f01eff0d23
These methods were introduced in 20.05. There has been no changes in their public API since then. They seem mature enough to remove the experimental tag. Signed-off-by: Sean Morrissey <sean.morrissey@intel.com> Acked-by: Konstantin Ananyev <konstantin.ananyev@intel.com>
373 lines
12 KiB
C
373 lines
12 KiB
C
/* SPDX-License-Identifier: BSD-3-Clause
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*
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* Copyright (c) 2010-2020 Intel Corporation
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* Copyright (c) 2007-2009 Kip Macy kmacy@freebsd.org
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* All rights reserved.
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* Derived from FreeBSD's bufring.h
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* Used as BSD-3 Licensed with permission from Kip Macy.
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*/
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#ifndef _RTE_RING_PEEK_H_
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#define _RTE_RING_PEEK_H_
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/**
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* @file
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* It is not recommended to include this file directly.
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* Please include <rte_ring_elem.h> instead.
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*
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* Ring Peek API
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* Introduction of rte_ring with serialized producer/consumer (HTS sync mode)
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* makes possible to split public enqueue/dequeue API into two phases:
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* - enqueue/dequeue start
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* - enqueue/dequeue finish
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* That allows user to inspect objects in the ring without removing them
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* from it (aka MT safe peek).
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* Note that right now this new API is available only for two sync modes:
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* 1) Single Producer/Single Consumer (RTE_RING_SYNC_ST)
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* 2) Serialized Producer/Serialized Consumer (RTE_RING_SYNC_MT_HTS).
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* It is a user responsibility to create/init ring with appropriate sync
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* modes selected.
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* As an example:
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* // read 1 elem from the ring:
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* n = rte_ring_dequeue_bulk_start(ring, &obj, 1, NULL);
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* if (n != 0) {
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* //examine object
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* if (object_examine(obj) == KEEP)
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* //decided to keep it in the ring.
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* rte_ring_dequeue_finish(ring, 0);
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* else
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* //decided to remove it from the ring.
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* rte_ring_dequeue_finish(ring, n);
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* }
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* Note that between _start_ and _finish_ none other thread can proceed
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* with enqueue(/dequeue) operation till _finish_ completes.
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <rte_ring_peek_elem_pvt.h>
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/**
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* Start to enqueue several objects on the ring.
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* Note that no actual objects are put in the queue by this function,
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* it just reserves for user such ability.
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* User has to call appropriate enqueue_elem_finish() to copy objects into the
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* queue and complete given enqueue operation.
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*
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* @param r
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* A pointer to the ring structure.
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* @param n
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* The number of objects to add in the ring from the obj_table.
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* @param free_space
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* if non-NULL, returns the amount of space in the ring after the
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* enqueue operation has finished.
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* @return
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* The number of objects that can be enqueued, either 0 or n
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*/
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static __rte_always_inline unsigned int
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rte_ring_enqueue_bulk_elem_start(struct rte_ring *r, unsigned int n,
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unsigned int *free_space)
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{
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return __rte_ring_do_enqueue_start(r, n, RTE_RING_QUEUE_FIXED,
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free_space);
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}
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/**
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* Start to enqueue several objects on the ring.
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* Note that no actual objects are put in the queue by this function,
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* it just reserves for user such ability.
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* User has to call appropriate enqueue_finish() to copy objects into the
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* queue and complete given enqueue operation.
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*
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* @param r
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* A pointer to the ring structure.
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* @param n
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* The number of objects to add in the ring from the obj_table.
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* @param free_space
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* if non-NULL, returns the amount of space in the ring after the
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* enqueue operation has finished.
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* @return
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* The number of objects that can be enqueued, either 0 or n
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*/
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static __rte_always_inline unsigned int
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rte_ring_enqueue_bulk_start(struct rte_ring *r, unsigned int n,
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unsigned int *free_space)
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{
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return rte_ring_enqueue_bulk_elem_start(r, n, free_space);
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}
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/**
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* Start to enqueue several objects on the ring.
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* Note that no actual objects are put in the queue by this function,
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* it just reserves for user such ability.
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* User has to call appropriate enqueue_elem_finish() to copy objects into the
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* queue and complete given enqueue operation.
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*
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* @param r
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* A pointer to the ring structure.
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* @param n
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* The number of objects to add in the ring from the obj_table.
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* @param free_space
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* if non-NULL, returns the amount of space in the ring after the
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* enqueue operation has finished.
