numam-dpdk/lib/ring/rte_ring_peek.h
Sean Morrissey f01eff0d23 ring: promote new sync modes and peek to stable
These methods were introduced in 20.05.
There has been no changes in their public API since then.
They seem mature enough to remove the experimental tag.

Signed-off-by: Sean Morrissey <sean.morrissey@intel.com>
Acked-by: Konstantin Ananyev <konstantin.ananyev@intel.com>
2021-10-05 10:09:15 +02:00

373 lines
12 KiB
C

/* SPDX-License-Identifier: BSD-3-Clause
*
* Copyright (c) 2010-2020 Intel Corporation
* Copyright (c) 2007-2009 Kip Macy kmacy@freebsd.org
* All rights reserved.
* Derived from FreeBSD's bufring.h
* Used as BSD-3 Licensed with permission from Kip Macy.
*/
#ifndef _RTE_RING_PEEK_H_
#define _RTE_RING_PEEK_H_
/**
* @file
* It is not recommended to include this file directly.
* Please include <rte_ring_elem.h> instead.
*
* Ring Peek API
* Introduction of rte_ring with serialized producer/consumer (HTS sync mode)
* makes possible to split public enqueue/dequeue API into two phases:
* - enqueue/dequeue start
* - enqueue/dequeue finish
* That allows user to inspect objects in the ring without removing them
* from it (aka MT safe peek).
* Note that right now this new API is available only for two sync modes:
* 1) Single Producer/Single Consumer (RTE_RING_SYNC_ST)
* 2) Serialized Producer/Serialized Consumer (RTE_RING_SYNC_MT_HTS).
* It is a user responsibility to create/init ring with appropriate sync
* modes selected.
* As an example:
* // read 1 elem from the ring:
* n = rte_ring_dequeue_bulk_start(ring, &obj, 1, NULL);
* if (n != 0) {
* //examine object
* if (object_examine(obj) == KEEP)
* //decided to keep it in the ring.
* rte_ring_dequeue_finish(ring, 0);
* else
* //decided to remove it from the ring.
* rte_ring_dequeue_finish(ring, n);
* }
* Note that between _start_ and _finish_ none other thread can proceed
* with enqueue(/dequeue) operation till _finish_ completes.
*/
#ifdef __cplusplus
extern "C" {
#endif
#include <rte_ring_peek_elem_pvt.h>
/**
* Start to enqueue several objects on the ring.
* Note that no actual objects are put in the queue by this function,
* it just reserves for user such ability.
* User has to call appropriate enqueue_elem_finish() to copy objects into the
* queue and complete given enqueue operation.
*
* @param r
* A pointer to the ring structure.
* @param n
* The number of objects to add in the ring from the obj_table.
* @param free_space
* if non-NULL, returns the amount of space in the ring after the
* enqueue operation has finished.
* @return
* The number of objects that can be enqueued, either 0 or n
*/
static __rte_always_inline unsigned int
rte_ring_enqueue_bulk_elem_start(struct rte_ring *r, unsigned int n,
unsigned int *free_space)
{
return __rte_ring_do_enqueue_start(r, n, RTE_RING_QUEUE_FIXED,
free_space);
}
/**
* Start to enqueue several objects on the ring.
* Note that no actual objects are put in the queue by this function,
* it just reserves for user such ability.
* User has to call appropriate enqueue_finish() to copy objects into the
* queue and complete given enqueue operation.
*
* @param r
* A pointer to the ring structure.
* @param n
* The number of objects to add in the ring from the obj_table.
* @param free_space
* if non-NULL, returns the amount of space in the ring after the
* enqueue operation has finished.
* @return
* The number of objects that can be enqueued, either 0 or n
*/
static __rte_always_inline unsigned int
rte_ring_enqueue_bulk_start(struct rte_ring *r, unsigned int n,
unsigned int *free_space)
{
return rte_ring_enqueue_bulk_elem_start(r, n, free_space);
}
/**
* Start to enqueue several objects on the ring.
* Note that no actual objects are put in the queue by this function,
* it just reserves for user such ability.
* User has to call appropriate enqueue_elem_finish() to copy objects into the
* queue and complete given enqueue operation.
*
* @param r
* A pointer to the ring structure.
