Wrap glue calls dr_create_flow_action_sampler() and
dr_create_flow_action_dest_array() as OS-specific functions.
This is a follow up on
commit b293fbf9672b ("net/mlx5: add OS specific flow actions operations")
On Windows, the sampling actions wrappers currently return ENOTSUP.
Using configuration definitions HAVE_MLX5_DR_CREATE_ACTION_FLOW_SAMPLE and
HAVE_MLX5_DR_CREATE_ACTION_DEST_ARRAY the missing sampling DV structs
are added as stubs to windows/mlx5_glue.h file.
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
In Tx queue creation, there are two validations for the Tx
configuration.
When one of them fails, the MR btree memory was not freed what caused a
memory leak.
Free it.
Fixes: f6d9ab4e769f ("net/mlx5: check Tx queue size overflow")
Cc: stable@dpdk.org
Signed-off-by: Michael Baum <michaelba@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
In Rx queue creation, there are some validations for the Rx
configuration.
When one of them fails, the MR btree memory was not freed what caused a
memory leak.
Free it.
Fixes: 974f1e7ef146 ("net/mlx5: add new memory region support")
Cc: stable@dpdk.org
Signed-off-by: Michael Baum <michaelba@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
The vxlan_decap action performs decapsulation of the VXLAN tunnel.
Currently we can create a flow with vxlan_decap without
matching on VXLAN header.
To solve this issue this patch adds validation verifying
that the VXLAN item was detected when specifying
vxlan_decap action.
Fixes: 49d6465af3e1 ("net/mlx5: add VXLAN decap action to Direct Verbs")
Cc: stable@dpdk.org
Signed-off-by: Shiri Kuzin <shirik@nvidia.com>
Reviewed-by: Suanming Mou <suanmingm@nvidia.com>
In order to allow mbuf mark ID update in Rx data-path, there is a
mechanism in the PMD to enable it according to the rte_flows.
When a flow with mark ID and RSS/QUEUE action exists, all the relevant
Rx queues will be enabled to report the mark ID.
When shared RSS action is combined with mark action, the PMD mechanism
misses the Rx queues updates.
This commit handles the shared RSS case in the mechanism too.
Fixes: e1592b6c4dea ("net/mlx5: make Rx queue thread safe")
Cc: stable@dpdk.org
Signed-off-by: Suanming Mou <suanmingm@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
The clang compiler warns on size mismatches of several
comparisons.
warning: comparison of integers of different signs
To resolve those the right types is used/cast to.
Fixes: 3e8edd0ef848 ("net/mlx5: update metadata register ID query")
Fixes: e554b672aa05 ("net/mlx5: support flow tag")
Fixes: c8f0abe7f89d ("net/mlx5: fix meter color register consideration")
Cc: stable@dpdk.org
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
IPv6 broadcast flow creation is unsupported in Windows.
do not fail on IPv6 broadcast flow creation on this mast
to avoid entire default rules creation failure.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
use OS functions for flow_dv_sync_domain to compile
Windows.
mlx5_os_flow_dr_sync_domain is unsupported for Windows.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
The mutex mlx5_dev_ctx_list_mutex was initialized with
PTHREAD_MUTEX_INITIALIZER global macro however this macro
is not supported on Windows OS shim implementation of pthreads
in DPDK.
Moved the init of this mutex to RTE_INIT to support this mutex
on both OSs.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Modify the ASO feature to use OS independent code
not to break Windows build.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Windows Devx interface name is the same as device name with
different size then IF_NAMESIZE. To support it MLX5_NAMESIZE
is defined with IF_NAMESIZE value for Linux and MLX5_FS_NAME_MAX
value for Windows.
Fixes: e9c0b96e3526 ("net/mlx5: move Linux ifname function")
Cc: stable@dpdk.org
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
There are three types of eth_dev_ops: primary, secondary and isolate
represented in three callback tables per OS. In this commit the OS
specific eth dev tables are unified into shared tables in file mlx5.c.