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* @return
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* Actual number of objects that can be enqueued.
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*/
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static __rte_always_inline unsigned int
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rte_ring_enqueue_burst_elem_start(struct rte_ring *r, unsigned int n,
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unsigned int *free_space)
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{
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return __rte_ring_do_enqueue_start(r, n, RTE_RING_QUEUE_VARIABLE,
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free_space);
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}
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/**
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* Start to enqueue several objects on the ring.
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* Note that no actual objects are put in the queue by this function,
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* it just reserves for user such ability.
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* User has to call appropriate enqueue_finish() to copy objects into the
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* queue and complete given enqueue operation.
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*
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* @param r
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* A pointer to the ring structure.
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* @param n
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* The number of objects to add in the ring from the obj_table.
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* @param free_space
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* if non-NULL, returns the amount of space in the ring after the
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* enqueue operation has finished.
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* @return
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* Actual number of objects that can be enqueued.
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*/
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static __rte_always_inline unsigned int
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rte_ring_enqueue_burst_start(struct rte_ring *r, unsigned int n,
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unsigned int *free_space)
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{
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return rte_ring_enqueue_burst_elem_start(r, n, free_space);
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}
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/**
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* Complete to enqueue several objects on the ring.
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* Note that number of objects to enqueue should not exceed previous
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* enqueue_start return value.
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*
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* @param r
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* A pointer to the ring structure.
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* @param obj_table
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* A pointer to a table of objects.
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* @param esize
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* The size of ring element, in bytes. It must be a multiple of 4.
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* This must be the same value used while creating the ring. Otherwise
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* the results are undefined.
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* @param n
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* The number of objects to add to the ring from the obj_table.
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*/
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static __rte_always_inline void
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rte_ring_enqueue_elem_finish(struct rte_ring *r, const void *obj_table,
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unsigned int esize, unsigned int n)
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{
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uint32_t tail;
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switch (r->prod.sync_type) {
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case RTE_RING_SYNC_ST:
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n = __rte_ring_st_get_tail(&r->prod, &tail, n);
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if (n != 0)
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__rte_ring_enqueue_elems(r, tail, obj_table, esize, n);
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__rte_ring_st_set_head_tail(&r->prod, tail, n, 1);
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break;
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case RTE_RING_SYNC_MT_HTS:
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n = __rte_ring_hts_get_tail(&r->hts_prod, &tail, n);
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if (n != 0)
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__rte_ring_enqueue_elems(r, tail, obj_table, esize, n);
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__rte_ring_hts_set_head_tail(&r->hts_prod, tail, n, 1);
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break;
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case RTE_RING_SYNC_MT:
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case RTE_RING_SYNC_MT_RTS:
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default:
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/* unsupported mode, shouldn't be here */
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RTE_ASSERT(0);
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}
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}
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/**
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* Complete to enqueue several objects on the ring.
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* Note that number of objects to enqueue should not exceed previous
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* enqueue_start return value.
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*
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* @param r
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* A pointer to the ring structure.
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* @param obj_table
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* A pointer to a table of objects.
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* @param n
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* The number of objects to add to the ring from the obj_table.
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*/
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static __rte_always_inline void
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rte_ring_enqueue_finish(struct rte_ring *r, void * const *obj_table,
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unsigned int n)
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{
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rte_ring_enqueue_elem_finish(r, obj_table, sizeof(uintptr_t), n);
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}
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/**
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* Start to dequeue several objects from the ring.
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* Note that user has to call appropriate dequeue_finish()
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* to complete given dequeue operation and actually remove objects the ring.
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*
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* @param r
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* A pointer to the ring structure.
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* @param obj_table
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* A pointer to a table of objects that will be filled.
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* @param esize
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* The size of ring element, in bytes. It must be a multiple of 4.
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* This must be the same value used while creating the ring. Otherwise
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* the results are undefined.
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* @param n
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* The number of objects to dequeue from the ring to the obj_table.
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* @param available
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* If non-NULL, returns the number of remaining ring entries after the
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* dequeue has finished.
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* @return
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* The number of objects dequeued, either 0 or n.
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*/
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static __rte_always_inline unsigned int
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rte_ring_dequeue_bulk_elem_start(struct rte_ring *r, void *obj_table,
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unsigned int esize, unsigned int n, unsigned int *available)
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{
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return __rte_ring_do_dequeue_start(r, obj_table, esize, n,
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RTE_RING_QUEUE_FIXED, available);
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}
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/**
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* Start to dequeue several objects from the ring.
