/*- * BSD LICENSE * * Copyright (c) Intel Corporation. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Intel Corporation nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** \file * TCP socket abstraction layer */ #ifndef SPDK_SOCK_H #define SPDK_SOCK_H #include "spdk/stdinc.h" #include "spdk/queue.h" #ifdef __cplusplus extern "C" { #endif struct spdk_sock; struct spdk_sock_group; /** * Anywhere this struct is used, an iovec array is assumed to * immediately follow the last member in memory, without any * padding. * * A simpler implementation would be to place a 0-length array * of struct iovec at the end of this request. However, embedding * a structure that ends with a variable length array inside of * another structure is a GNU C extension and not standard. */ struct spdk_sock_request { /* When the request is completed, this callback will be called. * err will be 0 on success or a negated errno value on failure. */ void (*cb_fn)(void *cb_arg, int err); void *cb_arg; /** * These fields are used by the socket layer and should not be modified */ struct __sock_request_internal { TAILQ_ENTRY(spdk_sock_request) link; uint32_t offset; } internal; int iovcnt; /* struct iovec iov[]; */ }; #define SPDK_SOCK_REQUEST_IOV(req, i) ((struct iovec *)(((uint8_t *)req + sizeof(struct spdk_sock_request)) + (sizeof(struct iovec) * i))) /** * Get client and server addresses of the given socket. * * \param sock Socket to get address. * \param saddr A pointer to the buffer to hold the address of server. * \param slen Length of the buffer 'saddr'. * \param sport A pointer(May be NULL) to the buffer to hold the port info of server. * \param caddr A pointer to the buffer to hold the address of client. * \param clen Length of the buffer 'caddr'. * \param cport A pointer(May be NULL) to the buffer to hold the port info of server. * * \return 0 on success, -1 on failure. */ int spdk_sock_getaddr(struct spdk_sock *sock, char *saddr, int slen, uint16_t *sport, char *caddr, int clen, uint16_t *cport); /** * Create a socket using the specific sock implementation, connect the socket * to the specified address and port (of the server), and then return the socket. * This function is used by client. * * \param ip IP address of the server. * \param port Port number of the server. * \param impl_name The sock_implementation to use, such as "posix". If impl_name is * specified, it will *only* try to listen on that impl. If it is NULL, it will try * all the sock implementations in order and uses the first sock implementation which * can connect. For example, it will try vpp, posix as an example. * * \return a pointer to the connected socket on success, or NULL on failure. */ struct spdk_sock *spdk_sock_connect(const char *ip, int port, char *impl_name); /** * Create a socket using the specific sock implementation, bind the socket to * the specified address and port and listen on the socket, and then return the socket. * This function is used by server. * * \param ip IP address to listen on. * \param port Port number. * \param impl_name The sock_implementation to use, such as "posix". If impl_name is * specified, it will *only* try to listen on that impl. If it is NULL, it will try * all the sock implementations in order and uses the first sock implementation which * can listen. For example, it will try vpp, posix as an example. * * \return a pointer to the listened socket on success, or NULL on failure. */ struct spdk_sock *spdk_sock_listen(const char *ip, int port, char *impl_name); /** * Accept a new connection from a client on the specified socket and return a * socket structure which holds the connection. * * \param sock Listening socket. * * \return a pointer to the accepted socket on success, or NULL on failure. */ struct spdk_sock *spdk_sock_accept(struct spdk_sock *sock); /** * Close a socket. * * \param sock Socket to close. * * \return 0 on success, -1 on failure. */ int spdk_sock_close(struct spdk_sock **sock); /** * Flush a socket from data gathered in previous writev_async calls. * * \param sock Socket to flush. * * \return 0 on success, -1 on failure. */ int spdk_sock_flush(struct spdk_sock *sock); /** * Receive a message from the given socket. * * \param sock Socket to receive message. * \param buf Pointer to a buffer to hold the data. * \param len Length of the buffer. * * \return the length of the received message on success, -1 on failure. */ ssize_t spdk_sock_recv(struct spdk_sock *sock, void *buf, size_t len); /** * Write message to the given socket from the I/O vector array. * * \param sock Socket to write to. * \param iov I/O vector. * \param iovcnt Number of I/O vectors in the array. * * \return the length of written message on success, -1 