113f8e23a7
This patch enables vector operation for bdev drivers aio, malloc and nvme. The rbd driver still handle only one vector. Change-Id: Ie2c1f6853bfd54ebd8039df9a0305854ca3297b9 Signed-off-by: Pawel Wodkowski <pawelx.wodkowski@intel.com>
313 lines
9.7 KiB
C
313 lines
9.7 KiB
C
/*-
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* BSD LICENSE
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*
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* Copyright (C) 2008-2012 Daisuke Aoyama <aoyama@peach.ne.jp>.
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* Copyright (c) Intel Corporation.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Intel Corporation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/** \file
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* Block device abstraction layer
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*/
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#ifndef SPDK_BDEV_H_
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#define SPDK_BDEV_H_
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#include <inttypes.h>
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#include <stddef.h> /* for offsetof */
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#include <sys/uio.h> /* for struct iovec */
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#include <stdbool.h>
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#include "spdk/event.h"
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#include "spdk/queue.h"
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#include "spdk/scsi_spec.h"
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#define SPDK_BDEV_SMALL_RBUF_MAX_SIZE 8192
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#define SPDK_BDEV_LARGE_RBUF_MAX_SIZE (64 * 1024)
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#define SPDK_BDEV_MAX_NAME_LENGTH 16
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#define SPDK_BDEV_MAX_PRODUCT_NAME_LENGTH 50
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struct spdk_bdev_io;
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/**
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* \brief SPDK block device.
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*
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* This is a virtual representation of a block device that is exported by the backend.
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*/
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struct spdk_bdev {
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/** User context passed in by the backend */
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void *ctxt;
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/** Unique name for this block device. */
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char name[SPDK_BDEV_MAX_NAME_LENGTH];
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/** Unique product name for this kind of block device. */
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char product_name[SPDK_BDEV_MAX_PRODUCT_NAME_LENGTH];
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/** Size in bytes of a logical block for the backend */
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uint32_t blocklen;
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/** Number of blocks */
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uint64_t blockcnt;
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/** write cache enabled, not used at the moment */
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int write_cache;
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/**
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* This is used to make sure buffers are sector aligned.
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* This causes double buffering on writes.
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*/
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int need_aligned_buffer;
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/** thin provisioning, not used at the moment */
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int thin_provisioning;
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/** function table for all LUN ops */
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const struct spdk_bdev_fn_table *fn_table;
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/** Represents maximum unmap block descriptor count */
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uint32_t max_unmap_bdesc_count;
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/** generation value used by block device reset */
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uint32_t gencnt;
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/** True if another blockdev or a LUN is using this device */
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bool claimed;
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TAILQ_ENTRY(spdk_bdev) link;
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};
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/** Blockdev I/O type */
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enum spdk_bdev_io_type {
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SPDK_BDEV_IO_TYPE_INVALID,
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SPDK_BDEV_IO_TYPE_READ,
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SPDK_BDEV_IO_TYPE_WRITE,
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SPDK_BDEV_IO_TYPE_UNMAP,
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SPDK_BDEV_IO_TYPE_FLUSH,
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SPDK_BDEV_IO_TYPE_RESET,
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};
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/**
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* Function table for a block device backend.
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*
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* The backend block device function table provides a set of APIs to allow
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* communication with a backend. The main commands are read/write API
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* calls for I/O via submit_request.
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*/
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struct spdk_bdev_fn_table {
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/** Destroy the backend block device object */
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int (*destruct)(struct spdk_bdev *bdev);
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/** Process the IO. */
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void (*submit_request)(struct spdk_bdev_io *);
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/** Check if the block device supports a specific I/O type. */
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bool (*io_type_supported)(struct spdk_bdev *bdev, enum spdk_bdev_io_type);
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/** Get an I/O channel for the specific bdev for the calling thread. */
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struct spdk_io_channel *(*get_io_channel)(struct spdk_bdev *bdev, uint32_t priority);
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};
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/** Blockdev I/O completion status */
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enum spdk_bdev_io_status {
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SPDK_BDEV_IO_STATUS_FAILED = -1,
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SPDK_BDEV_IO_STATUS_PENDING = 0,
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SPDK_BDEV_IO_STATUS_SUCCESS = 1,
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};
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/** Blockdev reset operation type */
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enum spdk_bdev_reset_type {
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/**
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* A hard reset indicates that the blockdev layer should not
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* invoke the completion callback for I/Os issued before the
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* reset is issued but completed after the reset is complete.
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*/
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SPDK_BDEV_RESET_HARD,
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/**
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* A soft reset indicates that the blockdev layer should still
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* invoke the completion callback for I/Os issued before the
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* reset is issued but completed after the reset is complete.
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*/
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SPDK_BDEV_RESET_SOFT,
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};
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typedef spdk_event_fn spdk_bdev_io_completion_cb;
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typedef void (*spdk_bdev_io_get_rbuf_cb)(struct spdk_bdev_io *bdev_io);
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/**
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* Block device I/O
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*
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* This is an I/O that is passed to an spdk_bdev.
