This patch adds the initial flow framework under Windows OS. It supports
a subset of filters (ETH, IPV4, UDP) and a QUEUE action. It is based on
DevX mechanism to send commands to the NIC through the kernel. It does
not support steering rules (i.e. writing directly to the NIC memory).
The Windows framework uses the existing DV framework where file
mlx5_flow_dv.c remains intact.
Steps involved in flow creation:
1. Create a domain (RX, TX, FDB). Since domains are created by steering
rules and not with DevX, Windows does not require a domain object (this
means switch dev mode which requires an FDB domain is not supported).
2. Create a table object. Windows only supports table 0. The call to
mlx5_flow_os_create_flow_tbl() silently returns successfully.
3. Create a matcher object. A matcher struct is created by calling
mlx5_flow_os_create_flow_matcher(). The matcher validation and
translation are part of the DV implementation. The matcher bits that
were created by DV in standard PRM format are copied into the matcher
struct.
4. Create an action object. The call to
mlx5_flow_os_create_flow_action_dest_devx_tir() creates an action struct
with the TIR type and id. This struct will be a parameter later in a
call to flow creation. All other action calls (e.g. packet reformat,
header modification, jump to flow table, etc) return with a non
supported error.
5. Create the flow. The call to mlx5_flow_os_create_flow() receives the
matcher struct, action struct, and copy them into Windows specific
fs_rule struct, then it calls glue API devx_fs_rule_add().
Details on additional APIs:
* mlx5_flow_os_get_type() is called during flow type selection. In
Windows it constantly returns MLX5_FLOW_TYPE_DV.
* mlx5_flow_os_item_supported() is called before starting DV items
validation or translation. It filters out the OS non supported items in
advance.
* mlx5_flow_os_action_supported() is called before starting DV actions
validation or translation. It filters out the OS non supported actions
in advance.
* mlx5_flow_adjust_priority() is an OS stub for flow priority
adjustment. Windows only supports flow priority 0.
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Signed-off-by: Dekel Peled <dekelp@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Support VF BDF scanning by checking both the BDF and raw BDF provided by
DevX. In Linux a PCI address is formatted as: domain, bus, device,
function (DBDF). This is right for both a PF and a VF. In Windows a PF
also has a DBDF format, but the domain is always 0, while a VF has a
special "domain" called "Virtual PCI Bus, Serial" (for example: "Virtual
PCI Bus Slot 2 Serial 2") or segment. The full VF format under Windows
is called raw DBF. Windows special domain must be considered and DevX
must be called to support it.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit implements mlx5_dev_spawn() API which allocates an eth
device (struct rte_eth_dev) for each PCI device. When working with
representors virtual functions (as in Linux), one PCI device may spawn
several eth devices: the master device for the main physical function
(PF) and several representors for the virtual functions (VFs). However,
currently Windows does not work in switch dev mode, therefore, no VFs
are created and no representors are spawned. In this case one eth device
is created per one PCI main port. In addition to device creation - the
device configuration must be correctly set. The device arguments
(devargs - set by the user) are parsed but they may be overridden by
Windows limitations or hardware configurations. Some associated network
parameters are stored in eth device (e.g. ifindex, MAC address, MTU) and
some callback (e.g. burst functions) are set.
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit implements mlx5_os_pci_probe API under Windows. It does all
required initializations then it gets the PCI device list using glue API
get_device_list(). Next, all non MLX5 matched devices are filtered out.
The supported NIC types are: CONNECTX4VF, CONNECTX4LXVF, CONNECTX5VF,
CONNECTX5EXVF, CONNECTX5BFVF, CONNECTX6VF, MELLANOX_CONNECTX6DXVF. Each
device in the list is assigned with default configuration parameters,
most of them are 0. The default dv_flow_en parameter value is 1 (which
means Windows match and action flows are based on DV code). Next for
each PCI device call mlx5_dev_spawn() to create an eth device (struct
rte_ethdev). The implementation of device spawn is in the follow up
commit. Finally, the device list is free.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit implements mlx5_os_open_device() API. It calls glue API
open_device() then glue API query_device() to fill in 'struct
mlx5_context' with data for later usage.
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit adds stubs to VLAN VM operations. It is the Windows
equivalent implementation of [1]. The Linux implementation was based on
Netlink APIs which are not supported in Windows.
[1]
commit 7af10d29a4 ("net/mlx5/linux: refactor VLAN")
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit implements mlx5_is_removed() API. A new glue call
'init_shutdown_event' is added to support the new API.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit copies the interface name as saved in the device context
since its creation.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit implements API mlx5_get_mtu(). It returns the MTU size as
saved in the device context since its creation.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit adds a new glue function query_rt_values to support the new
API mlx5_read_clock().
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Add support for mlx5_link_update() to get link speed and link state.
Other parameters are currently hard-coded.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commits adds ethdev stubs. These APIs are called from shared code
that must compile under Linux and Windows. The following stubs are added:
mlx5_set_mtu
mlx5_os_read_dev_counters
mlx5_intr_callback_unregister
mlx5_os_get_stats_n
mlx5_os_stats_init
mlx5_set_link_down
mlx5_set_link_up
mlx5_dev_get_flow_ctrl
mlx5_dev_set_flow_ctrl
mlx5_get_module_info
mlx5_get_module_eeprom
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commits implements API mlx5_get_mac(). It returns the MAC address
saved in the device context since its creation.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Windows supports the primary process with no secondary process control.
This commit adds stubs for requests to start/stop the data-path to the
secondary process and for requests to start/stop a queue of the primary
process.
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit is the Windows part implementation of
commit d5ed8aa944 ("net/mlx5: add memory region callbacks in per-device cache")
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
ibdev_name and ibdev_path sizes are defined in Windows DevX
differently from the sizes used in Linux with
IBV_SYSFS_NAME_MAX and IBV_SYSFS_PATH_MAX.
Added MLX5_FS_NAME_MAX and MLX5_FS_NAME_PATH in mlx5_os.h for both OSs.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
There are two types of eth_dev_ops used under Windows: primary and
isolate mode. Their function calls initialization is added to the OS
specific file mlx5_os.c. Secondary process eth_dev_ops is nullified.
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Get the list of MAC addresses and verify if the input mac parameter
already exists. If not - return -ENOTSUP (as Windows does not support
adding new MAC addresses). If the MAC address exists (EEXIST) return 0
(the equivalent of Linux implementation of this API).
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit is the Windows implementation of mlx5_os_get_dev_attr() API.
It follows the commit in [1]. A new file named mlx5_os.c is added under
windows directory as its Linux counterpart file: linux/mlx5_os.c.
[1].
commit e85f623e13 ("net/mlx5: remove attributes dependency on Verbs")
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>