Starting from this commit all operating systems must implement the same
eth dev APIs. In case an OS does not support an API - it can return in
its implementation an error ENOTSUP.
Fixes: 042f5c94fd3a ("net/mlx5: refactor device operations for Linux")
Cc: stable@dpdk.org
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Use macro HAVE_INFINIBAND_VERBS_H to successfully compile files both
under Linux and Windows (or any non Linux in general). Under Windows
this macro:
1. Hides Verbs references.
2. Exposes required DV structs that are under ifdefs related to rdma
core.
Linux code under definitions such as #ifdef HAVE_IBV_FLOW_DV_SUPPORT is
required unconditionally under Windows however those definitions are
never effective without rdma-core presence. Therefore update the #ifdef
condition to consider HAVE_INFINIBAND_VERBS_H as well (undefined macro
when running without an rdma-core library).
For example:
-#ifdef HAVE_IBV_FLOW_DV_SUPPORT
+#if defined(HAVE_IBV_FLOW_DV_SUPPORT) || !defined(HAVE_INFINIBAND_VERBS_H)
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit implements mlx5_flow_os_create_flow() API. It is equivalent
to Linux rdma-core implementation. The API receives the matcher mask,
matcher value and an array of actions. They are copied into a PRM-like
struct devx_fs_rule_add_in. Then glue API devx_fs_rule_add() is called.
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit implements mlx5_flow_os_create_flow_action_dest_devx_tir()
API as the Linux rdma-core equivalent. Missing rdma-core parameters are
added to file mlx5_win_defs.h. The action TIR id and type
(MLX5_FLOW_CONTEXT_DEST_TYPE_TIR) are saved in the action struct. The
action struct will be added to array of actions and will be used later
by the flow creation API.
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit implements the mlx5_flow_os_create_flow_matcher() API. It is
the Linux rdma-core equivalent implementation. Missing rdma-core
parameters (e.g. struct mlx5dv_flow_match_parameters) are added to file
mlx5_win_defs.h. The API allocates space to hold the PRM bits in PRM
fte_match_param format and copy the DV translated PRM bits into the
matcher struct. This matcher struct will be used later by the flow
creation API.
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This patch adds the initial flow framework under Windows OS. It supports
a subset of filters (ETH, IPV4, UDP) and a QUEUE action. It is based on
DevX mechanism to send commands to the NIC through the kernel. It does
not support steering rules (i.e. writing directly to the NIC memory).
The Windows framework uses the existing DV framework where file
mlx5_flow_dv.c remains intact.
Steps involved in flow creation:
1. Create a domain (RX, TX, FDB). Since domains are created by steering
rules and not with DevX, Windows does not require a domain object (this
means switch dev mode which requires an FDB domain is not supported).
2. Create a table object. Windows only supports table 0. The call to
mlx5_flow_os_create_flow_tbl() silently returns successfully.
3. Create a matcher object. A matcher struct is created by calling
mlx5_flow_os_create_flow_matcher(). The matcher validation and
translation are part of the DV implementation. The matcher bits that
were created by DV in standard PRM format are copied into the matcher
struct.
4. Create an action object. The call to
mlx5_flow_os_create_flow_action_dest_devx_tir() creates an action struct
with the TIR type and id. This struct will be a parameter later in a
call to flow creation. All other action calls (e.g. packet reformat,
header modification, jump to flow table, etc) return with a non
supported error.
5. Create the flow. The call to mlx5_flow_os_create_flow() receives the
matcher struct, action struct, and copy them into Windows specific
fs_rule struct, then it calls glue API devx_fs_rule_add().
Details on additional APIs:
* mlx5_flow_os_get_type() is called during flow type selection. In
Windows it constantly returns MLX5_FLOW_TYPE_DV.
* mlx5_flow_os_item_supported() is called before starting DV items
validation or translation. It filters out the OS non supported items in
advance.
* mlx5_flow_os_action_supported() is called before starting DV actions
validation or translation. It filters out the OS non supported actions
in advance.
* mlx5_flow_adjust_priority() is an OS stub for flow priority
adjustment. Windows only supports flow priority 0.
