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# ComponentName Programmer's Guide {#componentname_pg}
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## In this document {#componentname_pg_toc}
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@ref componentname_pg_audience
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@ref componentname_pg_intro
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@ref componentname_pg_theory
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@ref componentname_pg_design
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@ref componentname_pg_examples
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@ref componentname_pg_config
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@ref componentname_pg_component
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@ref componentname_pg_sequences
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## Target Audience {#componentname_pg_audience}
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This programmer's guide is intended for developers authoring applications that utilize the SPDK <COMPONENT NAME>. It is
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intended to supplement the source code to provide an overall understanding of how to integrate <COMPONENT NAME> into
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an application as well as provide some high level insight into how <COMPONENT NAME> works behind the scenes. It is not
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intended to serve as a design document or an API reference but in some cases source code snippets and high level
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sequences will be discussed. For the latest source code reference refer to the [repo](https://github.com/spdk).
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## Introduction {#componentname_pg_intro}
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Provide some high level description of what this component is, what it does and maybe why it exists. This shouldn't be
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a lengthy tutorial or commentary on storage in general or the goodness of SPDK but provide enough information to
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set the stage for someone about to write an application to integrate with this component. They won't be totally
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starting from scratch if they're at this point, they are by definition a storage application developer if they are
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reading this guide.
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## Theory of Operation {#componentname_pg_theory}
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Create subsections here to drill down into the "how" this component works. This isn't a design section however so
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avoid getting into too many details, just hit the high level concepts that would leave the developer with a
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50K foot overview of the major elements/assumptions/concepts that should have some baseline knowledge about before
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they start writing code.
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Some questions to consider when authoring this section:
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* What are the basic primitives that this component exposes?
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* How are these primitives related to one another?
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* What are the threading rules when using these primitives?
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* What are the theoretical performance implications for different scaling vectors?
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* Are there any other documents or specifications that the user should be familiar with?
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* What are the intended use cases?
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## Design Considerations {#componentname_pg_design}
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Here is where you want to highlight things they need to think about in *their* design. If you have written test code
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for this module think about the things that you needed to go learn about to properly interact with this module. Think
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about how they need to consider initialization options, threading, limitations, any sort of quirky or non-obious
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interactions or module behaviors that might save them some time and effort by thinking about before they start their
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design.
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## Examples {#componentname_pg_examples}
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List all of the relevant examples we have in the repo that use this module and describe a little about what they do.
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## Configuration {#componentname_pg_config}
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This section should describe the mechanisms for configuring the component at a high level (i.e. you can configure it
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using a config file, or you can configure it using RPC calls over a unix domain socket). It should also talk about
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when you can configure it - i.e. at run time or only up front. For specifics about how the RPCs work or the config
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file format, link to the appropriate user guide instead of putting that information here.
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## Component Detail {#componentname_pg_component}
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This is where we can provide some design level detail if it makes sense for this module. We don't want to have
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design docs as part of SPDK, the overhead and maintenance is too much for open source. We do, however, want
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to provide some level of insight into the codebase to promote getting more people involved and understanding
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of what the design is all about. The PG is meant to help a developer write their own application but we
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can use this section, per module, to test out a way to build out some internal design info as well. I see
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this as including an overview of key structures, concepts, etc., of the module itself. So, interesting info
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not required to write an application using the module but maybe just enough to provide the next level of
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detail into what's behind the scenes to get someone more interested in becoming a community contributor.
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## Sequences {#componentname_pg_sequences}
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If sequence diagrams makes sense for this module, use mscgen to create simple UML-style (they don't need to be 100%
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UML compliant) diagrams for the API that an application needs to interact with. Details internal to the component
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should not be included.
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