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# SPDK Libraries {#libraries}
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The SPDK repository is, first and foremost, a collection of high-performance
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storage-centric software libraries. With this in mind, much care has been taken
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to ensure that these libraries have consistent and robust naming and versioning
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conventions. The libraries themselves are also divided across two directories
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(`lib` and `module`) inside of the SPDK repository in a deliberate way to prevent
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mixing of SPDK event framework dependent code and lower level libraries. This document
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is aimed at explaining the structure, naming conventions, versioning scheme, and use cases
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of the libraries contained in these two directories.
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## Directory Structure {#structure}
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The SPDK libraries are divided into two directories. The `lib` directory contains the base libraries that
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compose SPDK. Some of these base libraries define plug-in systems. Instances of those plug-ins are called
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modules and are located in the `module` directory. For example, the `spdk_sock` library is contained in the
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`lib` directory while the implementations of socket abstractions, `sock_posix` and `sock_uring`
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are contained in the `module` directory.
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### lib {#lib}
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The libraries in the `lib` directory can be readily divided into four categories:
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- Utility Libraries: These libraries contain basic, commonly used functions that make more complex
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libraries easier to implement. For example, `spdk_log` contains macro definitions that provide a
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consistent logging paradigm and `spdk_json` is a general purpose JSON parsing library.
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- Protocol Libraries: These libraries contain the building blocks for a specific service. For example,
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`spdk_nvmf` and `spdk_vhost` each define the storage protocols after which they are named.
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- Storage Service Libraries: These libraries provide a specific abstraction that can be mapped to somewhere
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between the physical drive and the filesystem level of your typical storage stack. For example `spdk_bdev`
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provides a general block device abstraction layer, `spdk_lvol` provides a logical volume abstraction,
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`spdk_blobfs` provides a filesystem abstraction, and `spdk_ftl` provides a flash translation layer
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abstraction.
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- System Libraries: These libraries provide system level services such as a JSON based RPC service
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(see `spdk_jsonrpc`) and thread abstractions (see `spdk_thread`). The most notable library in this category
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is the `spdk_env_dpdk` library which provides a shim for the underlying Data Plane Development Kit (DPDK)
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environment and provides services like memory management.
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The one library in the `lib` directory that doesn't fit into the above classification is the `spdk_event` library.
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This library defines a framework used by the applications contained in the `app` and `example` directories. Much
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care has been taken to keep the SPDK libraries independent from this framework. The libraries in `lib` are engineered
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to allow plugging directly into independent application frameworks such as Seastar or libuv with minimal effort.
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Currently there are two exceptions in the `lib` directory which still rely on `spdk_event`, `spdk_vhost` and `spdk_iscsi`.
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There are efforts underway to remove all remaining dependencies these libraries have on the `spdk_event` library.
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Much like the `spdk_event` library, the `spdk_env_dpdk` library has been architected in such a way that it
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can be readily replaced by an alternate environment shim. More information on replacing the `spdk_env_dpdk`
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module and the underlying `dpdk` environment can be found in the [environment](#env_replacement) section.
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### module {#module}
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The component libraries in the `module` directory represent specific implementations of the base libraries in
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the `lib` directory. As with the `lib` directory, much care has been taken to avoid dependencies on the
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`spdk_event` framework except for those libraries which directly implement the `spdk_event` module plugin system.
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There are seven sub-directories in the `module` directory which each hold a different class of libraries. These
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sub-directories can be divided into two types.
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- plug-in libraries: These libraries are explicitly tied to one of the libraries in the `lib` directory and
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are registered with that library at runtime by way of a specific constructor function. The parent library in
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the `lib` directory then manages the module directly. These types of libraries each implement a function table
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defined by their parent library. The following table shows these directories and their corresponding parent
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libraries:
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<center>
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| module directory | parent library | dependent on event library |
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|------------------|----------------|----------------------------|
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| module/accel | spdk_accel | no |
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| module/bdev | spdk_bdev | no |
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| module/event | spdk_event | yes |
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| module/sock | spdk_sock | no |
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</center>
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- Free libraries: These libraries are highly dependent upon a library in the `lib` directory but are not
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explicitly registered to that library via a constructor. The libraries in the `blob`, `blobfs`, and `env_dpdk`
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directories fall into this category. None of the libraries in this category depend explicitly on the
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`spdk_event` library.
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## Library Conventions {#conventions}
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The SPDK libraries follow strict conventions for naming functions, logging, versioning, and header files.
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### Headers {#headers}
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All public SPDK header files exist in the `include` directory of the SPDK repository. These headers
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are divided into two sub-directories.
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`include/spdk` contains headers intended to be used by consumers of the SPDK libraries. All of the
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functions, variables, and types in these functions are intended for public consumption. Multiple headers
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in this directory may depend upon the same underlying library and work together to expose different facets
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of the library. The `spdk_bdev` library, for example, is exposed in three different headers. `bdev_module.h`
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defines the interfaces a bdev module library would need to implement, `bdev.h` contains general block device
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functions that would be used by an application consuming block devices exposed by SPDK, and `bdev_zone.h`
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exposes zoned bdev specific functions. Many of the other libraries exhibit a similar behavior of splitting
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headers between consumers of the library and those wishing to register a module with that library.
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`include/spdk_internal`, as its name suggests contains header files intended to be consumed only by other
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libraries inside of the SPDK repository. These headers are typically used for sharing lower level functions
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between two libraries that both require similar functions. For example `spdk_internal/nvme_tcp.h` contains
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low level tcp functions used by both the `spdk_nvme` and `spdk_nvmf` libraries. These headers are *NOT*
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intended for general consumption.
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Other header files contained directly in the `lib` and `module` directories are intended to be consumed *only*
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by source files of their corresponding library. Any symbols intended to be used across libraries need to be
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included in a header in the `include/spdk_internal` directory.
