SPDK provides a framework for abstracting general acceleration capabilities
that can be implemented through plug-in modules and low-level libraries. These
plug-in modules include support for hardware acceleration engines such as
the Intel(R) I/O Acceleration Technology (IOAT) engine and the Intel(R) Data
Streaming Accelerator (DSA) engine. Additionally, a software plug-in module
exists to enable use of the framework in environments without hardware
acceleration capabilities. ISA/L is used for optimized CRC32C calculation within
the software module.
The framework includes an API for getting the current capabilities of the
selected module. See [`spdk_accel_get_capabilities`](https://spdk.io/doc/accel__engine_8h.html) for more details. For the software module, all capabilities will be reported as supported. For the hardware modules, only functions accelerated by hardware will be reported however any function can still be called, it will just be backed by software if it is not reported as a supported capability.
The general interface is defined by `/include/accel_engine.h` and implemented
in `/lib/accel`. These functions may be called by an SPDK application and in
most cases, except where otherwise documented, are asynchronous and follow the
standard SPDK model for callbacks with a callback argument.
If the acceleration framework is started without initializing a hardware module,
optimized software implementations of the functions will back the public API.
Additionally, if any hardware module does not support a specific function and that
hardware module is initialized, the specific function will fallback to a software
optimized implementation. For example, IOAT does not support the dualcast function
in hardware but if the IOAT module has been initialized and the public dualcast API
is called, it will actually be done via software behind the scenes.
# Acceleration Low Level Libraries {#accel_libs}
Low level libraries provide only the most basic functions that are specific to
the hardware. Low level libraries are located in the '/lib' directory with the
exception of the software implementation which is implemented as part of the
framework itself. The software low level library does not expose a public API.
Applications may choose to interact directly with a low level library if there are
specific needs/considerations not met via accessing the library through the
framework/module. Note that when using the low level libraries directly, the
framework abstracted interface is bypassed as the application will call the public
functions exposed by the individual low level libraries. Thus, code written this
way needs to be certain that the underlying hardware exists everywhere that it runs.
The low level library for IOAT is located in `/lib/ioat`. The low level library
for DSA is in `/liv/idxd` (IDXD stands for Intel(R) Data Acceleration Driver).
# Acceleration Plug-In Modules {#accel_modules}
Plug-in modules depend on low level libraries to interact with the hardware and
add additional functionality such as queueing during busy conditions or flow
control in some cases. The framework in turn depends on the modules to provide
the complete implementation of the acceleration component. A module must be
selected via startup RPC when the application is started. Otherwise, if no startup
RPC is provided, the framework is available and will use the software plug-in module.
## IOAT Module {#accel_ioat}
To use the IOAT engine, use the RPC [`ioat_scan_accel_engine`](https://spdk.io/doc/jsonrpc.html) before starting the application.
## IDXD Module {#accel_idxd}
To use the DSA engine, use the RPC [`idxd_scan_accel_engine`](https://spdk.io/doc/jsonrpc.html) with an optional parameter of `-c` and provide a configuration number of either 0 or 1. These pre-defined configurations determine how the DSA engine will be setup in terms
of work queues and engines. The DSA engine is very flexible allowing for various configurations of these elements to either account for different quality of service requirements or to isolate hardware paths where the back end media is of varying latency (i.e. persistent memory vs DRAM). The pre-defined configurations are as follows: