common/cnxk: support anti-replay check in SW for cn9k
Adds anti replay SW implementation for cn9k platform. Signed-off-by: Srujana Challa <schalla@marvell.com> Acked-by: Jerin Jacob <jerinj@marvell.com>
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drivers/common/cnxk/cnxk_security_ar.h
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184
drivers/common/cnxk/cnxk_security_ar.h
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/* SPDX-License-Identifier: BSD-3-Clause
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* Copyright(C) 2021 Marvell.
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*/
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#ifndef __CNXK_SECURITY_AR_H__
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#define __CNXK_SECURITY_AR_H__
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#include <rte_mbuf.h>
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#include "cnxk_security.h"
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#define CNXK_ON_AR_WIN_SIZE_MAX 1024
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/* u64 array size to fit anti replay window bits */
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#define AR_WIN_ARR_SZ \
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(PLT_ALIGN_CEIL(CNXK_ON_AR_WIN_SIZE_MAX, BITS_PER_LONG_LONG) / \
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BITS_PER_LONG_LONG)
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#define WORD_SHIFT 6
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#define WORD_SIZE (1 << WORD_SHIFT)
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#define WORD_MASK (WORD_SIZE - 1)
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#define IPSEC_ANTI_REPLAY_FAILED (-1)
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struct cnxk_on_ipsec_ar {
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rte_spinlock_t lock;
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uint32_t winb;
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uint32_t wint;
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uint64_t base; /**< base of the anti-replay window */
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uint64_t window[AR_WIN_ARR_SZ]; /**< anti-replay window */
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};
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static inline int
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cnxk_on_anti_replay_check(uint64_t seq, struct cnxk_on_ipsec_ar *ar,
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uint32_t winsz)
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{
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uint64_t ex_winsz = winsz + WORD_SIZE;
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uint64_t *window = &ar->window[0];
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uint64_t seqword, shiftwords;
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uint64_t base = ar->base;
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uint32_t winb = ar->winb;
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uint32_t wint = ar->wint;
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uint64_t winwords;
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uint64_t bit_pos;
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uint64_t shift;
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uint64_t *wptr;
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uint64_t tmp;
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winwords = ex_winsz >> WORD_SHIFT;
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if (winsz > 64)
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goto slow_shift;
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/* Check if the seq is the biggest one yet */
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if (likely(seq > base)) {
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shift = seq - base;
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if (shift < winsz) { /* In window */
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/*
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* If more than 64-bit anti-replay window,
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* use slow shift routine
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*/
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wptr = window + (shift >> WORD_SHIFT);
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*wptr <<= shift;
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*wptr |= 1ull;
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} else {
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/* No special handling of window size > 64 */
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wptr = window + ((winsz - 1) >> WORD_SHIFT);
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/*
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* Zero out the whole window (especially for
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* bigger than 64b window) till the last 64b word
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* as the incoming sequence number minus
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* base sequence is more than the window size.
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*/
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while (window != wptr)
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*window++ = 0ull;
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/*
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* Set the last bit (of the window) to 1
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* as that corresponds to the base sequence number.
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* Now any incoming sequence number which is
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* (base - window size - 1) will pass anti-replay check
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*/
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*wptr = 1ull;
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}
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/*
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* Set the base to incoming sequence number as
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* that is the biggest sequence number seen yet
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*/
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ar->base = seq;
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return 0;
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}
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bit_pos = base - seq;
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/* If seq falls behind the window, return failure */
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if (bit_pos >= winsz)
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return IPSEC_ANTI_REPLAY_FAILED;
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/* seq is within anti-replay window */
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wptr = window + ((winsz - bit_pos - 1) >> WORD_SHIFT);
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bit_pos &= WORD_MASK;
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/* Check if this is a replayed packet */
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if (*wptr & ((1ull) << bit_pos))
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return IPSEC_ANTI_REPLAY_FAILED;
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/* mark as seen */
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*wptr |= ((1ull) << bit_pos);
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return 0;
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slow_shift:
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if (likely(seq > base)) {
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uint32_t i;
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shift = seq - base;
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if (unlikely(shift >= winsz)) {
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/*
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* shift is bigger than the window,
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* so just zero out everything
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*/
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for (i = 0; i < winwords; i++)
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window[i] = 0;
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winupdate:
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/* Find out the word */
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seqword = ((seq - 1) % ex_winsz) >> WORD_SHIFT;
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/* Find out the bit in the word */
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bit_pos = (seq - 1) & WORD_MASK;
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/*
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* Set the bit corresponding to sequence number
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* in window to mark it as received
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*/
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window[seqword] |= (1ull << (63 - bit_pos));
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/* wint and winb range from 1 to ex_winsz */
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ar->wint = ((wint + shift - 1) % ex_winsz) + 1;
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ar->winb = ((winb + shift - 1) % ex_winsz) + 1;
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ar->base = seq;
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return 0;
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}
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/*
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* New sequence number is bigger than the base but
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* it's not bigger than base + window size
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*/
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shiftwords = ((wint + shift - 1) >> WORD_SHIFT) -
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((wint - 1) >> WORD_SHIFT);
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if (unlikely(shiftwords)) {
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tmp = (wint + WORD_SIZE - 1) / WORD_SIZE;
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for (i = 0; i < shiftwords; i++) {
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tmp %= winwords;
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window[tmp++] = 0;
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}
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}
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goto winupdate;
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}
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/* Sequence number is before the window */
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if (unlikely((seq + winsz) <= base))
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return IPSEC_ANTI_REPLAY_FAILED;
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/* Sequence number is within the window */
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/* Find out the word */
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seqword = ((seq - 1) % ex_winsz) >> WORD_SHIFT;
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/* Find out the bit in the word */
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bit_pos = (seq - 1) & WORD_MASK;
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/* Check if this is a replayed packet */
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if (window[seqword] & (1ull << (63 - bit_pos)))
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return IPSEC_ANTI_REPLAY_FAILED;
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/*
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* Set the bit corresponding to sequence number
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* in window to mark it as received
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*/
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window[seqword] |= (1ull << (63 - bit_pos));
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return 0;
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}
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#endif /* __CNXK_SECURITY_AR_H__ */
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