on failure. */ ssize_t spdk_sock_writev(struct spdk_sock *sock, struct iovec *iov, int iovcnt); /** * Write data to the given socket asynchronously, calling * the provided callback when the data has been written. * * \param sock Socket to write to. * \param req The write request to submit. */ void spdk_sock_writev_async(struct spdk_sock *sock, struct spdk_sock_request *req); /** * Read message from the given socket to the I/O vector array. * * \param sock Socket to receive message. * \param iov I/O vector. * \param iovcnt Number of I/O vectors in the array. * * \return the length of the received message on success, -1 on failure. */ ssize_t spdk_sock_readv(struct spdk_sock *sock, struct iovec *iov, int iovcnt); /** * Set the value used to specify the low water mark (in bytes) for this socket. * * \param sock Socket to set for. * \param nbytes Value for recvlowat. * * \return 0 on success, -1 on failure. */ int spdk_sock_set_recvlowat(struct spdk_sock *sock, int nbytes); /** * Set receive buffer size for the given socket. * * \param sock Socket to set buffer size for. * \param sz Buffer size in bytes. * * \return 0 on success, -1 on failure. */ int spdk_sock_set_recvbuf(struct spdk_sock *sock, int sz); /** * Set priority for the given socket. * * \param sock Socket to set the priority. * \param priority Priority given by the user. * * \return 0 on success, -1 on failure. */ int spdk_sock_set_priority(struct spdk_sock *sock, int priority); /** * Set send buffer size for the given socket. * * \param sock Socket to set buffer size for. * \param sz Buffer size in bytes. * * \return 0 on success, -1 on failure. */ int spdk_sock_set_sendbuf(struct spdk_sock *sock, int sz); /** * Check whether the address of socket is ipv6. * * \param sock Socket to check. * * \return true if the address of socket is ipv6, or false otherwise. */ bool spdk_sock_is_ipv6(struct spdk_sock *sock); /** * Check whether the address of socket is ipv4. * * \param sock Socket to check. * * \return true if the address of socket is ipv4, or false otherwise. */ bool spdk_sock_is_ipv4(struct spdk_sock *sock); /** * Check whether the socket is currently connected. * * \param sock Socket to check * * \return true if the socket is connected or false otherwise. */ bool spdk_sock_is_connected(struct spdk_sock *sock); /** * Callback function for spdk_sock_group_add_sock(). * * \param arg Argument for the callback function. * \param group Socket group. * \param sock Socket. */ typedef void (*spdk_sock_cb)(void *arg, struct spdk_sock_group *group, struct spdk_sock *sock); /** * Create a new socket group with user provided pointer * * \param ctx the context provided by user. * \return a pointer to the created group on success, or NULL on failure. */ struct spdk_sock_group *spdk_sock_group_create(void *ctx); /** * Get the ctx of the sock group * * \param sock_group Socket group. * \return a pointer which is ctx of the sock_group. */ void *spdk_sock_group_get_ctx(struct spdk_sock_group *sock_group); /** * Add a socket to the group. * * \param group Socket group. * \param sock Socket to add. * \param cb_fn Called when the operation completes. * \param cb_arg Argument passed to the callback function. * * \return 0 on success, -1 on failure. */ int spdk_sock_group_add_sock(struct spdk_sock_group *group, struct spdk_sock *sock, spdk_sock_cb cb_fn, void *cb_arg); /** * Remove a socket from the group. * * \param group Socket group. * \param sock Socket to remove. * * \return 0 on success, -1 on failure. */ int spdk_sock_group_remove_sock(struct spdk_sock_group *group, struct spdk_sock *sock); /** * Poll incoming events for each registered socket. * * \param group Group to poll. * * \return the number of events on success, -1 on failure. */ int spdk_sock_group_poll(struct spdk_sock_group *group); /** * Poll incoming events up to max_events for each registered socket. * * \param group Group to poll. * \param max_events Number of maximum events to poll for each socket. * * \return the number of events on success, -1 on failure. */ int spdk_sock_group_poll_count(struct spdk_sock_group *group, int max_events); /** * Close all registered sockets of the group and then remove the group. * * \param group Group to close. * * \return 0 on success, -1 on failure. */ int spdk_sock_group_close(struct spdk_sock_group **group); /** * Get the optimal sock group for this sock. * * \param sock The socket * \param group Returns the optimal sock group. If there is no optimal sock group, returns NULL. * * \return 0 on success. Negated errno on failure. */ int spdk_sock_get_optimal_sock_group(struct spdk_sock *sock, struct spdk_sock_group **group); #ifdef __cplusplus } #endif #endif /* SPDK_SOCK_H */