9001a863f4
The old design was using the bit mask to identify items, action and attributes. So it was all based on the order of the code itself, to place the order of the actions, items & attributes inside the flows. Such design will lead into many failures when some PMD support order different than other PMD, in the end the rules will fail to create. Also sometimes the user needs to have one action before other actions and vice versa, so using new design of arrays that take user order into consideration make more sense. After this patch, we start supporting inner items and more than one instance of same action. Signed-off-by: Wisam Jaddo <wisamm@mellanox.com> Acked-by: Alexander Kozyrev <akozyrev@nvidia.com> |
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