From 9194fa491065b39e83d7d1e2d8ff22a898b1de4d Mon Sep 17 00:00:00 2001 From: secXsQuared Date: Thu, 19 Apr 2018 02:04:44 -0400 Subject: [PATCH] ++-- --- Allied/rulesmd_allied.ini | 136 +++++++++++++++++++++++++++----------- 1 file changed, 96 insertions(+), 40 deletions(-) diff --git a/Allied/rulesmd_allied.ini b/Allied/rulesmd_allied.ini index 904094e..4785a36 100644 --- a/Allied/rulesmd_allied.ini +++ b/Allied/rulesmd_allied.ini @@ -239,7 +239,7 @@ ChronoRangeMinimum=0 ;this can be used to set a small range within which the del ;AmerParaDropInf=E1,GHOST,ENGINEER ;Types of infantry for the planes to drop ;AmerParaDropNum=6,6,6 ;How many of each of those infantry -AmerParaDropInf=ENGINEER,LUNR,GHOST,PTROOP,LUNR ;Types of infantry for the planes to drop +AmerParaDropInf=AENGINEER,LUNR,GHOST,PTROOP,LUNR ;Types of infantry for the planes to drop AmerParaDropNum=4,4,4,4,4 ;How many of each of those infantry AllyParaDropInf=E1 ;Types of infantry for the planes to drop @@ -1062,6 +1062,7 @@ Mutant=Special 63=WWLF 64=YDOG 65=YADOG +66=AENGINEER ; ******* Vehicle Type List ******* ; This lists all of the vehicles types in the game. Each vehicle @@ -1592,7 +1593,7 @@ Mutant=Special 402=CALA15 403=CABUNK03 404=CABUNK04 -405=CALUNR01 +405=CALUNR01 406=CALUNR02 407=GAPSYT 408=GATBNK @@ -3807,7 +3808,7 @@ Sight=5 Speed=5 Owner=British,French,Germans,Americans,Alliance Cost=200 -Soylent=100 +Soylent=200 Points=10 IsSelectableCombatant=yes VoiceSelect=GISelect @@ -3854,7 +3855,7 @@ Category=Soldier Primary=GoodTeeth Secondary=VirtualScanner NavalTargeting=6 -Prerequisite=Barracks +Prerequisite=GAPILE LeadershipRating=7 CrushSound=InfantrySquish Strength=200 @@ -3870,7 +3871,7 @@ Speed=9 Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance ForbiddenHouses=Russians,Confederation,Africans,Arabs,YuriCountry Cost=200 -Soylent=100 +Soylent=200 Points=10 IsSelectableCombatant=yes VoiceSelect=DogSelect @@ -3912,7 +3913,7 @@ Name=Engineer Category=Soldier Primary=DefuseKit Secondary=VirtualScanner ; gs the computer uses range to determine what buildings to run to and capture -Prerequisite=Barracks +Prerequisite=GAPILE CrushSound=InfantrySquish LeadershipRating=3 Strength=150 @@ -3927,7 +3928,63 @@ Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,A ForbiddenHouses=Russians,Confederation,Africans,Arabs,YuriCountry AllowedToStartInMultiplayer=no Cost=500 -Soylent=250 +Soylent=500 +Points=5 +IsSelectableCombatant=no +VoiceSelect=EngAllSelect +VoiceMove=EngAllMove +VoiceAttack=EngAllMove +VoiceFeedback=EngAllFear +VoiceSpecialAttack=EngAllAttackCommand +VoiceEnter=EngAllMove +VoiceCapture=EngAllAttackCommand +DieSound=EngAllDie +Teleporter=yes +;ChronoInSound=ChronoLegionTeleport +;ChronoOutSound=ChronoLegionTeleport +;Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} +Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} +PhysicalSize=1 +MovementZone=Infantry +ThreatPosed=0 ; This value MUST be 0 for all building addons +SpecialThreatValue=1 ; this should be between 0 and 1 +ImmuneToVeins=yes +ImmuneToPsionics=yes +GuardRange=9 +Size=1 +PreventAttackMove=yes +IFVMode=1 +Trainable=yes +DetectDisguise=yes +Crushable=no +OmniCrushResistant=yes +Parasiteable=no +Unnatural=yes + +;The Allied Engineer +[AENGINEER] +Image=ENGINEER +UIName=Name:ENGINEER +Name=Advanced Engineer +Category=Soldier +Primary=DefuseKit +Secondary=VirtualScanner ; gs the computer uses range to determine what buildings to run to and capture +Prerequisite=GAPILE,GATECH +CrushSound=InfantrySquish +LeadershipRating=3 +Strength=150 +Armor=none +TechLevel=1 +Sight=4 +BombSight=4 ; detecting ivan's little friends +Speed=5 +Pip=Blue +Engineer=yes +Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance +ForbiddenHouses=Russians,Confederation,Africans,Arabs,YuriCountry +AllowedToStartInMultiplayer=no +Cost=750 +Soylent=750 Points=5 IsSelectableCombatant=no VoiceSelect=EngAllSelect @@ -3960,7 +4017,6 @@ OmniCrushResistant=yes Parasiteable=no Unnatural=yes -; GI ; GI [GGI] UIName=Name:GuardianGI @@ -3985,7 +4041,7 @@ Speed=4 Owner=British,French,Germans,Americans,Alliance AllowedToStartInMultiplayer=no Cost=400 -Soylent=150 +Soylent=400 Points=10 IsSelectableCombatant=yes VoiceSelect=GuardianGISelect @@ -4026,7 +4082,6 @@ DetectDisguise=yes Parasiteable=no Unnatural=yes - [JUMPJET] UIName=Name:JUMPJET Name=Rocketeer @@ -4120,7 +4175,7 @@ Speed=5 Owner=British,French,Germans,Americans,Alliance AllowedToStartInMultiplayer=no Cost=1000 -Soylent=500 +Soylent=1000 Pip=blue Points=5 VoiceSelect=SpySelect @@ -4176,7 +4231,7 @@ Speed=5 Owner=British,French,Germans,Americans,Alliance AllowedToStartInMultiplayer=no Cost=1000 -Soylent=500 +Soylent=1000 Points=50 IsSelectableCombatant=yes VoiceSelect=SealSelect @@ -4188,10 +4243,10 @@ DieSound=SealDie EnterWaterSound=TanyaEntersWater LeaveWaterSound=TanyaLeavesWater Teleporter=yes -;ChronoInSound=ChronoLegionTeleport -;ChronoOutSound=ChronoLegionTeleport -;Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} -Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} +ChronoInSound=ChronoLegionTeleport +ChronoOutSound=ChronoLegionTeleport +Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} +;Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} PhysicalSize=1 SpeedType=Amphibious MovementZone=AmphibiousDestroyer ; I am the only one with this zone, because it is now tied with being an infantry (part of seal stuck on tree bug) @@ -4252,10 +4307,10 @@ CreateSound=TanyaPrimeCreated EnterWaterSound=TanyaEntersWater LeaveWaterSound=TanyaLeavesWater Teleporter=yes -;ChronoInSound=ChronoLegionTeleport -;ChronoOutSound=ChronoLegionTeleport -;Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} -Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} +ChronoInSound=ChronoLegionTeleport +ChronoOutSound=ChronoLegionTeleport +Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} +;Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} PhysicalSize=1 SpeedType=Amphibious MovementZone=AmphibiousDestroyer ; I am the only one with this zone, because it is now tied with being an infantry (part of seal stuck on tree bug) @@ -4288,7 +4343,7 @@ UIName=Name:CLEG Name=Chrono Legionnaire Category=Soldier Primary=NeutronRifle -Prerequisite=GAPILE,TECH +Prerequisite=GAPILE,GATECH PrerequisiteOverride=CAWASH16 ; SJM: Smithsonian Institute CrushSound=InfantrySquish Crushable=no @@ -4349,8 +4404,8 @@ SelfHealing=yes UIName=Name:CCOMAND Name=Chrono Commando Category=Soldier -Prerequisite=BARRACKS -RequiresStolenAlliedTech=yes +Prerequisite=GAPILE,GATECH +;RequiresStolenAlliedTech=yes Primary=ChronoMP5 Secondary=FakeC4 ; otherwise he can