0580a664e3
existing rte_bitmap library implementation optimally configured to run on 64-bytes cache line, extending to 128-bytes cache line targets. Signed-off-by: Jerin Jacob <jerin.jacob@caviumnetworks.com>
561 lines
15 KiB
C
561 lines
15 KiB
C
/*-
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* BSD LICENSE
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*
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* Copyright(c) 2010-2014 Intel Corporation. All rights reserved.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Intel Corporation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef __INCLUDE_RTE_BITMAP_H__
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#define __INCLUDE_RTE_BITMAP_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* @file
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* RTE Bitmap
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*
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* The bitmap component provides a mechanism to manage large arrays of bits
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* through bit get/set/clear and bit array scan operations.
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*
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* The bitmap scan operation is optimized for 64-bit CPUs using 64/128 byte cache
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* lines. The bitmap is hierarchically organized using two arrays (array1 and
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* array2), with each bit in array1 being associated with a full cache line
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* (512/1024 bits) of bitmap bits, which are stored in array2: the bit in array1
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* is set only when there is at least one bit set within its associated array2
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* bits, otherwise the bit in array1 is cleared. The read and write operations
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* for array1 and array2 are always done in slabs of 64 bits.
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*
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* This bitmap is not thread safe. For lock free operation on a specific bitmap
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* instance, a single writer thread performing bit set/clear operations is
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* allowed, only the writer thread can do bitmap scan operations, while there
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* can be several reader threads performing bit get operations in parallel with
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* the writer thread. When the use of locking primitives is acceptable, the
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* serialization of the bit set/clear and bitmap scan operations needs to be
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* enforced by the caller, while the bit get operation does not require locking
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* the bitmap.
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*
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***/
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#include <rte_common.h>
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#include <rte_debug.h>
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#include <rte_memory.h>
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#include <rte_branch_prediction.h>
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#include <rte_prefetch.h>
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#ifndef RTE_BITMAP_OPTIMIZATIONS
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#define RTE_BITMAP_OPTIMIZATIONS 1
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#endif
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/* Slab */
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#define RTE_BITMAP_SLAB_BIT_SIZE 64
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#define RTE_BITMAP_SLAB_BIT_SIZE_LOG2 6
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#define RTE_BITMAP_SLAB_BIT_MASK (RTE_BITMAP_SLAB_BIT_SIZE - 1)
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/* Cache line (CL) */
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#define RTE_BITMAP_CL_BIT_SIZE (RTE_CACHE_LINE_SIZE * 8)
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#define RTE_BITMAP_CL_BIT_SIZE_LOG2 (RTE_CACHE_LINE_SIZE_LOG2 + 3)
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#define RTE_BITMAP_CL_BIT_MASK (RTE_BITMAP_CL_BIT_SIZE - 1)
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#define RTE_BITMAP_CL_SLAB_SIZE (RTE_BITMAP_CL_BIT_SIZE / RTE_BITMAP_SLAB_BIT_SIZE)
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#define RTE_BITMAP_CL_SLAB_SIZE_LOG2 (RTE_BITMAP_CL_BIT_SIZE_LOG2 - RTE_BITMAP_SLAB_BIT_SIZE_LOG2)
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#define RTE_BITMAP_CL_SLAB_MASK (RTE_BITMAP_CL_SLAB_SIZE - 1)
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/** Bitmap data structure */
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struct rte_bitmap {
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/* Context for array1 and array2 */
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uint64_t *array1; /**< Bitmap array1 */
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uint64_t *array2; /**< Bitmap array2 */
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uint32_t array1_size; /**< Number of 64-bit slabs in array1 that are actually used */
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uint32_t array2_size; /**< Number of 64-bit slabs in array2 */
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/* Context for the "scan next" operation */
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uint32_t index1; /**< Bitmap scan: Index of current array1 slab */
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uint32_t offset1; /**< Bitmap scan: Offset of current bit within current array1 slab */
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uint32_t index2; /**< Bitmap scan: Index of current array2 slab */
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uint32_t go2; /**< Bitmap scan: Go/stop condition for current array2 cache line */
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/* Storage space for array1 and array2 */
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uint8_t memory[0];
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};
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static inline void
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__rte_bitmap_index1_inc(struct rte_bitmap *bmp)
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{
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bmp->index1 = (bmp->index1 + 1) & (bmp->array1_size - 1);
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}
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static inline uint64_t
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__rte_bitmap_mask1_get(struct rte_bitmap *bmp)
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{
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return (~1lu) << bmp->offset1;
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}
