#include #include #include #include #include #include #include #include #include "timer.h" int timer_expired(struct timer *tp) { struct timeval now; if(gettimeofday(&now, NULL) < 0) { perror("gettimeofday"); return -1; } return tp->end.tv_sec <= now.tv_sec; } struct timer * new_timer(time_t sec, suseconds_t usec) { struct timer *tp; tp = (struct timer *) malloc(sizeof(struct timer)); if(gettimeofday(&tp->begin, NULL) < 0) { perror("gettimeofday"); return NULL; } memcpy(&tp->end, &tp->begin, sizeof(struct timer)); tp->end.tv_sec = tp->begin.tv_sec + (time_t) sec; tp->end.tv_usec = tp->begin.tv_usec + (time_t) usec; tp->expired = timer_expired; return tp; } void free_timer(struct timer *tp) { free(tp); } int delay(int64_t ns) { struct timespec req, rem; req.tv_sec = 0; while(ns >= 1000000000L) { ns -= 1000000000L; req.tv_sec += 1; } req.tv_nsec = ns; while(nanosleep(&req, &rem) == -1 ) if (EINTR == errno) memcpy(&req, &rem, sizeof rem); else return -1; return 0; }