* @param n
* The number of objects to add in the ring from the obj_table.
* @param free_space
* if non-NULL, returns the amount of space in the ring after the
* enqueue operation has finished.
* @return
* Actual number of objects that can be enqueued.
*/
static __rte_always_inline unsigned int
rte_ring_enqueue_burst_elem_start(struct rte_ring *r, unsigned int n,
unsigned int *free_space)
{
return __rte_ring_do_enqueue_start(r, n, RTE_RING_QUEUE_VARIABLE,
free_space);
}
/**
* Start to enqueue several objects on the ring.
* Note that no actual objects are put in the queue by this function,
* it just reserves for user such ability.
* User has to call appropriate enqueue_finish() to copy objects into the
* queue and complete given enqueue operation.
*
* @param r
* A pointer to the ring structure.
* @param n
* The number of objects to add in the ring from the obj_table.
* @param free_space
* if non-NULL, returns the amount of space in the ring after the
* enqueue operation has finished.
* @return
* Actual number of objects that can be enqueued.
*/
static __rte_always_inline unsigned int
rte_ring_enqueue_burst_start(struct rte_ring *r, unsigned int n,
unsigned int *free_space)
{
return rte_ring_enqueue_burst_elem_start(r, n, free_space);
}
/**
* Complete to enqueue several objects on the ring.
* Note that number of objects to enqueue should not exceed previous
* enqueue_start return value.
*
* @param r
* A pointer to the ring structure.
* @param obj_table
* A pointer to a table of objects.
* @param esize
* The size of ring element, in bytes. It must be a multiple of 4.
* This must be the same value used while creating the ring. Otherwise
* the results are undefined.
* @param n
* The number of objects to add to the ring from the obj_table.
*/
static __rte_always_inline void
rte_ring_enqueue_elem_finish(struct rte_ring *r, const void *obj_table,
unsigned int esize, unsigned int n)
{
uint32_t tail;
switch (r->prod.sync_type) {
case RTE_RING_SYNC_ST:
n = __rte_ring_st_get_tail(&r->prod, &tail, n);
if (n != 0)
__rte_ring_enqueue_elems(r, tail, obj_table, esize, n);
__rte_ring_st_set_head_tail(&r->prod, tail, n, 1);
break;
case RTE_RING_SYNC_MT_HTS:
n = __rte_ring_hts_get_tail(&r->hts_prod, &tail, n);
if (n != 0)
__rte_ring_enqueue_elems(r, tail, obj_table, esize, n);
__rte_ring_hts_set_head_tail(&r->hts_prod, tail, n, 1);
break;
case RTE_RING_SYNC_MT:
case RTE_RING_SYNC_MT_RTS:
default:
/* unsupported mode, shouldn't be here */
RTE_ASSERT(0);
}
}
/**
* Complete to enqueue several objects on the ring.
* Note that number of objects to enqueue should not exceed previous
* enqueue_start return value.
*
* @param r
* A pointer to the ring structure.
* @param obj_table
* A pointer to a table of objects.
* @param n
* The number of objects to add to the ring from the obj_table.
*/
static __rte_always_inline void
rte_ring_enqueue_finish(struct rte_ring *r, void * const *obj_table,
unsigned int n)
{
rte_ring_enqueue_elem_finish(r, obj_table, sizeof(uintptr_t), n);
}
/**
* Start to dequeue several objects from the ring.
* Note that user has to call appropriate dequeue_finish()
* to complete given dequeue operation and actually remove objects the ring.
*
* @param r
* A pointer to the ring structure.
* @param obj_table
* A pointer to a table of objects that will be filled.
* @param esize
* The size of ring element, in bytes. It must be a multiple of 4.
* This must be the same value used while creating the ring. Otherwise
* the results are undefined.
* @param n
* The number of objects to dequeue from the ring to the obj_table.
* @param available
* If non-NULL, returns the number of remaining ring entries after the
* dequeue has finished.
* @return
* The number of objects dequeued, either 0 or n.
*/
static __rte_always_inline unsigned int
rte_ring_dequeue_bulk_elem_start(struct rte_ring *r, void *obj_table,
unsigned int esize, unsigned int n, unsigned int *available)
{
return __rte_ring_do_dequeue_start(r, obj_table, esize, n,
RTE_RING_QUEUE_FIXED, available);
}
/**
* Start to dequeue several objects from the ring.
