Commit Graph

195 Commits

Author SHA1 Message Date
Ophir Munk
510893b3dc common/mlx5: enable compilation on Windows
Enable mlx5 common driver on Windows with clang compilation.

Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-14 10:12:37 +01:00
Tal Shnaiderman
5a90a6e40d common/mlx5: fix pointer cast on Windows
While compiling with clang 11 the callers of the
__mlx5_bit_off macro warns on the cast of pointers to
unsigned long which is a smaller int type in Windows.

warning: cast to smaller integer type 'unsigned long'
from 'u8 (*)[16]' [-Wpointer-to-int-cast]

To resolve it the type is changed to uintptr_t to be
compatible for both Linux and Windows.

Fixes: 865a0c1567 ("net/mlx5: add Direct Verbs prepare function")
Cc: stable@dpdk.org

Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-14 10:12:37 +01:00
Michael Baum
7819b8fb9a common/mlx5: remove doorbell allocation functions
The mlx5_devx_dbr_page structure was used to allocate and release the
umem of the doorbells.
Since doorbell and buffer have used same umem, this structure is
useless.

Signed-off-by: Michael Baum <michaelba@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-14 10:12:37 +01:00
Michael Baum
edb704da80 common/mlx5: share DevX RQ creation
The RQ object in DevX is used currently only in net driver, but it is
shared for future.

Add a structure that contains all the resources, and provide creation
and release functions for it.

Signed-off-by: Michael Baum <michaelba@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-14 10:12:36 +01:00
Michael Baum
389ab7f5fd net/mlx5: move ASO SQ creation to common
Using common function for ASO SQ creation.

Signed-off-by: Michael Baum <michaelba@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-14 10:12:36 +01:00
Michael Baum
38f537635c common/mlx5: share DevX SQ creation
The SQ object in DevX is created in several places and in several
different drivers.
In all places almost all the details are the same, and in particular the
allocations of the required resources.

Add a structure that contains all the resources, and provide creation
and release functions for it.

Signed-off-by: Michael Baum <michaelba@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-14 10:12:36 +01:00
Michael Baum
f002358cef common/mlx5: enhance page size configuration
The PRM calculates page size in 4K, so need to reduce the log_wq_pg_sz
attribute.

Signed-off-by: Michael Baum <michaelba@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-14 10:12:36 +01:00
Michael Baum
9dab4d62b4 common/mlx5: share DevX CQ creation
The CQ object in DevX is created in several places and in several
different drivers.
In all places almost all the details are the same, and in particular the
allocations of the required resources.

Add a structure that contains all the resources, and provide creation
and release functions for it.

Signed-off-by: Michael Baum <michaelba@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-14 10:12:36 +01:00
Michael Baum
a2521c8f98 common/mlx5: fix completion queue entry size configuration
According to the current data-path implementation in the PMD the CQE
size must follow the cache-line size.
So, the configuration of the CQE size should be depended in
RTE_CACHE_LINE_SIZE.

Wrongly, part of the CQE creations didn't follow it exactly what caused
an incompatibility between HW and SW in the data-path when working in
128B cache-line size systems.

Adjust the rule for any CQE creation.
Remove the cqe_size attribute from the DevX CQ creation command and set
it inside the command translation according to the cache-line size.

Fixes: 79a7e409a2 ("common/mlx5: prepare support of packet pacing")
Fixes: 5cd0a83f41 ("common/mlx5: support more fields in DevX CQ create")
Cc: stable@dpdk.org

Signed-off-by: Michael Baum <michaelba@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-14 10:12:36 +01:00
Xueming Li
6623dc2b76 common/mlx5: support vDPA completion queue moderation
This patch introduces new parameters for VirtQ CQ moderation, used for
performance tuning.

