timer: add limitation note for sync stop and reset
If a timer's callback function calls rte_timer_reset_sync() or rte_timer_stop_sync() on another timer that is in the RUNNING state and owned by the current lcore, the *_sync() calls will loop indefinitely. Relatedly, if a timer's callback function calls *_sync() on another timer that is in the RUNNING state and is owned by a different lcore, but a timer callback function runs on that different lcore and calls *_sync() on a timer that is in the RUNNING state and owned by the current lcore, the two lcores will loop indefinitely. Add a note in the rte_timer_stop_sync and rte_timer_reset_sync documentation that indicates that these APIs should not be used inside timer callback functions in order to avoid the hangs described above, and suggests an alternative. Bugzilla ID: 491 Cc: stable@dpdk.org Signed-off-by: Erik Gabriel Carrillo <erik.g.carrillo@intel.com> Reviewed-by: Honnappa Nagarahalli <honnappa.nagarahalli@arm.com>
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@ -262,6 +262,12 @@ int rte_timer_reset(struct rte_timer *tim, uint64_t ticks,
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* The callback function of the timer.
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* @param arg
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* The user argument of the callback function.
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*
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* @note
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* This API should not be called inside a timer's callback function to
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* reset another timer; doing so could hang in certain scenarios. Instead,
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* the rte_timer_reset() API can be called directly and its return code
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* can be checked for success or failure.
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*/
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void
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rte_timer_reset_sync(struct rte_timer *tim, uint64_t ticks,
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@ -301,6 +307,12 @@ int rte_timer_stop(struct rte_timer *tim);
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*
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* @param tim
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* The timer handle.
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*
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* @note
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* This API should not be called inside a timer's callback function to
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* stop another timer; doing so could hang in certain scenarios. Instead, the
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* rte_timer_stop() API can be called directly and its return code can
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* be checked for success or failure.
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*/
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void rte_timer_stop_sync(struct rte_timer *tim);
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