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### Naming Conventions {#naming}
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All public types and functions in SPDK libraries begin with the prefix `spdk_`. They are also typically
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further namespaced using the spdk library name. The rest of the function or type name describes its purpose.
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There are no internal library functions that begin with the `spdk_` prefix. This naming convention is
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enforced by the SPDK continuous Integration testing. Functions not intended for use outside of their home
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library should be namespaced with the name of the library only.
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### Map Files {#map}
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SPDK libraries can be built as both static and shared object files. To facilitate building libraries as shared
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objects, each one has a corresponding map file (e.g. `spdk_nvmf` relies on `spdk_nvmf.map`). SPDK libraries
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not exporting any symbols rely on a blank map file located at `mk/spdk_blank.map`.
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## SPDK Shared Objects {#shared_objects}
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### Shared Object Versioning {#versioning}
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SPDK shared objects follow a semantic versioning pattern with a major and minor version. Any changes which
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break backwards compatibility (symbol removal or change) will cause a shared object major increment and
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backwards compatible changes will cause a minor version increment; i.e. an application that relies on
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`libspdk_nvmf.so.3.0` will be compatible with `libspdk_nvmf.so.3.1` but not with `libspdk_nvmf.so.4.0`.
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Shared object versions are incremented only once between each release cycle. This means that at most, the
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major version of each SPDK shared library will increment only once between each SPDK release.
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There are currently no guarantees in SPDK of ABI compatibility between two major SPDK releases.
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The point releases of an LTS release will be ABI compatible with the corresponding LTS major release.
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Shared objects are versioned independently of one another. This means that `libspdk_nvme.so.3.0` and
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`libspdk_bdev.so.3.0` do not necessarily belong to the same release. This also means that shared objects
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with the same suffix are not necessarily compatible with each other. It is important to source all of your
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SPDK libraries from the same repository and version to ensure inter-library compatibility.
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### Linking to Shared Objects {#so_linking}
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Shared objects in SPDK are created on a per-library basis. There is a top level `libspdk.so` object
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which is a linker script. It simply contains references to all of the other spdk shared objects.
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There are essentially two ways of linking to SPDK libraries.
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1. An application can link to the top level shared object library as follows:
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~~~{.sh}
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gcc -o my_app ./my_app.c -lspdk -lspdk_env_dpdk -ldpdk
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~~~
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2. An application can link to only a subset of libraries by linking directly to the ones it relies on:
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~~~{.sh}
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gcc -o my_app ./my_app.c -lpassthru_external -lspdk_event_bdev -lspdk_bdev -lspdk_bdev_malloc
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-lspdk_log -lspdk_thread -lspdk_util -lspdk_event -lspdk_env_dpdk -ldpdk
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~~~
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In the second instance, please note that applications need only link to the libraries upon which they
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directly depend. All SPDK libraries have their dependencies specified at object compile time. This means
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that when linking to `spdk_net`, one does not also have to specify `spdk_log`, `spdk_util`, `spdk_json`,
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`spdk_jsonrpc`, and `spdk_rpc`. However, this dependency inclusion does not extend to the application
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itself; i.e. if an application directly uses symbols from both `spdk_bdev` and `spdk_log`, both libraries
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will need to be supplied to the linker when linking the application even though `spdk_log` is a dependency
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of `spdk_bdev`.
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Please also note that when linking to SPDK libraries, both the spdk_env shim library and the env library
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itself need to be supplied to the linker. In the examples above, these are `spdk_env_dpdk` and `dpdk`
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respectively. This was intentional and allows one to easily swap out both the environment and the
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environment shim.
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### Replacing the env abstraction {#env_replacement}
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SPDK depends on an environment abstraction that provides crucial pinned memory management and PCIe
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bus management operations. The interface for this environment abstraction is defined in the
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`include/env.h` header file. The default implementation of this environment is located in `spdk_env_dpdk`.
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This abstraction in turn relies upon the DPDK libraries. This two part implementation was deliberate
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and allows for easily swapping out the dpdk version upon which the spdk libraries rely without making
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modifications to the spdk source directly.
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Any environment can replace the `spdk_env_dpdk` environment by implementing the `include/env.h` header
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file. The environment can either be implemented wholesale in a single library or as a two-part
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shim/implementation library system.
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~~~{.sh}
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# single library
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gcc -o my_app ./my_app.c -lspdk -lcustom_env_implementation
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# two libraries
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gcc -o my_app ./my_app.c -lspdk -lcustom_env_shim -lcustom_env_implementation
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~~~
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## SPDK Static Objects {#static_objects}
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SPDK static objects are compiled by default even when no parameters are supplied to the build system.
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Unlike SPDK shared objects, the filename does not contain any versioning semantics. Linking against
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static objects is similar to shared objects but will always require the use of `-Wl,--whole-archive`
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as argument. This is due to the use of constructor functions in SPDK such as those to register
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NVMe transports.
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Due to the lack of versioning semantics, it is not recommended to install static libraries system wide.
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Instead the path to these static libraries should be added as argument at compile time using
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`-L/path/to/static/libs`. The use of static objects instead of shared objects can also be forced
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through `-Wl,-Bstatic`, otherwise some compilers might prefer to use the shared objects if both
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are available.
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~~~{.sh}
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gcc -o my_app ./my_app.c -L/path/to/static/libs -Wl,--whole-archive -Wl,-Bstatic -lpassthru_external
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-lspdk_event_bdev -lspdk_bdev -lspdk_bdev_malloc -lspdk_log -lspdk_thread -lspdk_util -lspdk_event
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-lspdk_env_dpdk -Wl,--no-whole-archive -Wl,-Bdynamic -pthread -ldpdk
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~~~
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