Signed-off-by: Xueming Li <xuemingl@nvidia.com>
Reviewed-by: Maxime Coquelin <maxime.coquelin@redhat.com>
2021-01-08 18:07:56 +01:00
Ophir Munk
bd935fe3e6 net/mlx5: wrap sampling actions per OS
Wrap glue calls dr_create_flow_action_sampler() and
dr_create_flow_action_dest_array() as OS-specific functions.
This is a follow up on
commit b293fbf967 ("net/mlx5: add OS specific flow actions operations")

On Windows, the sampling actions wrappers currently return ENOTSUP.
Using configuration definitions HAVE_MLX5_DR_CREATE_ACTION_FLOW_SAMPLE and
HAVE_MLX5_DR_CREATE_ACTION_DEST_ARRAY the missing sampling DV structs
are added as stubs to windows/mlx5_glue.h file.

Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:34:52 +01:00
Ophir Munk
1d194496b9 net/mlx5: create flow rule on Windows
This commit implements mlx5_flow_os_create_flow() API. It is equivalent
to Linux rdma-core implementation. The API receives the matcher mask,
matcher value and an array of actions. They are copied into a PRM-like
struct devx_fs_rule_add_in. Then glue API devx_fs_rule_add() is called.

Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:08 +01:00
Ophir Munk
68e28591ee net/mlx5: create flow action dest TIR object on Windows
This commit implements mlx5_flow_os_create_flow_action_dest_devx_tir()
API as the Linux rdma-core equivalent. Missing rdma-core parameters are
added to file mlx5_win_defs.h. The action TIR id and type
(MLX5_FLOW_CONTEXT_DEST_TYPE_TIR) are saved in the action struct.  The
action struct will be added to array of actions and will be used later
by the flow creation API.

Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:08 +01:00
Ophir Munk
03e1f7f760 net/mlx5: create flow matcher object on Windows
This commit implements the mlx5_flow_os_create_flow_matcher() API. It is
the Linux rdma-core equivalent implementation. Missing rdma-core
parameters (e.g. struct mlx5dv_flow_match_parameters) are added to file
mlx5_win_defs.h. The API allocates space to hold the PRM bits in PRM
fte_match_param format and copy the DV translated PRM bits into the
matcher struct. This matcher struct will be used later by the flow
creation API.

Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:08 +01:00
Ophir Munk
882595159f net/mlx5: introduce flow support on Windows
This patch adds the initial flow framework under Windows OS. It supports
a subset of filters (ETH, IPV4, UDP) and a QUEUE action.  It is based on
DevX mechanism to send commands to the NIC through the kernel. It does
not support steering rules (i.e. writing directly to the NIC memory).
The Windows framework uses the existing DV framework where file
mlx5_flow_dv.c remains intact.

Steps involved in flow creation:
1. Create a domain (RX, TX, FDB). Since domains are created by steering
rules and not with DevX, Windows does not require a domain object (this
means switch dev mode which requires an FDB domain is not supported).
2. Create a table object. Windows only supports table 0. The call to
mlx5_flow_os_create_flow_tbl() silently returns successfully.
3. Create a matcher object. A matcher struct is created by calling
mlx5_flow_os_create_flow_matcher().  The matcher validation and
translation are part of the DV implementation. The matcher bits that
were created by DV in standard PRM format are copied into the matcher
struct.
4. Create an action object. The call to
mlx5_flow_os_create_flow_action_dest_devx_tir() creates an action struct
with the TIR type and id.  This struct will be a parameter later in a
call to flow creation.  All other action calls (e.g. packet reformat,
header modification, jump to flow table, etc) return with a non
supported error.
5. Create the flow. The call to mlx5_flow_os_create_flow() receives the
matcher struct, action struct, and copy them into Windows specific
fs_rule struct, then it calls glue API devx_fs_rule_add().

Details on additional APIs:
* mlx5_flow_os_get_type() is called during flow type selection. In
Windows it constantly returns MLX5_FLOW_TYPE_DV.
* mlx5_flow_os_item_supported() is called before starting DV items
validation or translation. It filters out the OS non supported items in
advance.
* mlx5_flow_os_action_supported() is called before starting DV actions
validation or translation. It filters out the OS non supported actions
in advance.
* mlx5_flow_adjust_priority() is an OS stub for flow priority
adjustment. Windows only supports flow priority 0.

Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Signed-off-by: Dekel Peled <dekelp@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:08 +01:00
Ophir Munk
93f4ece91a net/mlx5: spawn ethdev ports on Windows
This commit implements mlx5_dev_spawn() API which allocates an eth
device (struct rte_eth_dev) for each PCI device. When working with
representors virtual functions (as in Linux), one PCI device may spawn
several eth devices: the master device for the main physical function
(PF) and several representors for the virtual functions (VFs).  However,
currently Windows does not work in switch dev mode, therefore, no VFs
are created and no representors are spawned. In this case one eth device
is created per one PCI main port.  In addition to device creation - the
device configuration must be correctly set. The device arguments
(devargs - set by the user) are parsed but they may be overridden by
Windows limitations or hardware configurations. Some associated network
parameters are stored in eth device (e.g. ifindex, MAC address, MTU) and
some callback (e.g. burst functions) are set.

Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:08 +01:00
Tal Shnaiderman
165e5d07ce net/mlx5: support device removed query on Windows
This commit implements mlx5_is_removed() API. A new glue call
'init_shutdown_event' is added to support the new API.

Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:08 +01:00
Tal Shnaiderman
99d7c45cf8 net/mlx5: support clock read on Windows
This commit adds a new glue function query_rt_values to support the new
API mlx5_read_clock().

Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:08 +01:00
Tal Shnaiderman
1e78f26d4b common/mlx5: wrap event channel functions on Windows
This commit is the Windows equivalent of the Linux implementation.
Windows returns an error ENOTSUP for the APIs to create/destroy event
channel or to subscribe an event.

Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Ophir Munk
d02ef36186 common/mlx5: add DevX UAR getters on Windows
The following getters are added: mlx5_os_get_devx_uar_mmap_offset,
mlx5_os_get_devx_uar_base_addr, mlx5_os_get_devx_uar_reg_addr,
mlx5_os_get_devx_uar_page_id.  This commit is the Windows equivalent of
the Linux implementation in [1].

[1]
commit 1f66ac5bbe ("net/mlx5: remove more Direct Verbs dependencies")

Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Ophir Munk
fd2ca80cae common/mlx5: include compatibility header file
Add #include <rte_compat.h> to file mlx5_devx_cmds.h. It is required for
Windows to identify the  __rte_internal definition.

Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Ophir Munk
b0f5afab16 common/mlx5: add missing Verbs definitions on Windows
Add missing DV and IBV definition to file mlx5_win_defs.h. The
definitions originated from rdma-core library which is not part of
Windows. They are referenced in shared files that must compile under
Windows such as mlx5_flow_dv.c and mlx5_rxtx.c.

Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Ophir Munk
1137ecee26 net/mlx5: implement device attribute getter on Windows
This commit is the Windows implementation of mlx5_os_get_dev_attr() API.
It follows the commit in [1]. A new file named mlx5_os.c is added under
windows directory as its Linux counterpart file: linux/mlx5_os.c.

[1].
commit e85f623e13 ("net/mlx5: remove attributes dependency on Verbs")

Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Ophir Munk
ba42071982 common/mlx5: add reg/dereg MR on Windows
This commits implements Windows API for MR registration and
deregistration. It is based on DevX.  Is support the relaxed ordering
flow in Windows by checking the capabilities and machine type.

Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Tal Shnaiderman
1969ee4244 common/mlx5: add UMEM reg/dereg functions on Windows
Implement Windows API mlx5_os_umem_reg() and mlx5_os_umem_dereg(). They
are equivalent to the Linux implementation.

Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Tal Shnaiderman
1552fb2871 common/mlx5: add alloc/dealloc PD on Windows
Implement Windows API mlx5_os_alloc_pd() and mlx5_os_dealloc_pd().
They are equivalent to the Linux implementation in [1].

[1] ("net/mlx5: wrap glue alloc/dealloc PD with OS calls")

Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Ophir Munk
86576a644e common/mlx5: add getter functions on Windows
Add file mlx5/windows/mlx5_common_os.h the equivalent of Linux file
mlx5/linux/mlx5_common_os.h. It contains getters functions
mlx5_os_get_dev_device_name, mlx5_os_get_ctx_device_name,
mlx5_os_get_ctx_device_path, mlx5_os_get_umem_id,
mlx5_os_get_devx_channel_fd.

Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Tal Shnaiderman
e961c8e31e common/mlx5: adjust PRM struct size on Windows
Add reserved size to PRM 'struct mlx5_ifc_fte_match_param_bits' for non
Linux OS.  Windows drivers require this extension since their expected
size should match the actual struct size. Linux drivers do not require
this extension and already use calculations based on the shorter size.
Use a static assert to verify that the PRM fte_match_param struct size
remains correct.

Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Ophir Munk
7fb1c77b68 common/mlx5: generate autoconf file on Windows
File mlx5_autoconf.h is generated under Windows to maintain
compatibility with the Linux build system.  This file is included in
Linux/Windows shared source files therefore it is required. Currently
the file is created empty.

Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Ophir Munk
e11fe027f6 common/mlx5: add init for external lib on Windows
Add function mlx5_glue_constructor() as an initialization routine for
run-time dependency on external lib.  Currently the routine has an empty
body. It is used for compatibility with Linux.

Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Tal Shnaiderman
f0a0a3bbef common/mlx5: add Windows meson file
File drivers/common/mlx5/windows/meson.build is added to enable mlx5
source files compilation under common windows directory.
A Devx SDK tool must be installed to export two external H files:
mlx5devx.h and mlx5_ifc_devx.h. The installation is based on environment
variable DEVX_INC_PATH. In addition a DLL lib file is installed based on
environment variable DEVX_LIB_PATH. The meson file is using the
environment variables for compilation and linkage.

Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Tal Shnaiderman
7525ebd8eb common/mlx5: add glue functions on Windows
Windows glue functions are added to file mlx5/windows/mlx5_glue.c.
The following APIs are supported:
get_device_list, free_device_list, open_device, close_device,
query_device, query_hca_iseg, devx_obj_create, devx_obj_destroy,
devx_obj_query, devx_obj_modify, devx_general_cmd, devx_umem_reg,
devx_umem_dereg, devx_alloc_uar, devx_free_uar, devx_fs_rule_add,
devx_fs_rule_del, devx_query_eqn
New added files:
mlx5_win_defs.h - this file imports missing definitions from Linux
rdma-core library and Linux OS.
mlx5_win_ext.h - this file contains structs that enable a unified
Linux/Windows API. Each struct has an equivalent (but different) Linux
struct. By calling with 'void *' pointers - the Linux/Windows API is
identical.

Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Tal Shnaiderman
7ae7f458f8 common/mlx5: add DevX PD allocation command
Add a new DevX API mlx5_devx_cmd_alloc_pd() that creates a new protection
domain (PD).

Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Tal Shnaiderman
04223e451b common/mlx5: extend DevX HCA attributes query
Extend DevX API mlx5_devx_cmd_query_hca_attr() to report on max number
of available objects including: CQ, QP, PD, SRQ.

Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Tal Shnaiderman
e253c33dee common/mlx5: add Windows exports file
File drivers/common/mlx5/rte_common_mlx5_exports.def contains mlx5
Windows exported symbols under common/mlx5 directory (DLL file
name librte_common_mlx5*.dll). It is the equivalent of Linux map
file version.map but the list of symbols may be
different between the two operating systems.

Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Tal Shnaiderman
981746264e common/mlx5: wrap event channel functions per OS
Wrap the API to create/destroy event channel and to subscribe an event
with OS calls. In Linux those calls are implemented by glue functions
while in Windows they are not supported.

Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Ophir Munk
9b7d7440e8 common/mlx5: wrap memory allocation on Windows
This commit is the Windows equivalent of the Linux implementation.  The
APIs included in this commit: mlx5_os_malloc(), mlx5_os_free(). For
memory allocations (with or without alignment) we always call
_aligned_malloc(). Even if zero alignment was requested in the first
place - we always select a minimal alignment value. In this way when the
memory is free - it is always safe to call _aligned_free().

Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Ophir Munk
7e7af4e99a common/mlx5: wrap memory allocation on Linux
mlx5_malloc() API has an alignment parameter for system memory
allocations. malloc() is called for non-aligned allocations and
posix_memalign() is called for aligned allocations. When calling
mlx5_free() there is no distinction whether the memory was originally
allocated with or without alignment. Freeing a memory may be handled
differently by operating systems. Therefore this commit wraps these APIs
with OS specific calls: mlx5_os_malloc(), mlx5_os_free().

Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Ophir Munk
471da3682c common/mlx5: add Verbs usage flag
Add a Verbs file presence indication. Under Linux it is required that
file infiniband/verbs.h is installed for building DPDK.  Other
operating systems (e.g. Windows) ignore Verbs completely.  This commit
adds definition HAVE_INFINIBAND_VERBS_H (file mlx5_autoconf.h) to
indicate whether DPDK compiles with Verbs or not.

Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Tal Shnaiderman
07a99de886 net/mlx5: wrap glue reg/dereg UMEM per OS
Wrap glue calls for UMEM registration and deregistration with generic OS
calls since each OS (Linux or Windows) has a different glue API
parameters.

Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Ophir Munk
1cb210abdd net/mlx5: wrap glue alloc/dealloc PD per OS
Wrap glue calls alloc_pd() and dealloc_pd() with generic OS calls.  In
Linux - protection domain allocations are implemented by Verbs glue API
while in Windows it is by DevX API.

Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2021-01-08 16:03:07 +01:00
Dekel Peled
a2999c7bfe common/mlx5: move to formal ASO action API
Existing code uses the previous API offered by rdma-core in order
to create ASO Flow Hit action.

A general API is now formally released, to create ASO action of any
type. This patch moves the MLX5 PMD code to use the formal API.

Signed-off-by: Dekel Peled <dekelp@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2020-11-20 21:10:05 +01:00
Raslan Darawsheh
3ea12cad71 common/mlx5: fix name for ConnectX VF device ID
Starting ConnectX-6 Dx, the VF device ID is generic
and not per chip.

https://pci-ids.ucw.cz/v2.2/pci.ids
101e  ConnectX Family mlx5Gen Virtual Function

This means that all will have the same VF device ID.

Fixes: 5fc66630be ("net/mlx5: add ConnectX6-DX device ID")
Cc: stable@dpdk.org

Signed-off-by: Raslan Darawsheh <rasland@nvidia.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
2020-11-20 21:10:05 +01:00
Michael Baum
f84d733cef common/mlx5: fix freeing on flex parser creation failure
The mlx5_devx_cmd_create_flex_parser function defines a local array
(with constant size) named in, and then allocates a pointer to
mlx5_devx_obj structure by the mlx5_malloc function.

If the allocation fails, the function releases the array in and returns
NULL. However, the array has been defined locally on the stack and the
mlx5_free function is not required to release it.

Remove the call to the mlx5_free function.

Fixes: 66914d19d1 ("common/mlx5: convert control path memory to unified malloc")
Cc: stable@dpdk.org

Signed-off-by: Michael Baum <michaelba@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2020-11-14 01:36:19 +01:00
Dekel Peled
105d214965 net/mlx5: fix aging queue doorbell ringing
Recent patch introduced a new SQ for ASO flow hit management.
This SQ uses two WQEBB's for each WQE.
The SQ producer index is 16 bits wide.