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Signed-off-by: Dekel Peled <dekelp@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Wrap glue call dr_create_flow_action_default_miss() with an OS API. This
commit is a follow up on [1].
[1]
commit d4d85aa6f13a ("common/mlx5: add default miss action")
commit b293fbf9672b ("net/mlx5: add OS specific flow actions operations")
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
mlx5_flow_adjust_priority() is used to adjust priorities according to
priorities levels. It is Verbs based and it is called from shared code
(mlx5_flow_dv.c). Therefore, wrap it in an OS API.
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Support VF BDF scanning by checking both the BDF and raw BDF provided by
DevX. In Linux a PCI address is formatted as: domain, bus, device,
function (DBDF). This is right for both a PF and a VF. In Windows a PF
also has a DBDF format, but the domain is always 0, while a VF has a
special "domain" called "Virtual PCI Bus, Serial" (for example: "Virtual
PCI Bus Slot 2 Serial 2") or segment. The full VF format under Windows
is called raw DBF. Windows special domain must be considered and DevX
must be called to support it.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit implements mlx5_dev_spawn() API which allocates an eth
device (struct rte_eth_dev) for each PCI device. When working with
representors virtual functions (as in Linux), one PCI device may spawn
several eth devices: the master device for the main physical function
(PF) and several representors for the virtual functions (VFs). However,
currently Windows does not work in switch dev mode, therefore, no VFs
are created and no representors are spawned. In this case one eth device
is created per one PCI main port. In addition to device creation - the
device configuration must be correctly set. The device arguments
(devargs - set by the user) are parsed but they may be overridden by
Windows limitations or hardware configurations. Some associated network
parameters are stored in eth device (e.g. ifindex, MAC address, MTU) and
some callback (e.g. burst functions) are set.
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit implements mlx5_os_pci_probe API under Windows. It does all
required initializations then it gets the PCI device list using glue API
get_device_list(). Next, all non MLX5 matched devices are filtered out.
The supported NIC types are: CONNECTX4VF, CONNECTX4LXVF, CONNECTX5VF,
CONNECTX5EXVF, CONNECTX5BFVF, CONNECTX6VF, MELLANOX_CONNECTX6DXVF. Each
device in the list is assigned with default configuration parameters,
most of them are 0. The default dv_flow_en parameter value is 1 (which
means Windows match and action flows are based on DV code). Next for
each PCI device call mlx5_dev_spawn() to create an eth device (struct
rte_ethdev). The implementation of device spawn is in the follow up
commit. Finally, the device list is free.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit implements mlx5_os_open_device() API. It calls glue API
open_device() then glue API query_device() to fill in 'struct
mlx5_context' with data for later usage.
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit adds stubs to VLAN VM operations. It is the Windows
equivalent implementation of [1]. The Linux implementation was based on
Netlink APIs which are not supported in Windows.
[1]
commit 7af10d29a4a0 ("net/mlx5/linux: refactor VLAN")
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit implements mlx5_is_removed() API. A new glue call
'init_shutdown_event' is added to support the new API.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit copies the interface name as saved in the device context
since its creation.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit implements API mlx5_get_mtu(). It returns the MTU size as
saved in the device context since its creation.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit adds a new glue function query_rt_values to support the new
API mlx5_read_clock().
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Add support for mlx5_link_update() to get link speed and link state.
Other parameters are currently hard-coded.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commits adds ethdev stubs. These APIs are called from shared code
that must compile under Linux and Windows. The following stubs are added:
mlx5_set_mtu
mlx5_os_read_dev_counters
mlx5_intr_callback_unregister
mlx5_os_get_stats_n
mlx5_os_stats_init
mlx5_set_link_down
mlx5_set_link_up
mlx5_dev_get_flow_ctrl
mlx5_dev_set_flow_ctrl
mlx5_get_module_info
mlx5_get_module_eeprom
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commits implements API mlx5_get_mac(). It returns the MAC address
saved in the device context since its creation.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Windows supports the primary process with no secondary process control.
