466 lines
11 KiB
C++
466 lines
11 KiB
C++
#include <netinet/tcp.h>
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#include <event2/buffer.h>
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#include <event2/bufferevent.h>
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#include <event2/dns.h>
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#include <event2/event.h>
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#include <event2/thread.h>
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#include <event2/util.h>
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#include "config.h"
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#include "Connection.h"
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#include "distributions.h"
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#include "Generator.h"
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#include "mutilate.h"
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#include "binary_protocol.h"
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#include "util.h"
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/**
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* Create a new connection to a server endpoint.
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*/
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Connection::Connection(struct event_base* _base, struct evdns_base* _evdns,
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string _hostname, string _port, options_t _options,
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bool sampling) :
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start_time(0), stats(sampling), options(_options),
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hostname(_hostname), port(_port), base(_base), evdns(_evdns)
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{
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valuesize = createGenerator(options.valuesize);
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keysize = createGenerator(options.keysize);
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keygen = new KeyGenerator(keysize, options.records);
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if (options.lambda <= 0) {
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iagen = createGenerator("0");
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} else {
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D("iagen = createGenerator(%s)", options.ia);
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iagen = createGenerator(options.ia);
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iagen->set_lambda(options.lambda);
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}
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read_state = INIT_READ;
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write_state = INIT_WRITE;
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last_tx = last_rx = 0.0;
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bev = bufferevent_socket_new(base, -1, BEV_OPT_CLOSE_ON_FREE);
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bufferevent_setcb(bev, bev_read_cb, bev_write_cb, bev_event_cb, this);
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bufferevent_enable(bev, EV_READ | EV_WRITE);
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if (options.binary) {
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prot = new ProtocolBinary(options, this, bev);
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} else {
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prot = new ProtocolAscii(options, this, bev);
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}
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if (bufferevent_socket_connect_hostname(bev, evdns, AF_UNSPEC,
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hostname.c_str(),
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atoi(port.c_str()))) {
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DIE("bufferevent_socket_connect_hostname()");
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}
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timer = evtimer_new(base, timer_cb, this);
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}
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/**
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* Destroy a connection, performing cleanup.
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*/
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Connection::~Connection() {
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event_free(timer);
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timer = NULL;
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// FIXME: W("Drain op_q?");
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bufferevent_free(bev);
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delete iagen;
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delete keygen;
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delete keysize;
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delete valuesize;
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}
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/**
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* Reset the connection back to an initial, fresh state.
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*/
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void Connection::reset() {
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// FIXME: Actually check the connection, drain all bufferevents, drain op_q.
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assert(op_queue.size() == 0);
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evtimer_del(timer);
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read_state = IDLE;
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write_state = INIT_WRITE;
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stats = ConnectionStats(stats.sampling);
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}
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/**
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* Set our event processing priority.
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*/
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void Connection::set_priority(int pri) {
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if (bufferevent_priority_set(bev, pri)) {
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DIE("bufferevent_set_priority(bev, %d) failed", pri);
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}
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}
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/**
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* Load any required test data onto the server.
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*/
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void Connection::start_loading() {
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read_state = LOADING;
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loader_issued = loader_completed = 0;
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for (int i = 0; i < LOADER_CHUNK; i++) {
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if (loader_issued >= options.records) break;
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char key[256];
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int index = lrand48() % (1024 * 1024);
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string keystr = keygen->generate(loader_issued);
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strcpy(key, keystr.c_str());
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issue_set(key, &random_char[index], valuesize->generate());
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loader_issued++;
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}
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}
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/**
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* Issue either a get or set request to the server according to our probability distribution.
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*/
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void Connection::issue_something(double now) {
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char key[256];
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// FIXME: generate key distribution here!
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string keystr = keygen->generate(lrand48() % options.records);
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strcpy(key, keystr.c_str());
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if (drand48() < options.update) {
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int index = lrand48() % (1024 * 1024);
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issue_set(key, &random_char[index], valuesize->generate(), now);
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} else {
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issue_get(key, now);
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}
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}
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/**
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* Issue a get request to the server.
