bdev/nvme: depopulate namespaces in module_fini callback
Currently the namespaces are depopulated in two cases: if the controller is detached (either due to its hot unplug or RPC call) or due to "namespace attribute changed" asynchronous event. It means that during shutdown, when nvme_bdev_ctrlr is destroyed, the namespaces aren't depopulated. For regular NVMe namespaces it isn't a big issue, since their only depopulate task is to unregister bdevs created on that namespace, which is already done by the bdev layer. However, it can be a problem for other types of namespaces (e.g. Open Channel), as they might allocate their own context in nvme_bdev_ns.type_ctx, which, unless the namespace is depopulated, cannot be freed. Change-Id: I91c7f2a50b206b45eb5bdcada278d6454c4cf144 Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com> Reviewed-on: https://review.gerrithub.io/c/spdk/spdk/+/478190 Tested-by: SPDK CI Jenkins <sys_sgci@intel.com> Reviewed-by: Jim Harris <james.r.harris@intel.com> Reviewed-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
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@ -1794,6 +1794,8 @@ bdev_nvme_library_fini(void)
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{
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struct nvme_bdev_ctrlr *nvme_bdev_ctrlr, *tmp;
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struct nvme_probe_skip_entry *entry, *entry_tmp;
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struct nvme_bdev_ns *ns;
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uint32_t i;
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spdk_poller_unregister(&g_hotplug_poller);
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free(g_hotplug_probe_ctx);
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@ -1820,6 +1822,17 @@ bdev_nvme_library_fini(void)
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nvme_bdev_ctrlr->destruct = true;
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pthread_mutex_unlock(&g_bdev_nvme_mutex);
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for (i = 0; i < nvme_bdev_ctrlr->num_ns; i++) {
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uint32_t nsid = i + 1;
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ns = nvme_bdev_ctrlr->namespaces[nsid - 1];
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if (ns->populated) {
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assert(ns->id == nsid);
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nvme_ctrlr_depopulate_namespace(nvme_bdev_ctrlr, ns);
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}
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}
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nvme_bdev_ctrlr_destruct(nvme_bdev_ctrlr);
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pthread_mutex_lock(&g_bdev_nvme_mutex);
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}
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