2014-02-10 13:57:48 +00:00
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/*-
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* BSD LICENSE
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2014-06-03 23:42:50 +00:00
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*
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2014-02-10 13:57:48 +00:00
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* Copyright(c) 2010-2014 Intel Corporation. All rights reserved.
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* All rights reserved.
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2014-06-03 23:42:50 +00:00
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*
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2014-02-10 13:57:48 +00:00
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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2014-06-03 23:42:50 +00:00
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*
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2014-02-10 13:57:48 +00:00
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Intel Corporation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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2014-06-03 23:42:50 +00:00
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*
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2014-02-10 13:57:48 +00:00
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef _VHOST_NET_CDEV_H_
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#define _VHOST_NET_CDEV_H_
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2014-10-08 18:54:54 +00:00
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#include <stdint.h>
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#include <stdio.h>
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#include <sys/types.h>
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#include <unistd.h>
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2014-02-10 13:57:48 +00:00
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#include <linux/vhost.h>
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2014-10-08 18:54:54 +00:00
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#include <rte_log.h>
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2015-02-23 17:36:31 +00:00
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#include "rte_virtio_net.h"
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2016-04-30 05:11:19 +00:00
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/* Used to indicate that the device is running on a data core */
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#define VIRTIO_DEV_RUNNING 1
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/* Backend value set by guest. */
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#define VIRTIO_DEV_STOPPED -1
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#define BUF_VECTOR_MAX 256
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/**
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* Structure contains buffer address, length and descriptor index
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* from vring to do scatter RX.
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*/
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struct buf_vector {
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uint64_t buf_addr;
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uint32_t buf_len;
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uint32_t desc_idx;
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};
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/**
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* Structure contains variables relevant to RX/TX virtqueues.
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*/
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struct vhost_virtqueue {
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struct vring_desc *desc;
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struct vring_avail *avail;
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struct vring_used *used;
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uint32_t size;
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/* Last index used on the available ring */
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volatile uint16_t last_used_idx;
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#define VIRTIO_INVALID_EVENTFD (-1)
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#define VIRTIO_UNINITIALIZED_EVENTFD (-2)
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/* Backend value to determine if device should started/stopped */
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int backend;
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/* Used to notify the guest (trigger interrupt) */
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int callfd;
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/* Currently unused as polling mode is enabled */
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int kickfd;
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int enabled;
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/* Physical address of used ring, for logging */
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uint64_t log_guest_addr;
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} __rte_cache_aligned;
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/* Old kernels have no such macro defined */
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#ifndef VIRTIO_NET_F_GUEST_ANNOUNCE
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#define VIRTIO_NET_F_GUEST_ANNOUNCE 21
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#endif
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/*
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* Make an extra wrapper for VIRTIO_NET_F_MQ and
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* VIRTIO_NET_CTRL_MQ_VQ_PAIRS_MAX as they are
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* introduced since kernel v3.8. This makes our
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* code buildable for older kernel.
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*/
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#ifdef VIRTIO_NET_F_MQ
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#define VHOST_MAX_QUEUE_PAIRS VIRTIO_NET_CTRL_MQ_VQ_PAIRS_MAX
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#define VHOST_SUPPORTS_MQ (1ULL << VIRTIO_NET_F_MQ)
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#else
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#define VHOST_MAX_QUEUE_PAIRS 1
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#define VHOST_SUPPORTS_MQ 0
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#endif
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/*
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* Define virtio 1.0 for older kernels
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*/
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#ifndef VIRTIO_F_VERSION_1
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#define VIRTIO_F_VERSION_1 32
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#endif
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2016-10-09 07:27:55 +00:00
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struct guest_page {
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uint64_t guest_phys_addr;
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uint64_t host_phys_addr;
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uint64_t size;
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};
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2016-04-30 05:11:19 +00:00
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/**
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* Device structure contains all configuration information relating
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* to the device.
