common/cnxk: support anti-replay check in SW for cn9k

Adds anti replay SW implementation for cn9k platform.

Signed-off-by: Srujana Challa <schalla@marvell.com>
Acked-by: Jerin Jacob <jerinj@marvell.com>
This commit is contained in:
Srujana Challa 2021-10-01 19:10:08 +05:30 committed by Jerin Jacob
parent 5c36dcff44
commit 1ec23c7523

View File

@ -0,0 +1,184 @@
/* SPDX-License-Identifier: BSD-3-Clause
* Copyright(C) 2021 Marvell.
*/
#ifndef __CNXK_SECURITY_AR_H__
#define __CNXK_SECURITY_AR_H__
#include <rte_mbuf.h>
#include "cnxk_security.h"
#define CNXK_ON_AR_WIN_SIZE_MAX 1024
/* u64 array size to fit anti replay window bits */
#define AR_WIN_ARR_SZ \
(PLT_ALIGN_CEIL(CNXK_ON_AR_WIN_SIZE_MAX, BITS_PER_LONG_LONG) / \
BITS_PER_LONG_LONG)
#define WORD_SHIFT 6
#define WORD_SIZE (1 << WORD_SHIFT)
#define WORD_MASK (WORD_SIZE - 1)
#define IPSEC_ANTI_REPLAY_FAILED (-1)
struct cnxk_on_ipsec_ar {
rte_spinlock_t lock;
uint32_t winb;
uint32_t wint;
uint64_t base; /**< base of the anti-replay window */
uint64_t window[AR_WIN_ARR_SZ]; /**< anti-replay window */
};
static inline int
cnxk_on_anti_replay_check(uint64_t seq, struct cnxk_on_ipsec_ar *ar,
uint32_t winsz)
{
uint64_t ex_winsz = winsz + WORD_SIZE;
uint64_t *window = &ar->window[0];
uint64_t seqword, shiftwords;
uint64_t base = ar->base;
uint32_t winb = ar->winb;
uint32_t wint = ar->wint;
uint64_t winwords;
uint64_t bit_pos;
uint64_t shift;
uint64_t *wptr;
uint64_t tmp;
winwords = ex_winsz >> WORD_SHIFT;
if (winsz > 64)
goto slow_shift;
/* Check if the seq is the biggest one yet */
if (likely(seq > base)) {
shift = seq - base;
if (shift < winsz) { /* In window */
/*
* If more than 64-bit anti-replay window,
* use slow shift routine
*/
wptr = window + (shift >> WORD_SHIFT);
*wptr <<= shift;
*wptr |= 1ull;
} else {
/* No special handling of window size > 64 */
wptr = window + ((winsz - 1) >> WORD_SHIFT);
/*
* Zero out the whole window (especially for
* bigger than 64b window) till the last 64b word
* as the incoming sequence number minus
* base sequence is more than the window size.
*/
while (window != wptr)
*window++ = 0ull;
/*
* Set the last bit (of the window) to 1
* as that corresponds to the base sequence number.
* Now any incoming sequence number which is
* (base - window size - 1) will pass anti-replay check
*/
*wptr = 1ull;
}
/*
* Set the base to incoming sequence number as
* that is the biggest sequence number seen yet
*/
ar->base = seq;
return 0;
}
bit_pos = base - seq;
/* If seq falls behind the window, return failure */
if (bit_pos >= winsz)
return IPSEC_ANTI_REPLAY_FAILED;
/* seq is within anti-replay window */
wptr = window + ((winsz - bit_pos - 1) >> WORD_SHIFT);
bit_pos &= WORD_MASK;
/* Check if this is a replayed packet */
if (*wptr & ((1ull) << bit_pos))
return IPSEC_ANTI_REPLAY_FAILED;
/* mark as seen */
*wptr |= ((1ull) << bit_pos);
return 0;
slow_shift:
if (likely(seq > base)) {
uint32_t i;
shift = seq - base;
if (unlikely(shift >= winsz)) {
/*
* shift is bigger than the window,
* so just zero out everything
*/
for (i = 0; i < winwords; i++)
window[i] = 0;
winupdate:
/* Find out the word */
seqword = ((seq - 1) % ex_winsz) >> WORD_SHIFT;
/* Find out the bit in the word */
bit_pos = (seq - 1) & WORD_MASK;
/*
* Set the bit corresponding to sequence number
* in window to mark it as received
*/
window[seqword] |= (1ull << (63 - bit_pos));
/* wint and winb range from 1 to ex_winsz */
ar->wint = ((wint + shift - 1) % ex_winsz) + 1;
ar->winb = ((winb + shift - 1) % ex_winsz) + 1;
ar->base = seq;
return 0;
}
/*
* New sequence number is bigger than the base but
* it's not bigger than base + window size
*/
shiftwords = ((wint + shift - 1) >> WORD_SHIFT) -
((wint - 1) >> WORD_SHIFT);
if (unlikely(shiftwords)) {
tmp = (wint + WORD_SIZE - 1) / WORD_SIZE;
for (i = 0; i < shiftwords; i++) {
tmp %= winwords;
window[tmp++] = 0;
}
}
goto winupdate;
}
/* Sequence number is before the window */
if (unlikely((seq + winsz) <= base))
return IPSEC_ANTI_REPLAY_FAILED;
/* Sequence number is within the window */
/* Find out the word */
seqword = ((seq - 1) % ex_winsz) >> WORD_SHIFT;
/* Find out the bit in the word */
bit_pos = (seq - 1) & WORD_MASK;
/* Check if this is a replayed packet */
if (window[seqword] & (1ull << (63 - bit_pos)))
return IPSEC_ANTI_REPLAY_FAILED;
/*
* Set the bit corresponding to sequence number
* in window to mark it as received
*/
window[seqword] |= (1ull << (63 - bit_pos));
return 0;
}
#endif /* __CNXK_SECURITY_AR_H__ */