time (in microseconds) that the operation used. The next version,
|
|
.I PING_VERS_ORIG ,
|
|
is the original version of the protocol
|
|
and it does not contain
|
|
.I PINGPROC_PINGBACK
|
|
procedure. It is useful
|
|
for compatibility with old client programs, and as this program
|
|
matures it may be dropped from the protocol entirely.
|
|
.KS
|
|
.NH 2
|
|
\&The RPC Language Specification
|
|
.LP
|
|
The RPC language is identical to the XDR language, except for the
|
|
added definition of a
|
|
.I program-def
|
|
described below.
|
|
.DS
|
|
.ft CW
|
|
program-def:
|
|
"program" identifier "{"
|
|
version-def
|
|
version-def *
|
|
"}" "=" constant ";"
|
|
|
|
version-def:
|
|
"version" identifier "{"
|
|
procedure-def
|
|
procedure-def *
|
|
"}" "=" constant ";"
|
|
|
|
procedure-def:
|
|
type-specifier identifier "(" type-specifier ")"
|
|
"=" constant ";"
|
|
.DE
|
|
.KE
|
|
.NH 2
|
|
\&Syntax Notes
|
|
.IP 1.
|
|
The following keywords are added and cannot be used as
|
|
identifiers: "program" and "version";
|
|
.IP 2.
|
|
A version name cannot occur more than once within the scope of
|
|
a program definition. Nor can a version number occur more than once
|
|
within the scope of a program definition.
|
|
.IP 3.
|
|
A procedure name cannot occur more than once within the scope
|
|
of a version definition. Nor can a procedure number occur more than
|
|
once within the scope of version definition.
|
|
.IP 4.
|
|
Program identifiers are in the same name space as constant and
|
|
type identifiers.
|
|
.IP 5.
|
|
Only unsigned constants can be assigned to programs, versions
|
|
and procedures.
|
|
.NH 1
|
|
\&Port Mapper Program Protocol
|
|
.LP
|
|
The port mapper program maps RPC program and version numbers to
|
|
transport-specific port numbers. This program makes dynamic binding
|
|
of remote programs possible.
|
|
.LP
|
|
This is desirable because the range of reserved port numbers is very
|
|
small and the number of potential remote programs is very large. By
|
|
running only the port mapper on a reserved port, the port numbers of
|
|
other remote programs can be ascertained by querying the port mapper.
|
|
.LP
|
|
The port mapper also aids in broadcast RPC. A given RPC program will
|
|
usually have different port number bindings on different machines, so
|
|
there is no way to directly broadcast to all of these programs. The
|
|
port mapper, however, does have a fixed port number. So, to
|
|
broadcast to a given program, the client actually sends its message
|
|
to the port mapper located at the broadcast address. Each port
|
|
mapper that picks up the broadcast then calls the local service
|
|
specified by the client. When the port mapper gets the reply from
|
|
the local service, it sends the reply on back to the client.
|
|
.KS
|
|
.NH 2
|
|
\&Port Mapper Protocol Specification (in RPC Language)
|
|
.ie t .DS
|
|
.el .DS L
|
|
.ft CW
|
|
.vs 11
|
|
const PMAP_PORT = 111; /* \fIportmapper port number \fP*/
|
|
|
|
.ft I
|
|
/*
|
|
* A mapping of (program, version, protocol) to port number
|
|
*/
|
|
.ft CW
|
|
struct mapping {
|
|
unsigned int prog;
|
|
unsigned int vers;
|
|
unsigned int prot;
|
|
unsigned int port;
|
|
};
|
|
|
|
.ft I
|
|
/*
|
|
* Supported values for the "prot" field
|
|
*/
|
|
.ft CW
|
|
const IPPROTO_TCP = 6; /* \fIprotocol number for TCP/IP \fP*/
|
|
const IPPROTO_UDP = 17; /* \fIprotocol number for UDP/IP \fP*/
|
|
|
|
.ft I
|
|
/*
|
|
* A list of mappings
|
|
*/
|
|
.ft CW
|
|
struct *pmaplist {
|
|
mapping map;
|
|
pmaplist next;
|
|
};
|
|
.vs
|
|
.DE
|
|
.ie t .DS
|
|
.el .DS L
|
|
.vs 11
|
|
.ft I
|
|
/*
|
|
* Arguments to callit
|
|
*/
|
|
.ft CW
|
|
struct call_args {
|
|
unsigned int prog;
|
|
unsigned int vers;
|
|
unsigned int proc;
|
|
opaque args<>;
|
|
};
|
|
|
|
.ft I
|
|
/*
|
|
* Results of callit
|
|
*/
|
|
.ft CW
|
|
struct call_result {
|
|
unsigned int port;
|
|
opaque res<>;
|
|
};
|
|
.vs
|
|
.DE
|
|
.KE
|
|
.ie t .DS
|
|
.el .DS L
|
|
.vs 11
|
|
.ft I
|
|
/*
|
|
* Port mapper procedures
|
|
*/
|
|
.ft CW
|
|
program PMAP_PROG {
|
|
version PMAP_VERS {
|
|
void
|
|
PMAPPROC_NULL(void) = 0;
|
|
|
|
bool
|
|
PMAPPROC_SET(mapping) = 1;
|
|
|
|
bool
|
|
PMAPPROC_UNSET(mapping) = 2;
|
|
|
|
unsigned int
|
|
PMAPPROC_GETPORT(mapping) = 3;
|
|
|
|
pmaplist
|
|
PMAPPROC_DUMP(void) = 4;
|
|
|
|
call_result
|
|
PMAPPROC_CALLIT(call_args) = 5;
|
|
} = 2;
|
|
} = 100000;
|
|
.vs
|
|
.DE
|
|
.NH 2
|
|
\&Port Mapper Operation
|
|
.LP
|
|
The portmapper program currently supports two protocols (UDP/IP and
|
|
TCP/IP). The portmapper is contacted by talking to it on assigned
|
|
port number 111 (SUNRPC [8]) on either of these protocols. The
|
|
following is a description of each of the portmapper procedures:
|
|
.IP \fBPMAPPROC_NULL:\fP
|
|
This procedure does no work. By convention, procedure zero of any
|
|
protocol takes no parameters and returns no results.