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*/
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struct virtio_net {
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/* Frontend (QEMU) memory and memory region information */
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struct virtio_memory *mem;
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uint64_t features;
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uint64_t protocol_features;
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int vid;
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uint32_t flags;
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2016-05-01 23:58:52 +00:00
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uint16_t vhost_hlen;
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2016-05-03 00:46:18 +00:00
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/* to tell if we need broadcast rarp packet */
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rte_atomic16_t broadcast_rarp;
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uint32_t virt_qp_nb;
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struct vhost_virtqueue *virtqueue[VHOST_MAX_QUEUE_PAIRS * 2];
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2016-04-30 05:11:19 +00:00
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#define IF_NAME_SZ (PATH_MAX > IFNAMSIZ ? PATH_MAX : IFNAMSIZ)
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char ifname[IF_NAME_SZ];
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uint64_t log_size;
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uint64_t log_base;
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2016-06-16 09:16:37 +00:00
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uint64_t log_addr;
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2016-04-30 05:11:19 +00:00
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struct ether_addr mac;
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2016-10-09 07:27:55 +00:00
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uint32_t nr_guest_pages;
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uint32_t max_guest_pages;
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struct guest_page *guest_pages;
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2016-04-30 05:11:19 +00:00
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} __rte_cache_aligned;
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/**
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* Information relating to memory regions including offsets to
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* addresses in QEMUs memory file.
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*/
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2016-10-09 07:27:54 +00:00
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struct virtio_memory_region {
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uint64_t guest_phys_addr;
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uint64_t guest_user_addr;
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uint64_t host_user_addr;
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uint64_t size;
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void *mmap_addr;
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uint64_t mmap_size;
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int fd;
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2016-04-30 05:11:19 +00:00
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};
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/**
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* Memory structure includes region and mapping information.
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*/
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struct virtio_memory {
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uint32_t nregions;
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2016-10-09 07:27:54 +00:00
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struct virtio_memory_region regions[0];
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2016-04-30 05:11:19 +00:00
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};
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2014-10-08 18:54:52 +00:00
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/* Macros for printing using RTE_LOG */
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#define RTE_LOGTYPE_VHOST_CONFIG RTE_LOGTYPE_USER1
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#define RTE_LOGTYPE_VHOST_DATA RTE_LOGTYPE_USER1
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#ifdef RTE_LIBRTE_VHOST_DEBUG
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#define VHOST_MAX_PRINT_BUFF 6072
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#define LOG_LEVEL RTE_LOG_DEBUG
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#define LOG_DEBUG(log_type, fmt, args...) RTE_LOG(DEBUG, log_type, fmt, ##args)
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#define PRINT_PACKET(device, addr, size, header) do { \
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char *pkt_addr = (char *)(addr); \
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unsigned int index; \
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char packet[VHOST_MAX_PRINT_BUFF]; \
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\
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if ((header)) \
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2016-05-23 08:36:33 +00:00
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snprintf(packet, VHOST_MAX_PRINT_BUFF, "(%d) Header size %d: ", (device->vid), (size)); \
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2014-10-08 18:54:52 +00:00
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else \
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2016-05-23 08:36:33 +00:00
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snprintf(packet, VHOST_MAX_PRINT_BUFF, "(%d) Packet size %d: ", (device->vid), (size)); \
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2014-10-08 18:54:52 +00:00
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for (index = 0; index < (size); index++) { \
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snprintf(packet + strnlen(packet, VHOST_MAX_PRINT_BUFF), VHOST_MAX_PRINT_BUFF - strnlen(packet, VHOST_MAX_PRINT_BUFF), \
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"%02hhx ", pkt_addr[index]); \
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} \
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snprintf(packet + strnlen(packet, VHOST_MAX_PRINT_BUFF), VHOST_MAX_PRINT_BUFF - strnlen(packet, VHOST_MAX_PRINT_BUFF), "\n"); \
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\
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LOG_DEBUG(VHOST_DATA, "%s", packet); \
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} while (0)
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#else
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#define LOG_LEVEL RTE_LOG_INFO
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#define LOG_DEBUG(log_type, fmt, args...) do {} while (0)
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#define PRINT_PACKET(device, addr, size, header) do {} while (0)
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#endif
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vhost: refactor code structure
The code structure is a bit messy now. For example, vhost-user message
handling is spread to three different files:
vhost-net-user.c virtio-net.c virtio-net-user.c
Where, vhost-net-user.c is the entrance to handle all those messages
and then invoke the right method for a specific message. Some of them
are stored at virtio-net.c, while others are stored at virtio-net-user.c.