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static inline void
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__rte_bitmap_index2_set(struct rte_bitmap *bmp)
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{
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bmp->index2 = (((bmp->index1 << RTE_BITMAP_SLAB_BIT_SIZE_LOG2) + bmp->offset1) << RTE_BITMAP_CL_SLAB_SIZE_LOG2);
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}
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#if RTE_BITMAP_OPTIMIZATIONS
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static inline int
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rte_bsf64(uint64_t slab, uint32_t *pos)
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{
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if (likely(slab == 0)) {
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return 0;
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}
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*pos = __builtin_ctzll(slab);
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return 1;
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}
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#else
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static inline int
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rte_bsf64(uint64_t slab, uint32_t *pos)
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{
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uint64_t mask;
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uint32_t i;
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if (likely(slab == 0)) {
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return 0;
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}
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for (i = 0, mask = 1; i < RTE_BITMAP_SLAB_BIT_SIZE; i ++, mask <<= 1) {
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if (unlikely(slab & mask)) {
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*pos = i;
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return 1;
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}
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}
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return 0;
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}
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#endif
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static inline uint32_t
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__rte_bitmap_get_memory_footprint(uint32_t n_bits,
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uint32_t *array1_byte_offset, uint32_t *array1_slabs,
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uint32_t *array2_byte_offset, uint32_t *array2_slabs)
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{
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uint32_t n_slabs_context, n_slabs_array1, n_cache_lines_context_and_array1;
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uint32_t n_cache_lines_array2;
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uint32_t n_bytes_total;
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n_cache_lines_array2 = (n_bits + RTE_BITMAP_CL_BIT_SIZE - 1) / RTE_BITMAP_CL_BIT_SIZE;
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n_slabs_array1 = (n_cache_lines_array2 + RTE_BITMAP_SLAB_BIT_SIZE - 1) / RTE_BITMAP_SLAB_BIT_SIZE;
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n_slabs_array1 = rte_align32pow2(n_slabs_array1);
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n_slabs_context = (sizeof(struct rte_bitmap) + (RTE_BITMAP_SLAB_BIT_SIZE / 8) - 1) / (RTE_BITMAP_SLAB_BIT_SIZE / 8);
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n_cache_lines_context_and_array1 = (n_slabs_context + n_slabs_array1 + RTE_BITMAP_CL_SLAB_SIZE - 1) / RTE_BITMAP_CL_SLAB_SIZE;
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n_bytes_total = (n_cache_lines_context_and_array1 + n_cache_lines_array2) * RTE_CACHE_LINE_SIZE;
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if (array1_byte_offset) {
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*array1_byte_offset = n_slabs_context * (RTE_BITMAP_SLAB_BIT_SIZE / 8);
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}
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if (array1_slabs) {
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*array1_slabs = n_slabs_array1;
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}
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if (array2_byte_offset) {
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*array2_byte_offset = n_cache_lines_context_and_array1 * RTE_CACHE_LINE_SIZE;
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}
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if (array2_slabs) {
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*array2_slabs = n_cache_lines_array2 * RTE_BITMAP_CL_SLAB_SIZE;
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}
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return n_bytes_total;
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}
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static inline void
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__rte_bitmap_scan_init(struct rte_bitmap *bmp)
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{
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bmp->index1 = bmp->array1_size - 1;
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bmp->offset1 = RTE_BITMAP_SLAB_BIT_SIZE - 1;
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__rte_bitmap_index2_set(bmp);
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bmp->index2 += RTE_BITMAP_CL_SLAB_SIZE;
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bmp->go2 = 0;
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}
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/**
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* Bitmap memory footprint calculation
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*
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* @param n_bits
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* Number of bits in the bitmap
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* @return
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* Bitmap memory footprint measured in bytes on success, 0 on error
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*/
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static inline uint32_t
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rte_bitmap_get_memory_footprint(uint32_t n_bits) {
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/* Check input arguments */
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if (n_bits == 0) {
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return 0;
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}
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return __rte_bitmap_get_memory_footprint(n_bits, NULL, NULL, NULL, NULL);
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}
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/**
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* Bitmap initialization
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*
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* @param mem_size
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* Minimum expected size of bitmap.