|
|
.IP \fBPMAPPROC_SET:\fP
|
|
When a program first becomes available on a machine, it registers
|
|
itself with the port mapper program on the same machine. The program
|
|
passes its program number "prog", version number "vers", transport
|
|
protocol number "prot", and the port "port" on which it awaits
|
|
service request. The procedure returns a boolean response whose
|
|
value is
|
|
.I TRUE
|
|
if the procedure successfully established the mapping and
|
|
.I FALSE
|
|
otherwise. The procedure refuses to establish
|
|
a mapping if one already exists for the tuple "(prog, vers, prot)".
|
|
.IP \fBPMAPPROC_UNSET:\fP
|
|
When a program becomes unavailable, it should unregister itself with
|
|
the port mapper program on the same machine. The parameters and
|
|
results have meanings identical to those of
|
|
.I PMAPPROC_SET .
|
|
The protocol and port number fields of the argument are ignored.
|
|
.IP \fBPMAPPROC_GETPORT:\fP
|
|
Given a program number "prog", version number "vers", and transport
|
|
protocol number "prot", this procedure returns the port number on
|
|
which the program is awaiting call requests. A port value of zeros
|
|
means the program has not been registered. The "port" field of the
|
|
argument is ignored.
|
|
.IP \fBPMAPPROC_DUMP:\fP
|
|
This procedure enumerates all entries in the port mapper's database.
|
|
The procedure takes no parameters and returns a list of program,
|
|
version, protocol, and port values.
|
|
.IP \fBPMAPPROC_CALLIT:\fP
|
|
This procedure allows a caller to call another remote procedure on
|
|
the same machine without knowing the remote procedure's port number.
|
|
It is intended for supporting broadcasts to arbitrary remote programs
|
|
via the well-known port mapper's port. The parameters "prog",
|
|
"vers", "proc", and the bytes of "args" are the program number,
|
|
version number, procedure number, and parameters of the remote
|
|
procedure.
|
|
.LP
|
|
.B Note:
|
|
.RS
|
|
.IP 1.
|
|
This procedure only sends a response if the procedure was
|
|
successfully executed and is silent (no response) otherwise.
|
|
.IP 2.
|
|
The port mapper communicates with the remote program using UDP/IP
|
|
only.
|
|
.RE
|
|
.LP
|
|
The procedure returns the remote program's port number, and the bytes
|
|
of results are the results of the remote procedure.
|
|
.bp
|
|
.NH 1
|
|
\&References
|
|
.LP
|
|
[1] Birrell, Andrew D. & Nelson, Bruce Jay; "Implementing Remote
|
|
Procedure Calls"; XEROX CSL-83-7, October 1983.
|
|
.LP
|
|
[2] Cheriton, D.; "VMTP: Versatile Message Transaction Protocol",
|
|
Preliminary Version 0.3; Stanford University, January 1987.
|
|
.LP
|
|
[3] Diffie & Hellman; "New Directions in Cryptography"; IEEE
|
|
Transactions on Information Theory IT-22, November 1976.
|
|
.LP
|
|
[4] Harrenstien, K.; "Time Server", RFC 738; Information Sciences
|
|
Institute, October 1977.
|
|
.LP
|
|
[5] National Bureau of Standards; "Data Encryption Standard"; Federal
|
|
Information Processing Standards Publication 46, January 1977.
|
|
.LP
|
|
[6] Postel, J.; "Transmission Control Protocol - DARPA Internet
|
|
Program Protocol Specification", RFC 793; Information Sciences
|
|
Institute, September 1981.
|
|
.LP
|
|
[7] Postel, J.; "User Datagram Protocol", RFC 768; Information Sciences
|
|
Institute, August 1980.
|
|
.LP
|
|
[8] Reynolds, J. & Postel, J.; "Assigned Numbers", RFC 923; Information
|
|
Sciences Institute, October 1984.
|