5630257fcc
Signed-off-by: Ferruh Yigit <ferruh.yigit@intel.com> Acked-by: Bruce Richardson <bruce.richardson@intel.com>
209 lines
10 KiB
ReStructuredText
209 lines
10 KiB
ReStructuredText
.. SPDX-License-Identifier: BSD-3-Clause
|
|
Copyright(c) 2010-2014 Intel Corporation.
|
|
|
|
LPM6 Library
|
|
============
|
|
|
|
The LPM6 (LPM for IPv6) library component implements the Longest Prefix Match (LPM) table search method for 128-bit keys
|
|
that is typically used to find the best match route in IPv6 forwarding applications.
|
|
|
|
LPM6 API Overview
|
|
-----------------
|
|
|
|
The main configuration parameters for the LPM6 library are:
|
|
|
|
* Maximum number of rules: This defines the size of the table that holds the rules,
|
|
and therefore the maximum number of rules that can be added.
|
|
|
|
* Number of tbl8s: A tbl8 is a node of the trie that the LPM6 algorithm is based on.
|
|
|
|
This parameter is related to the number of rules you can have,
|
|
but there is no way to accurately predict the number needed to hold a specific number of rules,
|
|
since it strongly depends on the depth and IP address of every rule.
|
|
One tbl8 consumes 1 kb of memory. As a recommendation, 65536 tbl8s should be sufficient to store
|
|
several thousand IPv6 rules, but the number can vary depending on the case.
|
|
|
|
An LPM prefix is represented by a pair of parameters (128-bit key, depth), with depth in the range of 1 to 128.
|
|
An LPM rule is represented by an LPM prefix and some user data associated with the prefix.
|
|
The prefix serves as the unique identifier for the LPM rule.
|
|
In this implementation, the user data is 21-bits long and is called "next hop",
|
|
which corresponds to its main use of storing the ID of the next hop in a routing table entry.
|
|
|
|
The main methods exported for the LPM component are:
|
|
|
|
* Add LPM rule: The LPM rule is provided as input.
|
|
If there is no rule with the same prefix present in the table, then the new rule is added to the LPM table.
|
|
If a rule with the same prefix is already present in the table, the next hop of the rule is updated.
|
|
An error is returned when there is no available space left.
|
|
|
|
* Delete LPM rule: The prefix of the LPM rule is provided as input.
|
|
If a rule with the specified prefix is present in the LPM table, then it is removed.
|
|
|
|
* Lookup LPM key: The 128-bit key is provided as input.
|
|
The algorithm selects the rule that represents the best match for the given key and returns the next hop of that rule.
|
|
In the case that there are multiple rules present in the LPM table that have the same 128-bit value,
|
|
the algorithm picks the rule with the highest depth as the best match rule,
|
|
which means the rule has the highest number of most significant bits matching between the input key and the rule key.
|
|
|
|
Implementation Details
|
|
~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
This is a modification of the algorithm used for IPv4 (see :ref:`lpm4_details`).
|
|
In this case, instead of using two levels, one with a tbl24 and a second with a tbl8, 14 levels are used.
|
|
|
|
The implementation can be seen as a multi-bit trie where the *stride*
|
|
or number of bits inspected on each level varies from level to level.
|
|
Specifically, 24 bits are inspected on the root node, and the remaining 104 bits are inspected in groups of 8 bits.
|
|
This effectively means that the trie has 14 levels at the most, depending on the rules that are added to the table.
|
|
|
|
The algorithm allows the lookup operation to be performed with a number of memory accesses
|
|
that directly depends on the length of the rule and
|
|
whether there are other rules with bigger depths and the same key in the data structure.
|
|
It can vary from 1 to 14 memory accesses, with 5 being the average value for the lengths
|
|
that are most commonly used in IPv6.
|
|
|
|
The main data structure is built using the following elements:
|
|
|
|
* A table with 224 entries
|
|
|
|
* A number of tables, configurable by the user through the API, with 28 entries
|
|
|
|
The first table, called tbl24, is indexed using the first 24 bits of the IP address be looked up,
|
|
while the rest of the tables, called tbl8s,
|
|
are indexed using the rest of the bytes of the IP address, in chunks of 8 bits.
|
|
This means that depending on the outcome of trying to match the IP address of an incoming packet to the rule stored in the tbl24
|
|
or the subsequent tbl8s we might need to continue the lookup process in deeper levels of the tree.
|
|
|
|
Similar to the limitation presented in the algorithm for IPv4,
|
|
to store every possible IPv6 rule, we would need a table with 2^128 entries.
|
|
This is not feasible due to resource restrictions.
|
|
|
|
By splitting the process in different tables/levels and limiting the number of tbl8s,
|
|
we can greatly reduce memory consumption while maintaining a very good lookup speed (one memory access per level).
|
|
|
|
|
|
.. figure:: img/tbl24_tbl8_tbl8.*
|
|
|
|
Table split into different levels
|
|
|
|
|
|
An entry in a table contains the following fields:
|
|
|
|
* next hop / index to the tbl8
|
|
|
|
* depth of the rule (length)
|
|
|
|
* valid flag
|
|
|
|
* valid group flag
|
|
|
|
* external entry flag
|
|
|
|
The first field can either contain a number indicating the tbl8 in which the lookup process should continue
|
|
or the next hop itself if the longest prefix match has already been found.
|
|
The depth or length of the rule is the number of bits of the rule that is stored in a specific entry.