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*/
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struct spdk_bdev_io {
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/** Pointer to scratch area reserved for use by the driver consuming this spdk_bdev_io. */
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void *ctx;
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/** The block device that this I/O belongs to. */
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struct spdk_bdev *bdev;
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/** The I/O channel to submit this I/O on. */
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struct spdk_io_channel *ch;
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/** Generation value for each I/O. */
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uint32_t gencnt;
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/** Enumerated value representing the I/O type. */
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enum spdk_bdev_io_type type;
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union {
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struct {
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/** The unaligned rbuf originally allocated. */
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void *buf_unaligned;
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/** For basic read case, use our own iovec element. */
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struct iovec iov;
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/** For SG buffer cases, array of iovecs to transfer. */
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struct iovec *iovs;
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/** For SG buffer cases, number of iovecs in iovec array. */
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int iovcnt;
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/** For SG buffer cases, total size of data to be transferred. */
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size_t len;
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/** Starting offset (in bytes) of the blockdev for this I/O. */
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uint64_t offset;
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/** Indicate whether the blockdev layer to put rbuf or not. */
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bool put_rbuf;
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} read;
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struct {
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/** For basic write case, use our own iovec element */
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struct iovec iov;
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/** For SG buffer cases, array of iovecs to transfer. */
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struct iovec *iovs;
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/** For SG buffer cases, number of iovecs in iovec array. */
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int iovcnt;
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/** For SG buffer cases, total size of data to be transferred. */
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size_t len;
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/** Starting offset (in bytes) of the blockdev for this I/O. */
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uint64_t offset;
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} write;
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struct {
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/** Represents the unmap block descriptors. */
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struct spdk_scsi_unmap_bdesc *unmap_bdesc;
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/** Count of unmap block descriptors. */
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uint16_t bdesc_count;
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} unmap;
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struct {
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/** Represents starting offset in bytes of the range to be flushed. */
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uint64_t offset;
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/** Represents the number of bytes to be flushed, starting at offset. */
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uint64_t length;
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} flush;
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struct {
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enum spdk_bdev_reset_type type;
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} reset;
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} u;
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/** User function that will be called when this completes */
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spdk_bdev_io_completion_cb cb;
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/** Context that will be passed to the completion callback */
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void *caller_ctx;
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struct spdk_event *cb_event;
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/** Callback for when rbuf is allocated */
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spdk_bdev_io_get_rbuf_cb get_rbuf_cb;
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/** Status for the IO */
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enum spdk_bdev_io_status status;
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/** Used in virtual device (e.g., RAID), indicates its parent spdk_bdev_io **/
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struct spdk_bdev_io *parent;
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/** Used in virtual device (e.g., RAID) for storing multiple child device I/Os **/
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TAILQ_HEAD(child_io, spdk_bdev_io) child_io;
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/** Member used for linking child I/Os together. */
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TAILQ_ENTRY(spdk_bdev_io) link;
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/** Entry to the list need_buf of struct spdk_bdev. */
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TAILQ_ENTRY(spdk_bdev_io) rbuf_link;
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/** Per I/O context for use by the blockdev module */
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uint8_t driver_ctx[0];
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/* No members may be added after driver_ctx! */
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};
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struct spdk_bdev *spdk_bdev_get_by_name(const char *bdev_name);
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void spdk_bdev_unregister(struct spdk_bdev *bdev);
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struct spdk_bdev *spdk_bdev_first(void);
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struct spdk_bdev *spdk_bdev_next(struct spdk_bdev *prev);
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bool spdk_bdev_io_type_supported(struct spdk_bdev *bdev, enum spdk_bdev_io_type io_type);
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struct spdk_bdev_io *spdk_bdev_read(struct spdk_bdev *bdev, struct spdk_io_channel *ch,
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void *buf, uint64_t offset, uint64_t nbytes,
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spdk_bdev_io_completion_cb cb, void *cb_arg);
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struct spdk_bdev_io *
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spdk_bdev_readv(struct spdk_bdev *bdev, struct spdk_io_channel *ch,
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struct iovec *iov, int iovcnt,
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uint64_t offset, uint64_t nbytes,
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spdk_bdev_io_completion_cb cb, void *cb_arg);
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struct spdk_bdev_io *spdk_bdev_write(struct spdk_bdev *bdev, struct spdk_io_channel *ch,
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void *buf, uint64_t offset, uint64_t nbytes,
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spdk_bdev_io_completion_cb cb, void *cb_arg);
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struct spdk_bdev_io *spdk_bdev_writev(struct spdk_bdev *bdev, struct spdk_io_channel *ch,
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struct iovec *iov, int iovcnt,
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uint64_t offset, uint64_t len,
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spdk_bdev_io_completion_cb cb, void *cb_arg);
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struct spdk_bdev_io *spdk_bdev_unmap(struct spdk_bdev *bdev, struct spdk_io_channel *ch,
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struct spdk_scsi_unmap_bdesc *unmap_d,
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uint16_t bdesc_count,
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spdk_bdev_io_completion_cb cb, void *cb_arg);
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struct spdk_bdev_io *spdk_bdev_flush(struct spdk_bdev *bdev, struct spdk_io_channel *ch,
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uint64_t offset, uint64_t length,
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spdk_bdev_io_completion_cb cb, void *cb_arg);
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int spdk_bdev_io_submit(struct spdk_bdev_io *bdev_io);
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int spdk_bdev_free_io(struct spdk_bdev_io *bdev_io);
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int spdk_bdev_reset(struct spdk_bdev *bdev, enum spdk_bdev_reset_type,
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spdk_bdev_io_completion_cb cb, void *cb_arg);
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struct spdk_io_channel *spdk_bdev_get_io_channel(struct spdk_bdev *bdev, uint32_t priority);
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#endif /* SPDK_BDEV_H_ */
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