/*- * BSD LICENSE * * Copyright (c) Intel Corporation. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Intel Corporation nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** \file * IO channel */ #ifndef SPDK_IO_CHANNEL_H_ #define SPDK_IO_CHANNEL_H_ #include "spdk/stdinc.h" #include "spdk/queue.h" struct spdk_thread; struct spdk_io_channel; typedef void (*spdk_thread_fn)(void *ctx); typedef void (*spdk_thread_pass_msg)(spdk_thread_fn fn, void *ctx, void *thread_ctx); typedef int (*spdk_io_channel_create_cb)(void *io_device, void *ctx_buf); typedef void (*spdk_io_channel_destroy_cb)(void *io_device, void *ctx_buf); typedef void (*spdk_io_device_unregister_cb)(void *io_device); typedef void (*spdk_channel_msg)(void *io_device, struct spdk_io_channel *ch, void *ctx); typedef void (*spdk_channel_for_each_cpl)(void *io_device, void *ctx); /** * \brief Initializes the calling thread for I/O channel allocation. * * @param fn A function that may be called from any thread and is * passed a function pointer (spdk_thread_fn) that must be * called on the same thread that spdk_allocate_thread * was called from. * @param thread_ctx Context that will be passed to fn. */ struct spdk_thread *spdk_allocate_thread(spdk_thread_pass_msg fn, void *thread_ctx); /** * \brief Releases any resources related to the calling thread for I/O channel allocation. * * All I/O channel references related to the calling thread must be released using * spdk_put_io_channel() prior to calling this function. */ void spdk_free_thread(void); /** * \brief Get a handle to the current thread. This handle may be passed * to other threads and used as the target of spdk_thread_send_msg(). * * \sa spdk_io_channel_get_thread() */ struct spdk_thread *spdk_get_thread(void); /** * \brief Send a message to the given thread. The message * may be sent asynchronously - i.e. spdk_thread_send_msg * may return prior to `fn` being called. * * @param thread The target thread. * @param fn This function will be called on the given thread. * @param ctx This context will be passed to fn when called. */ void spdk_thread_send_msg(const struct spdk_thread *thread, spdk_thread_fn fn, void *ctx); /** * \brief Register the opaque io_device context as an I/O device. * * After an I/O device is registered, it can return I/O channels using the * spdk_get_io_channel() function. create_cb is the callback function invoked * to allocate any resources required for a new I/O channel. destroy_cb is the * callback function invoked to release the resources for an I/O channel. ctx_size * is the size of the context buffer allocated to store references to allocated I/O * channel resources. */ void spdk_io_device_register(void *io_device, spdk_io_channel_create_cb create_cb, spdk_io_channel_destroy_cb destroy_cb, uint32_t ctx_size); /** * \brief Unregister the opaque io_device context as an I/O device. * * The actual unregistration might be deferred until all active I/O channels are destroyed. * unregister_cb is an optional callback function invoked to release any references to * this I/O device. */ void spdk_io_device_unregister(void *io_device, spdk_io_device_unregister_cb unregister_cb); /** * \brief Gets an I/O channel for the specified io_device to be used by the calling thread. * * The io_device context pointer specified must have previously been registered using * spdk_io_device_register(). If an existing I/O channel does not exist yet for the given * io_device on the calling thread, it will allocate an I/O channel and invoke the create_cb * function pointer specified in spdk_io_device_register(). If an I/O channel already * exists for the given io_device on the calling thread, its reference is returned rather * than creating a new I/O channel. */ struct spdk_io_channel *spdk_get_io_channel(void *io_device); /** * \brief Releases a reference to an I/O channel. This happens asynchronously. * * Actual release will happen on the same thread that called spdk_get_io_channel() for the * specified I/O channel. If this releases the last reference to the I/O channel, The * destroy_cb function specified in spdk_io_device_register() will be invoked to release * any associated resources. */ void spdk_put_io_channel(struct spdk_io_channel *ch); /** * \brief Returns the context buffer associated with an I/O channel. */ void *spdk_io_channel_get_ctx(struct spdk_io_channel *ch); /** * \brief Returns the spdk_thread associated with an I/O channel. */ struct spdk_thread *spdk_io_channel_get_thread(struct spdk_io_channel *ch); /** * \brief Call 'fn' on each channel associated with io_device. This happens * asynchronously, so fn may be called after spdk_for_each_channel returns. * 'fn' will be called on the correct thread for each channel. 'fn' will be * called for each channel serially, such that two calls to 'fn' will not * overlap in time. * * Once 'fn' has been called on each channel, 'cpl' will be called * on the thread that spdk_for_each_channel was initially called from. */ void spdk_for_each_channel(void *io_device, spdk_channel_msg fn, void *ctx, spdk_channel_for_each_cpl cpl); #endif /* SPDK_IO_CHANNEL_H_ */