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* @param mem
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* Base address of array1 and array2.
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* @param n_bits
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* Number of pre-allocated bits in array2. Must be non-zero and multiple of 512.
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* @return
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* Handle to bitmap instance.
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*/
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static inline struct rte_bitmap *
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rte_bitmap_init(uint32_t n_bits, uint8_t *mem, uint32_t mem_size)
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{
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struct rte_bitmap *bmp;
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uint32_t array1_byte_offset, array1_slabs, array2_byte_offset, array2_slabs;
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uint32_t size;
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/* Check input arguments */
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if (n_bits == 0) {
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return NULL;
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}
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if ((mem == NULL) || (((uintptr_t) mem) & RTE_CACHE_LINE_MASK)) {
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return NULL;
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}
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size = __rte_bitmap_get_memory_footprint(n_bits,
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&array1_byte_offset, &array1_slabs,
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&array2_byte_offset, &array2_slabs);
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if (size < mem_size) {
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return NULL;
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}
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/* Setup bitmap */
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memset(mem, 0, size);
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bmp = (struct rte_bitmap *) mem;
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bmp->array1 = (uint64_t *) &mem[array1_byte_offset];
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bmp->array1_size = array1_slabs;
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bmp->array2 = (uint64_t *) &mem[array2_byte_offset];
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bmp->array2_size = array2_slabs;
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__rte_bitmap_scan_init(bmp);
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return bmp;
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}
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/**
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* Bitmap free
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*
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* @param bmp
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* Handle to bitmap instance
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* @return
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* 0 upon success, error code otherwise
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*/
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static inline int
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rte_bitmap_free(struct rte_bitmap *bmp)
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{
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/* Check input arguments */
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if (bmp == NULL) {
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return -1;
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}
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return 0;
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}
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/**
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* Bitmap reset
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*
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* @param bmp
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* Handle to bitmap instance
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*/
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static inline void
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rte_bitmap_reset(struct rte_bitmap *bmp)
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{
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memset(bmp->array1, 0, bmp->array1_size * sizeof(uint64_t));
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memset(bmp->array2, 0, bmp->array2_size * sizeof(uint64_t));
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__rte_bitmap_scan_init(bmp);
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}
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/**
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* Bitmap location prefetch into CPU L1 cache
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*
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* @param bmp
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* Handle to bitmap instance
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* @param pos
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* Bit position
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* @return
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* 0 upon success, error code otherwise
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*/
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static inline void
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rte_bitmap_prefetch0(struct rte_bitmap *bmp, uint32_t pos)
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{
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uint64_t *slab2;
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uint32_t index2;
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index2 = pos >> RTE_BITMAP_SLAB_BIT_SIZE_LOG2;
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slab2 = bmp->array2 + index2;
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rte_prefetch0((void *) slab2);
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}
