Simple slab allocator allocator
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1627b4b5cc
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03343a774c
11
include/errno.h
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11
include/errno.h
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@ -0,0 +1,11 @@
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#ifndef __ERRNO_H__
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#define __ERRNO_H__
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#define EIO 1
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#define EBADF 2
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#define EINVAL 3
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#define EFAULT 4
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#endif /* __ERRNO_H__ */
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@ -44,6 +44,7 @@ src_common = [
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"kern/palloc.c",
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"kern/printf.c",
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"kern/sga.c",
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"kern/slab.c",
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"kern/spinlock.c",
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"kern/syscall.c",
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"kern/thread.c",
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@ -12,5 +12,7 @@
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#define UNREACHABLE __builtin_unreachable()
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#define ROUNDUP(_x, _n) (((_x) + (_n) - 1) & ~((_n) - 1))
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#endif /* __CDEFS_H__ */
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@ -2,6 +2,9 @@
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#ifndef __KMEM_H__
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#define __KMEM_H__
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#include <sys/queue.h>
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#include <sys/spinlock.h>
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typedef struct Page {
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uint32_t refcount; // Number of references
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uint32_t pincount; // Pin count (HW, Software)
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@ -29,5 +32,34 @@ uintptr_t XMem_GetBase(XMem *xmem);
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uintptr_t XMem_GetLength(XMem *xmem);
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bool XMem_Allocate(XMem *xmem, uintptr_t length);
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/*
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* Slab Allocator
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*/
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#define SLAB_NAMELEN 32
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typedef struct SlabElement {
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LIST_ENTRY(SlabElement) free;
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} SlabElement;
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typedef struct Slab {
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uintptr_t objsz;
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uintptr_t align;
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XMem *xmem;
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Spinlock lock;
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uint64_t objs;
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uint64_t freeObjs;
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LIST_HEAD(SlabElementHead, SlabElement) freeList;
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// Debugging
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uint64_t allocs;
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uint64_t frees;
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char name[SLAB_NAMELEN];
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LIST_ENTRY(Slab) slabList;
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} Slab;
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void Slab_Init(Slab *slab, const char *name, uintptr_t objsz, uintptr_t align);
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void *Slab_Alloc(Slab *slab);
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void Slab_Free(Slab *slab, void *obj);
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#endif /* __KMEM_H__ */
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@ -1,30 +0,0 @@
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/*
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* Copyright (c) 2013-2014 Stanford University
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* All rights reserved.
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*/
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#include <stdarg.h>
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#include <stdint.h>
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#include <kassert.h>
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Slab *
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salloc_new(uintptr_t objsz)
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{
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}
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void
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salloc_destroy(Slab *)
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{
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}
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void *
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salloc_alloc(Slab *slab)
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{
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}
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void
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salloc_free(Slab *slab, void *region)
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{
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}
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117
sys/kern/slab.c
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117
sys/kern/slab.c
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/*
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* Copyright (c) 2013-2014 Stanford University
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* All rights reserved.
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*/
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#include <stdbool.h>
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#include <stdint.h>
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#include <string.h>
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#include <sys/cdefs.h>
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#include <sys/kassert.h>
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#include <sys/kdebug.h>
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#include <sys/queue.h>
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#include <sys/kmem.h>
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#include <machine/pmap.h>
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LIST_HEAD(SlabListHead, Slab) slabList = LIST_HEAD_INITIALIZER(slabList);
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void
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Slab_Init(Slab *slab, const char *name, uintptr_t objsz, uintptr_t align)
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{
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ASSERT(objsz >= sizeof(SlabElement));
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slab->objsz = objsz;
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slab->align = align;
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slab->xmem = XMem_New();
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slab->objs = 0;
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slab->freeObjs = 0;
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slab->allocs = 0;
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slab->frees = 0;
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LIST_INIT(&slab->freeList);
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ASSERT(slab->xmem != NULL);
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strncpy(&slab->name[0], name, SLAB_NAMELEN);
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Spinlock_Init(&slab->lock, name);
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LIST_INSERT_HEAD(&slabList, slab, slabList);
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}
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int
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SlabExtend(Slab *slab)
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{
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uintptr_t base = XMem_GetBase(slab->xmem);
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uintptr_t len = XMem_GetLength(slab->xmem);
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uintptr_t inc;
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uintptr_t realObjSz = ROUNDUP(slab->objsz, slab->align);
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inc = ROUNDUP(realObjSz * 64, PGSIZE);
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if (inc < 4 * PGSIZE) {
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inc = 4 * PGSIZE;
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}
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if (!XMem_Allocate(slab->xmem, len + inc))
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return -1;
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// Add empty objects to linked list
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uintptr_t i;
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uintptr_t objs = inc / realObjSz;
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for (i = 0; i < objs; i++) {
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SlabElement *elem = (SlabElement *)(base + i * realObjSz);
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LIST_INSERT_HEAD(&slab->freeList, elem, free);
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}
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slab->objs += objs;
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slab->freeObjs += objs;
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return 0;
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}
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void *
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Slab_Alloc(Slab *slab)
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{
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SlabElement *elem;
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Spinlock_Lock(&slab->lock);
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if (slab->freeObjs == 0)
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SlabExtend(slab);
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elem = LIST_FIRST(&slab->freeList);
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LIST_REMOVE(elem, free);
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slab->allocs++;
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Spinlock_Unlock(&slab->lock);
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return (void *)elem;
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}
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void
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Slab_Free(Slab *slab, void *region)
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{
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Spinlock_Lock(&slab->lock);
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SlabElement *elem = (SlabElement *)region;
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LIST_INSERT_HEAD(&slab->freeList, elem, free);
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slab->frees++;
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Spinlock_Unlock(&slab->lock);
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}
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void
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Debug_Slabs(int argc, const char *argv[])
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{
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Slab *slab;
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kprintf("%-36s\n", "Slab Name");
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LIST_FOREACH(slab, &slabList, slabList) {
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kprintf("%-36s\n", slab->name);
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}
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}
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REGISTER_DBGCMD(slabs, "Display list of slabs", Debug_Slabs);
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@ -18,11 +18,15 @@ uint64_t nextThreadID;
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Thread *curProc;
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TAILQ_HEAD(ThreadQueueHead, Thread) threadQueue;
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Slab threadSlab;
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void
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Thread_Init()
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{
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nextThreadID = 1;
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Slab_Init(&threadSlab, "Thread Objects", sizeof(Thread), 16);
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// Create an thread object for current context
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curProc = Thread_Create();
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curProc->schedState = SCHED_STATE_RUNNING;
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@ -30,6 +34,7 @@ Thread_Init()
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Spinlock_Init(&threadLock, "Thread Lock");
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TAILQ_INIT(&threadQueue);
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}
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Thread *
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@ -41,7 +46,7 @@ Thread_Current()
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Thread *
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Thread_Create()
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{
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Thread *thr = PAlloc_AllocPage();
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Thread *thr = (Thread *)Slab_Alloc(&threadSlab);
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if (!thr)
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return NULL;
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@ -114,7 +119,7 @@ Thread_Destroy(Thread *thr)
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// Free AS
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PAlloc_FreePage((void *)thr->kstack);
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PAlloc_FreePage(thr);
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Slab_Free(&threadSlab, thr);
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}
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void
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