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*/
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void Connection::issue_get(const char* key, double now) {
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Operation op;
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int l;
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#if HAVE_CLOCK_GETTIME
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op.start_time = get_time_accurate();
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#else
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if (now == 0.0) {
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#if USE_CACHED_TIME
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struct timeval now_tv;
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event_base_gettimeofday_cached(base, &now_tv);
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op.start_time = tv_to_double(&now_tv);
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#else
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op.start_time = get_time();
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#endif
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} else {
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op.start_time = now;
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}
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#endif
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op.key = string(key);
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op.type = Operation::GET;
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op_queue.push(op);
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if (read_state == IDLE) read_state = WAITING_FOR_GET;
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l = prot->get_request(key);
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if (read_state != LOADING) stats.tx_bytes += l;
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}
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/**
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* Issue a set request to the server.
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*/
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void Connection::issue_set(const char* key, const char* value, int length,
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double now) {
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Operation op;
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int l;
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#if HAVE_CLOCK_GETTIME
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op.start_time = get_time_accurate();
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#else
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if (now == 0.0) op.start_time = get_time();
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else op.start_time = now;
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#endif
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op.type = Operation::SET;
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op_queue.push(op);
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if (read_state == IDLE) read_state = WAITING_FOR_SET;
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l = prot->set_request(key, value, length);
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if (read_state != LOADING) stats.tx_bytes += l;
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}
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/**
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* Return the oldest live operation in progress.
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*/
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void Connection::pop_op() {
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assert(op_queue.size() > 0);
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op_queue.pop();
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if (read_state == LOADING) return;
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read_state = IDLE;
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// Advance the read state machine.
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if (op_queue.size() > 0) {
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Operation& op = op_queue.front();
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switch (op.type) {
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case Operation::GET: read_state = WAITING_FOR_GET; break;
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case Operation::SET: read_state = WAITING_FOR_SET; break;
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default: DIE("Not implemented.");
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}
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}
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}
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/**
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* Finish up (record stats) an operation that just returned from the
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* server.
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*/
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void Connection::finish_op(Operation *op) {
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double now;
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#if USE_CACHED_TIME
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struct timeval now_tv;
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event_base_gettimeofday_cached(base, &now_tv);
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now = tv_to_double(&now_tv);
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#else
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now = get_time();
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#endif
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#if HAVE_CLOCK_GETTIME
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op->end_time = get_time_accurate();
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#else
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op->end_time = now;
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#endif
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switch (op->type) {
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case Operation::GET: stats.log_get(*op); break;
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case Operation::SET: stats.log_set(*op); break;
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default: DIE("Not implemented.");
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}
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last_rx = now;
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pop_op();
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drive_write_machine();
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}
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/**
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* Check if our testing is done and we should exit.
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*/
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bool Connection::check_exit_condition(double now) {
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if (read_state == INIT_READ) return false;
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if (now == 0.0) now = get_time();
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if (now > start_time + options.time) return true;
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if (options.loadonly && read_state == IDLE) return true;
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return false;
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}
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/**
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* Handle new connection and error events.
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*/
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void Connection::event_callback(short events) {
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if (events & BEV_EVENT_CONNECTED) {
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D("Connected to %s:%s.", hostname.c_str(), port.c_str());
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int fd = bufferevent_getfd(bev);
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if (fd < 0) DIE("bufferevent_getfd");
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if (!options.no_nodelay) {
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int one = 1;
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if (setsockopt(fd, IPPROTO_TCP, TCP_NODELAY,
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(void *) &one, sizeof(one)) < 0)
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DIE("setsockopt()");
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}
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read_state = CONN_SETUP;
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if (prot->setup_connection_w()) {
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read_state = IDLE;
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}
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} else if (events & BEV_EVENT_ERROR) {
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int err = bufferevent_socket_get_dns_error(bev);
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if (err) DIE("DNS error: %s", evutil_gai_strerror(err));
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DIE("BEV_EVENT_ERROR: %s", strerror(errno));
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} else if (events & BEV_EVENT_EOF) {
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DIE("Unexpected EOF from server.");
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}
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}
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/**
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* Request generation loop. Determines whether or not to issue a new command,
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* based on timer events.
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*
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* Note that this function loops. Be wary of break vs. return.
