net/bnxt: fix Rx buffer posting
Remove early buffer posting logic from burst receive loop to address several issues: - Posting receive descriptors without first posting completion entries risks overflowing the completion queue. - Posting receive descriptors without updating rx_raw_prod creates the possibility that the receive descriptor doorbell can be written twice with the same value. - Having this logic in the inner descriptor processing loop can impact performance. Fixes: 637e34befd9c ("net/bnxt: optimize Rx processing") Fixes: 04067844a3e9 ("net/bnxt: reduce CQ queue size without aggregation ring") Cc: stable@dpdk.org Signed-off-by: Lance Richardson <lance.richardson@broadcom.com> Reviewed-by: Ajit Khaparde <ajit.khaparde@broadcom.com>
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@ -1018,9 +1018,6 @@ uint16_t bnxt_recv_pkts(void *rx_queue, struct rte_mbuf **rx_pkts,
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raw_cons = NEXT_RAW_CMP(raw_cons);
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if (nb_rx_pkts == nb_pkts || nb_rep_rx_pkts == nb_pkts || evt)
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break;
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/* Post some Rx buf early in case of larger burst processing */
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if (nb_rx_pkts == BNXT_RX_POST_THRESH)
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bnxt_db_write(&rxr->rx_db, rxr->rx_raw_prod);
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}
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cpr->cp_raw_cons = raw_cons;
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@ -41,8 +41,6 @@ static inline uint16_t bnxt_tpa_start_agg_id(struct bnxt *bp,
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(((cmp)->agg_bufs_v1 & RX_PKT_CMPL_AGG_BUFS_MASK) >> \
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RX_PKT_CMPL_AGG_BUFS_SFT)
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#define BNXT_RX_POST_THRESH 32
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/* Number of descriptors to process per inner loop in vector mode. */
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#define RTE_BNXT_DESCS_PER_LOOP 4U
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