From 4cfc24dbfc81986afa14cca03ecf33e43a1d792d Mon Sep 17 00:00:00 2001 From: secXsQuared Date: Tue, 17 Apr 2018 21:48:46 -0400 Subject: [PATCH] ++-- --- Allied/rulesmd_allied.ini | 160 +++++++++++++++++++++++++++++++------- 1 file changed, 130 insertions(+), 30 deletions(-) diff --git a/Allied/rulesmd_allied.ini b/Allied/rulesmd_allied.ini index ec8beed..904094e 100644 --- a/Allied/rulesmd_allied.ini +++ b/Allied/rulesmd_allied.ini @@ -1599,6 +1599,8 @@ Mutant=Special 409=GABNKR 410=GANRCT 411=GAGRND +412=GACLON +413=GAINDP N3W1=YAWEAP1 N3W2=YAWEAP2 N3W3=YAWEAP3 @@ -6874,7 +6876,6 @@ ImmuneToPsionics=yes Size=1 OpportunityFire=yes ElitePrimary=105mmE -BuildTimeMultiplier=1.5;Individual control of build time Parasiteable=no Unnatural=yes @@ -7058,7 +7059,7 @@ DisguiseWhenStill=yes;gs I can no longer pick a disguise nor deploy Strength=400 Category=AFV Armor=light -Turret=no +Turret=yes IsTilter=yes Crusher=yes AutoCrush=yes @@ -7102,6 +7103,7 @@ CrushSound=TankCrush Parasiteable=no Unnatural=yes OpportunityFire=yes +Bunkerable=yes ;Prism Tank [SREF] @@ -7181,6 +7183,7 @@ Category=AFV Armor=heavy IsTilter=yes TooBigToFitUnderBridge=true +Turret=yes TechLevel=10 Sight=6 Speed=6 @@ -7236,6 +7239,7 @@ UIName=Name:AMCV Name=Allied Construction Vehicle Image=MCV IFVMode=6 +Turret=yes Primary=AKM Prerequisite=GAWEAP,GADEPT Strength=2000 @@ -7293,6 +7297,8 @@ Name=Landing Craft Prerequisite=GAYARD,GATECH Strength=1200 Primary=AKM +IFVMode=6 +Turret=yes NavalTargeting=5 MoveToShroud=yes Category=Transport @@ -7345,7 +7351,7 @@ SpecialThreatValue=1 ZFudgeColumn=7 ZFudgeTunnel=13 SizeLimit=10 -Size=16 +Size=1 TooBigToFitUnderBridge=true VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF @@ -7628,6 +7634,8 @@ SelfHealing=yes UIName=Name:CMIN Name=Chrono Miner(noback) ;Image=CMIN +IFVMode=6 +Turret=yes Nominal=yes ToProtect=yes Category=Support @@ -7685,8 +7693,10 @@ Unnatural=yes ; harvester [CMIN] +IFVMode=6 UIName=Name:CMIN Name=Chrono Miner +Turret=yes Prerequisite=GAWEAP,PROC Nominal=yes ToProtect=yes @@ -7745,7 +7755,7 @@ ImmuneToRadiation=yes ZFudgeColumn=9 ZFudgeTunnel=14 ZFudgeBridge=7 -Size=3 +Size=1 StupidHunt=yes ;this guy can't handle a hunt command, so he should just run towards the player Trainable=yes ResourceGatherer=yes;gs for the AI to handle the slave miner, it has to know if it can make money or not @@ -7758,7 +7768,9 @@ Unnatural=yes ; Robot Tank [ROBO] UIName=Name:Robotank +IFVMode=6 Name=Robot Tank +Turret=yes Image=ROBO NavalTargeting=5 Prerequisite=GAWEAP,GAROBO @@ -7811,11 +7823,11 @@ ImmuneToPsionics=yes ImmuneToRadiation=yes PoweredUnit=yes;powered by presence of building Trainable=yes -BuildTimeMultiplier=1.3 Parasiteable=no Unnatural=yes Sensors=yes SensorsSight=10 +Bunkerable=yes ; **************************** Side Specific ******************************* @@ -7829,7 +7841,7 @@ Primary=SABOT Strength=1200 Category=AFV Armor=heavy -Turret=no +Turret=yes IsTilter=yes Crusher=yes AutoCrush=yes @@ -7870,6 +7882,7 @@ Size=1 ElitePrimary=SABOTE Parasiteable=no Unnatural=yes +IFVMode=6 ; Howitzer [HOWI] @@ -7882,7 +7895,7 @@ Strength=600 NavalTargeting=5 Category=AFV Armor=light -Turret=no +Turret=yes IsTilter=yes Crusher=yes AutoCrush=yes @@ -7928,6 +7941,7 @@ DeathWeapon=HowitzerGunE Explodes=yes SelfHealing=yes CanPassiveAquire=no +IFVMode=6 ; ************************************************************************** ; ******************************Soviet Units ******************************* @@ -12153,6 +12167,7 @@ UndeploysInto=AMCV Sight=8 Owner=British,French,Germans,Americans,Alliance Cost=3000 +Soylent=3000 Points=80 Power=0 Capturable=no @@ -12186,6 +12201,7 @@ Sight=4 Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil Cost=800 +Soylent=800 Points=40 Power=400 Capturable=no @@ -12220,6 +12236,7 @@ Sight=5 Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil Cost=500 +Soylent=500 Points=30 Power=-10 Crewed=yes @@ -12259,7 +12276,7 @@ Sight=6 Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil Cost=2000 -Soylent=300 +Soylent=2000 Points=80 Power=-50 Storage=200 @@ -12307,6 +12324,7 @@ Adjacent=2 Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil Cost=2000 +Soylent=2000 Points=80 Power=-25 Capturable=no @@ -12345,6 +12363,7 @@ Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans, ForbiddenHouses=Americans AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil Cost=1000 +Soylent=1000 Points=70 Power=-50 Factory=AircraftType @@ -12382,6 +12401,7 @@ Sight=10 Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil Cost=1000 +Soylent=1000 Points=55 Power=-25 Powered=false @@ -12411,7 +12431,7 @@ SensorsSight=10 UIName=Name:GADEPT Name=Allied Service Depot BuildCat=Tech -Prerequisite=GAWEAP,GACNST,GATECH +Prerequisite=GAWEAP,GAPILE,GACNST Strength=2400 Armor=wood TechLevel=10 @@ -12421,7 +12441,8 @@ UnitRepair=yes ;UnitReload=yes Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil -Cost=1500 +Cost=1600 +Soylent=1600 Points=80 Power=-100 Capturable=false @@ -12455,6 +12476,7 @@ Sight=6 Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil Cost=2000 +Soylent=2000 Points=85 Power=-100 Capturable=false @@ -12481,14 +12503,14 @@ UIName=Name:GAOREP;Needs its own UINAME eventually BuildCat=Resource Prerequisite=GATECH,PROC,GACNST TechLevel=10 -Strength=3600 +Strength=1800 Adjacent=2 Points=30 Power=-50 Sight=5 -Armor=concrete -Cost=1250 -Soylent=1250 +Armor=wood +Cost=2500 +Soylent=2500 Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 @@ -12519,6 +12541,7 @@ BuildCat=Resource Prerequisite=GAWEAP,GACNST TechLevel=10 Strength=1200 +Soylent=600 Adjacent=2 Points=30 Power=-100 @@ -12565,6 +12588,7 @@ Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans, AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil ;ForbiddenHouses=French ;GEF French get the normal wall now, just like everyone else Cost=100 ; part of TSHACK, feel free to change, I'm just taking out of code gs +Soylent=100 Points=5 Repairable=false Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 @@ -12590,6 +12614,7 @@ DetectDisguise=no Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil Cost=500 +Soylent=500 BaseNormal=no Points=30 Power=0 @@ -12638,6 +12663,7 @@ ROT=8 Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil Cost=1000 +Soylent=1000 BaseNormal=no Points=30 Power=-50 @@ -12696,6 +12722,7 @@ Sight=8 Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil Cost=1500 +Soylent=1500 Points=30 Power=-75 Crewed=no @@ -12749,6 +12776,7 @@ Sight=5 Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil Cost=1500 +Soylent=1500 Points=0 Power=-100 Powered=true @@ -12773,7 +12801,10 @@ Name=Allied Gap Generator BuildCat=Combat Prerequisite=GATECH,GACNST GapGenerator=yes -SensorArray=yes +PsychicDetectionRadius=20 +DetectDisguiseRange=20 +DetectDisguise=yes +Sensors=yes SensorsSight=20 GapRadiusInCells=20 SuperGapRadiusInCells=40 @@ -12787,6 +12818,7 @@ Points=30 Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil Cost=1000 +Soylent=1000 Power=-100 ExtraPower=-9000 Powered=true @@ -12837,7 +12869,6 @@ BuildLimit=1 DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG,DBRS10LG MaxDebris=15 MinDebris=7 -BuildTimeMultiplier=0.5 ;Weather Control Device [GAWEAT] @@ -12873,11 +12904,9 @@ BuildLimit=1 DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS3SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM MaxDebris=14 MinDebris=7 -BuildTimeMultiplier=0.5 ; *************************** Special ***************************** - [AMRADR] UIName=Name:GAAIRC Name=Allied American Airforce Command Headquarters @@ -12913,7 +12942,6 @@ Radar=yes Spyable=no SuperWeapon=AmericanParaDropSpecial ImmuneToPsionics=yes ; defaults to yes for buildings, no for others -BuildTimeMultiplier=0.5 [GTGCAN] @@ -12922,9 +12950,9 @@ Name=Allied Grand Cannon BuildCat=Combat Strength=1800 Armor=steel -TechLevel=7 +TechLevel=9 NavalTargeting=5 -Prerequisite=RADAR,GACNST +Prerequisite=GATECH,GACNST Adjacent=2 Sight=10 Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry @@ -12970,7 +12998,6 @@ Sensors=yes SensorsSight=20 - ; ************************************************************************** ; ****************************Soviet Buildings ***************************** ; ************************************************************************** @@ -13394,7 +13421,7 @@ Crewed=yes FactoryPlant=yes ;What value should it multiply the cost by? (Defaults to 1) InfantryCostBonus=1 -UnitsCostBonus=0.33 +UnitsCostBonus=0.75 AircraftCostBonus=1 BuildingsCostBonus=1 DefensesCostBonus=1 @@ -13405,6 +13432,51 @@ TogglePower=no Powered=true BuildLimit=1 +;Allied Industrial Plant +[GAINDP] +Name=Allied Industrial Plant +UIName=Name:IndustrialPlant +Image=NAINDP +BuildCat=Resource +Prerequisite=GATECH,GACNST +TechLevel=10 +Strength=2000 +Adjacent=2 +Points=30 +Power=-200 +Sight=4 +Armor=wood +Cost=4000 +Soylent=4000 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=1 ;gs 0 for Good, 1 for Evil +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG +MaxDebris=15 +MinDebris=1 +HalfDamageSmokeLocation1=0,0,0 +;DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=410, 100, 165 +ThreatPosed=0 ; This value MUST be 0 for all building addons +Capturable=false +Crewed=yes +;Explodes=yes +;DeathWeapon=OilExplosion +;Does this building give bonuses to production costs? +FactoryPlant=yes +;What value should it multiply the cost by? (Defaults to 1) +InfantryCostBonus=0.5 +UnitsCostBonus=0.5 +AircraftCostBonus=0.5 +BuildingsCostBonus=0.5 +DefensesCostBonus=0.5 +;ProduceCashAmount=50 ; Amount every Delay +;ProduceCashDelay=100 ; Frame delay between Amounts +AIBuildThis=yes +TogglePower=no +Powered=true +BuildLimit=1 + ; ********************Soviet Base Defenses/Super Weapons *********************** @@ -13677,7 +13749,6 @@ ProtectWithWall=yes Spyable=no ChargedAnimTime=1 BuildLimit=1 -BuildTimeMultiplier=0.5 ; Soviet Nuclear Missile @@ -13718,7 +13789,6 @@ ChargedAnimTime=1 ;Number of minutes left at which weapon should switch to char AIBuildThis=no ProtectWithWall=yes BuildLimit=1 -BuildTimeMultiplier=0.5 DamageSelf=yes @@ -14166,7 +14236,7 @@ UIName=Name:Grinder Image=YAGRND Name=Allied Grinder BuildCat=Tech -Prerequisite=GATECH,GACNST +Prerequisite=GAWEAP,GAPILE,GACNST Strength=1800 Armor=wood TechLevel=9 @@ -14227,8 +14297,40 @@ CreateUnitSound=CloningVatsCreate BuildLimit=1 ImmuneToPsionics=no -; ********************Yuri Base Defenses/Super Weapons *********************** +[GACLON] +UIName=Name:NACLON +Image=NACLON +Name=Allied Cloning Vats +BuildCat=Combat +Prerequisite=GATECH,GAPILE,GACNST +Strength=2000 +Armor=wood +TechLevel=9 +Adjacent=2 +Sight=5 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=2 ;gs 0 for Good, 1 for Evil +Cost=2500 +Points=30 +Power=-200 +Cloning=yes +Crewed=yes +Capturable=no +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +MaxDebris=15 +MinDebris=5 +DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris10lg,Dbris10sm +ThreatPosed=0 ; This value MUST be 0 for all building addons +ExitCoord=0,0,0 +YuriBarracks=yes +DamageParticleSystems=SparkSys,SmallGreySmokeSys,BigGreySmokeSys +DamageSmokeOffset=480,96,125 +AIBuildThis=yes +CreateUnitSound=CloningVatsCreate +BuildLimit=1 +ImmuneToPsionics=yes +; ********************Yuri Base Defenses/Super Weapons *********************** ;Yuri Wall [GAFWLL];temp wall for yuri[YAWALL] UIName=Name:Citadel @@ -14547,7 +14649,6 @@ ProtectWithWall=yes Spyable=no ChargedAnimTime=1 BuildLimit=1 -BuildTimeMultiplier=0.5 ;Psychic Dominator [YAPPET] @@ -14582,7 +14683,6 @@ BuildLimit=1 DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS3SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM MaxDebris=14 MinDebris=7 -BuildTimeMultiplier=0.5 ; Yuri Rocket Launch Pad [YAROCK] @@ -25013,7 +25113,7 @@ FireOnce=yes [UltimateMindControl] Damage=9999;Number of mind control links ROF=2 -Range=50 +Range=-2 Projectile=PsychicControlX Speed=100 Warhead=ControllerBuilding