320 lines
6.8 KiB
C
320 lines
6.8 KiB
C
/*
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* Copyright (c) 2013-2023 Ali Mashtizadeh
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* All rights reserved.
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*/
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#include <stdbool.h>
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#include <stdint.h>
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#include <string.h>
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#include <errno.h>
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#include <sys/syscall.h>
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#include <sys/kassert.h>
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#include <sys/kconfig.h>
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#include <sys/kdebug.h>
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#include <sys/kmem.h>
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#include <sys/ktime.h>
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#include <sys/mp.h>
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#include <sys/spinlock.h>
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#include <sys/thread.h>
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#include <machine/trap.h>
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#include <machine/pmap.h>
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extern Thread *curProc[MAX_CPUS];
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// Process List
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Spinlock procLock;
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uint64_t nextProcessID;
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ProcessQueue processList;
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// Memory Pools
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Slab processSlab;
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/*
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* Process
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*/
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/**
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* Process_Create --
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*
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* Create a process.
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*
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* @param [in] parent Parent process.
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* @param [in] title Process title.
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*
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* @return The newly created process.
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*/
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Process *
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Process_Create(Process *parent, const char *title)
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{
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Process *proc = (Process *)Slab_Alloc(&processSlab);
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if (!proc)
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return NULL;
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memset(proc, 0, sizeof(*proc));
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proc->pid = nextProcessID++;
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proc->threads = 0;
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proc->refCount = 1;
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proc->procState = PROC_STATE_NULL;
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TAILQ_INIT(&proc->threadList);
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if (title) {
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strncpy((char *)&proc->title, title, PROCESS_TITLE_LENGTH);
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} else {
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proc->title[0] = '\0';
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}
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proc->space = PMap_NewAS();
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if (proc->space == NULL) {
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Slab_Free(&processSlab, proc);
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return NULL;
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}
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proc->ustackNext = MEM_USERSPACE_STKBASE;
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Spinlock_Init(&proc->lock, "Process Lock", SPINLOCK_TYPE_NORMAL);
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Semaphore_Init(&proc->zombieSemaphore, 0, "Zombie Semaphore");
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TAILQ_INIT(&proc->zombieQueue);
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Handle_Init(proc);
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proc->parent = parent;
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if (parent) {
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Spinlock_Lock(&parent->lock);
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TAILQ_INSERT_TAIL(&parent->childrenList, proc, siblingList);
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Spinlock_Unlock(&parent->lock);
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}
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TAILQ_INIT(&proc->childrenList);
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TAILQ_INIT(&proc->zombieProc);
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Mutex_Init(&proc->zombieProcLock, "Zombie Process Lock");
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CV_Init(&proc->zombieProcCV, "Zombie Process CV");
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CV_Init(&proc->zombieProcPCV, "Zombie Process PCV");
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Spinlock_Lock(&procLock);
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TAILQ_INSERT_TAIL(&processList, proc, processList);
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Spinlock_Unlock(&procLock);
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return proc;
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}
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/**
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* Process_Destroy --
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*
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* Destroy a process. This should not be called direct, but rather by
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* Process_Release.
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*
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* @param [in] proc Process to destroy.
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*/
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static void
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Process_Destroy(Process *proc)
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{
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Handle_Destroy(proc);
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Spinlock_Destroy(&proc->lock);
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Semaphore_Destroy(&proc->zombieSemaphore);
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CV_Destroy(&proc->zombieProcPCV);
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CV_Destroy(&proc->zombieProcCV);
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Mutex_Destroy(&proc->zombieProcLock);
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PMap_DestroyAS(proc->space);
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// XXX: We need to promote zombie processes to our parent
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// XXX: Release the semaphore as well
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Spinlock_Lock(&procLock);
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TAILQ_REMOVE(&processList, proc, processList);
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Spinlock_Unlock(&procLock);
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Slab_Free(&processSlab, proc);
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}
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/**
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* Process_Lookup --
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*
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* Lookup a process by PID and increment its reference count.
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*
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* @param [in] pid Process ID to search for.
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*
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* @retval NULL No such process.
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* @return Process that corresponds to the pid.
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*/
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Process *
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Process_Lookup(uint64_t pid)
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{
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Process *p;
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Process *proc = NULL;
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Spinlock_Lock(&procLock);
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TAILQ_FOREACH(p, &processList, processList) {
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if (p->pid == pid) {
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Process_Retain(p);
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proc = p;
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break;
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}
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}
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Spinlock_Unlock(&procLock);
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return proc;
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}
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/**
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* Process_Retain --
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*
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* Increment the reference count for a given process.