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*/
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void Connection::drive_write_machine(double now) {
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if (now == 0.0) now = get_time();
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double delay;
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struct timeval tv;
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if (check_exit_condition(now)) return;
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while (1) {
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switch (write_state) {
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case INIT_WRITE:
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delay = iagen->generate();
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next_time = now + delay;
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double_to_tv(delay, &tv);
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evtimer_add(timer, &tv);
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write_state = WAITING_FOR_TIME;
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break;
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case ISSUING:
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if (op_queue.size() >= (size_t) options.depth) {
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write_state = WAITING_FOR_OPQ;
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return;
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} else if (now < next_time) {
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write_state = WAITING_FOR_TIME;
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break; // We want to run through the state machine one more time
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// to make sure the timer is armed.
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} else if (options.moderate && now < last_rx + 0.00025) {
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write_state = WAITING_FOR_TIME;
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if (!event_pending(timer, EV_TIMEOUT, NULL)) {
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delay = last_rx + 0.00025 - now;
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double_to_tv(delay, &tv);
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evtimer_add(timer, &tv);
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}
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return;
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}
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issue_something(now);
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last_tx = now;
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stats.log_op(op_queue.size());
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next_time += iagen->generate();
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if (options.skip && options.lambda > 0.0 &&
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now - next_time > 0.005000 &&
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op_queue.size() >= (size_t) options.depth) {
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while (next_time < now - 0.004000) {
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stats.skips++;
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next_time += iagen->generate();
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}
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}
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break;
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case WAITING_FOR_TIME:
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if (now < next_time) {
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if (!event_pending(timer, EV_TIMEOUT, NULL)) {
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delay = next_time - now;
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double_to_tv(delay, &tv);
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evtimer_add(timer, &tv);
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}
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return;
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}
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write_state = ISSUING;
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break;
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case WAITING_FOR_OPQ:
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if (op_queue.size() >= (size_t) options.depth) return;
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write_state = ISSUING;
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break;
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default: DIE("Not implemented");
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}
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}
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}
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/**
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* Handle incoming data (responses).
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*/
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void Connection::read_callback() {
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struct evbuffer *input = bufferevent_get_input(bev);
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Operation *op = NULL;
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bool done, full_read;
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if (op_queue.size() == 0) V("Spurious read callback.");
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while (1) {
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if (op_queue.size() > 0) op = &op_queue.front();
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switch (read_state) {
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case INIT_READ: DIE("event from uninitialized connection");
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case IDLE: return; // We munched all the data we expected?
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case WAITING_FOR_GET:
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assert(op_queue.size() > 0);
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full_read = prot->handle_response(input, done);
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if (!full_read) {
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return;
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} else if (done) {
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finish_op(op); // sets read_state = IDLE
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}
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break;
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case WAITING_FOR_SET:
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assert(op_queue.size() > 0);
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if (!prot->handle_response(input, done)) return;
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finish_op(op);
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break;
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case LOADING:
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assert(op_queue.size() > 0);
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if (!prot->handle_response(input, done)) return;
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loader_completed++;
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pop_op();
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if (loader_completed == options.records) {
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D("Finished loading.");
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read_state = IDLE;
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} else {
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while (loader_issued < loader_completed + LOADER_CHUNK) {
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if (loader_issued >= options.records) break;
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char key[256];
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string keystr = keygen->generate(loader_issued);
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strcpy(key, keystr.c_str());
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int index = lrand48() % (1024 * 1024);
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issue_set(key, &random_char[index], valuesize->generate());
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loader_issued++;
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}
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}
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break;
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case CONN_SETUP:
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assert(options.binary);
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if (!prot->setup_connection_r(input)) return;
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read_state = IDLE;
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break;
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default: DIE("not implemented");
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}
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}
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}
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/**
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* Callback called when write requests finish.
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*/
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void Connection::write_callback() {}
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/**
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* Callback for timer timeouts.
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*/
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void Connection::timer_callback() { drive_write_machine(); }
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/* The follow are C trampolines for libevent callbacks. */
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void bev_event_cb(struct bufferevent *bev, short events, void *ptr) {
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Connection* conn = (Connection*) ptr;
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conn->event_callback(events);
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}
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void bev_read_cb(struct bufferevent *bev, void *ptr) {
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Connection* conn = (Connection*) ptr;
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conn->read_callback();
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}
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void bev_write_cb(struct bufferevent *bev, void *ptr) {
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Connection* conn = (Connection*) ptr;
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conn->write_callback();
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}
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void timer_cb(evutil_socket_t fd, short what, void *ptr) {
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Connection* conn = (Connection*) ptr;
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conn->timer_callback();
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}
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