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* Note that user has to call appropriate dequeue_finish()
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* to complete given dequeue operation and actually remove objects the ring.
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*
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* @param r
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* A pointer to the ring structure.
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* @param obj_table
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* A pointer to a table of void * pointers (objects) that will be filled.
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* @param n
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* The number of objects to dequeue from the ring to the obj_table.
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* @param available
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* If non-NULL, returns the number of remaining ring entries after the
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* dequeue has finished.
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* @return
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* Actual number of objects dequeued.
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*/
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static __rte_always_inline unsigned int
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rte_ring_dequeue_bulk_start(struct rte_ring *r, void **obj_table,
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unsigned int n, unsigned int *available)
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{
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return rte_ring_dequeue_bulk_elem_start(r, obj_table, sizeof(uintptr_t),
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n, available);
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}
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/**
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* Start to dequeue several objects from the ring.
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* Note that user has to call appropriate dequeue_finish()
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* to complete given dequeue operation and actually remove objects the ring.
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*
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* @param r
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* A pointer to the ring structure.
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* @param obj_table
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* A pointer to a table of objects that will be filled.
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* @param esize
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* The size of ring element, in bytes. It must be a multiple of 4.
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* This must be the same value used while creating the ring. Otherwise
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* the results are undefined.
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* @param n
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* The number of objects to dequeue from the ring to the obj_table.
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* @param available
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* If non-NULL, returns the number of remaining ring entries after the
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* dequeue has finished.
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* @return
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* The actual number of objects dequeued.
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*/
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static __rte_always_inline unsigned int
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rte_ring_dequeue_burst_elem_start(struct rte_ring *r, void *obj_table,
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unsigned int esize, unsigned int n, unsigned int *available)
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{
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return __rte_ring_do_dequeue_start(r, obj_table, esize, n,
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RTE_RING_QUEUE_VARIABLE, available);
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}
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/**
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* Start to dequeue several objects from the ring.
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* Note that user has to call appropriate dequeue_finish()
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* to complete given dequeue operation and actually remove objects the ring.
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*
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* @param r
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* A pointer to the ring structure.
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* @param obj_table
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* A pointer to a table of void * pointers (objects) that will be filled.
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* @param n
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* The number of objects to dequeue from the ring to the obj_table.
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* @param available
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* If non-NULL, returns the number of remaining ring entries after the
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* dequeue has finished.
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* @return
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* The actual number of objects dequeued.
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*/
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static __rte_always_inline unsigned int
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rte_ring_dequeue_burst_start(struct rte_ring *r, void **obj_table,
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unsigned int n, unsigned int *available)
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{
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return rte_ring_dequeue_burst_elem_start(r, obj_table,
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sizeof(uintptr_t), n, available);
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}
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/**
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* Complete to dequeue several objects from the ring.
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* Note that number of objects to dequeue should not exceed previous
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* dequeue_start return value.
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*
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* @param r
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* A pointer to the ring structure.
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* @param n
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* The number of objects to remove from the ring.
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*/
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static __rte_always_inline void
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rte_ring_dequeue_elem_finish(struct rte_ring *r, unsigned int n)
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{
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uint32_t tail;
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switch (r->cons.sync_type) {
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case RTE_RING_SYNC_ST:
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n = __rte_ring_st_get_tail(&r->cons, &tail, n);
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__rte_ring_st_set_head_tail(&r->cons, tail, n, 0);
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break;
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case RTE_RING_SYNC_MT_HTS:
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n = __rte_ring_hts_get_tail(&r->hts_cons, &tail, n);
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__rte_ring_hts_set_head_tail(&r->hts_cons, tail, n, 0);
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break;
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case RTE_RING_SYNC_MT:
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case RTE_RING_SYNC_MT_RTS:
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default:
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/* unsupported mode, shouldn't be here */
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RTE_ASSERT(0);
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}
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}
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/**
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* Complete to dequeue several objects from the ring.
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* Note that number of objects to dequeue should not exceed previous
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* dequeue_start return value.
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*
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* @param r
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* A pointer to the ring structure.
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* @param n
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* The number of objects to remove from the ring.
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*/
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static __rte_always_inline void
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rte_ring_dequeue_finish(struct rte_ring *r, unsigned int n)
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{
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rte_ring_dequeue_elem_finish(r, n);
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}
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#ifdef __cplusplus
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}
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#endif
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#endif /* _RTE_RING_PEEK_H_ */
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