* Note that user has to call appropriate dequeue_finish()
* to complete given dequeue operation and actually remove objects the ring.
*
* @param r
* A pointer to the ring structure.
* @param obj_table
* A pointer to a table of void * pointers (objects) that will be filled.
* @param n
* The number of objects to dequeue from the ring to the obj_table.
* @param available
* If non-NULL, returns the number of remaining ring entries after the
* dequeue has finished.
* @return
* Actual number of objects dequeued.
*/
static __rte_always_inline unsigned int
rte_ring_dequeue_bulk_start(struct rte_ring *r, void **obj_table,
unsigned int n, unsigned int *available)
{
return rte_ring_dequeue_bulk_elem_start(r, obj_table, sizeof(uintptr_t),
n, available);
}
/**
* Start to dequeue several objects from the ring.
* Note that user has to call appropriate dequeue_finish()
* to complete given dequeue operation and actually remove objects the ring.
*
* @param r
* A pointer to the ring structure.
* @param obj_table
* A pointer to a table of objects that will be filled.
* @param esize
* The size of ring element, in bytes. It must be a multiple of 4.
* This must be the same value used while creating the ring. Otherwise
* the results are undefined.
* @param n
* The number of objects to dequeue from the ring to the obj_table.
* @param available
* If non-NULL, returns the number of remaining ring entries after the
* dequeue has finished.
* @return
* The actual number of objects dequeued.
*/
static __rte_always_inline unsigned int
rte_ring_dequeue_burst_elem_start(struct rte_ring *r, void *obj_table,
unsigned int esize, unsigned int n, unsigned int *available)
{
return __rte_ring_do_dequeue_start(r, obj_table, esize, n,
RTE_RING_QUEUE_VARIABLE, available);
}
/**
* Start to dequeue several objects from the ring.
* Note that user has to call appropriate dequeue_finish()
* to complete given dequeue operation and actually remove objects the ring.
*
* @param r
* A pointer to the ring structure.
* @param obj_table
* A pointer to a table of void * pointers (objects) that will be filled.
* @param n
* The number of objects to dequeue from the ring to the obj_table.
* @param available
* If non-NULL, returns the number of remaining ring entries after the
* dequeue has finished.
* @return
* The actual number of objects dequeued.
*/
static __rte_always_inline unsigned int
rte_ring_dequeue_burst_start(struct rte_ring *r, void **obj_table,
unsigned int n, unsigned int *available)
{
return rte_ring_dequeue_burst_elem_start(r, obj_table,
sizeof(uintptr_t), n, available);
}
/**
* Complete to dequeue several objects from the ring.
* Note that number of objects to dequeue should not exceed previous
* dequeue_start return value.
*
* @param r
* A pointer to the ring structure.
* @param n
* The number of objects to remove from the ring.
*/
static __rte_always_inline void
rte_ring_dequeue_elem_finish(struct rte_ring *r, unsigned int n)
{
uint32_t tail;
switch (r->cons.sync_type) {
case RTE_RING_SYNC_ST:
n = __rte_ring_st_get_tail(&r->cons, &tail, n);
__rte_ring_st_set_head_tail(&r->cons, tail, n, 0);
break;
case RTE_RING_SYNC_MT_HTS:
n = __rte_ring_hts_get_tail(&r->hts_cons, &tail, n);
__rte_ring_hts_set_head_tail(&r->hts_cons, tail, n, 0);
break;
case RTE_RING_SYNC_MT:
case RTE_RING_SYNC_MT_RTS:
default:
/* unsupported mode, shouldn't be here */
RTE_ASSERT(0);
}
}
/**
* Complete to dequeue several objects from the ring.
* Note that number of objects to dequeue should not exceed previous
* dequeue_start return value.
*
* @param r
* A pointer to the ring structure.
* @param n
* The number of objects to remove from the ring.
*/
static __rte_always_inline void
rte_ring_dequeue_finish(struct rte_ring *r, unsigned int n)
{
rte_ring_dequeue_elem_finish(r, n);
}
#ifdef __cplusplus
}
#endif
#endif /* _RTE_RING_PEEK_H_ */