The enqueue loop posts new WQEs to the ASO SQ, using WQE index for
the SQ management.
This 16 bits index multiplied by 2 was wrongly used also for SQ
doorbell ringing.
The multiplication caused the SW index overlapping to be out of sync
with the hardware index, causing it to get stuck.

This patch separates the WQE index management from the doorbell index
management.
So, for each WQE index incrementation by 1, the doorbell index is
incremented by 2.

Fixes: f935ed4b64 ("net/mlx5: support flow hit action for aging")

Signed-off-by: Dekel Peled <dekelp@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2020-11-13 16:26:54 +01:00
Jiawei Wang
992e6df3da common/mlx5: free MR resource on device DMA unmap
mlx5 PMD created the MR (Memory Region) resource on the
mlx5_dma_map call to make the memory available for DMA
operations. On the mlx5_dma_unmap call the MR resource
was not freed but inserted to MR Free list for further
garbage collection.
Actual MR resource destroying happened on device stop
call. That caused the runtime out of memory in case of
application performed multiple DMA map/unmap calls.

The fix immediately frees the MR resource on mlx5_dma_unmap
call not engaging the list. The export for mlx5_mr_free
function from common PMD part is added as well.

Fixes: 989e999d93 ("net/mlx5: support PCI device DMA map and unmap")
Cc: stable@dpdk.org

Signed-off-by: Jiawei Wang <jiaweiw@nvidia.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
2020-11-13 16:26:54 +01:00
Viacheslav Ovsiienko
9cc0e99c81 common/mlx5: share UAR allocation routine
This patch introduces the routine to allocate the UAR (User
Access Region) with various memory mapping types. The origin
patch being fixed provided the UAR allocation workaround
for the mlx5 net PMD only. As it was found the other mlx5
based drivers - vdpa and regex are affected by the issue
as well and must be fixed.

Fixes: a0bfe9d56f ("net/mlx5: fix UAR memory mapping type")
Cc: stable@dpdk.org

Signed-off-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2020-11-14 10:56:30 +01:00
Tal Shnaiderman
e82ddd28e3 common/mlx5: split PCI relaxed ordering for read and write
The current DevX implementation of the relaxed ordering feature is
enabling relaxed ordering usage only if both relaxed ordering read AND
write are supported.  In that case both relaxed ordering read and write
are activated.

This commit will optimize the usage of relaxed ordering by enabling it
when the read OR write features are supported.  Each relaxed ordering
type will be activated according to its own capability bit.

This will align the DevX flow with the verbs implementation of
ibv_reg_mr when using the flag IBV_ACCESS_RELAXED_ORDERING

Fixes: 53ac93f71a ("net/mlx5: create relaxed ordering memory regions")
Cc: stable@dpdk.org

Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2020-11-04 19:16:24 +01:00
Dekel Peled
f935ed4b64 net/mlx5: support flow hit action for aging
A new ASO (Advanced Steering Operation) feature was added in the last
mlx5 adapters to support flow hit detection.

Using this new steering action, the driver can detect flow traffic hit
and to reset this indication any time.

The ASO age action cannot support flows in table 0.

Add support for flow aging action in rte_flow using this new feature.

The counter aging mode will be taken only when the ASO feature is not
supported for the user flow groups.

Signed-off-by: Dekel Peled <dekelp@nvidia.com>
Signed-off-by: Matan Azrad <matan@nvidia.com>
2020-11-03 23:35:07 +01:00
Dekel Peled
7f6e6bee2a common/mlx5: add definitions for ASO flow hit
This patch adds different PRM definitions, related to ASO flow hit
feature, in MLX5 PMD code.

Signed-off-by: Dekel Peled <dekelp@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
2020-11-03 23:35:07 +01:00