From 7447a5327ec573fc641cc9e3598b9d57e5f89922 Mon Sep 17 00:00:00 2001 From: secXsQuared Date: Mon, 23 Apr 2018 23:01:42 -0400 Subject: [PATCH] YESS@ --- Allied/rulesmd_allied.ini | 105 +++++++++++++++++++++++++++++--------- 1 file changed, 82 insertions(+), 23 deletions(-) diff --git a/Allied/rulesmd_allied.ini b/Allied/rulesmd_allied.ini index 4785a36..412689c 100644 --- a/Allied/rulesmd_allied.ini +++ b/Allied/rulesmd_allied.ini @@ -40,7 +40,7 @@ SelfHealUnitAmount=3 ;gs Tech Machine Shop and Tech Hospital ;BailCount=28 ; number of 'bails' carried by a harvester BuildSpeed=.7 ; general build speed [time (in minutes) to produce a 1000 credit cost item] BuildupTime=.06 ; average minutes that building build-up animation runs -GrowthRate=.1 ; minutes between ore (Tiberium) growth +GrowthRate=0.02 ; minutes between ore (Tiberium) growth TiberiumGrows=yes ; Does ore grow denser over time? TiberiumSpreads=yes ; Does ore spread into adjacent areas? SeparateAircraft=yes ; Is first helicopter to be purchased separately from helipad? @@ -1063,6 +1063,7 @@ Mutant=Special 64=YDOG 65=YADOG 66=AENGINEER +67=FTESLA ; ******* Vehicle Type List ******* ; This lists all of the vehicles types in the game. Each vehicle @@ -3974,7 +3975,7 @@ CrushSound=InfantrySquish LeadershipRating=3 Strength=150 Armor=none -TechLevel=1 +TechLevel=9 Sight=4 BombSight=4 ; detecting ivan's little friends Speed=5 @@ -7112,7 +7113,6 @@ DisguiseWhenStill=yes;gs I can no longer pick a disguise nor deploy Strength=400 Category=AFV Armor=light -Turret=yes IsTilter=yes Crusher=yes AutoCrush=yes @@ -7236,7 +7236,6 @@ Category=AFV Armor=heavy IsTilter=yes TooBigToFitUnderBridge=true -Turret=yes TechLevel=10 Sight=6 Speed=6 @@ -7688,6 +7687,7 @@ UIName=Name:CMIN Name=Chrono Miner(noback) ;Image=CMIN IFVMode=6 +NavalTargeting=5 Turret=yes Nominal=yes ToProtect=yes @@ -7750,6 +7750,7 @@ IFVMode=6 UIName=Name:CMIN Name=Chrono Miner Turret=yes +NavalTargeting=5 Prerequisite=GAWEAP,PROC Nominal=yes ToProtect=yes @@ -10198,6 +10199,48 @@ ZFudgeColumn=8 ZFudgeTunnel=13 Size=3 +[FTESLA] +UIName=Name:XCOMET +Name=Tesla Placeholder +Image=HTNK +Prerequisite=GAWEAP,GATECH +Primary=TeslaFragmentX +Strength=300 +Category=AFV +Armor=heavy +Turret=yes ;temp until tank art done +IsTilter=yes +TooBigToFitUnderBridge=true +TechLevel=-1 +Sight=8 +Speed=4 +CrateGoodie=no +Crusher=yes +Owner=British,French,Germans,Americans,Alliance +Cost=2000 +Points=50 +ROT=5 +IsSelectableCombatant=yes +AllowedToStartInMultiplayer=no +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +VoiceSelect= +VoiceMove= +VoiceAttack= +VoiceFeedback= +MaxDebris=3 +Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} +MovementZone=Destroyer +ThreatPosed=40 ; This value MUST be 0 for all building addons +DamageParticleSystems=SparkSys,SmallGreySSys +DamageSmokeOffset=100, 100, 275 +Weight=3.5 +VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER +Accelerates=false +ZFudgeColumn=8 +ZFudgeTunnel=13 +Size=3 + + ; Propaganda Truck [PROPA] UIName=Name:PROPA @@ -24953,7 +24996,7 @@ Range=5 Speed=100 Warhead=Electric Report=TeslaTankAttack -Projectile=InvisibleLow +Projectile=InvisibleAll IsElectricBolt=true ; Fire by Telsa Trooper at Tesla Coil @@ -25166,7 +25209,7 @@ FireOnce=yes [UltimateMindControl] Damage=9999;Number of mind control links ROF=2 -Range=65535 +Range=80 Projectile=PsychicControlX Speed=100 Warhead=ControllerBuilding @@ -25315,7 +25358,7 @@ Report=MirageTankDisguise Damage=150 ROF=46.67 Range=8 -Projectile=InvisibleLow +Projectile=InvisibleAll Speed=100 Warhead=MirageWH DisguiseFireOnly=no ; SJM: design change, tank can fire always @@ -25575,6 +25618,17 @@ Warhead=Electric