net/mlx5: fix link speed calculation on Windows

In Windows DevX returns the rate of the current link speed
in bit/s, this rate was converted to Mibit/s instead of the Mbit/s
rate expected by DPDK resulting in wrong link speed reporting.

Fixes: 6fbd73709e ("net/mlx5: support link update on Windows")
Cc: stable@dpdk.org

Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit is contained in:
Tal Shnaiderman 2021-04-06 10:31:59 +03:00 committed by Raslan Darawsheh
parent edf325d421
commit d5003573ac

View File

@ -254,7 +254,7 @@ mlx5_link_update(struct rte_eth_dev *dev, int wait_to_complete)
}
priv = dev->data->dev_private;
context_obj = (mlx5_context_st *)priv->sh->ctx;
dev_link.link_speed = context_obj->mlx5_dev.link_speed / (1024 * 1024);
dev_link.link_speed = context_obj->mlx5_dev.link_speed / (1000 * 1000);
dev_link.link_status =
(context_obj->mlx5_dev.link_state == 1 && !mlx5_is_removed(dev))
? 1 : 0;