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*
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* @param proc Process to retain a reference to.
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*/
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void
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Process_Retain(Process *proc)
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{
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ASSERT(proc->refCount != 0);
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__sync_fetch_and_add(&proc->refCount, 1);
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}
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/**
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* Process_Release --
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*
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* Decrement the reference count for a given process.
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*
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* @param proc Process to release a reference of.
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*/
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void
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Process_Release(Process *proc)
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{
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ASSERT(proc->refCount != 0);
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if (__sync_fetch_and_sub(&proc->refCount, 1) == 1) {
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Process_Destroy(proc);
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}
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}
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/**
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* Process_Wait --
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*
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* Wait for a process to exit and then cleanup it's references. If the pid ==
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* 0, we wait for any process, otherwise we wait for a specific process.
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*
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* @param [in] proc Parent process.
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* @param [in] pid Optionally specify the pid of the process to wait on.
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*
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* @retval ENOENT Process ID doesn't exist.
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* @return Exit status of the process that exited or crashed.
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*/
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uint64_t
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Process_Wait(Process *proc, uint64_t pid)
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{
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Thread *thr;
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Process *p = NULL;
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uint64_t status;
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Mutex_Lock(&proc->zombieProcLock);
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if (pid == 0) {
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while (1) {
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p = TAILQ_FIRST(&proc->zombieProc);
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if (p != NULL) {
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TAILQ_REMOVE(&proc->zombieProc, p, siblingList);
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break;
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}
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CV_Wait(&proc->zombieProcCV, &proc->zombieProcLock);
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}
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} else {
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p = Process_Lookup(pid);
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if (p == NULL) {
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Mutex_Unlock(&proc->zombieProcLock);
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return SYSCALL_PACK(ENOENT, 0);
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}
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while (p->procState != PROC_STATE_ZOMBIE) {
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CV_Wait(&p->zombieProcPCV, &proc->zombieProcLock);
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}
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TAILQ_REMOVE(&proc->zombieProc, p, siblingList);
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/*
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* Release the reference from Process_Lookup but it's okay to continue
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* using p because we're cleaning up the last reference as the parent
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* process.
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*/
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Process_Release(p);
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}
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Mutex_Unlock(&proc->zombieProcLock);
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status = (p->pid << 16) | (p->exitCode & 0xff);
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// Release threads
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Spinlock_Lock(&proc->lock);
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while (!TAILQ_EMPTY(&p->zombieQueue)) {
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thr = TAILQ_FIRST(&p->zombieQueue);
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TAILQ_REMOVE(&p->zombieQueue, thr, schedQueue);
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Spinlock_Unlock(&proc->lock);
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ASSERT(thr->proc->pid != 1);
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Thread_Release(thr);
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Spinlock_Lock(&proc->lock);
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}
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Spinlock_Unlock(&proc->lock);
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// Release process
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Process_Release(p);
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return SYSCALL_PACK(0, status);
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}
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/*
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* Debugging
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*/
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void
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Process_Dump(Process *proc)
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{
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const char *stateStrings[] = {
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"NULL",
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"READY",
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"ZOMBIE"
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};
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kprintf("title %s\n", proc->title);
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kprintf("pid %llu\n", proc->pid);
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kprintf("state %s\n", stateStrings[proc->procState]);
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kprintf("space %016llx\n", proc->space);
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kprintf("threads %llu\n", proc->threads);
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kprintf("refCount %d\n", proc->refCount);
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kprintf("nextFD %llu\n", proc->nextFD);
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}
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static void
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Debug_Processes(int argc, const char *argv[])
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{
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Process *proc;
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/*
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* We don't hold locks in case you the kernel debugger is entered while
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* holding this lock.
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*/
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//Spinlock_Lock(&threadLock);
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TAILQ_FOREACH(proc, &processList, processList)
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{
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kprintf("Process: %d(%016llx)\n", proc->pid, proc);
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Process_Dump(proc);
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}
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//Spinlock_Unlock(&threadLock);
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}
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REGISTER_DBGCMD(processes, "Display list of processes", Debug_Processes);
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static void
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Debug_ProcInfo(int argc, const char *argv[])
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{
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Thread *thr = curProc[CPU()];
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kprintf("Current Process State:\n");
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Process_Dump(thr->proc);
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}
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REGISTER_DBGCMD(procinfo, "Display current process state", Debug_ProcInfo);
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