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/**
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* Bitmap bit get
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*
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* @param bmp
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* Handle to bitmap instance
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* @param pos
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* Bit position
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* @return
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* 0 when bit is cleared, non-zero when bit is set
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*/
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static inline uint64_t
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rte_bitmap_get(struct rte_bitmap *bmp, uint32_t pos)
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{
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uint64_t *slab2;
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uint32_t index2, offset2;
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index2 = pos >> RTE_BITMAP_SLAB_BIT_SIZE_LOG2;
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offset2 = pos & RTE_BITMAP_SLAB_BIT_MASK;
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slab2 = bmp->array2 + index2;
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return (*slab2) & (1lu << offset2);
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}
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/**
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* Bitmap bit set
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*
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* @param bmp
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* Handle to bitmap instance
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* @param pos
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* Bit position
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*/
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static inline void
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rte_bitmap_set(struct rte_bitmap *bmp, uint32_t pos)
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{
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uint64_t *slab1, *slab2;
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uint32_t index1, index2, offset1, offset2;
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/* Set bit in array2 slab and set bit in array1 slab */
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index2 = pos >> RTE_BITMAP_SLAB_BIT_SIZE_LOG2;
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offset2 = pos & RTE_BITMAP_SLAB_BIT_MASK;
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index1 = pos >> (RTE_BITMAP_SLAB_BIT_SIZE_LOG2 + RTE_BITMAP_CL_BIT_SIZE_LOG2);
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offset1 = (pos >> RTE_BITMAP_CL_BIT_SIZE_LOG2) & RTE_BITMAP_SLAB_BIT_MASK;
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slab2 = bmp->array2 + index2;
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slab1 = bmp->array1 + index1;
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*slab2 |= 1lu << offset2;
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*slab1 |= 1lu << offset1;
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}
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/**
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* Bitmap slab set
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*
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* @param bmp
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* Handle to bitmap instance
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* @param pos
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* Bit position identifying the array2 slab
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* @param slab
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* Value to be assigned to the 64-bit slab in array2
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*/
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static inline void
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rte_bitmap_set_slab(struct rte_bitmap *bmp, uint32_t pos, uint64_t slab)
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{
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uint64_t *slab1, *slab2;
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uint32_t index1, index2, offset1;
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/* Set bits in array2 slab and set bit in array1 slab */
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index2 = pos >> RTE_BITMAP_SLAB_BIT_SIZE_LOG2;
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index1 = pos >> (RTE_BITMAP_SLAB_BIT_SIZE_LOG2 + RTE_BITMAP_CL_BIT_SIZE_LOG2);
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offset1 = (pos >> RTE_BITMAP_CL_BIT_SIZE_LOG2) & RTE_BITMAP_SLAB_BIT_MASK;
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slab2 = bmp->array2 + index2;
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slab1 = bmp->array1 + index1;
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*slab2 |= slab;
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*slab1 |= 1lu << offset1;
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}
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static inline uint64_t
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__rte_bitmap_line_not_empty(uint64_t *slab2)
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{
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uint64_t v1, v2, v3, v4;
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v1 = slab2[0] | slab2[1];
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v2 = slab2[2] | slab2[3];
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v3 = slab2[4] | slab2[5];
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v4 = slab2[6] | slab2[7];
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v1 |= v2;
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v3 |= v4;
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return v1 | v3;
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}
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/**
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* Bitmap bit clear
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*
