scripts/trace: add build/lib to LD_LIBRARY_PATH before starting
It makes it more convinient for a user to start the script, as it's no longer necessary to update the library path manually. Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com> Change-Id: I0dbeb54cad2585a50162c91f48c5ef199fa133b9 Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9440 Tested-by: SPDK CI Jenkins <sys_sgci@intel.com> Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com> Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com> Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com> Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
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@ -591,4 +591,14 @@ def main(argv):
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if __name__ == '__main__':
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main(sys.argv[1:])
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# In order for the changes to LD_LIBRARY_PATH to be visible to the loader,
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# they need to be applied before starting a process, so we need to
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# re-execute the script after updating it.
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if os.environ.get('SPDK_BPF_TRACE_PY') is None:
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rootdir = f'{os.path.dirname(__file__)}/../..'
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os.environ['LD_LIBRARY_PATH'] = ':'.join([os.environ.get('LD_LIBRARY_PATH', ''),
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f'{rootdir}/build/lib'])
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os.environ['SPDK_BPF_TRACE_PY'] = '1'
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os.execv(sys.argv[0], sys.argv)
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else:
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main(sys.argv[1:])
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