teleport into a building and kill it before he unwarps. OpenTransportWeapon=0;defaults to -1 (decide normally) What weapon should I use in a Battle Fortress @@ -4369,7 +4424,7 @@ Speed=5 Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance AllowedToStartInMultiplayer=no Cost=2000 -Soylent=1000 +Soylent=2000 Points=50 IsSelectableCombatant=yes VoiceSelect=ChronoCommandoSelect @@ -4411,8 +4466,8 @@ Unnatural=yes UIName=Name:PCOMMANDO Name=Psi-Corp Trooper Category=Soldier -Prerequisite=BARRACKS -RequiresStolenThirdTech=yes +Prerequisite=GAPILE,GATECH +;RequiresStolenThirdTech=yes Primary=MindControlX Secondary=PsiWaveX LeadershipRating=8 @@ -4431,7 +4486,7 @@ Speed=6 Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance AllowedToStartInMultiplayer=no Cost=1000 -Soylent=500 +Soylent=1000 Points=50 IsSelectableCombatant=yes VoiceSelect=YuriSelect @@ -4441,10 +4496,10 @@ VoiceFeedback= VoiceSpecialAttack=YuriMove DieSound=YuriDie Teleporter=yes -;ChronoInSound=ChronoLegionTeleport -;ChronoOutSound=ChronoLegionTeleport -;Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} -Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} +ChronoInSound=ChronoLegionTeleport +ChronoOutSound=ChronoLegionTeleport +Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} +;Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry ;SpeedType=Amphibious @@ -4493,7 +4548,7 @@ Sight=8 Speed=5 Owner=British,French,Germans,Americans,Alliance Cost=5000 -Soylent=300 +Soylent=5000 Points=10 IsSelectableCombatant=yes VoiceSelect=SniperSelect @@ -4503,17 +4558,17 @@ VoiceFeedback=SniperFear VoiceSpecialAttack=SniperMove DieSound=SniperDie Teleporter=yes -;ChronoInSound=ChronoLegionTeleport -;ChronoOutSound=ChronoLegionTeleport -;Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} -Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} +ChronoInSound=ChronoLegionTeleport +ChronoOutSound=ChronoLegionTeleport +Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} +;Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry ThreatPosed=10 ; This value MUST be 0 for all building addons ImmuneToVeins=yes ImmuneToPsionics=yes ImmuneToRadiation=yes -Bombable=yes +Bombable=false VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF Size=1 @@ -4533,11 +4588,9 @@ Parasiteable=no Unnatural=yes - ; ************************************************************************** ; ****************************Soviet Infantry ****************************** ; ************************************************************************** - ; Conscript [E2] UIName=Name:E2 @@ -25113,7 +25166,7 @@ FireOnce=yes [UltimateMindControl] Damage=9999;Number of mind control links ROF=2 -Range=-2 +Range=65535 Projectile=PsychicControlX Speed=100 Warhead=ControllerBuilding @@ -28433,6 +28486,7 @@ Bullets=yes ; anti-infantry rifle bullet (single shot -- very effective verses infantry) [HollowPoint2] +CellSpread=2 Verses=100%,100%,100%,0%,0%,0%,60%,60%,60%,60%,100% InfDeath=1 AnimList=PIFF @@ -28440,6 +28494,7 @@ ProneDamage=100% Bullets=yes [HollowPoint3] +CellSpread=2 Verses=100%,100%,100%,80%,80%,80%,80%,80%,80%,80%,100% InfDeath=1 AnimList=PIFF @@ -28495,6 +28550,7 @@ PercentAtMax=1 ; special case to only affect mechanical units [Mechanical] +CellSpread=2 Verses=0%,0%,0%,100%,100%,100%,0%,0%,0%,100%,100% InfDeath=0