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* @param bmp
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* Handle to bitmap instance
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* @param pos
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* Bit position
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*/
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static inline void
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rte_bitmap_clear(struct rte_bitmap *bmp, uint32_t pos)
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{
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uint64_t *slab1, *slab2;
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uint32_t index1, index2, offset1, offset2;
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/* Clear bit in array2 slab */
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index2 = pos >> RTE_BITMAP_SLAB_BIT_SIZE_LOG2;
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offset2 = pos & RTE_BITMAP_SLAB_BIT_MASK;
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slab2 = bmp->array2 + index2;
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/* Return if array2 slab is not all-zeros */
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*slab2 &= ~(1lu << offset2);
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if (*slab2){
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return;
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}
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/* Check the entire cache line of array2 for all-zeros */
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index2 &= ~ RTE_BITMAP_CL_SLAB_MASK;
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slab2 = bmp->array2 + index2;
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if (__rte_bitmap_line_not_empty(slab2)) {
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return;
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}
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/* The array2 cache line is all-zeros, so clear bit in array1 slab */
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index1 = pos >> (RTE_BITMAP_SLAB_BIT_SIZE_LOG2 + RTE_BITMAP_CL_BIT_SIZE_LOG2);
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offset1 = (pos >> RTE_BITMAP_CL_BIT_SIZE_LOG2) & RTE_BITMAP_SLAB_BIT_MASK;
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slab1 = bmp->array1 + index1;
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*slab1 &= ~(1lu << offset1);
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return;
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}
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static inline int
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__rte_bitmap_scan_search(struct rte_bitmap *bmp)
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{
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uint64_t value1;
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uint32_t i;
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/* Check current array1 slab */
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value1 = bmp->array1[bmp->index1];
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value1 &= __rte_bitmap_mask1_get(bmp);
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if (rte_bsf64(value1, &bmp->offset1)) {
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return 1;
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}
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__rte_bitmap_index1_inc(bmp);
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bmp->offset1 = 0;
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/* Look for another array1 slab */
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for (i = 0; i < bmp->array1_size; i ++, __rte_bitmap_index1_inc(bmp)) {
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value1 = bmp->array1[bmp->index1];
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if (rte_bsf64(value1, &bmp->offset1)) {
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return 1;
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}
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|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static inline void
|
|
__rte_bitmap_scan_read_init(struct rte_bitmap *bmp)
|
|
{
|
|
__rte_bitmap_index2_set(bmp);
|
|
bmp->go2 = 1;
|
|
rte_prefetch1((void *)(bmp->array2 + bmp->index2 + 8));
|
|
}
|
|
|
|
static inline int
|
|
__rte_bitmap_scan_read(struct rte_bitmap *bmp, uint32_t *pos, uint64_t *slab)
|
|
{
|
|
uint64_t *slab2;
|
|
|
|
slab2 = bmp->array2 + bmp->index2;
|
|
for ( ; bmp->go2 ; bmp->index2 ++, slab2 ++, bmp->go2 = bmp->index2 & RTE_BITMAP_CL_SLAB_MASK) {
|
|
if (*slab2) {
|
|
*pos = bmp->index2 << RTE_BITMAP_SLAB_BIT_SIZE_LOG2;
|
|
*slab = *slab2;
|
|
|
|
bmp->index2 ++;
|
|
slab2 ++;
|
|
bmp->go2 = bmp->index2 & RTE_BITMAP_CL_SLAB_MASK;
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* Bitmap scan (with automatic wrap-around)
|
|
*
|
|
* @param bmp
|
|
* Handle to bitmap instance
|
|
* @param pos
|
|
* When function call returns 1, pos contains the position of the next set
|
|
* bit, otherwise not modified
|
|
* @param slab
|
|
* When function call returns 1, slab contains the value of the entire 64-bit
|
|
* slab where the bit indicated by pos is located. Slabs are always 64-bit
|
|
* aligned, so the position of the first bit of the slab (this bit is not
|
|
* necessarily set) is pos / 64. Once a slab has been returned by the bitmap
|
|
* scan operation, the internal pointers of the bitmap are updated to point
|
|
* after this slab, so the same slab will not be returned again if it
|
|
* contains more than one bit which is set. When function call returns 0,
|
|
* slab is not modified.
|
|
* @return
|
|
* 0 if there is no bit set in the bitmap, 1 otherwise
|
|
*/
|
|
static inline int
|
|
rte_bitmap_scan(struct rte_bitmap *bmp, uint32_t *pos, uint64_t *slab)
|
|
{
|
|
/* Return data from current array2 line if available */
|
|
if (__rte_bitmap_scan_read(bmp, pos, slab)) {
|
|
return 1;
|
|
}
|
|
|
|
/* Look for non-empty array2 line */
|
|
if (__rte_bitmap_scan_search(bmp)) {
|
|
__rte_bitmap_scan_read_init(bmp);
|
|
__rte_bitmap_scan_read(bmp, pos, slab);
|
|
return 1;
|
|
}
|
|
|
|
/* Empty bitmap */
|
|
return 0;
|
|
}
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif /* __INCLUDE_RTE_BITMAP_H__ */
|