The truth is all of them should be in one file, vhost_user.c.
So this patch refactors the source code structure: mainly on renaming
files and moving code from one file to another file that is more suitable
for storing it. Thus, no functional changes are made.
After the refactor, the code structure becomes to:
- socket.c handles all vhost-user socket file related stuff, such
as, socket file creation for server mode, reconnection
for client mode.
- vhost.c mainly on stuff like vhost device creation/destroy/reset.
Most of the vhost API implementation are there, too.
- vhost_user.c all stuff about vhost-user messages handling goes there.
- virtio_net.c all stuff about virtio-net should go there. It has virtio
net Rx/Tx implementation only so far: it's just a rename
from vhost_rxtx.c
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Maxime Coquelin <maxime.coquelin@redhat.com>
2016-08-18 08:48:39 +00:00
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extern uint64_t VHOST_FEATURES;
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#define MAX_VHOST_DEVICE 1024
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extern struct virtio_net *vhost_devices[MAX_VHOST_DEVICE];
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2016-10-09 07:27:54 +00:00
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/* Convert guest physical Address to host virtual address */
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2016-04-30 05:11:19 +00:00
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static inline uint64_t __attribute__((always_inline))
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2016-10-09 07:27:54 +00:00
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gpa_to_vva(struct virtio_net *dev, uint64_t gpa)
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2016-04-30 05:11:19 +00:00
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{
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2016-10-09 07:27:54 +00:00
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struct virtio_memory_region *reg;
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uint32_t i;
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for (i = 0; i < dev->mem->nregions; i++) {
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reg = &dev->mem->regions[i];
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if (gpa >= reg->guest_phys_addr &&
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gpa < reg->guest_phys_addr + reg->size) {
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return gpa - reg->guest_phys_addr +
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reg->host_user_addr;
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2016-04-30 05:11:19 +00:00
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}
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}
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2016-10-09 07:27:54 +00:00
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return 0;
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2016-04-30 05:11:19 +00:00
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}
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2014-02-10 13:57:48 +00:00
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2016-10-09 07:27:55 +00:00
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/* Convert guest physical address to host physical address */
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static inline phys_addr_t __attribute__((always_inline))
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gpa_to_hpa(struct virtio_net *dev, uint64_t gpa, uint64_t size)
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{
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uint32_t i;
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struct guest_page *page;
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for (i = 0; i < dev->nr_guest_pages; i++) {
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page = &dev->guest_pages[i];
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if (gpa >= page->guest_phys_addr &&
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gpa + size < page->guest_phys_addr + page->size) {
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return gpa - page->guest_phys_addr +
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page->host_phys_addr;
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}
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}
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return 0;
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}
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2016-04-30 05:25:42 +00:00
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struct virtio_net_device_ops const *notify_ops;
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struct virtio_net *get_device(int vid);
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2016-04-29 23:24:27 +00:00
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int vhost_new_device(void);
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vhost: refactor code structure
The code structure is a bit messy now. For example, vhost-user message
handling is spread to three different files:
vhost-net-user.c virtio-net.c virtio-net-user.c
Where, vhost-net-user.c is the entrance to handle all those messages
and then invoke the right method for a specific message. Some of them
are stored at virtio-net.c, while others are stored at virtio-net-user.c.
The truth is all of them should be in one file, vhost_user.c.