IsElectricBolt=true Anim=PIFFPIFF ;gs TEMP### +[TeslaFragmentX] +Damage=45 +ROF=53.33 +Range=4 +Projectile=SmallTeslaPX +Speed=10 +Report=TeslaCoilAttack +Warhead=Electric +IsElectricBolt=true +Anim=PIFFPIFF ;gs TEMP### + ; Fire by Magnetron [MagneticBeam] Damage=5000 @@ -26136,7 +26190,7 @@ Range=7 Speed=100 Warhead=Electric Report=TeslaTankAttack -Projectile=Electricbounce +Projectile=ElectricbounceX IsElectricBolt=true ; Fire by Telsa Trooper @@ -26221,7 +26275,7 @@ IsLaser=true ; this flag tells the game to use the special laser draw effect Damage=225 ROF=53.33 Range=10 -Projectile=InvisibleLow +Projectile=InvisibleAll Speed=100 Warhead=MirageWH DisguiseFireOnly=no ; SJM: design change, tank can fire always @@ -27216,7 +27270,7 @@ SubjectToElevation=no SubjectToWalls=no [ElectricbounceX] -ShrapnelWeapon=TeslaFragment +ShrapnelWeapon=TeslaFragmentX ShrapnelCount=3 Inviso=yes Image=none @@ -27230,6 +27284,7 @@ ShrapnelWeapon=SuperCometFragment ShrapnelCount=5 ; Means (10 - (Range in cells)) Inviso=yes Image=none +AA=yes SubjectToCliffs=yes SubjectToElevation=no SubjectToWalls=no @@ -27255,6 +27310,7 @@ SubjectToWalls=no [SuperSmallCometP] ShrapnelWeapon=CometFragment ShrapnelCount=3 ; Non neg means absolutely 3 +AA=yes Inviso=yes Image=none SubjectToCliffs=yes @@ -27267,6 +27323,7 @@ ShrapnelWeapon=CometFragment ShrapnelCount=5 Inviso=yes Image=none +AA=yes SubjectToCliffs=yes SubjectToElevation=no SubjectToWalls=no @@ -27274,6 +27331,7 @@ SubjectToWalls=no [SmallCometP] Inviso=yes Image=none +AA=yes SubjectToCliffs=yes SubjectToElevation=yes SubjectToWalls=yes @@ -27285,14 +27343,13 @@ SubjectToCliffs=yes SubjectToElevation=yes SubjectToWalls=yes -[UCSmallTeslaP] +[SmallTeslaPX] Inviso=yes Image=none AA=yes -AG=yes -SubjectToCliffs=no -SubjectToElevation=no -SubjectToWalls=no +SubjectToCliffs=yes +SubjectToElevation=yes +SubjectToWalls=yes ; ************************************************************************** ; ************************ Particle Systems ******************************** @@ -29006,7 +29063,7 @@ PenetratesBunker=yes;If shot at a bunkered tank, no means the bunker gets the da [DiskXWH] CellSpread=1 -PercentAtMax=.75 +PercentAtMax=1 Wall=no Verses=100%,100%,100%,50%,50%,50%,100%,100%,100%,100%,100% AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070 @@ -29015,12 +29072,14 @@ PenetratesBunker=yes;If shot at a bunkered tank, no means the bunker gets the da [LUNARWH] CellSpread=1 -PercentAtMax=.75 +PercentAtMax=1 Wall=no -Verses=100%,100%,100%,75%,50%,50%,100%,100%,100%,100%,100% +Verses=100%,100%,100%,100%,100%,100%,75%,50%,50%,100%,100% AnimList=XGRYSML1,XGRYSML2,EXPLOSML,XGRYMED1,XGRYMED2,EXPLOMED,EXPLOLRG,TWLT070 [MirageWH] // Supposed to be a heat ray. +CellSpread=1 +PercentAtMax=1 Verses=100%,100%,80%,100%,100%,100%,30%,20%,20%,100%,100% ; Needs balancing by designers AnimList=IRONFX ; temp, should have flash-o-light InfDeath=4 ; Burn death @@ -29602,7 +29661,7 @@ LightRedTint=0.01 LightGreenTint=1.5 LightBlueTint=0.01 AnimationRate=3 -AnimationProbability=.003 +AnimationProbability=1 Immune=yes ;Immune=no @@ -29617,7 +29676,7 @@ LightRedTint=0.01 LightGreenTint=1.5 LightBlueTint=0.01 AnimationRate=3 -AnimationProbability=.003 +AnimationProbability=1 Immune=yes ;Immune=no @@ -29632,7 +29691,7 @@ LightRedTint=0.01 LightGreenTint=1.5 LightBlueTint=0.01 AnimationRate=3 -AnimationProbability=.003 +AnimationProbability=1 Immune=yes ;Immune=no @@ -31875,9 +31934,9 @@ Name=Tiberium Riparius Image=1 Power=0 Value=25 -Growth=2200 +Growth=240 GrowthPercentage=.06 -Spread=2200 +Spread=240 SpreadPercentage=.06 Color=NeonGreen ; **WARNING**: If you change this color, notify Bret_a