numam-spdk/include/spdk/ioat.h
Daniel Verkamp 93933831f7 pci: clean up public pci.h interface
Rename all functions with a spdk_ prefix, and provide enough of an API
to avoid apps needing to #include <pciaccess.h>.

The opaque type used in the public API for a PCI device is now
struct spdk_pci_device *.

Change-Id: I1e7a09bbc5328c624bec8cf5c8a69ab0ea8e8254
Signed-off-by: Ziye Yang <ziye.yang@intel.com>
Signed-off-by: Daniel Verkamp <daniel.verkamp@intel.com>
2016-02-08 09:58:13 -07:00

153 lines
5.1 KiB
C

/*-
* BSD LICENSE
*
* Copyright (c) Intel Corporation.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Intel Corporation nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/** \file
* This file defines the public interface to the I/OAT DMA engine driver.
*/
#ifndef __IOAT_H__
#define __IOAT_H__
#include <inttypes.h>
#include <stdbool.h>
#include "spdk/pci.h"
#include "spdk/pci.h"
/**
* Opaque handle for a single I/OAT channel returned by \ref ioat_probe().
*/
struct ioat_channel;
/**
* Signature for callback function invoked when a request is completed.
*/
typedef void (*ioat_callback_t)(void *arg);
/**
* Callback for ioat_probe() enumeration.
*
* \return true to attach to this device.
*/
typedef bool (*ioat_probe_cb)(void *cb_ctx, struct spdk_pci_device *pci_dev);
/**
* Callback for ioat_probe() to report a device that has been attached to the userspace I/OAT driver.
*/
typedef void (*ioat_attach_cb)(void *cb_ctx, struct spdk_pci_device *pci_dev,
struct ioat_channel *ioat);
/**
* \brief Enumerate the I/OAT devices attached to the system and attach the userspace I/OAT driver
* to them if desired.
*
* \param probe_cb will be called once per I/OAT device found in the system.
* \param attach_cb will be called for devices for which probe_cb returned true once the I/OAT
* controller has been attached to the userspace driver.
*
* If called more than once, only devices that are not already attached to the SPDK I/OAT driver
* will be reported.
*
* To stop using the the controller and release its associated resources,
* call \ref ioat_detach with the ioat_channel instance returned by this function.
*/
int ioat_probe(void *cb_ctx, ioat_probe_cb probe_cb, ioat_attach_cb attach_cb);
/**
* Detaches specified device returned by \ref ioat_probe() from the I/OAT driver.
*/
int ioat_detach(struct ioat_channel *ioat);
/**
* Request a DMA engine channel for the calling thread.
*
* Must be called before submitting any requests from a thread.
*
* The \ref ioat_unregister_thread() function can be called to release the channel.
*/
int ioat_register_thread(void);
/**
* Unregister the current thread's I/OAT channel.
*
* This function can be called after \ref ioat_register_thread() to release the thread's
* DMA engine channel for use by other threads.
*/
void ioat_unregister_thread(void);
/**
* Submit a DMA engine memory copy request.
*
* Before submitting any requests on a thread, the thread must be registered
* using the \ref ioat_register_thread() function.
*/
int64_t ioat_submit_copy(void *cb_arg, ioat_callback_t cb_fn,
void *dst, const void *src, uint64_t nbytes);
/**
* Submit a DMA engine memory fill request.
*
* Before submitting any requests on a thread, the thread must be registered
* using the \ref ioat_register_thread() function.
*/
int64_t ioat_submit_fill(void *cb_arg, ioat_callback_t cb_fn,
void *dst, uint64_t fill_pattern, uint64_t nbytes);
/**
* Check for completed requests on the current thread.
*
* Before submitting any requests on a thread, the thread must be registered
* using the \ref ioat_register_thread() function.
*
* \returns 0 on success or negative if something went wrong.
*/
int ioat_process_events(void);
/**
* DMA engine capability flags
*/
enum ioat_dma_capability_flags {
IOAT_ENGINE_COPY_SUPPORTED = 0x1, /**< The memory copy is supported */
IOAT_ENGINE_FILL_SUPPORTED = 0x2, /**< The memory fill is supported */
};
/**
* Get the DMA engine capabilities.
*
* Before submitting any requests on a thread, the thread must be registered
* using the \ref ioat_register_thread() function.
*/
uint32_t ioat_get_dma_capabilities(void);
#endif