So this patch refactors the source code structure: mainly on renaming
files and moving code from one file to another file that is more suitable
for storing it. Thus, no functional changes are made.
After the refactor, the code structure becomes to:
- socket.c handles all vhost-user socket file related stuff, such
as, socket file creation for server mode, reconnection
for client mode.
- vhost.c mainly on stuff like vhost device creation/destroy/reset.
Most of the vhost API implementation are there, too.
- vhost_user.c all stuff about vhost-user messages handling goes there.
- virtio_net.c all stuff about virtio-net should go there. It has virtio
net Rx/Tx implementation only so far: it's just a rename
from vhost_rxtx.c
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Maxime Coquelin <maxime.coquelin@redhat.com>
2016-08-18 08:48:39 +00:00
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void cleanup_device(struct virtio_net *dev, int destroy);
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void reset_device(struct virtio_net *dev);
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2016-04-29 23:24:27 +00:00
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void vhost_destroy_device(int);
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2014-02-10 13:57:48 +00:00
|
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vhost: refactor code structure
The code structure is a bit messy now. For example, vhost-user message
handling is spread to three different files:
vhost-net-user.c virtio-net.c virtio-net-user.c
Where, vhost-net-user.c is the entrance to handle all those messages
and then invoke the right method for a specific message. Some of them
are stored at virtio-net.c, while others are stored at virtio-net-user.c.
The truth is all of them should be in one file, vhost_user.c.
So this patch refactors the source code structure: mainly on renaming
files and moving code from one file to another file that is more suitable
for storing it. Thus, no functional changes are made.
After the refactor, the code structure becomes to:
- socket.c handles all vhost-user socket file related stuff, such
as, socket file creation for server mode, reconnection
for client mode.
- vhost.c mainly on stuff like vhost device creation/destroy/reset.
Most of the vhost API implementation are there, too.
- vhost_user.c all stuff about vhost-user messages handling goes there.
- virtio_net.c all stuff about virtio-net should go there. It has virtio
net Rx/Tx implementation only so far: it's just a rename
from vhost_rxtx.c
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Maxime Coquelin <maxime.coquelin@redhat.com>
2016-08-18 08:48:39 +00:00
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int alloc_vring_queue_pair(struct virtio_net *dev, uint32_t qp_idx);
|
2014-02-10 13:57:48 +00:00
|
|
|
|
vhost: refactor code structure
The code structure is a bit messy now. For example, vhost-user message
handling is spread to three different files:
vhost-net-user.c virtio-net.c virtio-net-user.c
Where, vhost-net-user.c is the entrance to handle all those messages
and then invoke the right method for a specific message. Some of them
are stored at virtio-net.c, while others are stored at virtio-net-user.c.
The truth is all of them should be in one file, vhost_user.c.
So this patch refactors the source code structure: mainly on renaming
files and moving code from one file to another file that is more suitable
for storing it. Thus, no functional changes are made.
After the refactor, the code structure becomes to:
- socket.c handles all vhost-user socket file related stuff, such
as, socket file creation for server mode, reconnection
for client mode.
- vhost.c mainly on stuff like vhost device creation/destroy/reset.
Most of the vhost API implementation are there, too.
- vhost_user.c all stuff about vhost-user messages handling goes there.
- virtio_net.c all stuff about virtio-net should go there. It has virtio
net Rx/Tx implementation only so far: it's just a rename
from vhost_rxtx.c
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Maxime Coquelin <maxime.coquelin@redhat.com>
2016-08-18 08:48:39 +00:00
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void vhost_set_ifname(int, const char *if_name, unsigned int if_len);
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2016-02-10 18:40:55 +00:00
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/*
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* Backend-specific cleanup. Defined by vhost-cuse and vhost-user.
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*/
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void vhost_backend_cleanup(struct virtio_net *dev);
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2014-02-10 13:57:48 +00:00
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#endif /* _VHOST_NET_CDEV_H_ */
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