timer: fix reloading after changes
Bug: when a periodic timer's callback is running, if another timer is manipulated, the periodic timer is not reloaded. Solution: set the update flag only if the modified timer is in RUNNING state Signed-off-by: Vadim Suraev <vadim.suraev@gmail.com> Acked-by: Olivier Matz <olivier.matz@6wind.com>
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@ -378,7 +378,9 @@ __rte_timer_reset(struct rte_timer *tim, uint64_t expire,
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return -1;
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__TIMER_STAT_ADD(reset, 1);
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priv_timer[lcore_id].updated = 1;
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if (prev_status.state == RTE_TIMER_RUNNING) {
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priv_timer[lcore_id].updated = 1;
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}
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/* remove it from list */
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if (prev_status.state == RTE_TIMER_PENDING) {
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@ -453,7 +455,9 @@ rte_timer_stop(struct rte_timer *tim)
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return -1;
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__TIMER_STAT_ADD(stop, 1);
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priv_timer[lcore_id].updated = 1;
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if (prev_status.state == RTE_TIMER_RUNNING) {
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priv_timer[lcore_id].updated = 1;
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}
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/* remove it from list */
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if (prev_status.state == RTE_TIMER_PENDING) {
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