|
|
The flags are used to determine whether the entry/table is valid or not
|
|
and whether the search process have finished or not respectively.
|
|
|
|
Both types of tables share the same structure.
|
|
|
|
The other main data structure is a table containing the main information about the rules (IP, next hop and depth).
|
|
This is a higher level table, used for different things:
|
|
|
|
* Check whether a rule already exists or not, prior to addition or deletion,
|
|
without having to actually perform a lookup.
|
|
|
|
When deleting, to check whether there is a rule containing the one that is to be deleted.
|
|
This is important, since the main data structure will have to be updated accordingly.
|
|
|
|
Addition
|
|
~~~~~~~~
|
|
|
|
When adding a rule, there are different possibilities.
|
|
If the rule's depth is exactly 24 bits, then:
|
|
|
|
* Use the rule (IP address) as an index to the tbl24.
|
|
|
|
* If the entry is invalid (i.e. it doesn't already contain a rule) then set its next hop to its value,
|
|
the valid flag to 1 (meaning this entry is in use),
|
|
and the external entry flag to 0 (meaning the lookup process ends at this point,
|
|
since this is the longest prefix that matches).
|
|
|
|
If the rule's depth is bigger than 24 bits but a multiple of 8, then:
|
|
|
|
* Use the first 24 bits of the rule as an index to the tbl24.
|
|
|
|
* If the entry is invalid (i.e. it doesn't already contain a rule) then look for a free tbl8,
|
|
set the index to the tbl8 to this value,
|
|
the valid flag to 1 (meaning this entry is in use),
|
|
and the external entry flag to 1
|
|
(meaning the lookup process must continue since the rule hasn't been explored completely).
|
|
|
|
* Use the following 8 bits of the rule as an index to the next tbl8.
|
|
|
|
* Repeat the process until the tbl8 at the right level (depending on the depth) has been reached
|
|
and fill it with the next hop, setting the next entry flag to 0.
|
|
|
|
If the rule's depth is any other value, prefix expansion must be performed.
|
|
This means the rule is copied to all the entries (as long as they are not in use) which would also cause a match.
|
|
|
|
As a simple example, let's assume the depth is 20 bits.
|
|
This means that there are 2^(24-20) = 16 different combinations of the first 24 bits of an IP address that would cause a match.
|
|
Hence, in this case, we copy the exact same entry to every position indexed by one of these combinations.
|
|
|
|
By doing this we ensure that during the lookup process, if a rule matching the IP address exists,
|
|
it is found in, at the most, 14 memory accesses,
|
|
depending on how many times we need to move to the next table.
|
|
Prefix expansion is one of the keys of this algorithm, since it improves the speed dramatically by adding redundancy.
|
|
|
|
Prefix expansion can be performed at any level.
|
|
So, for example, is the depth is 34 bits, it will be performed in the third level (second tbl8-based level).
|
|
|
|
Lookup
|
|
~~~~~~
|
|
|
|
The lookup process is much simpler and quicker. In this case:
|
|
|
|
* Use the first 24 bits of the IP address as an index to the tbl24.
|
|
If the entry is not in use, then it means we don't have a rule matching this IP.
|
|
If it is valid and the external entry flag is set to 0, then the next hop is returned.
|
|
|
|
* If it is valid and the external entry flag is set to 1, then we use the tbl8 index to find out the tbl8 to be checked,
|
|
and the next 8 bits of the IP address as an index to this table.
|
|
Similarly, if the entry is not in use, then we don't have a rule matching this IP address.
|
|
If it is valid then check the external entry flag for a new tbl8 to be inspected.
|
|
|
|
* Repeat the process until either we find an invalid entry (lookup miss) or a valid entry with the external entry flag set to 0.
|
|
Return the next hop in the latter case.
|
|
|
|
Limitations in the Number of Rules
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
There are different things that limit the number of rules that can be added.
|
|
The first one is the maximum number of rules, which is a parameter passed through the API.
|
|
Once this number is reached, it is not possible to add any more rules to the routing table unless one or more are removed.
|
|
|
|
The second limitation is in the number of tbl8s available.
|
|
If we exhaust tbl8s, we won't be able to add any more rules.
|
|
How to know how many of them are necessary for a specific routing table is hard to determine in advance.
|
|
|
|
In this algorithm, the maximum number of tbl8s a single rule can consume is 13,
|
|
which is the number of levels minus one, since the first three bytes are resolved in the tbl24. However:
|
|
|
|
* Typically, on IPv6, routes are not longer than 48 bits, which means rules usually take up to 3 tbl8s.
|
|
|
|
As explained in the LPM for IPv4 algorithm, it is possible and very likely that several rules will share one or more tbl8s,
|
|
depending on what their first bytes are.
|
|
If they share the same first 24 bits, for instance, the tbl8 at the second level will be shared.
|
|
This might happen again in deeper levels, so, effectively,
|
|
two 48 bit-long rules may use the same three tbl8s if the only difference is in their last byte.
|
|
|
|
The number of tbl8s is a parameter exposed to the user through the API in this version of the algorithm,
|
|
due to its impact in memory consumption and the number or rules that can be added to the LPM table.
|
|
One tbl8 consumes 1 kilobyte of memory.
|
|
|
|
Use Case: IPv6 Forwarding
|
|
-------------------------
|
|
|
|
The LPM algorithm is used to implement the Classless Inter-Domain Routing (CIDR) strategy used by routers implementing IP forwarding.
|