If ctrlr_loss_timeout_sec is set to -1, reconnect is tried repeatedly
indefinitely, and I/Os continue to be queued.
This patch adds another option fast_io_fail_timeout_sec, a flag
fast_io_fail_timedout to nvme_ctrlr.
If the time fast_io_fail_timeout_sec passed after starting reset,
set fast_io_fail_timedout to true not to use the path for I/O submission.
fast_io_fail_timeout_sec is initialized to zero as same as
ctrlr_loss_timeout_sec and reconnect_delay_sec.
The name of the parameter follows the famous DM-multipath, its fast_io_fail_tmo.
Change-Id: Ib870cf8e2fd29300c47f1df69617776f4e67bd8c
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10301
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>