This commit adds stubs for requests to start/stop the data-path to the
secondary process and for requests to start/stop a queue of the primary
process.
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit is the Windows part implementation of
commit d5ed8aa9449d ("net/mlx5: add memory region callbacks in per-device cache")
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
ibdev_name and ibdev_path sizes are defined in Windows DevX
differently from the sizes used in Linux with
IBV_SYSFS_NAME_MAX and IBV_SYSFS_PATH_MAX.
Added MLX5_FS_NAME_MAX and MLX5_FS_NAME_PATH in mlx5_os.h for both OSs.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
There are two types of eth_dev_ops used under Windows: primary and
isolate mode. Their function calls initialization is added to the OS
specific file mlx5_os.c. Secondary process eth_dev_ops is nullified.
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Get the list of MAC addresses and verify if the input mac parameter
already exists. If not - return -ENOTSUP (as Windows does not support
adding new MAC addresses). If the MAC address exists (EEXIST) return 0
(the equivalent of Linux implementation of this API).
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit is the Windows implementation of mlx5_os_get_dev_attr() API.
It follows the commit in [1]. A new file named mlx5_os.c is added under
windows directory as its Linux counterpart file: linux/mlx5_os.c.
[1].
commit e85f623e13ea ("net/mlx5: remove attributes dependency on Verbs")
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Currently MR operations are Verbs based. This commit updates MR
operations prototypes such that DevX MR operations callbacks can be used
as well. Rename 'struct mlx5_verbs_ops' as 'struct mlx5_mr_ops' and
move it to shared file mlx5.h.
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Wrap the API to create/destroy event channel and to subscribe an event
with OS calls. In Linux those calls are implemented by glue functions
while in Windows they are not supported.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Glue function destroy_flow_action() was wrapped by OS specific operation
mlx5_flow_os_destroy_flow_action(). It was skipped in file mlx5.c.
Fixes: b293fbf9672b ("net/mlx5: add OS specific flow actions operations")
Cc: stable@dpdk.org
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Wrap glue calls for UMEM registration and deregistration with generic OS
calls since each OS (Linux or Windows) has a different glue API
parameters.
Signed-off-by: Tal Shnaiderman <talshn@nvidia.com>
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Wrap glue calls alloc_pd() and dealloc_pd() with generic OS calls. In
Linux - protection domain allocations are implemented by Verbs glue API
while in Windows it is by DevX API.
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Some Windows compilers consider static_assert() as calls to another
function rather than a compiler directive which allows checking type
information at compile time. This only occurs if the static_assert call
appears inside another function scope. To solve it move the
static_assert calls to global scope in the files where they are used.
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
In Linux 'static_assert' is defined in file mlx5_defs.h:
#ifndef HAVE_STATIC_ASSERT
#define static_assert _Static_assert
#endif
The same definition can originate from Linux file /usr/include/assert.h.
In Windows static_assert is used while _Static_assert is unknown.
Therefore update the definition condition to be:
#if !defined(HAVE_STATIC_ASSERT) && !defined(RTE_EXEC_ENV_WINDOWS)
#define static_assert _Static_assert
#endif
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Functions mlx5_check_mprq_support(), mlx5_rxq_mprq_enabled(),
mlx5_mprq_enabled() are moved from source file mlx5_rxq.c to header file
mlx5_rxtx.h and their type is updated to 'static __rte_always_inline'.
Previously the functions were declared as 'inline' in the source file
which was reported as 'unresolved external symbol' error by some Windows
linkers.
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Replace Linux API usleep() and nanosleep() with rte_delay_us_sleep().
The replacement occurs in shared files compiled under different
operating systems.
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Packet pacing is allocated under condition #ifdef HAVE_MLX5DV_PP_ALLOC.
In a similar way - free packet pacing index under the same condition.
This update is required to successfully compile under operating systems
which do not support packet pacing.
Fixes: aef1e20ebeb2 ("net/mlx5: allocate packet pacing context")
Cc: stable@dpdk.org
Signed-off-by: Ophir Munk <ophirmu@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>