mutilate/Protocol.h

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// -*- c++-mode -*-
#ifndef PROTOCOL_H
#define PROTOCOL_H
#include <event2/bufferevent.h>
#include "ConnectionOptions.h"
using namespace std;
class Connection;
class Protocol {
public:
Protocol(options_t _opts, Connection* _conn, bufferevent* _bev):
opts(_opts), conn(_conn), bev(_bev) {};
~Protocol() {};
virtual bool setup_connection_w() = 0;
virtual bool setup_connection_r(evbuffer* input) = 0;
virtual int get_request(const char* key) = 0;
virtual int set_request(const char* key, const char* value, int len) = 0;
virtual bool handle_response(evbuffer* input, bool &done) = 0;
protected:
options_t opts;
Connection* conn;
bufferevent* bev;
};
class ProtocolAscii : public Protocol {
public:
ProtocolAscii(options_t opts, Connection* conn, bufferevent* bev):
Protocol(opts, conn, bev) {
read_state = IDLE;
};
~ProtocolAscii() {};
virtual bool setup_connection_w() { return true; }
virtual bool setup_connection_r(evbuffer* input) { return true; }
virtual int get_request(const char* key);
virtual int set_request(const char* key, const char* value, int len);
virtual bool handle_response(evbuffer* input, bool &done);
private:
enum read_fsm {
IDLE,
WAITING_FOR_GET,
WAITING_FOR_GET_DATA,
WAITING_FOR_END,
};
read_fsm read_state;
int data_length;
};
class ProtocolBinary : public Protocol {
public:
ProtocolBinary(options_t opts, Connection* conn, bufferevent* bev):
Protocol(opts, conn, bev) {};
~ProtocolBinary() {};
virtual bool setup_connection_w();
virtual bool setup_connection_r(evbuffer* input);
virtual int get_request(const char* key);
virtual int set_request(const char* key, const char* value, int len);
virtual bool handle_response(evbuffer* input, bool &done);
};
#endif