diff --git a/Allied/aimd_allied.ini b/Allied/aimd_allied.ini new file mode 100644 index 0000000..97de150 --- /dev/null +++ b/Allied/aimd_allied.ini @@ -0,0 +1,7417 @@ +[TaskForces] +0=05C60C4C-G +1=0D082CFC-G +2=0CE4C92C-G +3=0617A3DC-G +4=0617EB7C-G +5=0617E80C-G +6=0D0811AC-G +7=0A86ACAC-G +8=0CE4DCDC-G +9=0CE4DA9C-G +10=0AE7296C-G +11=0D2700CC-G +12=0D082BEC-G +13=0CE0F34C-G +14=0CE1DF1C-G +15=0D0828BC-G +16=0617909C-G +17=0D082ADC-G +18=0D0829CC-G +19=0CE3236C-G +20=0CE3CF1C-G +21=0A6E3F1C-G +22=0A874CDC-G +23=0A6E441C-G +24=0A43ADEC-G +25=0A6E6A3C-G +26=0A6E644C-G +27=0D0827AC-G +28=0A6E7A4C-G +29=0A6E73DC-G +30=0A6E9B0C-G +31=0A7101EC-G +32=0ACC87AC-G +33=0CD9CF1C-G +34=0D2F847C-G +35=0D081B0C-G +36=0D0812BC-G +37=0D30551C-G +38=0D3052DC-G +39=0A37731C-G +40=0A427B9C-G +41=0ACDC72C-G +42=0ACDDC9C-G +43=0ACDDA5C-G +44=0ACDD81C-G +45=0ACDADEC-G +46=0ACDA62C-G +47=0EC2118C-G +48=0EC204BC-G +49=0EC2027C-G +50=0C90985C-G +51=0EC24A6C-G +52=0EC2482C-G +53=0EC245EC-G +54=0EC7C19C-G +55=0EC797DC-G +56=0EC7959C-G +57=0EC7935C-G +58=08A2824C-G +59=0A42EAEC-G +60=0D2C5DCC-G +61=0A31360C-G +62=0ECCF03C-G +63=0ECC96CC-G +64=0A313C6C-G +65=0D082E0C-G +66=0D02070C-G +67=0C9E903C-G +68=0C14A81C-G +69=0C1510CC-G +70=0D27D04C-G +71=0A454A8C-G +72=0A36DDEC-G +73=08A3357C-G +74=06C5981C-G +75=09A3B12C-G +76=05FFBC6C-G +77=05FFB35C-G +78=05FFA92C-G +79=05FFA37C-G +80=07C00D6C-G +81=07C034EC-G +82=07C04DCC-G +83=07C0903C-G +84=05FBBADC-G +85=05FC184C-G +86=05FC3DEC-G +87=05FC3A5C-G +88=05FC358C-G +89=05FC0DEC-G +90=05FC104C-G +91=05FC064C-G +92=08B90DEC-G +93=08B9130C-G +94=08B92F1C-G +95=08B93DEC-G +96=08B93AEC-G +97=08B9332C-G +98=08B9438C-G +99=08B95DEC-G +100=08B9562C-G +101=08B9504C-G +102=08B966AC-G +103=08B961DC-G +104=05FC1DEC-G +105=08B91C7C-G +106=05FC5B5C-G +107=08BE3DEC-G +108=0440909C-G +109=07C256DC-G +110=07C327BC-G +111=07C3216C-G +112=07C338DC-G +113=07C47F1C-G +114=043F889C-G +115=043F289C-G +116=043F863C-G +117=043F817C-G +118=05C3F22C-G +119=05C565DC-G +120=05C5340C-G +121=078F364C-G +122=07A734DC-G +123=079D92AC-G +124=0D2C7A1C-G +125=0CE4D2AC-G +126=0D0819FC-G +127=0D0817DC-G +128=0D0816CC-G +129=0D0814DC-G +130=0D082F1C-G +131=0D08269C-G + +[05C60C4C-G] +Name=3 GIs, 3 Guards +0=5,E1 +1=5,GGI +2=3,ADOG +3=2,GHOST +Group=-1 + +[0D082CFC-G] +Name=2 Allied Dogs +0=6,ADOG +1=1,GHOST +Group=-1 + +[0CE4C92C-G] +Name=2 IFV, 2 Prism Tank +0=4,SREF +1=4,FV +Group=-1 + +[0617A3DC-G] +Name=5 GIs, 5 Guards +0=8,E1 +1=8,GGI +2=4,ADOG +3=4,GHOST +Group=-1 + +[0617EB7C-G] +Name=6 GIs, 4 Guards, 2 Engineers +0=8,E1 +1=8,ENGINEER +2=8,GGI +3=8,GHOST +Group=-1 + +[0617E80C-G] +Name=2 GIs, 2 Guards +0=4,E1 +1=4,GGI +2=4,GHOST +Group=-1 + +[0D0811AC-G] +Name=1 Allied Engineer +0=5,ENGINEER +Group=-1 + +[0A86ACAC-G] +Name=6 Grizzly, 1 Mirage, 1 Prism +0=6,MTNK +1=4,MGTK +2=4,SREF +Group=-1 + +[0CE4DCDC-G] +Name=6 Grizzly, 2 IFV +0=4,FV +1=8,MTNK +Group=-1 + +[0CE4DA9C-G] +Name=6 Grizzly, 4 Rocketeers +0=60,JUMPJET +1=15,MTNK +Group=-1 + +[0AE7296C-G] +Name=6 Grizzlies +0=12,MTNK +Group=-1 + +[0D2700CC-G] +Name=3 Grizzlies +0=6,MTNK +Group=-1 + +[0D082BEC-G] +Name=5 Rocketeers +0=50,JUMPJET +Group=-1 + +[0CE0F34C-G] +Name=4 Harriers +0=8,ORCA +Group=-1 + +[0CE1DF1C-G] +Name=2 Harriers +0=4,ORCA +Group=-1 + +[0D0828BC-G] +Name=1 Spy +0=1,SPY +Group=-1 + +[0617909C-G] +Name=1 Tanya, 3 GI, 1 Blackhawk, 1 Guard +0=1,TANY +1=3,GHOST +2=1,SHAD +3=1,ENGINEER +Group=-1 + +[0D082ADC-G] +Name=1 Tanya +0=1,TANY +1=5,GHOST +Group=-1 + +[0D0829CC-G] +Name=2 Chrono Legion +0=6,CLEG +Group=-1 + +[0CE3236C-G] +Name=2 Chrono Commando +0=6,CCOMAND +Group=-1 + +[0CE3CF1C-G] +Name=2 Psi-Corp +0=6,PTROOP +Group=-1 + +[0A6E3F1C-G] +Name=2 Prism Tanks, 2 IFV, 4 Grizzly +0=3,FV +1=5,SREF +2=6,MTNK +Group=-1 + +[0A874CDC-G] +Name=2 Prism Tanks, 6 Grizzly +0=5,SREF +1=8,MTNK +Group=-1 + +[0A6E441C-G] +Name=2 Prism Tanks +0=4,SREF +1=4,MGTK +Group=-1 + +[0A43ADEC-G] +Name=Allied Big Team +0=8,MTNK +1=12,SREF +2=80,JUMPJET +3=8,MGTK +Group=-1 + +[0A6E6A3C-G] +Name=3 Destroyers +0=12,DEST +1=4,CARRIER +Group=-1 + +[0A6E644C-G] +Name=1 Carrier, 1 Aegis +0=8,AEGIS +1=12,CARRIER +Group=-1 + +[0D0827AC-G] +Name=1 Sniper +0=12,SNIPE +Group=-1 + +[0A6E7A4C-G] +Name=1 Sniper, 1 IFV +0=1,FV +1=1,SNIPE +Group=-1 + +[0A6E73DC-G] +Name=4 Tank Destroyers +0=15,TNKD +1=30,JUMPJET +Group=-1 + +[0A6E9B0C-G] +Name=4 Black Eagles +0=8,BEAG +Group=-1 + +[0A7101EC-G] +Name=1 IFV, 1 Engineer +0=1,FV +1=1,ENGINEER +Group=-1 + +[0ACC87AC-G] +Name=2 Mirage Tanks +0=6,MGTK +Group=-1 + +[0CD9CF1C-G] +Name=8 Conscripts +0=16,E2 +Group=-1 + +[0D2F847C-G] +Name=3 Shock T +0=3,SHK +Group=-1 + +[0D081B0C-G] +Name=10 Conscripts +0=15,E2 +1=10,SHK +Group=-1 + +[0D0812BC-G] +Name=10 Conscripts, 2 Engineers +0=10,E2 +1=10,SENGINEER +2=10,SHK +Group=-1 + +[0D30551C-G] +Name=20 Conscripts +0=20,E2 +1=15,SHK +Group=-1 + +[0D3052DC-G] +Name=2 Flak, 10 Conscript, 3 Shock +0=10,FLAKT +1=10,E2 +2=10,SHK +Group=-1 + +[0A37731C-G] +Name=2 Rhino, 1 Flak Track +0=4,HTNK +1=4,HTK +Group=-1 + +[0A427B9C-G] +Name=3 Rhino, 2 Flak +0=5,HTK +1=6,HTNK +Group=-1 + +[0ACDC72C-G] +Name=5 Rhino, 2 Flak +0=4,HTK +1=8,HTNK +Group=-1 + +[0ACDDC9C-G] +Name=2 V3 +0=12,V3 +1=8,HTNK +Group=-1 + +[0ACDDA5C-G] +Name=2 V3, 2 Flak +0=12,V3 +1=8,HTK +Group=-1 + +[0ACDD81C-G] +Name=2 Flak Track, 2 Shock, 3 V3 +0=8,V3 +1=12,SHK +2=6,HTK +Group=-1 + +[0ACDADEC-G] +Name=6 Rhino Tanks +0=20,HTNK +Group=-1 + +[0ACDA62C-G] +Name=1 Apoc +0=4,APOC +Group=-1 + +[0EC2118C-G] +Name=4 Apoc +0=15,APOC +Group=-1 + +[0EC204BC-G] +Name=3 Subs +0=12,SUB +Group=-1 + +[0EC2027C-G] +Name=1 Dread, 2 Scorps, 1 Squid +0=5,DRED +1=6,HYD +2=12,SQD +Group=-1 + +[0C90985C-G] +Name=1 Terror Drone +0=5,DRON +Group=-1 + +[0EC24A6C-G] +Name=4 Terror Drone +0=12,DRON +Group=-1 + +[0EC2482C-G] +Name=3 Tesla Tank, 2 Rhino +0=15,TTNK +1=15,HTNK +Group=-1 + +[0EC245EC-G] +Name=1 Flak Track, 5 Terrorists +0=1,HTK +1=5,TERROR +Group=-1 + +[0EC7C19C-G] +Name=2 Desolators +0=6,DESO +1=4,DOG +Group=-1 + +[0EC797DC-G] +Name=1 Demo Truck +0=5,DTRUCK +Group=-1 + +[0EC7959C-G] +Name=1 Kirov +0=5,ZEP +Group=-1 + +[0EC7935C-G] +Name=3 Kirov +0=50,ZEP +Group=-1 + +[08A2824C-G] +Name=1 Flak, 5 Engineers +0=1,HTK +1=5,SENGINEER +Group=-1 + +[0A42EAEC-G] +Name=Flak Track, 3 Ivans +0=1,HTK +1=5,IVAN +Group=-1 + +[0D2C5DCC-G] +Name=4 Conscripts, 4 Flak Troopers +0=8,E2 +1=8,FLAKT +Group=-1 + +[0A31360C-G] +Name=1 Soviet Engineer +0=5,SENGINEER +Group=-1 + +[0ECCF03C-G] +Name=1 War Miner +0=2,HARV +Group=-1 + +[0ECC96CC-G] +Name=1 Chrono Miner +0=2,CMIN +Group=-1 + +[0A313C6C-G] +Name=2 soviet dogs +0=6,DOG +Group=-1 + +[0D082E0C-G] +Name=2 Soviet Dogs +0=6,DOG +Group=-1 + +[0D02070C-G] +Name=2 Kirovs +0=12,ZEP +Group=-1 + +[0C9E903C-G] +Name=6 Flak Troopers +0=12,FLAKT +Group=-1 + +[0C14A81C-G] +Name=3 Grizzly +0=8,MTNK +Group=-1 + +[0C1510CC-G] +Name=2 Rhino +0=8,HTNK +Group=-1 + +[0D27D04C-G] +Name=2 Rhinos +0=8,HTNK +Group=-1 + +[0A454A8C-G] +Name=2 Terror Drones +0=8,DRON +Group=-1 + +[0A36DDEC-G] +Name=1 Shock Trooper +0=5,SHK +Group=-1 + +[08A3357C-G] +Name=5 Initiates, 1 Clone +0=12,INIT +1=8,YURI +Group=-1 + +[06C5981C-G] +Name=2 Boomers +0=12,BSUB +Group=-1 + +[09A3B12C-G] +Name=3 Initiates, 1 Gatt +0=6,INIT +1=5,YTNK +Group=-1 + +[05FFBC6C-G] +Name=5 Lasher, 2 Gatt +0=12,LTNK +1=8,YTNK +Group=-1 + +[05FFB35C-G] +Name=5 Initiates, 1 Engineer +0=12,INIT +1=10,YENGINEER +Group=-1 + +[05FFA92C-G] +Name=2 Lash, 1 Gatt, 1 Master +0=12,LTNK +1=8,YTNK +2=10,MIND +Group=-1 + +[05FFA37C-G] +Name=4 Ini, 1 Brute, 1 Clone +0=6,BRUTE +1=6,YURI +2=12,INIT +Group=-1 + +[07C00D6C-G] +Name=1 Yuri Prime +0=1,YURIPR +Group=-1 + +[07C034EC-G] +Name=2 Floaters +0=12,DISK +Group=-1 + +[07C04DCC-G] +Name=1 Chaos Drone +0=4,CAOS +Group=-1 + +[07C0903C-G] +Name=1 Magnetron +0=4,TELE +Group=-1 + +[05FBBADC-G] +Name=1 Clone, 1 Virus, 2 Brute +0=5,BRUTE +1=5,YURI +2=4,VIRUS +Group=-1 + +[05FC184C-G] +Name=3 Lasher, 1 Gatt +0=5,LTNK +1=4,YTNK +Group=-1 + +[05FC3DEC-G] +Name=4 Initiates +0=8,INIT +Group=-1 + +[05FC3A5C-G] +Name=1 Clone, 2 Brute +0=5,BRUTE +1=5,YURI +Group=-1 + +[05FC358C-G] +Name=5 Lash, 2 Gatt, 1 Master +0=8,LTNK +1=5,YTNK +2=5,MIND +Group=-1 + +[05FC0DEC-G] +Name=4 Lash, 1 Gatt, 1 Mag, 2 Master +0=8,LTNK +1=6,YTNK +2=5,TELE +3=6,MIND +Group=-1 + +[05FC104C-G] +Name=3 Chaos +0=8,CAOS +Group=-1 + +[05FC064C-G] +Name=3 Floaters +0=30,DISK +Group=-1 + +[08B90DEC-G] +Name=10 Initiates, 1 Clone +0=8,YURI +1=12,INIT +Group=-1 + +[08B9130C-G] +Name=8 Initiate, 2 Virus, 1 Clone +0=10,YURI +1=12,INIT +2=12,VIRUS +Group=-1 + +[08B92F1C-G] +Name=5 Brutes +0=20,BRUTE +Group=-1 + +[08B93DEC-G] +Name=6 Initiate, 1 Virus, 3 Clone +0=12,INIT +1=8,YURI +2=8,VIRUS +Group=-1 + +[08B93AEC-G] +Name=1 Yuri Prime, 2 Virus, 3 Brute +0=12,BRUTE +1=1,YURIPR +2=12,VIRUS +3=10,YURI +Group=-1 + +[08B9332C-G] +Name=6 Lash, 3 Gatt, 2 Master +0=8,LTNK +1=8,YTNK +2=8,MIND +Group=-1 + +[08B9438C-G] +Name=2 Brute +0=6,BRUTE +Group=-1 + +[08B95DEC-G] +Name=2 Engineers +0=7,YENGINEER +Group=-1 + +[08B9562C-G] +Name=1 Slave Miner +0=3,SMIN +Group=-1 + +[08B9504C-G] +Name=1 Gatt, 2 Lasher, 1 Clone +0=2,YURI +1=2,YTNK +2=3,LTNK +Group=-1 + +[08B966AC-G] +Name=2 Gatt, 4 Clone, 2 Master +0=6,YURI +1=5,YTNK +2=5,MIND +Group=-1 + +[08B961DC-G] +Name=1 Yuri Engineer +0=4,YENGINEER +Group=-1 + +[05FC1DEC-G] +Name=3 Gatt +0=6,YTNK +Group=-1 + +[08B91C7C-G] +Name=8 Initiates, 1 Clone, 1 Eng +0=10,YURI +1=10,YENGINEER +2=12,INIT +Group=-1 + +[05FC5B5C-G] +Name=3 Boomer +0=20,BSUB +Group=-1 + +[08BE3DEC-G] +Name=3 Clones +0=6,YURI +Group=-1 + +[0440909C-G] +Name=2 Battle Forts +0=4,BFRT +Group=-1 + +[07C256DC-G] +Name=1 BF, 2 Guard, 2 GI, 1 SEAL +0=1,BFRT +1=4,GGI +2=1,E1 +Group=-1 + +[07C327BC-G] +Name=1 BF, 1 SEAL, 2 Guard, 2 Chronos +0=1,BFRT +1=1,GHOST +2=4,GGI +Group=-1 + +[07C3216C-G] +Name=4 Battle Forts +0=6,BFRT +Group=-1 + +[07C338DC-G] +Name=5 Conscripts +0=8,E2 +Group=-1 + +[07C47F1C-G] +Name=2 Siege Choppers +0=6,SCHP +Group=-1 + +[043F889C-G] +Name=1 Yuri MCV +0=1,PCV +Group=-1 + +[043F289C-G] +Name=1 Allied MCV +0=1,AMCV +Group=-1 + +[043F863C-G] +Name=1 Soviet MCV +0=1,SMCV +Group=-1 + +[043F817C-G] +Name=3 Initiates +0=6,INIT +Group=-1 + +[05C3F22C-G] +Name=5 IFV +0=10,FV +Group=-1 + +[05C565DC-G] +Name=5 Flak Tracks +0=10,HTK +Group=-1 + +[05C5340C-G] +Name=5 Gattlings +0=10,YTNK +Group=-1 + +[078F364C-G] +Name=4 Mags, 2 Gatts, 2 Lash, 4 Brute, 1 Master +0=5,TELE +1=5,YTNK +2=8,LTNK +3=12,BRUTE +4=5,MIND +Group=-1 + +[07A734DC-G] +Name=4 Robo Tanks +0=6,ROBO +Group=-1 + +[079D92AC-G] +Name=6 Robo Tanks +0=12,ROBO +Group=-1 + +[0D2C7A1C-G] +Name=2 Yuri +0=5,YURI +Group=-1 + +[0CE4D2AC-G] +Name=4 Grizzly +0=8,MTNK +Group=-1 + +[0D0819FC-G] +Name=8 GIs +0=12,E1 +Group=-1 + +[0D0817DC-G] +Name=20 Conscripts +0=10,E2 +1=10,SHK +Group=-1 + +[0D0816CC-G] +Name=8 Conscripts, 4 Shock T +0=6,SHK +1=12,E2 +Group=-1 + +[0D0814DC-G] +Name=4 Flak T, 4 Shock T +0=6,FLAKT +1=6,SHK +Group=-1 + +[0D082F1C-G] +Name=1 Soviet Engineer +0=5,SENGINEER +Group=-1 + +[0D08269C-G] +Name=1 Desolator +0=4,DESO +Group=-1 + +[ScriptTypes] +0=0C9C878C-G +1=0CE4CC8C-G +2=0CE4C2DC-G +3=0CE4EC8C-G +4=0612EDBC-G +5=0C94D80C-G +6=09B4DB1C-G +7=0ABA756C-G +8=0ABA6DBC-G +9=0607B8FC-G +10=08A2135C-G +11=0CB13B4C-G +12=0CADC46C-G +13=0CADDDBC-G +14=0CADDA1C-G +15=0C8A3C8C-G +16=0C8A254C-G +17=0C8A354C-G +18=0C954B4C-G +19=0A86CDBC-G +20=0CE3381C-G +21=0CE3323C-G +22=0CADF67C-G +23=0CADF2DC-G +24=0CAC55CC-G +25=0A6E54EC-G +26=0A6E6DBC-G +27=0A869C8C-G +28=08A29DBC-G +29=0C9506CC-G +30=08DA356C-G +31=0C90CA2C-G +32=043F45FC-G +33=043EB5AC-G +34=0CA1FDBC-G +35=0C31EA4C-G +36=0A8856FC-G +37=0A88524C-G +38=0EC7A7AC-G +39=0AD0CDBC-G +40=05C77DBC-G +41=0ECC9B0C-G +42=0ECC92DC-G +43=0A3142EC-G +44=0A312C5C-G +45=0D020C8C-G +46=0C91433C-G +47=0CA2192C-G +48=0A4529FC-G +49=0A36952C-G +50=043E08AC-G +51=06C55C6C-G +52=060F6DBC-G +53=07C03C8C-G +54=0ABB124C-G +55=07C0B52C-G +56=05FC7DBC-G +57=05FC78DC-G +58=05CA15CC-G +59=08B94C8C-G +60=08B95B7C-G +61=08B953BC-G +62=08B96C8C-G +63=08B97DBC-G +64=08B978CC-G +65=08B972DC-G +66=05FC30CC-G +67=08B945CC-G +68=08B9184C-G +69=08B9077C-G +70=08BE420C-G +71=07C30DBC-G +72=07C32C8C-G +73=06109AFC-G +74=07C3188C-G +75=07C48DBC-G +76=043F23CC-G +77=043F784C-G +78=05CAB35C-G +79=05C5411C-G +80=05CAC90C-G +81=078F4DBC-G +82=079D823C-G +83=07A72DBC-G +84=0D2C345C-G +85=0CE4A48C-G +86=0CE0D5FC-G +87=0A6E67CC-G + +[0C9C878C-G] +Name=Allied Refinery Guard +0=58,1 +1=5,10 +2=58,196609 +3=5,10 +4=58,196609 +5=5,10 +6=6,1 + +[0CE4CC8C-G] +Name=Allied Base Guard - Tech +0=58,131078 +1=11,11 + +[0CE4C2DC-G] +Name=Allied Base Defense +0=58,131075 +1=11,11 + +[0CE4EC8C-G] +Name=General Attack Buildings +0=54,0 +1=53,0 +2=0,2 + +[0612EDBC-G] +Name=General Factory Attack +0=54,0 +1=63,0 +2=53,0 +3=0,6 +4=49,0 +5=0,2 +6=0,1 + +[0C94D80C-G] +Name=General Oil Derrick Capture +0=46,131143 +1=0,6 +2=0,9 +3=0,1 + +[09B4DB1C-G] +Name=General Airport Capture +0=46,131142 +1=0,6 +2=0,9 +3=0,2 + +[0ABA756C-G] +Name=General Fast Factory Attack +0=53,0 +1=0,6 +2=49,0 +3=0,7 +4=0,2 +5=0,1 + +[0ABA6DBC-G] +Name=General Harvester Hunt +0=54,0 +1=0,3 +2=49,0 +3=0,5 +4=0,1 + +[0607B8FC-G] +Name=General Base Defense Attack +0=54,0 +1=53,0 +2=0,7 +3=49,0 +4=0,2 +5=0,1 + +[08A2135C-G] +Name=Allied Harrier Vehicle Attack +0=0,5 +1=49,0 +2=0,7 +3=0,1 + +[0CB13B4C-G] +Name=Allied Harrier Attack +0=0,3 +1=0,7 +2=49,0 +3=0,6 +4=0,1 + +[0CADC46C-G] +Name=General Spy vs Soviet Power +0=0,4 +1=47,131081 +2=46,9 +3=47,131083 +4=46,11 + +[0CADDDBC-G] +Name=General Spy vs Allied Power +0=0,4 +1=47,0 +2=46,131072 +3=47,131083 +4=46,11 + +[0CADDA1C-G] +Name=General Spy vs Allied War +0=0,4 +1=47,7 +2=46,7 +3=47,131072 +4=46,131072 + +[0C8A3C8C-G] +Name=General Spy vs Soviet War +0=0,4 +1=47,131086 +2=46,131086 +3=46,131081 + +[0C8A254C-G] +Name=General Spy vs Sov Tech +0=0,0 +1=47,10 +2=46,10 + +[0C8A354C-G] +Name=General Spy vs Allied Tech +0=0,4 +1=47,6 +2=46,6 +3=46,131072 + +[0C954B4C-G] +Name=Allied Transport vs Sov Conyard +0=58,7 +1=14,0 +2=43,0 +3=47,25 +4=8,2 +5=46,131097 +6=49,0 +7=0,6 +8=0,2 +9=0,1 + +[0A86CDBC-G] +Name=Allied Transport vs Allied Con +0=58,7 +1=14,0 +2=43,0 +3=47,2 +4=8,2 +5=46,131074 +6=49,0 +7=0,6 +8=0,2 +9=0,1 + +[0CE3381C-G] +Name=Allied C-Legion vs Soviet Con +0=54,0 +1=53,0 +2=47,25 +3=46,25 +4=49,0 +5=0,6 +6=0,2 +7=0,1 + +[0CE3323C-G] +Name=Allied C-Legion vs Ally Con +0=54,0 +1=53,0 +2=47,2 +3=46,2 +4=49,0 +5=0,6 +6=0,2 +7=0,1 + +[0CADF67C-G] +Name=Allied Spy vs Sov Barracks +0=0,4 +1=47,11 +2=46,11 +3=47,131081 +4=46,131081 + +[0CADF2DC-G] +Name=Allied Spy vs Allied Barracks +0=0,4 +1=47,3 +2=46,3 +3=47,131072 +4=46,131072 + +[0CAC55CC-G] +Name=Allied Chronosphere +0=54,0 +1=57,9 +2=5,10 +3=49,0 +4=0,6 +5=0,9 +6=0,2 +7=0,1 + +[0A6E54EC-G] +Name=Allied Anti-Nuke Transport +0=54,0 +1=14,0 +2=43,0 +3=47,54 +4=8,2 +5=49,0 +6=46,54 +7=0,2 +8=0,1 + +[0A6E6DBC-G] +Name=Allied Anti-Weather Transport +0=54,0 +1=14,0 +2=43,0 +3=47,29 +4=8,2 +5=46,29 +6=49,0 +7=0,2 +8=0,1 + +[0A869C8C-G] +Name=General Naval Bombard +0=0,6 +1=49,0 +2=0,1 + +[08A29DBC-G] +Name=General Infanty Attack +0=0,4 +1=49,0 +2=0,1 + +[0C9506CC-G] +Name=Nation British - Transport Sniper +0=58,196608 +1=14,0 +2=43,0 +3=0,4 +4=49,0 +5=0,1 + +[08DA356C-G] +Name=General Vehicle Attack +0=54,0 +1=53,0 +2=0,5 +3=49,0 +4=0,1 + +[0C90CA2C-G] +Name=Allied Refinery Defense +0=58,131073 +1=11,11 + +[043F45FC-G] +Name=Soviet Infantry Attack 01 +0=54,0 +1=63,0 +2=53,0 +3=0,7 +4=49,0 +5=0,2 +6=0,1 + +[043EB5AC-G] +Name=Soviet Infantry Attack 02 +0=54,0 +1=63,0 +2=53,0 +3=0,6 +4=49,0 +5=0,2 +6=0,1 + +[0CA1FDBC-G] +Name=Soviet Iron Curtain Factories +0=53,0 +1=55,0 +2=0,6 +3=49,0 +4=0,2 +5=0,1 + +[0C31EA4C-G] +Name=Soviet Iron Curtain +0=53,0 +1=5,10 +2=55,0 +3=49,0 +4=0,7 +5=0,2 +6=0,1 + +[0A8856FC-G] +Name=Soviet Transport vs Sov Con +0=58,25 +1=14,0 +2=43,0 +3=47,25 +4=8,0 +5=49,0 +6=46,131097 +7=0,6 +8=0,2 +9=0,1 + +[0A88524C-G] +Name=Soviet Transport vs Allied Con +0=58,131086 +1=14,0 +2=43,0 +3=47,2 +4=8,0 +5=49,0 +6=46,131074 +7=0,6 +8=0,2 +9=0,1 + +[0EC7A7AC-G] +Name=Soviet Base Defense +0=58,10 +1=11,11 + +[0AD0CDBC-G] +Name=Soviet Iron Curtain Demo Truck +0=53,0 +1=55,0 +2=0,6 + +[05C77DBC-G] +Name=Soviet Guard Refinery +0=54,0 +1=58,196623 +2=5,10 +3=58,196623 +4=5,10 +5=58,196623 +6=5,10 +7=6,1 + +[0ECC9B0C-G] +Name=Soviet Harvester +0=58,15 + +[0ECC92DC-G] +Name=Allied Harvester +0=58,1 + +[0A3142EC-G] +Name=Soviet Dog Guard Tech +0=58,10 +1=11,11 + +[0A312C5C-G] +Name=Soviet Guard Dog Power +0=58,9 +1=11,11 + +[0D020C8C-G] +Name=General Anti-Grand Cannon +0=53,0 +1=46,64 +2=49,0 +3=0,7 +4=0,2 +5=0,1 + +[0C91433C-G] +Name=Soviet Refinery Guards +0=58,15 +1=11,11 + +[0CA2192C-G] +Name=Soviet Flak Defense +0=58,131139 +1=21,0 +2=11,11 + +[0A4529FC-G] +Name=Soviet Base Patrol +0=58,131087 +1=5,30 +2=58,131086 +3=5,30 +4=58,131081 +5=5,30 +6=58,131092 +7=5,30 +8=6,1 + +[0A36952C-G] +Name=Soviet Tesla Charge +0=58,196661 +1=11,11 + +[043E08AC-G] +Name=Yuri Base Defense SCR +0=58,131374 +1=5,12 +2=58,131372 +3=5,12 +4=58,131375 +5=5,12 +6=6,1 + +[06C55C6C-G] +Name=Yuri Naval Hunters SCR +0=53,0 +1=0,6 +2=49,0 +3=0,1 + +[060F6DBC-G] +Name=Yuri Unit Hunter +0=54,0 +1=61,0 +2=0,5 +3=49,0 +4=0,4 +5=0,1 + +[07C03C8C-G] +Name=Yuri Prime - M1 SCR +0=54,0 +1=0,9 +2=49,0 +3=0,6 +4=0,1 + +[0ABB124C-G] +Name=Yuri Floater vs. Power +0=54,0 +1=53,0 +2=0,9 +3=49,0 + +[07C0B52C-G] +Name=Yuri Magnetron SCR +0=58,131381 +1=49,0 +2=11,11 + +[05FC7DBC-G] +Name=Yuri Floater vs Sov Refinery +0=54,0 +1=53,0 +2=46,131087 +3=49,0 +4=0,9 +5=0,1 + +[05FC78DC-G] +Name=Yuri Floater vs All Refinery +0=54,0 +1=53,0 +2=46,131073 +3=49,0 +4=0,9 +5=0,1 + +[05CA15CC-G] +Name=Yuri Prime - H1 SCR +0=54,0 +1=53,0 +2=0,6 +3=49,0 +4=0,9 +5=0,1 + +[08B94C8C-G] +Name=Yuri Anti-Grand Cannon +0=54,0 +1=53,0 +2=46,131136 +3=49,0 +4=0,9 +5=0,1 + +[08B95B7C-G] +Name=Yuri Engineers +0=54,0 +1=0,6 +2=49,0 +3=0,9 +4=0,2 + +[08B953BC-G] +Name=Yuri Slave Miners +0=11,11 +1=49,0 + +[08B96C8C-G] +Name=Yuri Miner Defense +0=54,0 +1=49,0 +2=58,131429 +3=5,120 +4=58,196965 +5=5,120 +6=6,5 + +[08B97DBC-G] +Name=Yuri Capture Airport +0=46,131142 +1=49,0 +2=0,2 + +[08B978CC-G] +Name=Yuri Capture Oil +0=46,131143 +1=49,0 +2=0,2 + +[08B972DC-G] +Name=Yuri Capture Machine +0=46,131128 +1=49,0 +2=0,2 + +[05FC30CC-G] +Name=Yuri Capture Hospital +0=46,131141 +1=49,0 +2=0,2 + +[08B945CC-G] +Name=Yuri Anti-Air Defense +0=54,0 +1=49,0 +2=58,131372 +3=5,120 +4=58,196916 +5=5,60 +6=6,3 + +[08B9184C-G] +Name=Yuri Boomer Bombard_A +0=46,131095 +1=49,0 +2=46,131072 +3=46,131075 +4=46,131075 +5=46,131074 +6=0,1 + +[08B9077C-G] +Name=Yuri Boomer Bombard_S +0=46,131133 +1=49,0 +2=46,131081 +3=46,131081 +4=46,131083 +5=46,131097 +6=0,1 + +[08BE420C-G] +Name=Yuri Base Guard - Adv +0=58,131372 +1=49,0 +2=11,11 + +[07C30DBC-G] +Name=Loaded BF Unit Hunt +0=54,0 +1=14,0 +2=43,0 +3=0,4 +4=49,0 +5=0,5 +6=0,1 + +[07C32C8C-G] +Name=Loaded BF Waiter +0=54,0 +1=14,0 +2=43,0 +3=58,131078 +4=49,0 +5=11,11 + +[06109AFC-G] +Name=Soviet Siege Bunker +0=63,0 +1=49,0 + +[07C3188C-G] +Name=Soviet vs Sov SChop Attk +0=54,0 +1=53,0 +2=47,131081 +3=9,0 +4=46,131081 +5=0,9 +6=0,2 +7=0,1 + +[07C48DBC-G] +Name=Soviet vs All SChop Attk +0=54,0 +1=53,0 +2=47,131072 +3=9,0 +4=0,9 +5=49,0 +6=0,2 +7=0,1 + +[043F23CC-G] +Name=General MCV Deploy +0=54,0 +1=9,0 +2=49,0 + +[043F784C-G] +Name=Yuri BioReactors SCR +0=62,0 +1=49,0 +2=0,1 + +[05CAB35C-G] +Name=Allied Anti-Floater SCR +0=54,0 +1=58,196608 +2=5,15 +3=58,131073 +4=5,10 +5=58,196608 +6=5,15 +7=58,131428 +8=5,15 +9=6,1 + +[05C5411C-G] +Name=Soviet Anti-Floater SCR +0=54,0 +1=58,131087 +2=5,15 +3=58,196617 +4=5,15 +5=58,131137 +6=5,15 +7=58,131087 +8=5,15 +9=6,1 + +[05CAC90C-G] +Name=Yuri Anti-Floater SCR +0=54,0 +1=58,196909 +2=5,15 +3=58,196965 +4=5,15 +5=58,131373 +6=5,15 +7=6,1 + +[078F4DBC-G] +Name=Yuri Finishers SCR +0=54,0 +1=53,0 +2=0,7 +3=0,6 +4=0,1 +5=6,2 + +[079D823C-G] +Name=Allied Robo Tank - Easy +0=54,0 +1=0,5 +2=49,0 +3=0,9 +4=0,1 + +[07A72DBC-G] +Name=Allied Robo Tank - M_H +0=54,0 +1=0,5 +2=49,0 +3=0,7 +4=0,6 +5=0,1 + +[0D2C345C-G] +Name=Soviet Con Yard Defense +0=58,25 +1=11,11 + +[0CE4A48C-G] +Name=Allied Base Guard - War +0=58,131079 +1=11,11 + +[0CE0D5FC-G] +Name=General Attack Power +0=0,9 +1=49,0 +2=0,7 +3=0,6 +4=0,2 + +[0A6E67CC-G] +Name=General Attack Soviet Shipyard +0=47,61 +1=46,61 +2=49,0 +3=11,11 + +[TeamTypes] +0=06175EFC-G +1=0CE4CEFC-G +2=0CE4CA3C-G +3=0617FC8C-G +4=0617EEFC-G +5=06BB88BC-G +6=0617E91C-G +7=0CFFF59C-G +8=0CFFF0EC-G +9=0CABE7DC-G +10=09B4FB7C-G +11=0CA0486C-G +12=0A86A48C-G +13=09B4F12C-G +14=09B4E8BC-G +15=0CAC9EFC-G +16=0CACFEFC-G +17=09B50C8C-G +18=0CA7122C-G +19=09B5091C-G +20=0CE1F59C-G +21=0CE1BE7C-G +22=0CE1B99C-G +23=09B517BC-G +24=09B5141C-G +25=0AD4D7BC-G +26=09B52C8C-G +27=06178A4C-G +28=0CE33A8C-G +29=0CE334AC-G +30=0CE32D3C-G +31=0CADF54C-G +32=09B5354C-G +33=09B5330C-G +34=0A6E210C-G +35=0A874DEC-G +36=0A6E452C-G +37=0A43AEFC-G +38=0A87472C-G +39=08DA125C-G +40=0A6E513C-G +41=0CA1E67C-G +42=0CAC330C-G +43=0CACC1FC-G +44=0CAC27DC-G +45=0A87293C-G +46=0CB1CDEC-G +47=08DA30EC-G +48=0CA79EFC-G +49=0A86849C-G +50=0ACCD81C-G +51=060F5C8C-G +52=09B575AC-G +53=060F580C-G +54=09B5712C-G +55=060F538C-G +56=0613D80C-G +57=06BB841C-G +58=0C31CA7C-G +59=0CA1D38C-G +60=0ACDDDAC-G +61=0ACDDB6C-G +62=0CA1683C-G +63=0ACDAEFC-G +64=0CA1614C-G +65=0CAD3CBC-G +66=0CA18BAC-G +67=0EC2038C-G +68=06BC103C-G +69=0EC24B7C-G +70=0CADBA7C-G +71=06BC27CC-G +72=0C95B6FC-G +73=06BC3EFC-G +74=0CACCB7C-G +75=06BC359C-G +76=0CA0380C-G +77=0C143EFC-G +78=0A42EBFC-G +79=0A43080C-G +80=05C643BC-G +81=06BC2DEC-G +82=0D04C46C-G +83=0A31428C-G +84=0ECCB03C-G +85=06BC5B7C-G +86=0D6266CC-G +87=06BC521C-G +88=0CB246CC-G +89=0D020EFC-G +90=06BC67BC-G +91=0C9146DC-G +92=0C12237C-G +93=06BC625C-G +94=0CA48EFC-G +95=06BC7B5C-G +96=0D2701DC-G +97=0D27E06C-G +98=0A454B9C-G +99=06BC70AC-G +100=0A4520CC-G +101=09B58D0C-G +102=06099EFC-G +103=06C5992C-G +104=0609946C-G +105=05FFBD7C-G +106=05FFB46C-G +107=05FFAA3C-G +108=05FFA48C-G +109=07C00E7C-G +110=0ABB14BC-G +111=07C0304C-G +112=07C0AEFC-G +113=05FBBBEC-G +114=05FC195C-G +115=05FC3EFC-G +116=05FC3B6C-G +117=060F8A7C-G +118=060F883C-G +119=05FC0B6C-G +120=05FC075C-G +121=05FC019C-G +122=05FC7C8C-G +123=08B90EFC-G +124=08B9141C-G +125=08B9108C-G +126=08B93EFC-G +127=05CA183C-G +128=08B9343C-G +129=08B94EFC-G +130=08B9449C-G +131=08B95EFC-G +132=08B9573C-G +133=061183BC-G +134=08B967BC-G +135=08B962EC-G +136=08B97B3C-G +137=08B9754C-G +138=05FC006C-G +139=06109EFC-G +140=06109A4C-G +141=08B91ABC-G +142=05FC5C6C-G +143=08B909EC-G +144=08BE3EFC-G +145=044091AC-G +146=07C257EC-G +147=07C32EFC-G +148=07C328CC-G +149=07C3227C-G +150=0610813C-G +151=07C460CC-G +152=07C3092C-G +153=043F89AC-G +154=043F29AC-G +155=043F83EC-G +156=043F828C-G +157=05CAB5CC-G +158=05C566EC-G +159=05CACB7C-G +160=078F3A3C-G +161=07A735EC-G +162=079D93BC-G + +[06175EFC-G] +Name=Allied Base Guard - Refine +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=yes +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=yes +OnlyTargetHouseEnemy=no +Script=0C9C878C-G +TaskForce=05C60C4C-G + +[0CE4CEFC-G] +Name=Allied Base Guard - Tech +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=yes +OnlyTargetHouseEnemy=no +Script=0CE4CC8C-G +TaskForce=0D082CFC-G + +[0CE4CA3C-G] +Name=Allied Base Guard - Adv +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=20 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=yes +OnlyTargetHouseEnemy=no +Script=0CE4C2DC-G +TaskForce=0CE4C92C-G + +[0617FC8C-G] +Name=Allied Infantry Attack - H1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0CE4EC8C-G +TaskForce=0617A3DC-G + +[0617EEFC-G] +Name=Allied Infantry Attack - H2 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0612EDBC-G +TaskForce=0617EB7C-G + +[06BB88BC-G] +Name=Allied Infantry Attack - M1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=yes +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0CE4EC8C-G +TaskForce=05C60C4C-G + +[0617E91C-G] +Name=Allied Infantry Attack - E1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=yes +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0CE4EC8C-G +TaskForce=0617E80C-G + +[0CFFF59C-G] +Name=Allied Tech Oil Capture +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=50 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0C94D80C-G +TaskForce=0D0811AC-G + +[0CFFF0EC-G] +Name=Allied Tech Airport Capture +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=10 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=09B4DB1C-G +TaskForce=0D0811AC-G + +[0CABE7DC-G] +Name=Allied Grizzly Attack - H1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0ABA756C-G +TaskForce=0A86ACAC-G + +[09B4FB7C-G] +Name=Allied Grizzly Attack - H2 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0ABA6DBC-G +TaskForce=0CE4DCDC-G + +[0CA0486C-G] +Name=Allied Grizzly Attack - H3 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0ABA6DBC-G +TaskForce=0CE4DA9C-G + +[0A86A48C-G] +Name=Allied Grizzly Attack - M1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0CE4EC8C-G +TaskForce=0AE7296C-G + +[09B4F12C-G] +Name=Allied Grizzly Attack - E1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0607B8FC-G +TaskForce=0D2700CC-G + +[09B4E8BC-G] +Name=Allied Rocketeer - H1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0ABA6DBC-G +TaskForce=0D082BEC-G + +[0CAC9EFC-G] +Name=Allied Harrier - H1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08A2135C-G +TaskForce=0CE0F34C-G + +[0CACFEFC-G] +Name=Allied Harrier - H2 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0CB13B4C-G +TaskForce=0CE0F34C-G + +[09B50C8C-G] +Name=Allied Harrier - M1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=yes +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0CB13B4C-G +TaskForce=0CE0F34C-G + +[0CA7122C-G] +Name=Allied Harrier - E1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=yes +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0CB13B4C-G +TaskForce=0CE1DF1C-G + +[09B5091C-G] +Name=Allied Spy vs Soviet Power +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0CADC46C-G +TaskForce=0D0828BC-G + +[0CE1F59C-G] +Name=Allied Spy vs Allied Power +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0CADDDBC-G +TaskForce=0D0828BC-G + +[0CE1BE7C-G] +Name=Allied Spy vs Allied War +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0CADDA1C-G +TaskForce=0D0828BC-G + +[0CE1B99C-G] +Name=Allied Spy vs Soviet War +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0C8A3C8C-G +TaskForce=0D0828BC-G + +[09B517BC-G] +Name=Allied Spy vs Soviet Tech +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0C8A254C-G +TaskForce=0D0828BC-G + +[09B5141C-G] +Name=Allied spy vs Allied Tech +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0C8A354C-G +TaskForce=0D0828BC-G + +[0AD4D7BC-G] +Name=Allied Tanya vs Soviet Con +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=yes +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=yes +Aggressive=no +Suicide=yes +Priority=25 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=yes +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0C954B4C-G +TaskForce=0617909C-G + +[09B52C8C-G] +Name=Allied Tanya - M1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0CE4EC8C-G +TaskForce=0D082ADC-G + +[06178A4C-G] +Name=Allied Tanya vs Allied Con +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=yes +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=yes +Aggressive=no +Suicide=yes +Priority=25 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=yes +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0A86CDBC-G +TaskForce=0617909C-G + +[0CE33A8C-G] +Name=Allied C-Legion vs Soviet Con +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0CE3381C-G +TaskForce=0D0829CC-G + +[0CE334AC-G] +Name=Allied C-Legion vs Allied Con +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0CE3323C-G +TaskForce=0D0829CC-G + +[0CE32D3C-G] +Name=Allied Spy vs Sov Barracks +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0CADF67C-G +TaskForce=0D0828BC-G + +[0CADF54C-G] +Name=Allied Spy vs Allied Barracks +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0CADF2DC-G +TaskForce=0D0828BC-G + +[09B5354C-G] +Name=Allied Chrono Commando +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=yes +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0612EDBC-G +TaskForce=0CE3236C-G + +[09B5330C-G] +Name=Allied Psi-Corp +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=yes +OnlyTargetHouseEnemy=no +Script=0CE4C2DC-G +TaskForce=0CE3CF1C-G + +[0A6E210C-G] +Name=Allied Bombard - H1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=yes +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0607B8FC-G +TaskForce=0A6E3F1C-G + +[0A874DEC-G] +Name=Allied Bombard - M1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=yes +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0607B8FC-G +TaskForce=0A874CDC-G + +[0A6E452C-G] +Name=Allied Bombard - E1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=yes +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0607B8FC-G +TaskForce=0A6E441C-G + +[0A43AEFC-G] +Name=Allied Ultra-Hard Attack +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=yes +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=25 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0612EDBC-G +TaskForce=0A43ADEC-G + +[0A87472C-G] +Name=Allied Chrono-Sphere Unit +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=50 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0CAC55CC-G +TaskForce=0A86ACAC-G + +[08DA125C-G] +Name=Allied Anti-Nuke Team - 1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=yes +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0A6E54EC-G +TaskForce=0617909C-G + +[0A6E513C-G] +Name=Allied Anti-Weather Team - 1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=25 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=yes +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0A6E6DBC-G +TaskForce=0617909C-G + +[0CA1E67C-G] +Name=Allied Naval Hunters - 1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0612EDBC-G +TaskForce=0A6E6A3C-G + +[0CAC330C-G] +Name=Allied Naval Bombard- 1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0A869C8C-G +TaskForce=0A6E644C-G + +[0CACC1FC-G] +Name=Nation British Sniper 1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=yes +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08A29DBC-G +TaskForce=0D0827AC-G + +[0CAC27DC-G] +Name=Nation British Sniper - 2 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=yes +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0C9506CC-G +TaskForce=0A6E7A4C-G + +[0A87293C-G] +Name=Nation German Tank Dest 1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08DA356C-G +TaskForce=0A6E73DC-G + +[0CB1CDEC-G] +Name=Nation Korea - 1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=yes +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=yes +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=yes +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0CB13B4C-G +TaskForce=0A6E9B0C-G + +[08DA30EC-G] +Name=Allied Base Guard - Basic +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=yes +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=yes +OnlyTargetHouseEnemy=no +Script=0CE4C2DC-G +TaskForce=05C60C4C-G + +[0CA79EFC-G] +Name=Allied IFV Rush vs Sov +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=25 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=yes +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0C954B4C-G +TaskForce=0A7101EC-G + +[0A86849C-G] +Name=Allied IFV Rush vs Allied Con +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=25 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=yes +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0A86CDBC-G +TaskForce=0A7101EC-G + +[0ACCD81C-G] +Name=Allied Mirage Tanks +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=yes +OnlyTargetHouseEnemy=no +Script=0C90CA2C-G +TaskForce=0ACC87AC-G + +[060F5C8C-G] +Name=Soviet Infantry Easy 1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=043F45FC-G +TaskForce=0CD9CF1C-G + +[09B575AC-G] +Name=Soviet Infantry Easy 2 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0612EDBC-G +TaskForce=0D2F847C-G + +[060F580C-G] +Name=Soviet Infantry Medium 1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=043EB5AC-G +TaskForce=0D081B0C-G + +[09B5712C-G] +Name=Soviet Infantry Medium 2 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0612EDBC-G +TaskForce=0D0812BC-G + +[060F538C-G] +Name=Soviet Infantry Hard 1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=043EB5AC-G +TaskForce=0D30551C-G + +[0613D80C-G] +Name=Soviet Infantry Hard 2 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0612EDBC-G +TaskForce=0D3052DC-G + +[06BB841C-G] +Name=Soviet Armor Easy +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0612EDBC-G +TaskForce=0A37731C-G + +[0C31CA7C-G] +Name=Soviet Armor Medium +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0612EDBC-G +TaskForce=0A427B9C-G + +[0CA1D38C-G] +Name=Soviet Armor Hard +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0CA1FDBC-G +TaskForce=0ACDC72C-G + +[0ACDDDAC-G] +Name=Soviet Bombard - Easy +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0607B8FC-G +TaskForce=0ACDDC9C-G + +[0ACDDB6C-G] +Name=Soviet Bombard Medium +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0607B8FC-G +TaskForce=0ACDDA5C-G + +[0CA1683C-G] +Name=Soviet Bombard Hard +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0607B8FC-G +TaskForce=0ACDD81C-G + +[0ACDAEFC-G] +Name=Soviet Iron Curtain Team +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=50 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0C31EA4C-G +TaskForce=0ACDADEC-G + +[0CA1614C-G] +Name=Soviet Apoc Medium +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0C31EA4C-G +TaskForce=0ACDA62C-G + +[0CAD3CBC-G] +Name=Soviet Apoc Hard +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0C31EA4C-G +TaskForce=0EC2118C-G + +[0CA18BAC-G] +Name=Soviet Navy Hunters +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0612EDBC-G +TaskForce=0EC204BC-G + +[0EC2038C-G] +Name=Soviet Navy Bombard +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0A869C8C-G +TaskForce=0EC2027C-G + +[06BC103C-G] +Name=Soviet Terror Drone - Easy +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08DA356C-G +TaskForce=0C90985C-G + +[0EC24B7C-G] +Name=Soviet Terror Drone Attack +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08DA356C-G +TaskForce=0EC24A6C-G + +[0CADBA7C-G] +Name=Nation: Russian Tesla Tank +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0C31EA4C-G +TaskForce=0EC2482C-G + +[06BC27CC-G] +Name=Nation Cuba T vs Sov +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=50 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0A8856FC-G +TaskForce=0EC245EC-G + +[0C95B6FC-G] +Name=Nation Cuba T vs Ally +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=50 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0A88524C-G +TaskForce=0EC245EC-G + +[06BC3EFC-G] +Name=Nation Iraqi +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0EC7A7AC-G +TaskForce=0EC7C19C-G + +[0CACCB7C-G] +Name=Nation Libyan Boom +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0AD0CDBC-G +TaskForce=0EC797DC-G + +[06BC359C-G] +Name=Soviet Kirov Medium +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0612EDBC-G +TaskForce=0EC7959C-G + +[0CA0380C-G] +Name=Soviet Kirov Hard +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0612EDBC-G +TaskForce=0EC7935C-G + +[0C143EFC-G] +Name=Soviet Engineer vs Ally +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0A88524C-G +TaskForce=08A2824C-G + +[0A42EBFC-G] +Name=Soviet Ivan vs Allies +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=yes +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0A88524C-G +TaskForce=0A42EAEC-G + +[0A43080C-G] +Name=Soviet Ivan vs Soviet +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=yes +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0A8856FC-G +TaskForce=0A42EAEC-G + +[05C643BC-G] +Name=Soviet Base Defense Infantry +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=yes +OnlyTargetHouseEnemy=no +Script=05C77DBC-G +TaskForce=0D2C5DCC-G + +[06BC2DEC-G] +Name=Soviet Engineer vs Soviet +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=yes +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0A8856FC-G +TaskForce=08A2824C-G + +[0D04C46C-G] +Name=Soviet Engineer Oil +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=15 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0C94D80C-G +TaskForce=0A31360C-G + +[0A31428C-G] +Name=Soviet Engineer Airport +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=09B4DB1C-G +TaskForce=0A31360C-G + +[0ECCB03C-G] +Name=Soviet War Miner +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0ECC9B0C-G +TaskForce=0ECCF03C-G + +[06BC5B7C-G] +Name=Allied Chrono Miner +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0ECC92DC-G +TaskForce=0ECC96CC-G + +[0D6266CC-G] +Name=Soviet Guard Dog Tech +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0A3142EC-G +TaskForce=0A313C6C-G + +[06BC521C-G] +Name=Soviet Guard Dog Power +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0A312C5C-G +TaskForce=0D082E0C-G + +[0CB246CC-G] +Name=Allied Harrier Support +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=yes +GuardSlower=no +House= +Recruiter=yes +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=yes +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08A2135C-G +TaskForce=0CE1DF1C-G + +[0D020EFC-G] +Name=Allied Anit-Grand Cannon +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0D020C8C-G +TaskForce=0D082BEC-G + +[06BC67BC-G] +Name=Soviet Anti-Grand Cannon +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0D020C8C-G +TaskForce=0D02070C-G + +[0C9146DC-G] +Name=Allied Refinery Guards +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=3 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0C9C878C-G +TaskForce=0D082CFC-G + +[0C12237C-G] +Name=Soviet Refinery Guard +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0C91433C-G +TaskForce=0A313C6C-G + +[06BC625C-G] +Name=Soviet Flak Defenses +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0CA2192C-G +TaskForce=0C9E903C-G + +[0CA48EFC-G] +Name=Allied Small Armor Team +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=yes +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=yes +Aggressive=yes +Suicide=no +Priority=5 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0ABA6DBC-G +TaskForce=0C14A81C-G + +[06BC7B5C-G] +Name=Soviet Small Armor Team +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=yes +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=yes +Aggressive=yes +Suicide=no +Priority=5 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0ABA6DBC-G +TaskForce=0C1510CC-G + +[0D2701DC-G] +Name=Allied Chrono Unit Easy +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0CAC55CC-G +TaskForce=0D2700CC-G + +[0D27E06C-G] +Name=Soviet Iron Curtain Unit Easy +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0CA1FDBC-G +TaskForce=0D27D04C-G + +[0A454B9C-G] +Name=Soviet Terror Drone Base D +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0A4529FC-G +TaskForce=0A454A8C-G + +[06BC70AC-G] +Name=Allied Dog Guard Refine +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0C90CA2C-G +TaskForce=0D082CFC-G + +[0A4520CC-G] +Name=Soviet Refinery Guard +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=5 +Max=3 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0C91433C-G +TaskForce=0A313C6C-G + +[09B58D0C-G] +Name=Soviet Tesla Charge Team +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=3 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0A36952C-G +TaskForce=0A36DDEC-G + +[06099EFC-G] +Name=Yuri Guard - Basic I +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=yes +OnlyTargetHouseEnemy=no +Script=043E08AC-G +TaskForce=08A3357C-G + +[06C5992C-G] +Name=Yuri Naval Hunters +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=06C55C6C-G +TaskForce=06C5981C-G + +[0609946C-G] +Name=Yuri Guard - Basic II +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=yes +OnlyTargetHouseEnemy=no +Script=043E08AC-G +TaskForce=09A3B12C-G + +[05FFBD7C-G] +Name=Yuri Armor - 1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=060F6DBC-G +TaskForce=05FFBC6C-G + +[05FFB46C-G] +Name=Yuri Infantry - M1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08A29DBC-G +TaskForce=05FFB35C-G + +[05FFAA3C-G] +Name=Yuri Armor - M2 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=yes +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=060F6DBC-G +TaskForce=05FFA92C-G + +[05FFA48C-G] +Name=Yuri Infantry - M2 +VeteranLevel=1 +MindControlDecision=1 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08A29DBC-G +TaskForce=05FFA37C-G + +[07C00E7C-G] +Name=Yuri Prime - M1 +VeteranLevel=1 +MindControlDecision=1 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=07C03C8C-G +TaskForce=07C00D6C-G + +[0ABB14BC-G] +Name=Yuri Air Force - M1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0ABB124C-G +TaskForce=07C034EC-G + +[07C0304C-G] +Name=Yuri Chaos - M1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=060F6DBC-G +TaskForce=07C04DCC-G + +[07C0AEFC-G] +Name=Yuri Magnetron +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=5 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=07C0B52C-G +TaskForce=07C0903C-G + +[05FBBBEC-G] +Name=Yuri Infantry - M3 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=yes +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08A29DBC-G +TaskForce=05FBBADC-G + +[05FC195C-G] +Name=Yuri Armor - E1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=060F6DBC-G +TaskForce=05FC184C-G + +[05FC3EFC-G] +Name=Yuri Infantry - E1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08A29DBC-G +TaskForce=05FC3DEC-G + +[05FC3B6C-G] +Name=Yuri Infantry - E2 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08DA356C-G +TaskForce=05FC3A5C-G + +[060F8A7C-G] +Name=Yuri Armor - H2 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=yes +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=060F6DBC-G +TaskForce=05FC358C-G + +[060F883C-G] +Name=Yuri Armor - H3 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=yes +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=060F6DBC-G +TaskForce=05FC0DEC-G + +[05FC0B6C-G] +Name=Yuri Chaos - H1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=060F6DBC-G +TaskForce=05FC104C-G + +[05FC075C-G] +Name=Yuri Disc - H1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0ABB124C-G +TaskForce=05FC064C-G + +[05FC019C-G] +Name=Yuri Disc - H2_S +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=05FC7DBC-G +TaskForce=05FC064C-G + +[05FC7C8C-G] +Name=Yuri Disc - H2_A +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=05FC78DC-G +TaskForce=05FC064C-G + +[08B90EFC-G] +Name=Yuri Infantry - H1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08A29DBC-G +TaskForce=08B90DEC-G + +[08B9141C-G] +Name=Yuri Infantry - H2 +VeteranLevel=1 +MindControlDecision=1 +Loadable=no +Full=no +Annoyance=no +GuardSlower=yes +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08A29DBC-G +TaskForce=08B9130C-G + +[08B9108C-G] +Name=Yuri Brute Squad +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=3 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08DA356C-G +TaskForce=08B92F1C-G + +[08B93EFC-G] +Name=Yuri Infantry - H3 +VeteranLevel=1 +MindControlDecision=1 +Loadable=no +Full=no +Annoyance=no +GuardSlower=yes +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=060F6DBC-G +TaskForce=08B93DEC-G + +[05CA183C-G] +Name=Yuri Prime - H1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=yes +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=05CA15CC-G +TaskForce=08B93AEC-G + +[08B9343C-G] +Name=Yuri Big Team +VeteranLevel=1 +MindControlDecision=1 +Loadable=no +Full=no +Annoyance=no +GuardSlower=yes +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=20 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0ABA756C-G +TaskForce=08B9332C-G + +[08B94EFC-G] +Name=Yuri Anti-Grand Cannon +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08B94C8C-G +TaskForce=07C034EC-G + +[08B9449C-G] +Name=Yuri Anti-Dog +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08A29DBC-G +TaskForce=08B9438C-G + +[08B95EFC-G] +Name=Yuri Engineers +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08B95B7C-G +TaskForce=08B95DEC-G + +[08B9573C-G] +Name=Yuri Slave Miners +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=7 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08B953BC-G +TaskForce=08B9562C-G + +[061183BC-G] +Name=Yuri Refinery Guards +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=yes +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=14 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08B96C8C-G +TaskForce=08B9504C-G + +[08B967BC-G] +Name=Yuri Psychic Force +VeteranLevel=1 +MindControlDecision=1 +Loadable=no +Full=no +Annoyance=no +GuardSlower=yes +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=060F6DBC-G +TaskForce=08B966AC-G + +[08B962EC-G] +Name=Yuri Capture Airport +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08B97DBC-G +TaskForce=08B961DC-G + +[08B97B3C-G] +Name=Yuri Capture Oil +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08B978CC-G +TaskForce=08B961DC-G + +[08B9754C-G] +Name=Yuri Capture Machine +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08B972DC-G +TaskForce=08B961DC-G + +[05FC006C-G] +Name=Yuri Capture Hospital +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=05FC30CC-G +TaskForce=08B961DC-G + +[06109EFC-G] +Name=Yuri Anti-BEagle Defense +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=yes +OnlyTargetHouseEnemy=no +Script=08B945CC-G +TaskForce=05FC1DEC-G + +[06109A4C-G] +Name=Yuri Anti-Harrier Defense +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=yes +OnlyTargetHouseEnemy=no +Script=08B945CC-G +TaskForce=05FC1DEC-G + +[08B91ABC-G] +Name=Yuri Cloning Vats +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08A29DBC-G +TaskForce=08B91C7C-G + +[05FC5C6C-G] +Name=Yuri Boomer Bombard_A +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=14 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08B9184C-G +TaskForce=05FC5B5C-G + +[08B909EC-G] +Name=Yuri Boomer Bombard_S +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08B9077C-G +TaskForce=05FC5B5C-G + +[08BE3EFC-G] +Name=Yuri Base Guard - Adv +VeteranLevel=1 +MindControlDecision=4 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=yes +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=yes +OnlyTargetHouseEnemy=no +Script=08BE420C-G +TaskForce=08BE3DEC-G + +[044091AC-G] +Name=Allied Battle Fort - M1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=08DA356C-G +TaskForce=0440909C-G + +[07C257EC-G] +Name=Allied Battle Fort - M2 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=07C30DBC-G +TaskForce=07C256DC-G + +[07C32EFC-G] +Name=Allied Battle Fort - H1 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=10 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=07C32C8C-G +TaskForce=07C256DC-G + +[07C328CC-G] +Name=Allied Battle Fort - H2 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=10 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=07C32C8C-G +TaskForce=07C327BC-G + +[07C3227C-G] +Name=Allied Battle Fort - H3 +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=30 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=0612EDBC-G +TaskForce=07C3216C-G + +[0610813C-G] +Name=Soviet Siege Bunker +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=06109AFC-G +TaskForce=07C338DC-G + +[07C460CC-G] +Name=Soviet SChop vs Sov +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=07C3188C-G +TaskForce=07C47F1C-G + +[07C3092C-G] +Name=Soviet SChop vs All +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=07C48DBC-G +TaskForce=07C47F1C-G + +[043F89AC-G] +Name=Yuri MCV +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=50 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=043F23CC-G +TaskForce=043F889C-G + +[043F29AC-G] +Name=Allied MCV +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=50 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=043F23CC-G +TaskForce=043F289C-G + +[043F83EC-G] +Name=Soviet MCV +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=50 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=yes +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=043F23CC-G +TaskForce=043F863C-G + +[043F828C-G] +Name=Yuri BioReactors +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=no +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=no +LooseRecruit=no +Aggressive=no +Suicide=yes +Priority=10 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=no +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=043F784C-G +TaskForce=043F817C-G + +[05CAB5CC-G] +Name=Allied Anti-Floater +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=yes +GuardSlower=no +House= +Recruiter=yes +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=30 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=05CAB35C-G +TaskForce=05C3F22C-G + +[05C566EC-G] +Name=Soviet Anti-Floater +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=yes +GuardSlower=no +House= +Recruiter=yes +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=30 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=05C5411C-G +TaskForce=05C565DC-G + +[05CACB7C-G] +Name=Yuri Anti-Floater +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=yes +GuardSlower=no +House= +Recruiter=yes +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=30 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=05CAC90C-G +TaskForce=05C5340C-G + +[078F3A3C-G] +Name=Yuri Finishers +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=yes +GuardSlower=yes +House= +Recruiter=yes +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=12 +Max=1 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=078F4DBC-G +TaskForce=078F364C-G + +[07A735EC-G] +Name=Allied Robo Tank - Easy +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=yes +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=079D823C-G +TaskForce=07A734DC-G + +[079D93BC-G] +Name=Allied Robo Tank - M_H +VeteranLevel=1 +MindControlDecision=0 +Loadable=no +Full=no +Annoyance=yes +GuardSlower=no +House= +Recruiter=no +Autocreate=yes +Prebuild=no +Reinforce=no +Droppod=no +UseTransportOrigin=no +Whiner=yes +LooseRecruit=no +Aggressive=yes +Suicide=no +Priority=7 +Max=2 +TechLevel=0 +Group=-1 +OnTransOnly=no +AvoidThreats=no +IonImmune=no +TransportsReturnOnUnload=no +AreTeamMembersRecruitable=yes +IsBaseDefense=no +OnlyTargetHouseEnemy=no +Script=07A72DBC-G +TaskForce=079D92AC-G + +[AITriggerTypes] +0CAD0DCC-G=Allied Anti-Nuke 1 ,08DA125C-G,,9,0,NAMISL,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,1,0,0CB246CC-G,0,1,1 +0CAD0C7C-G=Allied Anti-Weather,0A6E513C-G,,9,0,GAWEAT,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,1,0,0CB246CC-G,0,1,1 +0CAD0B2C-G=Allied Base guard - Adv,0CE4CA3C-G,,8,1,GATECH,0100000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,70.000000,1,0,1,0,0CB246CC-G,0,1,1 +0CA6621C-G=Allied Base Guard - Basic,08DA30EC-G,,2,4,,0000000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,40.000000,1,0,1,0,,1,1,1 +0CDF8EDC-G=Allied Base guard - Tech,0CE4CEFC-G,,2,1,GATECH,0100000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,40.000000,1,0,1,0,,0,1,1 +0CDF8D8C-G=Allied Base Guard - War,06175EFC-G,,2,1,GAWEAP,0100000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,40.000000,1,0,1,0,,0,1,1 +0C0C7AEC-G=Allied Bombard - E1,0A6E452C-G,,8,1,GATECH,0100000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,50.000000,1,0,1,0,,0,0,0 +0D62199C-G=Allied Bombard - H1 vs Sov,0A6E210C-G,,8,0,NAPOWR,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,1,0,0CB246CC-G,0,0,1 +0CDF899C-G=Allied Bombard - M1,0A874DEC-G,,8,1,GATECH,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,1,0,,0,1,0 +0D6216FC-G=Allied Bombard - H1 vs ally,0A6E210C-G,,8,0,GAPOWR,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,1,0,0CB246CC-G,0,0,1 +0D6215AC-G=Allied C-Legion vs Allied Con,0CE334AC-G,,10,0,GACNST,0100000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,1,0,0CB246CC-G,0,0,1 +0D62145C-G=Allied C-Legion vs Sov Con,0CE33A8C-G,,10,0,NACNST,0100000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,1,0,0CB246CC-G,0,0,1 +0D0803CC-G=Allied Chrono Commando,09B5354C-G,,9,0,GATECH,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,1,0,,0,0,1 +0C32599C-G=Allied C-Sphere Easy,0D2701DC-G,,2,6,,0000000000000000000000000000000000000000000000000000000000000000,5000.000000,5000.000000,5000.000000,1,0,1,0,,1,0,0 +0CE23AAC-G=Allied C-Sphere Medium,0A87472C-G,,9,6,,0000000000000000000000000000000000000000000000000000000000000000,5000.000000,5000.000000,5000.000000,1,0,1,0,,0,1,0 +0CA1F84C-G=Allied C-Sphere Hard,0A87472C-G,,9,6,,0000000000000000000000000000000000000000000000000000000000000000,5000.000000,5000.000000,5000.000000,1,0,1,0,0CB246CC-G,0,0,1 +0CE26CAC-G=Allied Grizzly Attack - E1,09B4F12C-G,,2,4,,0000000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,50.000000,1,0,1,0,,1,0,0 +0CE26B5C-G=Alliied Grizzly Attack - H1,0CABE7DC-G,,9,4,,0000000003000000000000000000000000000000000000000000000000000000,30.000000,30.000000,50.000000,1,0,1,0,,0,0,1 +0CAD145C-G=Allied Grizzly Attack - H2,09B4FB7C-G,,3,4,,0000000003000000000000000000000000000000000000000000000000000000,50.000000,30.000000,50.000000,1,0,1,0,0CB246CC-G,0,0,1 +0CAD130C-G=Allied Grizzly Attack - H3,0CA0486C-G,,3,4,,0000000003000000000000000000000000000000000000000000000000000000,50.000000,30.000000,50.000000,1,0,1,0,0CB246CC-G,0,0,1 +0CE2395C-G=Allied Grizzly Attack - M1,0A86A48C-G,,2,4,,0000000003000000000000000000000000000000000000000000000000000000,50.000000,30.000000,70.000000,1,0,1,0,,0,1,0 +0D084B5C-G=Allied Harrier - E1,0CA7122C-G,,3,4,,0000000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,70.000000,1,0,1,0,,1,0,0 +0D084A0C-G=Allied Harrier - H1,0CAC9EFC-G,,3,4,,0000000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,1,0,,0,0,1 +0D0848BC-G=Allied Harrier - H2,0CACFEFC-G,,3,4,,0000000003000000000000000000000000000000000000000000000000000000,20.000000,10.000000,70.000000,1,0,1,0,,0,0,1 +0CAD2AEC-G=Allied Harrier - M1,09B50C8C-G,,3,4,,0000000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,1,0,0CB246CC-G,0,1,0 +0D08461C-G=Allied Infantry Attack - E1,0617E91C-G,,2,4,,0000000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,1,0,,1,0,0 +0D0873DC-G=Allied Infantry Attack - M1,06BB88BC-G,,2,4,,0000000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,70.000000,1,0,1,0,,0,1,0 +0C8E2C3C-G=Allied Infantry - H1,0617FC8C-G,,3,4,,0000000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,1,0,0CB246CC-G,0,0,1 +0CAD25AC-G=Allied Infantry - H2,0617EEFC-G,,3,4,,0000000003000000000000000000000000000000000000000000000000000000,10.000000,10.000000,70.000000,1,0,1,0,0CB246CC-G,0,1,1 +0D087D8C-G=Allied Naval Hunters,0CA1E67C-G,,4,4,,0000000003000000000000000000000000000000000000000000000000000000,20.000000,10.000000,70.000000,1,0,1,0,,1,1,1 +0C8B81BC-G=Allied Rocketeers - H1,09B4E8BC-G,,3,4,,0000000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,50.000000,1,0,1,0,0CB246CC-G,0,1,1 +0CADDEDC-G=Allied Spy vs Allied Barracks,0CADF54C-G,,5,0,GAAIRC,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,1,0,,0,0,1 +0C92C45C-G=Allied Spy vs Allied Power,0CE1F59C-G,,5,0,GAPOWR,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,1,0,,0,1,0 +0C9565AC-G=Allied Spy vs Allied Tech,09B5141C-G,,5,0,GATECH,0100000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,1,0,,0,0,0 +0C92C1BC-G=Allied Spy vs Allied War,0CE1BE7C-G,,5,0,GAWEAP,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,1,0,,0,0,1 +0CADD99C-G=Allied Spy vs Sov Barracks,0CE32D3C-G,,5,0,NARADR,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,1,0,,0,1,1 +0C9561BC-G=Allied Spy vs Soviet Power,09B5091C-G,,5,0,NAPOWR,0100000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,1,0,,0,1,0 +0CE2EA2C-G=Allied Spy vs Soviet War,0CE1B99C-G,,5,0,NAWEAP,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,1,0,,0,0,1 +0CE2E8DC-G=Allied Tanya - M1,09B52C8C-G,,9,1,GATECH,0100000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,1,0,,0,1,0 +0C955C3C-G=Allied Tanya vs Allied Con,06178A4C-G,,9,0,GACNST,0100000003000000000000000000000000000000000000000000000000000000,10.000000,10.000000,70.000000,1,0,1,0,0CE1F59C-G,0,0,1 +0C955AEC-G=Allied Tanya vs Soviet Con,0AD4D7BC-G,,9,0,NACNST,0100000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,50.000000,1,0,1,0,09B5091C-G,0,0,1 +0C8C71BC-G=Allied Tech Airport Capture,0CFFF0EC-G,,1,7,CAAIRP,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,1,0,,0,1,1 +0C8C6EDC-G=Allied Tech Oil Capture,0CFFF59C-G,,1,7,CAOILD,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,1,0,,0,1,1 +0D052AEC-G=Allied Ultra-Hard Attack,0A43AEFC-G,,8,1,GAWEAT,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,1,0,0CB246CC-G,0,0,1 +0CE44D0C-G=Nation Biristh Sniper - Easy,0CACC1FC-G,British,1,4,,0000000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,1,0,,1,0,0 +0CA5945C-G=Nation British Sniper - Med,0CACC1FC-G,British,1,4,,0000000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,1,0,,0,1,0 +0CAD2C3C-G=Nation British - Hard,0CAC27DC-G,British,3,4,,0000000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,1,0,0CACC1FC-G,0,0,1 +0D535EDC-G=Nation German Tank 1,0A87293C-G,Germans,2,4,,0000000003000000000000000000000000000000000000000000000000000000,500.000000,10.000000,500.000000,1,0,1,0,,1,1,1 +0AA846FC-G=Allied IFV Rush vs Ally Con,0A86849C-G,,3,0,ATESLA,0100000001000000000000000000000000000000000000000000000000000000,500.000000,10.000000,500.000000,1,0,1,0,0A86849C-G,0,0,0 +0AA845AC-G=Allied IFV Rush vs Sov Con,0CA79EFC-G,,3,0,TESLA,0100000001000000000000000000000000000000000000000000000000000000,500.000000,10.000000,500.000000,1,0,1,0,0CA79EFC-G,0,0,0 +0C8C645C-G=Nation Korea,0CB1CDEC-G,Alliance,3,4,GAAIRC,0000000003000000000000000000000000000000000000000000000000000000,500.000000,10.000000,500.000000,1,0,1,0,,0,1,1 +0AD2BAEC-G=Allied Mirage Tanks,0ACCD81C-G,,9,4,,0000000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,1,0,0CB246CC-G,0,1,1 +0C96F5AC-G=Nation Cuban vs Ally,0C95B6FC-G,Confederation,5,0,GACNST,0100000003000000000000000000000000000000000000000000000000000000,500.000000,10.000000,500.000000,1,0,2,0,,0,1,1 +0C96F45C-G=Nation Cuban vs Soviet,06BC27CC-G,Confederation,5,0,NACNST,0100000003000000000000000000000000000000000000000000000000000000,500.000000,10.000000,500.000000,1,0,2,0,,0,1,1 +0CB2CEDC-G=Nation Iraqi,06BC3EFC-G,Arabs,8,1,NATECH,0100000003000000000000000000000000000000000000000000000000000000,500.000000,10.000000,500.000000,1,0,2,0,,1,1,1 +0C91D45C-G=Nation Lybian Demo Truck,0CACCB7C-G,Africans,10,1,NARADR,0100000003000000000000000000000000000000000000000000000000000000,500.000000,10.000000,500.000000,1,0,2,0,,0,1,1 +0CAD5AEC-G=Soviet Apoc Hard,0CAD3CBC-G,,7,1,NATECH,0100000003000000000000000000000000000000000000000000000000000000,500.000000,10.000000,500.000000,1,0,2,0,0EC24B7C-G,0,0,1 +0D2C45DC-G=Soviet Apoc Medium,0CA1614C-G,,7,1,NATECH,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,2,0,,0,1,0 +0D2C448C-G=Soviet Armor Easy,06BB841C-G,,3,4,,0000000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,40.000000,1,0,2,0,,1,0,0 +0C8C56FC-G=Soviet Armor Hard,0CA1D38C-G,,3,4,,0000000003000000000000000000000000000000000000000000000000000000,70.000000,40.000000,70.000000,1,0,2,0,,0,0,1 +0D2C41EC-G=Soviet Armor Medium,0C31CA7C-G,,3,4,,0000000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,2,0,,0,1,0 +0CA6AEDC-G=Soviet Base Defense,05C643BC-G,,1,4,,0000000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,2,0,,1,1,1 +0C0D251C-G=Soviet Bombard Easy,0ACDDDAC-G,,3,1,NARADR,0100000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,2,0,,0,0,0 +0C8C51BC-G=Soviet Bombard Hard,0CA1683C-G,,5,4,NARADR,0000000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,2,0,,0,0,1 +0CA24D8C-G=Soviet Bombard Medium,0ACDDB6C-G,,3,1,NARADR,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,2,0,,0,1,0 +0C8BC5AC-G=Soviet Engineer Oil,0D04C46C-G,,1,7,CAOILD,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,2,0,,0,1,1 +0C8C4C3C-G=Soviet Engineer Airport,0A31428C-G,,1,7,CAAIRP,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,2,0,,0,1,1 +0D53430C-G=Soviet Engineer vs Ally med,0C143EFC-G,,3,0,GACNST,0100000003000000000000000000000000000000000000000000000000000000,60.000000,10.000000,70.000000,1,0,2,0,,0,1,1 +0ECCFCAC-G=Soviet Engineer vs Sov Med,06BC2DEC-G,,3,0,NACNST,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,2,0,,0,1,0 +0ECCFA7C-G=Soviet Engineer vs Sov H,06BC2DEC-G,,3,0,NACNST,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,2,0,06BC2DEC-G,0,0,1 +0C8EEEDC-G=Soviet Engineer vs Ally H,0C143EFC-G,,3,0,GACNST,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,2,0,0C143EFC-G,0,0,1 +0C0D184C-G=Soviet Infantry Easy 1,060F5C8C-G,,1,4,,0000000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,70.000000,1,0,2,0,,1,0,0 +0ECCF68C-G=Soviet Infanty Easy 2,09B575AC-G,,5,4,,0000000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,70.000000,1,0,2,0,,1,0,0 +0C8C430C-G=Soviet Infantry Hard 1,060F538C-G,,1,4,,0000000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,2,0,,0,0,1 +0C87B99C-G=Soviet Infantry Hard 2,0613D80C-G,,5,4,,0000000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,40.000000,1,0,2,0,,0,0,1 +0ECCF29C-G=Soviet Infantry Medium 1,060F580C-G,,1,4,,0000000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,70.000000,1,0,2,0,,0,1,0 +0ECCF14C-G=Soviet Infantry Medium 2,09B5712C-G,,1,4,,0000000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,70.000000,1,0,2,0,,0,1,0 +0C8EEAEC-G=Soviet Iron Curtain,0ACDAEFC-G,,2,5,,0000000000000000000000000000000000000000000000000000000000000000,5000.000000,5000.000000,5000.000000,1,0,2,0,,1,1,1 +0C87B45C-G=Soviet Ivan vs Allies,0A42EBFC-G,,5,0,GACNST,0100000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,2,0,,0,1,1 +0ECCBC3C-G=Soviet Ivan vs Soviets,0A43080C-G,,5,0,NACNST,0100000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,2,0,,0,1,1 +0C8EE1BC-G=Soviet KIrov Hard,0CA0380C-G,,10,1,NATECH,0100000003000000000000000000000000000000000000000000000000000000,500.000000,10.000000,500.000000,1,0,2,0,,0,0,1 +0ECCB7FC-G=Soviet Kirov Medium,06BC359C-G,,10,1,NATECH,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,2,0,,0,1,0 +0C32D84C-G=Soviet Navy Bombard,0EC2038C-G,,9,1,NATECH,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,2,0,,0,1,1 +0ECCB55C-G=Soviet Navy Hunters,0CA18BAC-G,,2,4,,0000000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,40.000000,1,0,2,0,,1,1,1 +0ECCB40C-G=Soviet Terror Drone Easy,06BC103C-G,,4,4,,0000000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,70.000000,1,0,2,0,,1,0,0 +0ECCB2BC-G=Soviet Terror Drone Attack,0EC24B7C-G,,4,4,,0000000003000000000000000000000000000000000000000000000000000000,30.000000,10.000000,70.000000,1,0,2,0,,0,1,1 +0CB29EDC-G=Nation Russian,0CADBA7C-G,Russians,10,1,NARADR,0100000003000000000000000000000000000000000000000000000000000000,500.000000,10.000000,500.000000,1,0,2,0,,0,1,1 +0C8C2C3C-G=Soviet Miners,0ECCB03C-G,,1,1,HARV,0300000001000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,2,0,,0,1,1 +0C8C2AEC-G=Allied Chrono Miners,06BC5B7C-G,,3,1,CMIN,0300000001000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,1,0,0CB246CC-G,0,1,1 +0A31295C-G=Soviet Guard Dogs,0D6266CC-G,,2,0,SPY,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,2,0,06BC521C-G,0,1,1 +0C87E5AC-G=Allied Grizzly Attack - H1,0CABE7DC-G,,9,4,,0000000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,1,0,0CB246CC-G,0,0,1 +08A3EEDC-G=Allied Anti-Grand Cannon,0D020EFC-G,,3,0,GTGCAN,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,1,0,,0,1,1 +0D022B1C-G=Soviet Anti-Grand Cannon,06BC67BC-G,,10,0,GTGCAN,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,2,0,,0,1,1 +0C1246FC-G=Allied Refinery Guard,0C9146DC-G,,2,0,SPY,0100000003000000000000000000000000000000000000000000000000000000,5000.000000,10.000000,5000.000000,1,0,1,0,,0,1,1 +0C1245AC-G=Soviet Refinery Guard,0C12237C-G,,2,0,SPY,0100000003000000000000000000000000000000000000000000000000000000,5000.000000,5000.000000,5000.000000,1,0,2,0,,0,1,1 +0D0B3B9C-G=ChronoSphere Exists team,0A87472C-G,,9,1,GACSPH,0100000003000000000000000000000000000000000000000000000000000000,500.000000,10.000000,500.000000,1,0,1,0,0CB246CC-G,0,1,1 +0CA2A04C-G=Soviet Anti-Harrier Defense,06BC625C-G,,1,0,ORCA,0600000003000000000000000000000000000000000000000000000000000000,500.000000,10.000000,500.000000,1,0,2,0,,0,1,1 +0CA2B06C-G=Soviet Anti-Beagle Defense,06BC625C-G,,1,0,BEAG,0500000003000000000000000000000000000000000000000000000000000000,500.000000,10.000000,500.000000,1,0,2,0,,0,1,1 +0CA2FEDC-G=Soviet Anti-Kirov Defense,06BC625C-G,,1,0,ZEP,0200000003000000000000000000000000000000000000000000000000000000,500.000000,10.000000,500.000000,1,0,2,0,,0,1,1 +0D2769BC-G=Soviet Iron Curtain Easy,0D27E06C-G,,2,5,,0000000000000000000000000000000000000000000000000000000000000000,5000.000000,10.000000,5000.000000,1,0,2,0,,1,0,0 +0A452E5C-G=Soviet Terror D vs Allies,0A454B9C-G,,4,0,MTNK,0800000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,2,0,,0,0,1 +0A452C6C-G=Soviet Terror D vs Soviet,0A454B9C-G,,4,0,HTNK,0600000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,2,0,,0,1,1 +0A44F2CC-G=Allied Dog Refinery Guards,06BC70AC-G,,2,0,SPY,0100000003000000000000000000000000000000000000000000000000000000,5000.000000,5000.000000,5000.000000,1,0,1,0,06BC70AC-G,0,1,1 +0A44F17C-G=Soviet Dog Refinery Guards,0A4520CC-G,,2,0,SPY,0100000003000000000000000000000000000000000000000000000000000000,5000.000000,5000.000000,5000.000000,1,0,1,0,0A4520CC-G,0,1,1 +0D53099C-G=Soviet Tesla Charge,09B58D0C-G,,5,1,TESLA,0100000003000000000000000000000000000000000000000000000000000000,70.000000,50.000000,70.000000,1,0,2,0,09B58D0C-G,0,0,1 +0612B11C-G=Yuri Guard - Basic I,06099EFC-G,,10,4,,0000000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,40.000000,1,0,3,0,043F828C-G,1,1,1 +06C551AC-G=Yuri Naval Hunters,06C5992C-G,,2,4,,0000000003000000000000000000000000000000000000000000000000000000,20.000000,10.000000,70.000000,1,0,3,0,,1,1,1 +0612CD8C-G=Yuri Guard - Basic II,0609946C-G,,4,4,,0000000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,40.000000,1,0,3,0,043F828C-G,1,1,1 +0ABC484C-G=Yuri Armor - 1,05FFBD7C-G,,5,4,,0000000003000000000000000000000000000000000000000000000000000000,60.000000,30.000000,70.000000,1,0,3,0,08B9108C-G,0,1,1 +05FFB18C-G=Yuri Infantry - M1,05FFB46C-G,,1,4,,0000000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,70.000000,1,0,3,0,,0,1,0 +05FFA7DC-G=Yuri Armor - M2,05FFAA3C-G,,4,1,YATECH,0100000003000000000000000000000000000000000000000000000000000000,60.000000,30.000000,70.000000,1,0,3,0,,0,1,0 +06002BFC-G=Yuri Infantry - M2,05FFA48C-G,,10,4,,0000000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,70.000000,1,0,3,0,,0,1,0 +05CB5B6C-G=Yuri Prime - M1,07C00E7C-G,,10,1,YATECH,0100000003000000000000000000000000000000000000000000000000000000,60.000000,10.000000,70.000000,1,0,3,0,,0,1,0 +07C04EDC-G=Yuri Air Force - M1,0ABB14BC-G,,2,1,YATECH,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,3,0,,0,1,0 +07C04C7C-G=Yuri Chaos - M1,07C0304C-G,,4,4,,0000000003000000000000000000000000000000000000000000000000000000,30.000000,10.000000,70.000000,1,0,3,0,,0,1,0 +07C0B14C-G=Yuri Magnetron,07C0AEFC-G,,2,1,YAPSYT,0100000003000000000000000000000000000000000000000000000000000000,20.000000,10.000000,30.000000,1,0,3,0,,0,1,1 +05FC1A8C-G=Yuri Infantry - M3,05FBBBEC-G,,10,4,,0000000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,70.000000,1,0,3,0,,0,1,0 +05FC50EC-G=Yuri Armor - E1,05FC195C-G,,4,4,,0000000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,50.000000,1,0,3,0,,1,0,0 +05FC3C9C-G=Yuri Infantry - E1,05FC3EFC-G,,1,4,,0000000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,3,0,,1,0,0 +05FC37CC-G=Yuri Infantry - E2,05FC3B6C-G,,10,1,YATECH,0100000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,3,0,,1,0,0 +05FC333C-G=Yuri Armor - H2,060F8A7C-G,,4,1,YATECH,0100000003000000000000000000000000000000000000000000000000000000,50.000000,30.000000,70.000000,1,0,3,0,,0,0,1 +05FC0C9C-G=Yuri Armor - H3,060F883C-G,,4,1,YATECH,0100000003000000000000000000000000000000000000000000000000000000,50.000000,30.000000,70.000000,1,0,3,0,,0,0,1 +05FC088C-G=Yuri Chaos - H1,05FC0B6C-G,,4,4,,0000000003000000000000000000000000000000000000000000000000000000,60.000000,10.000000,70.000000,1,0,3,0,,0,0,1 +05FC75CC-G=Yuri Disc - H2_A,05FC7C8C-G,,2,1,YATECH,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,3,0,05FC075C-G,0,0,1 +05FC747C-G=Yuri Disc - H2_S,05FC019C-G,,2,1,YATECH,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,3,0,05FC075C-G,0,0,1 +08B9154C-G=Yuri Infantry - H1,08B90EFC-G,,10,4,,0000000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,3,0,,0,0,1 +08B911BC-G=Yuri Infantry - H1,08B9141C-G,,10,4,,0000000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,3,0,,0,0,1 +08B9213C-G=Yuri Brute Squad,08B9108C-G,,5,4,,0000000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,70.000000,1,0,3,0,,0,1,1 +08B9356C-G=Yuri Prime - H1,05CA183C-G,,10,1,YATECH,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,3,0,0ABB14BC-G,0,0,1 +08B9305C-G=Yuri Big Team,08B9343C-G,,5,1,YAPPET,0100000003000000000000000000000000000000000000000000000000000000,500.000000,10.000000,500.000000,1,0,3,0,08B9108C-G,0,0,1 +08B9483C-G=Yuri Anti-Grand Cannon,08B94EFC-G,,2,0,GTGCAN,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,3,0,,0,1,1 +08B9423C-G=Yuri Anti-Dog_S,08B9449C-G,,5,0,DOG,0500000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,50.000000,1,0,3,0,08B9449C-G,0,1,1 +08B940EC-G=Yuri Anti-Dog_A,08B9449C-G,,5,0,ADOG,0500000003000000000000000000000000000000000000000000000000000000,50.000000,10.000000,50.000000,1,0,3,0,08B9449C-G,0,1,1 +08B9586C-G=Yuri Engineers,08B95EFC-G,,1,4,,0000000003000000000000000000000000000000000000000000000000000000,30.000000,10.000000,30.000000,1,0,3,0,,0,1,1 +0611A33C-G=Yuri Slave Miners,08B9573C-G,,10,1,SMIN,0200000000000000000000000000000000000000000000000000000000000000,70.000000,70.000000,70.000000,1,0,3,0,061183BC-G,0,1,1 +0611A1EC-G=Yuri Refinery Guards,061183BC-G,,10,1,SMIN,0100000003000000000000000000000000000000000000000000000000000000,70.000000,50.000000,70.000000,1,0,3,0,043F828C-G,0,1,1 +08B9641C-G=Yuri Psychic Force,08B967BC-G,,10,1,YATECH,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,3,0,,0,1,1 +08B97C6C-G=Yuri Capture Airport,08B962EC-G,,1,7,CAAIRP,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,3,0,,0,1,1 +08B9767C-G=Yuri Capture Oil,08B97B3C-G,,1,7,CAOILD,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,3,0,,0,1,1 +08B9708C-G=Yuri Capture Machine,08B9754C-G,,1,7,CAMACH,0100000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,40.000000,1,0,3,0,,0,1,1 +05FC1C5C-G=Yuri Capture Hospital,05FC006C-G,,1,7,CATHOSP,0100000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,40.000000,1,0,3,0,,0,1,1 +0612EAEC-G=Yuri Anti-BEagle Defense,06109EFC-G,,4,0,BEAG,0500000003000000000000000000000000000000000000000000000000000000,500.000000,10.000000,500.000000,1,0,3,0,043F828C-G,0,1,1 +0612F9AC-G=Yuri Anti-Harrier Defense,06109A4C-G,,4,0,ORCA,0500000003000000000000000000000000000000000000000000000000000000,500.000000,10.000000,500.000000,1,0,3,0,043F828C-G,0,1,1 +05FC13EC-G=Yuri Cloning Vats,08B91ABC-G,,10,1,NACLON,0100000003000000000000000000000000000000000000000000000000000000,500.000000,10.000000,500.000000,1,0,3,0,08B91ABC-G,0,1,1 +08B90B1C-G=Yuri Boomer Bombard_A,05FC5C6C-G,,2,0,GAYARD,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,3,0,,0,0,1 +08B902EC-G=Yuri Boomer Bombard_S,08B909EC-G,,2,0,NAYARD,0100000003000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,3,0,,0,0,1 +0612F46C-G=Yuri Base Guard - Adv,08BE3EFC-G,,10,4,,0000000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,70.000000,1,0,3,0,043F828C-G,0,1,1 +044082BC-G=Allied Battle Fort - M1,044091AC-G,,10,1,GATECH,0100000003000000000000000000000000000000000000000000000000000000,50.000000,30.000000,70.000000,1,0,1,0,,0,1,0 +07C310BC-G=Allied Battle Fort - M2,07C257EC-G,,10,1,GATECH,0100000003000000000000000000000000000000000000000000000000000000,60.000000,10.000000,70.000000,1,0,1,0,07C257EC-G,0,1,0 +07C329FC-G=Allied Battle Fort - H1,07C32EFC-G,,10,1,GATECH,0100000003000000000000000000000000000000000000000000000000000000,60.000000,10.000000,60.000000,1,0,1,0,07C328CC-G,0,0,1 +07C3266C-G=Allied Battle Fort - H2,07C328CC-G,,10,1,GATECH,0100000003000000000000000000000000000000000000000000000000000000,60.000000,10.000000,60.000000,1,0,1,0,07C32EFC-G,0,0,1 +07C33DDC-G=Allied Battle Fort - H3,07C3227C-G,,10,1,BFRT,0400000003000000000000000000000000000000000000000000000000000000,500.000000,10.000000,500.000000,1,0,1,0,,0,0,1 +0616004C-G=Soviet Siege Bunker_1,0610813C-G,,1,1,NABNKR,0100000002000000000000000000000000000000000000000000000000000000,500.000000,70.000000,500.000000,1,0,2,0,,0,0,0 +07C330CC-G=Soviet Siege Bunker_2,0610813C-G,,1,1,NABNKR,0200000002000000000000000000000000000000000000000000000000000000,500.000000,70.000000,500.000000,1,0,2,0,,0,0,0 +07C30A5C-G=Soviet SChop vs Sov,07C460CC-G,,7,0,NAPOWR,0200000004000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,2,0,,0,1,1 +07C4853C-G=Soviet SChop vs All,07C3092C-G,,7,0,GAPOWR,0200000004000000000000000000000000000000000000000000000000000000,50.000000,10.000000,70.000000,1,0,2,0,,0,1,1 +043F521C-G=Yuri MCV - H,043F89AC-G,,10,1,YACNST,0000000002000000000000000000000000000000000000000000000000000000,70.000000,60.000000,70.000000,1,0,3,0,,0,0,1 +043F874C-G=Allied MCV - H,043F29AC-G,,10,1,GACNST,0000000002000000000000000000000000000000000000000000000000000000,70.000000,60.000000,70.000000,1,0,1,0,,0,0,1 +043F40BC-G=Soviet MCV - H,043F83EC-G,,10,1,NACNST,0000000002000000000000000000000000000000000000000000000000000000,70.000000,60.000000,70.000000,1,0,2,0,,0,0,1 +05CBC2EC-G=Soviet Anti-Floater,05C566EC-G,,3,0,DISK,0100000003000000000000000000000000000000000000000000000000000000,500.000000,70.000000,500.000000,1,0,2,0,,0,1,1 +05CBC19C-G=Allied Anti-Floater,05CAB5CC-G,,3,0,DISK,0100000003000000000000000000000000000000000000000000000000000000,500.000000,60.000000,500.000000,1,0,1,0,,0,1,1 +05CBC04C-G=Yuri Anti-Floater,05CACB7C-G,,4,0,DISK,0100000003000000000000000000000000000000000000000000000000000000,500.000000,60.000000,500.000000,1,0,3,0,,0,1,1 +078F4B2C-G=Yuri Finishers,078F3A3C-G,,5,1,YATECH,0100000003000000000000000000000000000000000000000000000000000000,70.000000,40.000000,70.000000,1,0,3,0,,0,1,1 +05CB830C-G=Allied Robo Tank - Easy,07A735EC-G,,2,1,GAROBO,0100000003000000000000000000000000000000000000000000000000000000,60.000000,30.000000,60.000000,1,0,1,0,,1,0,0 +05CBAEDC-G=Allied Robo Tank - M_H,079D93BC-G,,2,1,GAROBO,0100000003000000000000000000000000000000000000000000000000000000,60.000000,40.000000,70.000000,1,0,1,0,,0,1,1 + +[Digest] +1=m+F1aOs8y7FvcCJjyEsh2JEPw4I= diff --git a/Allied/cp_allied.sh b/Allied/cp_allied.sh index a8b1a4e..62fd084 100644 --- a/Allied/cp_allied.sh +++ b/Allied/cp_allied.sh @@ -1,4 +1,5 @@ sudo cp rulesmd_allied.ini /mnt/c/Program\ Files\ \(x86\)/RA2/rulesmd.ini sudo cp artmd_allied.ini /mnt/c/Program\ Files\ \(x86\)/RA2/artmd.ini sudo cp schpx.hva /mnt/c/Program\ Files\ \(x86\)/RA2/schpx.hva -sudo cp schpx.vxl /mnt/c/Program\ Files\ \(x86\)/RA2/schpx.vxl \ No newline at end of file +sudo cp schpx.vxl /mnt/c/Program\ Files\ \(x86\)/RA2/schpx.vxl +sudo cp aimd_allied.ini /mnt/c/Program\ Files\ \(x86\)/RA2/aimd.ini \ No newline at end of file diff --git a/Allied/rulesmd_allied.ini b/Allied/rulesmd_allied.ini index a0f2fe4..f534e40 100644 --- a/Allied/rulesmd_allied.ini +++ b/Allied/rulesmd_allied.ini @@ -55,12 +55,12 @@ WeedCapacity=56 ; Amount of weed that needs to be harvested by a house i CurleyShuffle=yes ; Should helicopter shuffle position between shots [as in C&C]? BaseBias=2 ; multiplier to threat target value when enemy is close to friendly base BaseDefenseDelay=.25 ; minutes delay between sending response teams to deal with base threat -CloseEnough=2.25 ; If distance to destination less than this, then abort movement if otherwise blocked. +CloseEnough=5 ; If distance to destination less than this, then abort movement if otherwise blocked. DamageDelay=1 ; minutes between applying trivial structure damage when low on power GameSpeedBias=1.6 ; multiplier to overall game object movement speed ;was 1.2 -Stray=2.0 ; radius distance (cells) that team members may stray without causing regroup action -RelaxedStray=3.0 ;gs Gather commands will use this number instead, allowing for bigger teams in AIT +Stray=5.0 ; radius distance (cells) that team members may stray without causing regroup action +RelaxedStray=12.0 ;gs Gather commands will use this number instead, allowing for bigger teams in AIT CloakDelay=.02 ; forced delay that subs will remain on surface before allowing to submerge SuspendDelay=2 ; minutes that suspended teams will remain suspended SuspendPriority=1 ; teams with less than this priority will suspend during base defense ops @@ -75,10 +75,10 @@ MissileROTVar=.25 ; rate of turn fluctuation percentage that guided missil MissileSafetyAltitude=750 ;gs this is the altitude a missile fired at an air target that dies will fly to before detonating. ;-RTO -TeamDelays=120,135,160 ; interval between checking for and creating teams, by difficulty level (easy, medium, hard) +TeamDelays=3,2,1 ; interval between checking for and creating teams, by difficulty level (easy, medium, hard) ;TeamDelays=1200,1350,1600 -AIHateDelays=30,50,70 ; delay in frames before the computer chooses an enemy, by difficulty level +AIHateDelays=3,2,1 ; delay in frames before the computer chooses an enemy, by difficulty level AIAlternateProductionCreditCutoff=1000 ; When to start whimping out on spending money NodAIBuildsWalls=no @@ -86,7 +86,7 @@ AIBuildsWalls=no ; -RTO* MultiplayerAICM=400,0,0 ;Multiplayer AI Coefficient of Money (Genius, Smart, Easy) ;was 400,300,200 -AIVirtualPurifiers=15,7,3 ; h,m,e gs Normally at 25% each, this controls harvested money bonus except in Campaign (8,4,2) +AIVirtualPurifiers=50,50,50 ; h,m,e gs Normally at 25% each, this controls harvested money bonus except in Campaign (8,4,2) AISlaveMinerNumber=4,3,2;gs can't use harvestersperrefinery since no refineries (changed from 3,2,1 per Todd) HarvestersPerRefinery=2,2,1;gs this used to hard coded. If it is here then design has control AIExtraRefineries=2,1,0;gs Again, formerly hardcoded. Does not apply to SlaveMiner @@ -96,8 +96,8 @@ FillEarliestTeamProbability=100,100,100 ; (by difficulty level, from hardest to ;-RTO MinimumAIDefensiveTeams=1,1,1 ; (by difficulty level, from hardest to easiest) -MaximumAIDefensiveTeams=4,4,4 ; " " -TotalAITeamCap=60,60,60 ; (by difficulty level, from hardest to easiest) +MaximumAIDefensiveTeams=2,2,2 ; " " +TotalAITeamCap=30,30,30 ; (by difficulty level, from hardest to easiest) UseMinDefenseRule=yes DissolveUnfilledTeamDelay=5000 ; how long to wait before dissolving an ai trigger team that has no members (multiplay only) @@ -128,13 +128,13 @@ AIIonCannonBaseDefenseValue=35,35,35 ; Ion storm control ;gs Now, Weather Control, err... Control LightningDeferment=250 ; PCG; Number of frames between announcement of strike and its commencement. -LightningDamage=1000 ; Damage done by lightning strike. ;used to be 250 -LightningStormDuration=700 ; Default ion storm duration in frames. This is overriden by the trigger control. ;used to be 420 +LightningDamage=500 ; Damage done by lightning strike. ;used to be 250 +LightningStormDuration=1260 ; Default ion storm duration in frames. This is overriden by the trigger control. ;used to be 420 LightningWarhead=IonWH ; Warhead used by ion storm strike. LightningHitDelay=10 ; How often the direct target gets hit in frames ;used to be 150 -LightningScatterDelay=3 ; Frame delay between random bolts -- DO NOT DECREASE -- PERFORMANCE HIT ;used to be 14 -LightningCellSpread=20 ; and how far away random bolts can go ( n by n square ) ;used to be 10 -LightningSeparation=1 ; SJM: city-block distance in cells between clouds/bolts +LightningScatterDelay=1 ; Frame delay between random bolts -- DO NOT DECREASE -- PERFORMANCE HIT ;used to be 14 +LightningCellSpread=15 ; and how far away random bolts can go ( n by n square ) ;used to be 10 +LightningSeparation=.5 ; SJM: city-block distance in cells between clouds/bolts IonStorms=no ; Are random ion storms going to appear? ;*** ForceShield Control *** @@ -286,7 +286,7 @@ AttackCursorOnDisguise=yes ;gs If yes, the mouse will be an attack cursor on a d DefaultMirageDisguises=TREE01,TREE02,TREE03,TREE04 ; Must be a Terrain Type object (a tree or box; NOT a rock) InfantryBlinkDisguiseTime=20 ;must be bigger than 8 to be reliable, can be 0 to prevent infantry from detecting mirages; this is a logic blink so others will join in the shooting -MaximumCheerRate=300 ;gs In frames, how often a team is allowed to cheer from the keyboard or ACB +MaximumCheerRate=30 ;gs In frames, how often a team is allowed to cheer from the keyboard or ACB ;*** New AI type snippets *** AISafeDistance=20 ;gs cell distance the AI will consider in Gathering outside enemy base (from center of enemy base) @@ -304,7 +304,7 @@ CampaignMoneyDeltaEasy=0 ; These are added to the normal level credits amount fo CampaignMoneyDeltaHard=0 ; tweak these to change the amount of money someone starts with in a map. The amount given in the editor will be for Normal GuardAreaTargetingDelay=36 NormalTargetingDelay=27;gs These provide explicit control of targeting rates in frames. Guard Area is lower since it scans twice as far, but 27,36 are just the defaults from TS -AINavalYardAdjacency=20 ;gs distance in cells the Computer can place his Naval Yard from his Con Yard +AINavalYardAdjacency=30 ;gs distance in cells the Computer can place his Naval Yard from his Con Yard DisabledDisguiseDetectionPercent=5,5,5 ;gs h,m,e Damn I love this section. This is the percent chance that an individual unit will detect a Mirage Tank who is fake-blinking (from Firing). This is per unit, so even a lowish number is near automatic when the computer has 10 guys nearby AIAutoDeployFrameDelay=15,25,100 ;//gs h,m,e The number of frames that the AI will wait to deploy his GI's that are in Guard mode so that they don't bounce up and down MaximumBuildingPlacementFailures=3 ;gs If the computer gets hung up on thinking it can place something but being unable to clear the space (too jammed with people) then bail after this many failures. The computer will try every 45 (PlacementDelay) frames, so that can tell you how long he'll try for it @@ -318,7 +318,7 @@ SlaveMinerScanCorrection=3;gs when a deployed slave miner decides it needs to sc SlaveMinerKickFrameDelay=150;gs If the SlaveMiner is in Guard for this long, he'll try to look for ore again at SlaveMinerShortScan range to find ore and wake up -AISuperDefenseProbability=90,50,10; When a super is targeted AISDDistance cells away, this is the percent chance to use ForceShield +AISuperDefenseProbability=99,50,10; When a super is targeted AISDDistance cells away, this is the percent chance to use ForceShield AISuperDefenseFrames=50;this is how long the alert lasts, in case Force Shield is not quite ready AISuperDefenseDistance=12;number of cells from 'Center" of base will trigger my considering Force Shield @@ -421,7 +421,7 @@ BridgeVoxelMax=3 ; maximum debris from each destroyed bridge section (def WallBuildSpeedCoefficient=3.0 ;gs This is a multiplier to time, so it means SLOWER, duh, as in 5 times slower ; how much faster than normal objects do walls build? AllowShroudedSubteranneanMoves=true AircraftFogReveal=6 -MaximumQueuedObjects=29 +MaximumQueuedObjects=99 MaxWaypointPathLength=15 ; firestorm defense controls @@ -870,7 +870,7 @@ OpenToppedDamageMultiplier=1.2 OpenToppedWarpDistance=7;Chrono legionairre has to let go if BF moves this far away from target (CL not moving, but is being moved so link won't break on move like normal) DeathWeapon=DefaultDeathWeapon ;gs Can't use the unit's weapon anymore now that spread is fixed. Damage will be based on hitpoints -IronCurtainDuration=2700 ;gs In frames 900 is a minute for 15fps +IronCurtainDuration=3000 ;gs In frames 900 is a minute for 15fps FirestormWarhead=FirestormWH ; the warhead that the firestorm defense uses when active IonCannonWarhead=IonCannonWH ; the warhead that the ion cannon uses VeinholeWarhead=VeinholeWH @@ -1594,6 +1594,63 @@ Mutant=Special 405=CALUNR01 406=CALUNR02 +N3W1=YAWEAP1 +N3W2=YAWEAP2 +N3W3=YAWEAP3 +N3W4=YAWEAP4 +N3W5=YAWEAP5 +N3W6=YAWEAP6 +N3W7=NAWEAP0 +N3W8=NAWEAP1 +N3W9=NAWEAP2 +N3W10=NAWEAP3 +N3W11=NAWEAP4 +N3W12=NAWEAP5 +N3W13=NAWEAP6 +N3W14=GAWEAP0 +N3W15=GAWEAP1 +N3W16=GAWEAP2 +N3W17=GAWEAP3 +N3W18=GAWEAP4 +N3W19=GAWEAP5 +N3W20=GAWEAP6 +N3W21=GTGCAN1 +N3W22=GTGCAN2 +N3W23=GTGCAN3 +N3W24=GTGCAN4 +N3W25=GTGCAN5 +N3W26=GTGCAN6 +N3W27=GTGCAN7 +N3W28=GTGCAN8 +N3W29=GTGCAN9 +N3W30=GTGCAN10 +N3W31=GTGCAN11 +N3W32=GTGCAN12 +N3W33=GAAIRC1 +N3W34=GAAIRC2 +N3W35=GAAIRC3 +N3W36=AMRADR1 +N3W37=AMRADR2 +N3W38=AMRADR3 +N3W39=GAPILE1 +N3W40=GAPILE2 +N3W41=NAHAND1 +N3W42=NAHAND2 +N3W43=YABRCK1 +N3W44=YABRCK2 +N3W45=GAYARD1 +N3W46=GAYARD2 +N3W47=GAYARD3 +N3W48=GAYARD4 +N3W49=NAYARD1 +N3W50=NAYARD2 +N3W51=NAYARD3 +N3W52=NAYARD4 +N3W53=YAYARD1 +N3W54=YAYARD2 +N3W55=YAYARD3 +N3W56=YAYARD4 + ; *** Terrain Object List *** ; This is the list of terrain objects. Typically, these include ; trees and rocks. @@ -2982,6 +3039,8 @@ Mutant=Special 104=Crush 105=BlimpHEEffect 106=SCHOPXWH +107=PsiPulseX +108=PsiPulseXE ; ******* Multiplayer Dialog Settings ******* ; These are the multiplayer dialog settings. Does not apply to Westwood chat, @@ -3102,8 +3161,8 @@ GDIBaseDefenseCoefficient=1.5 ;gs Obsolete. Use explicit AlliedBaseDefenseCount MaximumBaseDefenseValue=60 ;gs Obsolete, see AI Force Prediction Fudge above ComputerBaseDefenseResponse=3 ; how much does the computer overrespond to attacks on its base? -AttackInterval=0 ; average delay between computer attacks ; gs obsolete (since forever) use TeamDelays instead -AttackDelay=0 ; average delay time before computer begins first attack +AttackInterval=0.5 ; average delay between computer attacks ; gs obsolete (since forever) use TeamDelays instead +AttackDelay=0.5 ; average delay time before computer begins first attack PatrolScan=.016 ; minute interval between scanning for enemys while patrolling. CreditReserve=100 ; Structure repair will not begin if available cash falls below this amount. PathDelay=.01 ; Delay (minutes) between retrying when path is blocked. @@ -3111,23 +3170,23 @@ BlockagePathDelay=60 ; delay (frames) before unit paths around all blockage AutocreateTime=1 ; average minutes between creating an 'autocreate' team InfantryReserve=50000 ; always build infantry if cash reserve is greater than this InfantryBaseMult=1 ; build infantry if building count times this number is less than current infantry quantity -PowerSurplus=250 ; build power plants until power surplus is at least this amount -BaseSizeAdd=3 ; computer base size can be no larger than the largest human opponent, plus this quantity -RefineryRatio=.16 ; ratio of base that should be composed of refineries -RefineryLimit=4 ; never build more than this many refineries -BarracksRatio=.16 ; ratio of base that should be composed of barracks -BarracksLimit=2 ; never build more than this many barracks +PowerSurplus=80 ; build power plants until power surplus is at least this amount +BaseSizeAdd=99 ; computer base size can be no larger than the largest human opponent, plus this quantity +RefineryRatio=.04 ; ratio of base that should be composed of refineries +RefineryLimit=80 ; never build more than this many refineries +BarracksRatio=.05 ; ratio of base that should be composed of barracks +BarracksLimit=80 ; never build more than this many barracks WarRatio=.1 ; ratio of base that should be composed of war factories -WarLimit=2 ; never build more than this many war factories -DefenseRatio=.4 ; ratio of base that should be defensive structures -DefenseLimit=40 ; maximum number of defensive buildings to build -AARatio=.14 ; ratio of base that should be anti-aircraft defense -AALimit=10 ; maximum number of anti-aircraft buildings to build -TeslaRatio=.16 ; ratio of base that should be telsa coils -TeslaLimit=10 ; maximum number of tesla coils to build -HelipadRatio=.1 ; ratio of base that should be composed of helipads -HelipadLimit=2 ; maximum number of helipads to build -AirstripRatio=.12 ; ratio of base that should be composed of airstrips +WarLimit=80 ; never build more than this many war factories +DefenseRatio=.1 ; ratio of base that should be defensive structures +DefenseLimit=800 ; maximum number of defensive buildings to build +AARatio=.4 ; ratio of base that should be anti-aircraft defense +AALimit=800 ; maximum number of anti-aircraft buildings to build +TeslaRatio=.4 ; ratio of base that should be telsa coils +TeslaLimit=800 ; maximum number of tesla coils to build +HelipadRatio=.01 ; ratio of base that should be composed of helipads +HelipadLimit=20 ; maximum number of helipads to build +AirstripRatio=0 ; ratio of base that should be composed of airstrips AirstripLimit=0 ; maximum number of airstrips to build CompEasyBonus=no ; When more than one human in game, computer player goes to "easy" mode? Paranoid=yes ; Will computer players ally with each other if the situation looks bleak? @@ -3162,7 +3221,7 @@ MaxIQLevels=5 ; the maximum number of discrete IQ levels SuperWeapons=4 ; super weapons are automatically fired by computer Production=5 ; building/unit production is automatically controlled by computer GuardArea=2 ; newly produced units start in guard area mode -RepairSell=1 ; allowed to choose repair or sell of damaged buildings +RepairSell=5 ; allowed to choose repair or sell of damaged buildings AutoCrush=2 ; automatically try to crush antogonists if possible Scatter=2 ; will scatter from incoming threats [grenades and such] ContentScan=3 ; will consider contents of transport when picking good target @@ -3449,13 +3508,14 @@ TopYellow=16,32,0;10000,100000,00000 13 Groundspeed=1.0 Airspeed=1.0 BuildTime=.8 -Armor=1.2 -ROF=.8 -Cost=1.0 +Armor=.4 +ROF=1.5 +Cost=2.0 RepairDelay=.02 BuildDelay=.03 DestroyWalls=no ContentScan=yes +BuildSlowdown=yes [Normal] Groundspeed=1.0 @@ -3473,12 +3533,12 @@ ContentScan=yes [Difficult] Groundspeed=1.0 Airspeed=1.0 -BuildTime=1.0 +BuildTime=.25 Armor=.8 ROF=1.2 -Cost=1.0 +Cost=.5 RepairDelay=.05 -BuildDelay=.1 +BuildDelay=.01 BuildSlowdown=yes DestroyWalls=no @@ -4290,7 +4350,8 @@ Name=Psi-Corp Trooper Category=Soldier Prerequisite=BARRACKS RequiresStolenThirdTech=yes -Primary=MindControl2E +Primary=MindControlX +Secondary=PsiWaveX LeadershipRating=8 ;C4=yes CrushSound=InfantrySquish @@ -4314,7 +4375,10 @@ VoiceAttack=YuriAttackCommand VoiceFeedback= VoiceSpecialAttack=YuriMove DieSound=YuriDie -Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} +ChronoInSound=ChronoLegionTeleport +ChronoOutSound=ChronoLegionTeleport +;Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} +Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry ;SpeedType=Amphibious @@ -4328,7 +4392,8 @@ ImmuneToPsionics=yes ;Deployer=yes ;DeployFire=yes ;UndeployDelay=75 -ElitePrimary=MindControl2E +ElitePrimary=MindControlXE +EliteSecondary=PsiWaveXE IFVMode=4 Trainable=yes Occupier=yes @@ -4337,6 +4402,9 @@ EliteOccupyWeapon=UCElectricBoltE; The weapon I use while Occupying. Defaults t DetectDisguise=yes Parasiteable=no Unnatural=yes +Deployer=yes +DeployFire=yes +UndeployDelay=75 ; **************************** Side Specific ******************************* @@ -5325,7 +5393,7 @@ Name=Yuri Prime Image=YURIX Category=Soldier Prerequisite=YABRCK,YATECH;Yuri Prime is now the high end yuri -Primary=MindControl +Primary=SuperMindControl Secondary=SuperPsiWave OpenTransportWeapon=1;defaults to -1 (decide normally) What weapon should I use in a Battle Fortress CrushSound=InfantrySquish @@ -11485,7 +11553,7 @@ EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF SelfHealing=Yes MoveSound=KirovMoveLoop ElitePrimary=BlimpBombE -Parasiteable=no +Parasiteable=yes Size=50 Bunkerable=no; Units default to yes, others default to no @@ -12303,7 +12371,7 @@ ThreatPosed=30 ; This value MUST be 0 for all building addons DamageParticleSystems=SparkSys,LGSparkSys IsBaseDefense=yes HasStupidGuardMode=false -ImmuneToPsionics=no ; defaults to yes for buildings, no for others +ImmuneToPsionics=yes ; defaults to yes for buildings, no for others AntiInfantryValue=25 AntiArmorValue=10 AntiAirValue=0 @@ -14630,7 +14698,7 @@ DieSound=MonumentCrumble UIName=Name:NAPSYB Name=Psychic Beacon BuildCat=Combat -Primary=SuperMindControl +Primary=UltimateMindControl Prerequisite=GATECH,GACNST Strength=1500 Armor=wood @@ -24340,17 +24408,6 @@ Speed=100 Warhead=SA Report=CivAttack -[MindControl2E] -Damage=5 ;Number of mind control links -ROF=133.33 -Range=8 -Projectile=PsychicControl -Speed=100 -Warhead=ControllerBuilding -;Report=YuriMindControl -Anim=YURICNTL -FireOnce=yes - [MindControl] Damage=1;Number of mind control links ROF=200 @@ -24362,7 +24419,40 @@ Warhead=Controller Anim=YURICNTL FireOnce=yes +[MindControlX] +Damage=3 ;Number of mind control links +ROF=100 +Range=8 +Projectile=PsychicControlX +Speed=100 +Warhead=ControllerBuilding +;Report=YuriMindControl +Anim=YURICNTL +FireOnce=yes + +[MindControlXE] +Damage=5 ;Number of mind control links +ROF=80 +Range=8 +Projectile=PsychicControlX +Speed=100 +Warhead=ControllerBuilding +;Report=YuriMindControl +Anim=YURICNTL +FireOnce=yes + [SuperMindControl] +Damage=1;Number of mind control links +ROF=1 +Range=7 +Projectile=PsychicControl +Speed=100 +Warhead=ControllerBuilding +;Report=YuriMindControl +Anim=YURICNTL +FireOnce=yes + +[UltimateMindControl] Damage=9999;Number of mind control links ROF=1 Range=40 @@ -24409,6 +24499,30 @@ FireOnce=yes ; Only fire once; don't stay in attack mission Report=YuriDeploy Anim=RING1 +[PsiWaveX] +Damage=9999;Needed to be considered offensive unit +Range=1 +ROF=50 ;200 needs to be closer to animation time (Kills everything anyway) +Projectile=PsychicX +Speed=1 +Warhead=PsiPulseX +AreaFire=yes ; just shoot straight at ground under feet +FireOnce=yes ; Only fire once; don't stay in attack mission +Report=YuriDeploy +Anim=RING1 + +[PsiWaveXE] +Damage=9999;Needed to be considered offensive unit +Range=1 +ROF=50 ;200 needs to be closer to animation time (Kills everything anyway) +Projectile=PsychicX +Speed=1 +Warhead=PsiPulseXE +AreaFire=yes ; just shoot straight at ground under feet +FireOnce=yes ; Only fire once; don't stay in attack mission +Report=YuriDeploy +Anim=RING1 + [SuperPsiWave] Damage=250;Needed to be considered offensive unit Range=1 @@ -24850,9 +24964,9 @@ Report=DesolatorAttack Damage=300;Needed to be considered offensive unit Range=2 ROF=6.67;200 needs to be closer to animation time (Kills everything anyway) -Projectile=Psychic +Projectile=PsychicX Speed=1 -Warhead=PsiPulse +Warhead=PsiPulseX AreaFire=yes ; just shoot straight at ground under feet ;FireOnce=yes ; Only fire once; don't stay in attack mission Report=YuriDeploy @@ -25799,6 +25913,15 @@ AG=yes ;Image=YURBLANK ; an invisible missile with a trailer ;ROT=100 Inviso=yes +Image=none +;Shadow=no +;Proximity=yes +;Ranged=yes + +[PsychicControlX] +;Image=YURBLANK ; an invisible missile with a trailer +;ROT=100 +Inviso=yes AA=yes Image=none ;Shadow=no @@ -25809,6 +25932,11 @@ Image=none Inviso=yes Image=none +[PsychicX] +Inviso=yes +AA=yes +Image=none + ; APC Quad Cannon shells [QuadShell] Inviso=yes @@ -27166,7 +27294,7 @@ ProneDamage=50% ;Spread=6 InfDeath=4 CellSpread=1.5 -PercentAtMax=.5 +PercentAtMax=.75 Wall=yes Wood=yes Verses=100%,80%,60%,80%,50%,50%,100%,100%,60%,100%,100% @@ -27587,6 +27715,23 @@ Verses=100%,100%,100%,0%,0%,0%,0%,0%,0%,0%,0% InfDeath=6 PsychicDamage=yes ;gs psychic, but not mind control +[PsiPulseX] +CellSpread=5 ; gs moved a designer fix from the weapon because it was put in the old WideAreaDamage way instead of the new damage way. This number used to be 3 +PercentAtMax=1 +Verses=100%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100% +InfDeath=6 +PsychicDamage=yes ;gs psychic, but not mind control +AffectsAllies=no; Defaults to yes. + +[PsiPulseXE] +CellSpread=7 ; gs moved a designer fix from the weapon because it was put in the old WideAreaDamage way instead of the new damage way. This number used to be 3 +PercentAtMax=1 +Verses=100%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100% +InfDeath=6 +PsychicDamage=yes ;gs psychic, but not mind control +AffectsAllies=no; Defaults to yes. + + [SuperPsiPulse] CellSpread=5 PercentAtMax=.85 @@ -27637,7 +27782,7 @@ AnimList=MININUKE [NUKE] -CellSpread=15 +CellSpread=10 PercentAtMax=1 ;used to be .8 WallAbsoluteDestroyer=yes Wood=yes @@ -27657,7 +27802,7 @@ Verses=100%,100%,100%,0%,0%,0%,0%,0%,0%,0%,0% InfDeath=9 [MutateExplosion] -CellSpread=15;2 +CellSpread=10;2 PercentAtMax=1 Verses=100%,100%,100%,100%,100%,100%,0%,0%,0%,0%,0% InfDeath=9 @@ -31482,3 +31627,2168 @@ FlashSidebarTabFrames=120; default is always, put 0 for never, or a number for x + +[YAWEAP1] +UIName=Name:YWarfactory +Name=Yuri War Factory +BuildCat=Tech +WeaponsFactory=yes +Prerequisite=PROC,YABRCK,YACNST +Factory=UnitType +DeployTime=.044 +Strength=1000 +Armor=wood +TechLevel=-1 +Sight=4 +Adjacent=2 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=2 +Cost=2000 +Points=80 +Power=-25 +Capturable=true +Crewed=yes +Bib=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM +MaxDebris=15 +MinDebris=5 +ThreatPosed=0 +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=408,880,435 +AIBuildThis=yes +ExitCoord=512,256,0 ;must be center of cell +Spyable=yes +ImmuneToPsionics=no +NumberImpassableRows=1 +Image=YAWEAP +BuildTimeMultiplier=0.1 + +[YAWEAP2] +UIName=Name:YWarfactory +Name=Yuri War Factory +BuildCat=Tech +WeaponsFactory=yes +Prerequisite=PROC,YABRCK,YACNST +Factory=UnitType +DeployTime=.044 +Strength=1000 +Armor=wood +TechLevel=-1 +Sight=4 +Adjacent=2 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=2 +Cost=2000 +Points=80 +Power=-25 +Capturable=true +Crewed=yes +Bib=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM +MaxDebris=15 +MinDebris=5 +ThreatPosed=0 +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=408,880,435 +AIBuildThis=yes +ExitCoord=512,256,0 ;must be center of cell +Spyable=yes +ImmuneToPsionics=no +NumberImpassableRows=1 +Image=YAWEAP +BuildTimeMultiplier=0.1 + +[YAWEAP3] +UIName=Name:YWarfactory +Name=Yuri War Factory +BuildCat=Tech +WeaponsFactory=yes +Prerequisite=PROC,YABRCK,YACNST +Factory=UnitType +DeployTime=.044 +Strength=1000 +Armor=wood +TechLevel=-1 +Sight=4 +Adjacent=2 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=2 +Cost=2000 +Points=80 +Power=-25 +Capturable=true +Crewed=yes +Bib=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM +MaxDebris=15 +MinDebris=5 +ThreatPosed=0 +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=408,880,435 +AIBuildThis=yes +ExitCoord=512,256,0 ;must be center of cell +Spyable=yes +ImmuneToPsionics=no +NumberImpassableRows=1 +Image=YAWEAP +BuildTimeMultiplier=0.1 + +[YAWEAP4] +UIName=Name:YWarfactory +Name=Yuri War Factory +BuildCat=Tech +WeaponsFactory=yes +Prerequisite=PROC,YABRCK,YACNST +Factory=UnitType +DeployTime=.044 +Strength=1000 +Armor=wood +TechLevel=-1 +Sight=4 +Adjacent=2 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=2 +Cost=2000 +Points=80 +Power=-25 +Capturable=true +Crewed=yes +Bib=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM +MaxDebris=15 +MinDebris=5 +ThreatPosed=0 +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=408,880,435 +AIBuildThis=yes +ExitCoord=512,256,0 ;must be center of cell +Spyable=yes +ImmuneToPsionics=no +NumberImpassableRows=1 +Image=YAWEAP +BuildTimeMultiplier=0.1 + +[YAWEAP5] +UIName=Name:YWarfactory +Name=Yuri War Factory +BuildCat=Tech +WeaponsFactory=yes +Prerequisite=PROC,YABRCK,YACNST +Factory=UnitType +DeployTime=.044 +Strength=1000 +Armor=wood +TechLevel=-1 +Sight=4 +Adjacent=2 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=2 +Cost=2000 +Points=80 +Power=-25 +Capturable=true +Crewed=yes +Bib=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM +MaxDebris=15 +MinDebris=5 +ThreatPosed=0 +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=408,880,435 +AIBuildThis=yes +ExitCoord=512,256,0 ;must be center of cell +Spyable=yes +ImmuneToPsionics=no +NumberImpassableRows=1 +Image=YAWEAP +BuildTimeMultiplier=0.1 + +[YAWEAP6] +UIName=Name:YWarfactory +Name=Yuri War Factory +BuildCat=Tech +WeaponsFactory=yes +Prerequisite=PROC,YABRCK,YACNST +Factory=UnitType +DeployTime=.044 +Strength=1000 +Armor=wood +TechLevel=-1 +Sight=4 +Adjacent=2 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=2 +Cost=2000 +Points=80 +Power=-25 +Capturable=true +Crewed=yes +Bib=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM +MaxDebris=15 +MinDebris=5 +ThreatPosed=0 +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=408,880,435 +AIBuildThis=yes +ExitCoord=512,256,0 ;must be center of cell +Spyable=yes +ImmuneToPsionics=no +NumberImpassableRows=1 +Image=YAWEAP +BuildTimeMultiplier=0.1 + +[GAWEAP0] +UIName=Name:GAWEAP +Name=Allied War Factory +Image=GAWEAP +BuildCat=Tech +WeaponsFactory=yes +Prerequisite=PROC,GAPILE,GACNST +Factory=UnitType +DeployTime=.044 +Strength=1000 +Armor=wood +TechLevel=-1 +Sight=4 +Adjacent=2 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=0 +Cost=2000 +Points=80 +Power=-25 +Capturable=true +Crewed=yes +Bib=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM +MaxDebris=15 +MinDebris=5 +ThreatPosed=0 +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=408,880,435 +AIBuildThis=yes +ExitCoord=512,256,0 +Spyable=yes +ImmuneToPsionics=no +NumberImpassableRows=1 +BuildTimeMultiplier=0.1 + +[GAWEAP1] +UIName=Name:GAWEAP +Name=Allied War Factory +Image=GAWEAP +BuildCat=Tech +WeaponsFactory=yes +Prerequisite=PROC,GAPILE,GACNST +Factory=UnitType +DeployTime=.044 +Strength=1000 +Armor=wood +TechLevel=-1 +Sight=4 +Adjacent=2 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=0 +Cost=2000 +Points=80 +Power=-25 +Capturable=true +Crewed=yes +Bib=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM +MaxDebris=15 +MinDebris=5 +ThreatPosed=0 +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=408,880,435 +AIBuildThis=yes +ExitCoord=512,256,0 +Spyable=yes +ImmuneToPsionics=no +NumberImpassableRows=1 +BuildTimeMultiplier=0.1 + +[GAWEAP2] +UIName=Name:GAWEAP +Name=Allied War Factory +Image=GAWEAP +BuildCat=Tech +WeaponsFactory=yes +Prerequisite=PROC,GAPILE,GACNST +Factory=UnitType +DeployTime=.044 +Strength=1000 +Armor=wood +TechLevel=-1 +Sight=4 +Adjacent=2 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=0 +Cost=2000 +Points=80 +Power=-25 +Capturable=true +Crewed=yes +Bib=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM +MaxDebris=15 +MinDebris=5 +ThreatPosed=0 +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=408,880,435 +AIBuildThis=yes +ExitCoord=512,256,0 +Spyable=yes +ImmuneToPsionics=no +NumberImpassableRows=1 +BuildTimeMultiplier=0.1 + +[GAWEAP3] +UIName=Name:GAWEAP +Name=Allied War Factory +Image=GAWEAP +BuildCat=Tech +WeaponsFactory=yes +Prerequisite=PROC,GAPILE,GACNST +Factory=UnitType +DeployTime=.044 +Strength=1000 +Armor=wood +TechLevel=-1 +Sight=4 +Adjacent=2 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=0 +Cost=2000 +Points=80 +Power=-25 +Capturable=true +Crewed=yes +Bib=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM +MaxDebris=15 +MinDebris=5 +ThreatPosed=0 +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=408,880,435 +AIBuildThis=yes +ExitCoord=512,256,0 +Spyable=yes +ImmuneToPsionics=no +NumberImpassableRows=1 +BuildTimeMultiplier=0.1 + +[GAWEAP4] +UIName=Name:GAWEAP +Name=Allied War Factory +Image=GAWEAP +BuildCat=Tech +WeaponsFactory=yes +Prerequisite=PROC,GAPILE,GACNST +Factory=UnitType +DeployTime=.044 +Strength=1000 +Armor=wood +TechLevel=-1 +Sight=4 +Adjacent=2 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=0 +Cost=2000 +Points=80 +Power=-25 +Capturable=true +Crewed=yes +Bib=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM +MaxDebris=15 +MinDebris=5 +ThreatPosed=0 +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=408,880,435 +AIBuildThis=yes +ExitCoord=512,256,0 +Spyable=yes +ImmuneToPsionics=no +NumberImpassableRows=1 +BuildTimeMultiplier=0.1 + +[GAWEAP5] +UIName=Name:GAWEAP +Name=Allied War Factory +Image=GAWEAP +BuildCat=Tech +WeaponsFactory=yes +Prerequisite=PROC,GAPILE,GACNST +Factory=UnitType +DeployTime=.044 +Strength=1000 +Armor=wood +TechLevel=-1 +Sight=4 +Adjacent=2 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=0 +Cost=2000 +Points=80 +Power=-25 +Capturable=true +Crewed=yes +Bib=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM +MaxDebris=15 +MinDebris=5 +ThreatPosed=0 +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=408,880,435 +AIBuildThis=yes +ExitCoord=512,256,0 +Spyable=yes +ImmuneToPsionics=no +NumberImpassableRows=1 +BuildTimeMultiplier=0.1 + +[GAWEAP6] +UIName=Name:GAWEAP +Name=Allied War Factory +Image=GAWEAP +BuildCat=Tech +WeaponsFactory=yes +Prerequisite=PROC,GAPILE,GACNST +Factory=UnitType +DeployTime=.044 +Strength=1000 +Armor=wood +TechLevel=-1 +Sight=4 +Adjacent=2 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=0 +Cost=2000 +Points=80 +Power=-25 +Capturable=true +Crewed=yes +Bib=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM +MaxDebris=15 +MinDebris=5 +ThreatPosed=0 +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=408,880,435 +AIBuildThis=yes +ExitCoord=512,256,0 +Spyable=yes +ImmuneToPsionics=no +NumberImpassableRows=1 +BuildTimeMultiplier=0.1 +ForbiddenHouses=British,French,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry + +[NAWEAP0] +Image=NAWEAP +UIName=Name:NAWEAP +Name=Soviet War Factory +BuildCat=Tech +WeaponsFactory=yes +Prerequisite=PROC,NAHAND,NACNST +Factory=UnitType +DeployTime=.044 +Strength=1000 +Adjacent=2 +Armor=wood +TechLevel=-1 +Sight=4 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=1 +Cost=2000 +Points=80 +Power=-25 +Capturable=true +Crewed=yes +Bib=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +NaturalSmokeLocation=-12,0,370 +MaxDebris=15 +MinDebris=5 +DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg +ThreatPosed=0 ; This value MUST be 0 for all building addons +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=395,750,410 +AIBuildThis=yes +ExitCoord=512,256,0 +Spyable=yes +ImmuneToPsionics=no +NumberImpassableRows=1 +BuildTimeMultiplier=0.1 + +[NAWEAP1] +Image=NAWEAP +UIName=Name:NAWEAP +Name=Soviet War Factory +BuildCat=Tech +WeaponsFactory=yes +Prerequisite=PROC,NAHAND,NACNST +Factory=UnitType +DeployTime=.044 +Strength=1000 +Adjacent=2 +Armor=wood +TechLevel=-1 +Sight=4 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=1 +Cost=2000 +Points=80 +Power=-25 +Capturable=true +Crewed=yes +Bib=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +NaturalSmokeLocation=-12,0,370 +MaxDebris=15 +MinDebris=5 +DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg +ThreatPosed=0 ; This value MUST be 0 for all building addons +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=395,750,410 +AIBuildThis=yes +ExitCoord=512,256,0 +Spyable=yes +ImmuneToPsionics=no +NumberImpassableRows=1 +BuildTimeMultiplier=0.1 + +[NAWEAP2] +Image=NAWEAP +UIName=Name:NAWEAP +Name=Soviet War Factory +BuildCat=Tech +WeaponsFactory=yes +Prerequisite=PROC,NAHAND,NACNST +Factory=UnitType +DeployTime=.044 +Strength=1000 +Adjacent=2 +Armor=wood +TechLevel=-1 +Sight=4 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=1 +Cost=2000 +Points=80 +Power=-25 +Capturable=true +Crewed=yes +Bib=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +NaturalSmokeLocation=-12,0,370 +MaxDebris=15 +MinDebris=5 +DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg +ThreatPosed=0 ; This value MUST be 0 for all building addons +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=395,750,410 +AIBuildThis=yes +ExitCoord=512,256,0 +Spyable=yes +ImmuneToPsionics=no +NumberImpassableRows=1 +BuildTimeMultiplier=0.1 + +[NAWEAP3] +Image=NAWEAP +UIName=Name:NAWEAP +Name=Soviet War Factory +BuildCat=Tech +WeaponsFactory=yes +Prerequisite=PROC,NAHAND,NACNST +Factory=UnitType +DeployTime=.044 +Strength=1000 +Adjacent=2 +Armor=wood +TechLevel=-1 +Sight=4 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=1 +Cost=2000 +Points=80 +Power=-25 +Capturable=true +Crewed=yes +Bib=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +NaturalSmokeLocation=-12,0,370 +MaxDebris=15 +MinDebris=5 +DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg +ThreatPosed=0 ; This value MUST be 0 for all building addons +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=395,750,410 +AIBuildThis=yes +ExitCoord=512,256,0 +Spyable=yes +ImmuneToPsionics=no +NumberImpassableRows=1 +BuildTimeMultiplier=0.1 + +[NAWEAP4] +Image=NAWEAP +UIName=Name:NAWEAP +Name=Soviet War Factory +BuildCat=Tech +WeaponsFactory=yes +Prerequisite=PROC,NAHAND,NACNST +Factory=UnitType +DeployTime=.044 +Strength=1000 +Adjacent=2 +Armor=wood +TechLevel=-1 +Sight=4 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=1 +Cost=2000 +Points=80 +Power=-25 +Capturable=true +Crewed=yes +Bib=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +NaturalSmokeLocation=-12,0,370 +MaxDebris=15 +MinDebris=5 +DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg +ThreatPosed=0 ; This value MUST be 0 for all building addons +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=395,750,410 +AIBuildThis=yes +ExitCoord=512,256,0 +Spyable=yes +ImmuneToPsionics=no +NumberImpassableRows=1 +BuildTimeMultiplier=0.1 + +[NAWEAP5] +Image=NAWEAP +UIName=Name:NAWEAP +Name=Soviet War Factory +BuildCat=Tech +WeaponsFactory=yes +Prerequisite=PROC,NAHAND,NACNST +Factory=UnitType +DeployTime=.044 +Strength=1000 +Adjacent=2 +Armor=wood +TechLevel=-1 +Sight=4 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=1 +Cost=2000 +Points=80 +Power=-25 +Capturable=true +Crewed=yes +Bib=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +NaturalSmokeLocation=-12,0,370 +MaxDebris=15 +MinDebris=5 +DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg +ThreatPosed=0 ; This value MUST be 0 for all building addons +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=395,750,410 +AIBuildThis=yes +ExitCoord=512,256,0 +Spyable=yes +ImmuneToPsionics=no +NumberImpassableRows=1 +BuildTimeMultiplier=0.1 + +[NAWEAP6] +Image=NAWEAP +UIName=Name:NAWEAP +Name=Soviet War Factory +BuildCat=Tech +WeaponsFactory=yes +Prerequisite=PROC,NAHAND,NACNST +Factory=UnitType +DeployTime=.044 +Strength=1000 +Adjacent=2 +Armor=wood +TechLevel=-1 +Sight=4 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=1 +Cost=2000 +Points=80 +Power=-25 +Capturable=true +Crewed=yes +Bib=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +NaturalSmokeLocation=-12,0,370 +MaxDebris=15 +MinDebris=5 +DebrisAnim=Dbris1sm,Dbris1lg,Dbris4sm,Dbris5sm,Dbris4lg,Dbris7sm,Dbris8sm,Dbris5lg,Dbris4lg +ThreatPosed=0 ; This value MUST be 0 for all building addons +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=395,750,410 +AIBuildThis=yes +ExitCoord=512,256,0 +Spyable=yes +ImmuneToPsionics=no +NumberImpassableRows=1 +BuildTimeMultiplier=0.1 +ForbiddenHouses=British,French,Germans,Americans,Alliance,Confederation,Arabs,YuriCountry + +[GTGCAN1] +Image=GTGCAN +UIName=Name:GTGCAN +Name=Allied Grand Cannon +BuildCat=Combat +Strength=902 +Armor=steel +TechLevel=-1 +Prerequisite=RADAR,GACNST +Adjacent=2 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +Cost=2000 +RequiredHouses=French +Points=30 +Power=-100 +Crewed=no +ROT=1 +Primary=GrandCannonWeapon +Capturable=false +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM +MaxDebris=8 +MinDebris=4 +Powered=yes +Turret=yes +TurretAnim=GTGCANTUR +TurretAnimIsVoxel=true +TurretAnimX=3 +TurretAnimY=28 +TurretAnimZAdjust=-60 +TurretRecoil=yes +TurretTravel=0 +BarrelTravel=8 +BarrelCompressFrames=3 +BarrelHoldFrames=3 +BarrelRecoverFrames=40 +TurretRotateSound=GrandCannonRotate +WorkingSound=PowerOn +NotWorkingSound=PowerOff +BaseNormal=no +AIBuildThis=yes +ImmuneToPsionics=no +Drainable=yes +BuildTimeMultiplier=0.1 + +[GTGCAN2] +Image=GTGCAN +UIName=Name:GTGCAN +Name=Allied Grand Cannon +BuildCat=Combat +Strength=902 +Armor=steel +TechLevel=-1 +Prerequisite=RADAR,GACNST +Adjacent=2 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +Cost=2000 +RequiredHouses=French +Points=30 +Power=-100 +Crewed=no +ROT=1 +Primary=GrandCannonWeapon +Capturable=false +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM +MaxDebris=8 +MinDebris=4 +Powered=yes +Turret=yes +TurretAnim=GTGCANTUR +TurretAnimIsVoxel=true +TurretAnimX=3 +TurretAnimY=28 +TurretAnimZAdjust=-60 +TurretRecoil=yes +TurretTravel=0 +BarrelTravel=8 +BarrelCompressFrames=3 +BarrelHoldFrames=3 +BarrelRecoverFrames=40 +TurretRotateSound=GrandCannonRotate +WorkingSound=PowerOn +NotWorkingSound=PowerOff +BaseNormal=no +AIBuildThis=yes +ImmuneToPsionics=no +Drainable=yes +BuildTimeMultiplier=0.1 + +[GTGCAN3] +Image=GTGCAN +UIName=Name:GTGCAN +Name=Allied Grand Cannon +BuildCat=Combat +Strength=902 +Armor=steel +TechLevel=-1 +Prerequisite=RADAR,GACNST +Adjacent=2 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +Cost=2000 +RequiredHouses=French +Points=30 +Power=-100 +Crewed=no +ROT=1 +Primary=GrandCannonWeapon +Capturable=false +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM +MaxDebris=8 +MinDebris=4 +Powered=yes +Turret=yes +TurretAnim=GTGCANTUR +TurretAnimIsVoxel=true +TurretAnimX=3 +TurretAnimY=28 +TurretAnimZAdjust=-60 +TurretRecoil=yes +TurretTravel=0 +BarrelTravel=8 +BarrelCompressFrames=3 +BarrelHoldFrames=3 +BarrelRecoverFrames=40 +TurretRotateSound=GrandCannonRotate +WorkingSound=PowerOn +NotWorkingSound=PowerOff +BaseNormal=no +AIBuildThis=yes +ImmuneToPsionics=no +Drainable=yes +BuildTimeMultiplier=0.1 + +[GTGCAN4] +Image=GTGCAN +UIName=Name:GTGCAN +Name=Allied Grand Cannon +BuildCat=Combat +Strength=902 +Armor=steel +TechLevel=-1 +Prerequisite=RADAR,GACNST +Adjacent=2 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +Cost=2000 +RequiredHouses=French +Points=30 +Power=-100 +Crewed=no +ROT=1 +Primary=GrandCannonWeapon +Capturable=false +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM +MaxDebris=8 +MinDebris=4 +Powered=yes +Turret=yes +TurretAnim=GTGCANTUR +TurretAnimIsVoxel=true +TurretAnimX=3 +TurretAnimY=28 +TurretAnimZAdjust=-60 +TurretRecoil=yes +TurretTravel=0 +BarrelTravel=8 +BarrelCompressFrames=3 +BarrelHoldFrames=3 +BarrelRecoverFrames=40 +TurretRotateSound=GrandCannonRotate +WorkingSound=PowerOn +NotWorkingSound=PowerOff +BaseNormal=no +AIBuildThis=yes +ImmuneToPsionics=no +Drainable=yes +BuildTimeMultiplier=0.1 + +[GTGCAN5] +Image=GTGCAN +UIName=Name:GTGCAN +Name=Allied Grand Cannon +BuildCat=Combat +Strength=902 +Armor=steel +TechLevel=-1 +Prerequisite=RADAR,GACNST +Adjacent=2 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +Cost=2000 +RequiredHouses=French +Points=30 +Power=-100 +Crewed=no +ROT=1 +Primary=GrandCannonWeapon +Capturable=false +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM +MaxDebris=8 +MinDebris=4 +Powered=yes +Turret=yes +TurretAnim=GTGCANTUR +TurretAnimIsVoxel=true +TurretAnimX=3 +TurretAnimY=28 +TurretAnimZAdjust=-60 +TurretRecoil=yes +TurretTravel=0 +BarrelTravel=8 +BarrelCompressFrames=3 +BarrelHoldFrames=3 +BarrelRecoverFrames=40 +TurretRotateSound=GrandCannonRotate +WorkingSound=PowerOn +NotWorkingSound=PowerOff +BaseNormal=no +AIBuildThis=yes +ImmuneToPsionics=no +Drainable=yes +BuildTimeMultiplier=0.1 + +[GTGCAN6] +Image=GTGCAN +UIName=Name:GTGCAN +Name=Allied Grand Cannon +BuildCat=Combat +Strength=902 +Armor=steel +TechLevel=-1 +Prerequisite=RADAR,GACNST +Adjacent=2 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +Cost=2000 +RequiredHouses=French +Points=30 +Power=-100 +Crewed=no +ROT=1 +Primary=GrandCannonWeapon +Capturable=false +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM +MaxDebris=8 +MinDebris=4 +Powered=yes +Turret=yes +TurretAnim=GTGCANTUR +TurretAnimIsVoxel=true +TurretAnimX=3 +TurretAnimY=28 +TurretAnimZAdjust=-60 +TurretRecoil=yes +TurretTravel=0 +BarrelTravel=8 +BarrelCompressFrames=3 +BarrelHoldFrames=3 +BarrelRecoverFrames=40 +TurretRotateSound=GrandCannonRotate +WorkingSound=PowerOn +NotWorkingSound=PowerOff +BaseNormal=no +AIBuildThis=yes +ImmuneToPsionics=no +Drainable=yes +BuildTimeMultiplier=0.1 + +[GTGCAN7] +Image=GTGCAN +UIName=Name:GTGCAN +Name=Allied Grand Cannon +BuildCat=Combat +Strength=902 +Armor=steel +TechLevel=-1 +Prerequisite=RADAR,GACNST +Adjacent=2 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +Cost=2000 +RequiredHouses=French +Points=30 +Power=-100 +Crewed=no +ROT=1 +Primary=GrandCannonWeapon +Capturable=false +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM +MaxDebris=8 +MinDebris=4 +Powered=yes +Turret=yes +TurretAnim=GTGCANTUR +TurretAnimIsVoxel=true +TurretAnimX=3 +TurretAnimY=28 +TurretAnimZAdjust=-60 +TurretRecoil=yes +TurretTravel=0 +BarrelTravel=8 +BarrelCompressFrames=3 +BarrelHoldFrames=3 +BarrelRecoverFrames=40 +TurretRotateSound=GrandCannonRotate +WorkingSound=PowerOn +NotWorkingSound=PowerOff +BaseNormal=no +AIBuildThis=yes +ImmuneToPsionics=no +Drainable=yes +BuildTimeMultiplier=0.1 + +[GTGCAN8] +Image=GTGCAN +UIName=Name:GTGCAN +Name=Allied Grand Cannon +BuildCat=Combat +Strength=902 +Armor=steel +TechLevel=-1 +Prerequisite=RADAR,GACNST +Adjacent=2 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +Cost=2000 +RequiredHouses=French +Points=30 +Power=-100 +Crewed=no +ROT=1 +Primary=GrandCannonWeapon +Capturable=false +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM +MaxDebris=8 +MinDebris=4 +Powered=yes +Turret=yes +TurretAnim=GTGCANTUR +TurretAnimIsVoxel=true +TurretAnimX=3 +TurretAnimY=28 +TurretAnimZAdjust=-60 +TurretRecoil=yes +TurretTravel=0 +BarrelTravel=8 +BarrelCompressFrames=3 +BarrelHoldFrames=3 +BarrelRecoverFrames=40 +TurretRotateSound=GrandCannonRotate +WorkingSound=PowerOn +NotWorkingSound=PowerOff +BaseNormal=no +AIBuildThis=yes +ImmuneToPsionics=no +Drainable=yes +BuildTimeMultiplier=0.1 + +[GTGCAN9] +Image=GTGCAN +UIName=Name:GTGCAN +Name=Allied Grand Cannon +BuildCat=Combat +Strength=902 +Armor=steel +TechLevel=-1 +Prerequisite=RADAR,GACNST +Adjacent=2 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +Cost=2000 +RequiredHouses=French +Points=30 +Power=-100 +Crewed=no +ROT=1 +Primary=GrandCannonWeapon +Capturable=false +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM +MaxDebris=8 +MinDebris=4 +Powered=yes +Turret=yes +TurretAnim=GTGCANTUR +TurretAnimIsVoxel=true +TurretAnimX=3 +TurretAnimY=28 +TurretAnimZAdjust=-60 +TurretRecoil=yes +TurretTravel=0 +BarrelTravel=8 +BarrelCompressFrames=3 +BarrelHoldFrames=3 +BarrelRecoverFrames=40 +TurretRotateSound=GrandCannonRotate +WorkingSound=PowerOn +NotWorkingSound=PowerOff +BaseNormal=no +AIBuildThis=yes +ImmuneToPsionics=no +Drainable=yes +BuildTimeMultiplier=0.1 + +[GTGCAN10] +Image=GTGCAN +UIName=Name:GTGCAN +Name=Allied Grand Cannon +BuildCat=Combat +Strength=902 +Armor=steel +TechLevel=-1 +Prerequisite=RADAR,GACNST +Adjacent=2 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +Cost=2000 +RequiredHouses=French +Points=30 +Power=-100 +Crewed=no +ROT=1 +Primary=GrandCannonWeapon +Capturable=false +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM +MaxDebris=8 +MinDebris=4 +Powered=yes +Turret=yes +TurretAnim=GTGCANTUR +TurretAnimIsVoxel=true +TurretAnimX=3 +TurretAnimY=28 +TurretAnimZAdjust=-60 +TurretRecoil=yes +TurretTravel=0 +BarrelTravel=8 +BarrelCompressFrames=3 +BarrelHoldFrames=3 +BarrelRecoverFrames=40 +TurretRotateSound=GrandCannonRotate +WorkingSound=PowerOn +NotWorkingSound=PowerOff +BaseNormal=no +AIBuildThis=yes +ImmuneToPsionics=no +Drainable=yes +BuildTimeMultiplier=0.1 + +[GTGCAN11] +Image=GTGCAN +UIName=Name:GTGCAN +Name=Allied Grand Cannon +BuildCat=Combat +Strength=902 +Armor=steel +TechLevel=-1 +Prerequisite=RADAR,GACNST +Adjacent=2 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +Cost=2000 +RequiredHouses=French +Points=30 +Power=-100 +Crewed=no +ROT=1 +Primary=GrandCannonWeapon +Capturable=false +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM +MaxDebris=8 +MinDebris=4 +Powered=yes +Turret=yes +TurretAnim=GTGCANTUR +TurretAnimIsVoxel=true +TurretAnimX=3 +TurretAnimY=28 +TurretAnimZAdjust=-60 +TurretRecoil=yes +TurretTravel=0 +BarrelTravel=8 +BarrelCompressFrames=3 +BarrelHoldFrames=3 +BarrelRecoverFrames=40 +TurretRotateSound=GrandCannonRotate +WorkingSound=PowerOn +NotWorkingSound=PowerOff +BaseNormal=no +AIBuildThis=yes +ImmuneToPsionics=no +Drainable=yes +BuildTimeMultiplier=0.1 + +[GTGCAN12] +Image=GTGCAN +UIName=Name:GTGCAN +Name=Allied Grand Cannon +BuildCat=Combat +Strength=902 +Armor=steel +TechLevel=-1 +Prerequisite=RADAR,GACNST +Adjacent=2 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +Cost=2000 +RequiredHouses=French +Points=30 +Power=-100 +Crewed=no +ROT=1 +Primary=GrandCannonWeapon +Capturable=false +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM +MaxDebris=8 +MinDebris=4 +Powered=yes +Turret=yes +TurretAnim=GTGCANTUR +TurretAnimIsVoxel=true +TurretAnimX=3 +TurretAnimY=28 +TurretAnimZAdjust=-60 +TurretRecoil=yes +TurretTravel=0 +BarrelTravel=8 +BarrelCompressFrames=3 +BarrelHoldFrames=3 +BarrelRecoverFrames=40 +TurretRotateSound=GrandCannonRotate +WorkingSound=PowerOn +NotWorkingSound=PowerOff +BaseNormal=no +AIBuildThis=yes +ImmuneToPsionics=no +Drainable=yes +BuildTimeMultiplier=0.1 + +[GAAIRC1] +Image=GAAIRC +UIName=Name:GAAIRC +Name=Allied Airforce Command Headquarters +BuildCat=Tech +Prerequisite=GAREFN,GACNST +Strength=604 +Armor=steel +Adjacent=2 +TechLevel=-1 +Sight=5 +UnitReload=yes +Helipad=yes +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=0 +Cost=1000 +Points=70 +Power=-50 +Factory=AircraftType +Capturable=true +Crewed=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG +MaxDebris=8 +MinDebris=4 +ThreatPosed=0 +DamageSmokeOffset=75, 270, 140 +AIBuildThis=yes +NumberOfDocks=4 +HasStupidGuardMode=false +Radar=yes +Spyable=yes +ImmuneToPsionics=no +ForbiddenHouses=Americans +BuildTimeMultiplier=0.1 + +[GAAIRC2] +Image=GAAIRC +UIName=Name:GAAIRC +Name=Allied Airforce Command Headquarters +BuildCat=Tech +Prerequisite=GAREFN,GACNST +Strength=604 +Armor=steel +Adjacent=2 +TechLevel=-1 +Sight=5 +UnitReload=yes +Helipad=yes +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=0 +Cost=1000 +Points=70 +Power=-50 +Factory=AircraftType +Capturable=true +Crewed=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG +MaxDebris=8 +MinDebris=4 +ThreatPosed=0 +DamageSmokeOffset=75, 270, 140 +AIBuildThis=yes +NumberOfDocks=4 +HasStupidGuardMode=false +Radar=yes +Spyable=yes +ImmuneToPsionics=no +ForbiddenHouses=Americans +BuildTimeMultiplier=0.1 + +[GAAIRC3] +Image=GAAIRC +UIName=Name:GAAIRC +Name=Allied Airforce Command Headquarters +BuildCat=Tech +Prerequisite=GAREFN,GACNST +Strength=604 +Armor=steel +Adjacent=2 +TechLevel=-1 +Sight=5 +UnitReload=yes +Helipad=yes +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=0 +Cost=1000 +Points=70 +Power=-50 +Factory=AircraftType +Capturable=true +Crewed=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG +MaxDebris=8 +MinDebris=4 +ThreatPosed=0 +DamageSmokeOffset=75, 270, 140 +AIBuildThis=yes +NumberOfDocks=4 +HasStupidGuardMode=false +Radar=yes +Spyable=yes +ImmuneToPsionics=no +ForbiddenHouses=Americans +BuildTimeMultiplier=0.1 + +[AMRADR1] +UIName=Name:GAAIRC +Name=Allied American Airforce Command Headquarters +Image=GAAIRC +BuildCat=Tech +Prerequisite=GAREFN,GACNST +Strength=603 +Armor=steel +Adjacent=2 +TechLevel=-1 +Sight=5 +UnitReload=yes +Helipad=yes +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +RequiredHouses=Americans +AIBasePlanningSide=0 +Cost=1000 +Points=70 +Power=-50 +Factory=AircraftType +Capturable=true +Crewed=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +MaxDebris=4 +ThreatPosed=0 +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=75, 270, 140 +AIBuildThis=yes +NumberOfDocks=4 +HasStupidGuardMode=false +Radar=yes +Spyable=yes +SuperWeapon=AmericanParaDropSpecial +ImmuneToPsionics=no +BuildTimeMultiplier=0.1 + +[AMRADR2] +UIName=Name:GAAIRC +Name=Allied American Airforce Command Headquarters +Image=GAAIRC +BuildCat=Tech +Prerequisite=GAREFN,GACNST +Strength=603 +Armor=steel +Adjacent=2 +TechLevel=-1 +Sight=5 +UnitReload=yes +Helipad=yes +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +RequiredHouses=Americans +AIBasePlanningSide=0 +Cost=1000 +Points=70 +Power=-50 +Factory=AircraftType +Capturable=true +Crewed=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +MaxDebris=4 +ThreatPosed=0 +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=75, 270, 140 +AIBuildThis=yes +NumberOfDocks=4 +HasStupidGuardMode=false +Radar=yes +Spyable=yes +SuperWeapon=AmericanParaDropSpecial +ImmuneToPsionics=no +BuildTimeMultiplier=0.1 + +[AMRADR3] +UIName=Name:GAAIRC +Name=Allied American Airforce Command Headquarters +Image=GAAIRC +BuildCat=Tech +Prerequisite=GAREFN,GACNST +Strength=603 +Armor=steel +Adjacent=2 +TechLevel=-1 +Sight=5 +UnitReload=yes +Helipad=yes +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +RequiredHouses=Americans +AIBasePlanningSide=0 +Cost=1000 +Points=70 +Power=-50 +Factory=AircraftType +Capturable=true +Crewed=yes +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +MaxDebris=4 +ThreatPosed=0 +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=75, 270, 140 +AIBuildThis=yes +NumberOfDocks=4 +HasStupidGuardMode=false +Radar=yes +Spyable=yes +SuperWeapon=AmericanParaDropSpecial +ImmuneToPsionics=no +BuildTimeMultiplier=0.1 + +[GAPILE1] +Image=GAPILE +UIName=Name:GAPILE +Name=Allied Barracks +BuildCat=Tech +Prerequisite=POWER,GACNST +Strength=500 +Armor=steel +Factory=InfantryType +Adjacent=2 +TechLevel=-1 +Sight=5 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=0 +Cost=500 +Points=30 +Power=-10 +Crewed=yes +Capturable=true +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +MaxDebris=15 +MinDebris=5 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM +ThreatPosed=0 +ExitCoord=-64,64,0 +GDIBarracks=yes +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=215,395,200 +AIBuildThis=yes +Spyable=yes +ImmuneToPsionics=no +BuildTimeMultiplier=0.1 + +[NAHAND1] +Image=NAHAND +UIName=Name:NAHAND +Name=Soviet Barracks +BuildCat=Tech +Prerequisite=POWER,NACNST +Strength=500 +Armor=steel +TechLevel=-1 +Adjacent=2 +Sight=6 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=1 +Cost=500 +Points=30 +Power=-10 +Factory=InfantryType +Crewed=yes +Capturable=true +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS2SM,DBRIS3LG,DBRIS3SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM,DBRIS8LG +MaxDebris=8 +MinDebris=4 +ThreatPosed=0 +ExitCoord=0,0,0 +NODBarracks=yes +DamageSmokeOffset=480,96,125 +AIBuildThis=yes +Spyable=yes +ImmuneToPsionics=no +BuildTimeMultiplier=0.1 + +[YABRCK1] +UIName=Name:Ybarracks +Name=Yuri Barracks +Image=YABRCK +BuildCat=Tech +Prerequisite=POWER,YACNST +Strength=500 +Armor=steel +Factory=InfantryType +Adjacent=2 +TechLevel=-1 +Sight=5 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=2 +Cost=500 +Points=30 +Power=-10 +Crewed=yes +Capturable=true +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +MaxDebris=15 +MinDebris=5 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM +ThreatPosed=0 +ExitCoord=-64,64,0 +YuriBarracks=yes +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=215,395,200 +AIBuildThis=yes +Spyable=yes +ImmuneToPsionics=no +BuildTimeMultiplier=0.1 + +[GAPILE2] +Image=GAPILE +UIName=Name:GAPILE +Name=Allied Barracks +BuildCat=Tech +Prerequisite=POWER,GACNST +Strength=500 +Armor=steel +Factory=InfantryType +Adjacent=2 +TechLevel=-1 +Sight=5 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=0 +Cost=500 +Points=30 +Power=-10 +Crewed=yes +Capturable=true +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +MaxDebris=15 +MinDebris=5 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM +ThreatPosed=0 +ExitCoord=-64,64,0 +GDIBarracks=yes +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=215,395,200 +AIBuildThis=yes +Spyable=yes +ImmuneToPsionics=no +BuildTimeMultiplier=0.1 + +[NAHAND2] +Image=NAHAND +UIName=Name:NAHAND +Name=Soviet Barracks +BuildCat=Tech +Prerequisite=POWER,NACNST +Strength=500 +Armor=steel +TechLevel=-1 +Adjacent=2 +Sight=6 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=1 +Cost=500 +Points=30 +Power=-10 +Factory=InfantryType +Crewed=yes +Capturable=true +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS2SM,DBRIS3LG,DBRIS3SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM,DBRIS8LG +MaxDebris=8 +MinDebris=4 +ThreatPosed=0 +ExitCoord=0,0,0 +NODBarracks=yes +DamageSmokeOffset=480,96,125 +AIBuildThis=yes +Spyable=yes +ImmuneToPsionics=no +BuildTimeMultiplier=0.1 + +[YABRCK2] +UIName=Name:Ybarracks +Name=Yuri Barracks +Image=YABRCK +BuildCat=Tech +Prerequisite=POWER,YACNST +Strength=500 +Armor=steel +Factory=InfantryType +Adjacent=2 +TechLevel=-1 +Sight=5 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=2 +Cost=500 +Points=30 +Power=-10 +Crewed=yes +Capturable=true +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +MaxDebris=15 +MinDebris=5 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM +ThreatPosed=0 +ExitCoord=-64,64,0 +YuriBarracks=yes +DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys +DamageSmokeOffset=215,395,200 +AIBuildThis=yes +Spyable=yes +ImmuneToPsionics=no +BuildTimeMultiplier=0.1 + +[GAYARD1] +Image=GAYARD +UIName=Name:GAYARD +Name=Allied Shipyard +BuildCat=Tech +Prerequisite=PROC,POWER,GACNST +WeaponsFactory=yes +Factory=UnitType +Strength=1500 +Armor=concrete +Naval=yes +WaterBound=yes +TechLevel=-1 +Adjacent=12 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=0 +Cost=1000 +Points=55 +Power=-25 +Powered=false +BaseNormal=no +Crewed=no +Explodes=yes +Capturable=no +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG +MaxDebris=12 +MinDebris=6 +ThreatPosed=0 +DamageSmokeOffset=700,700,500 +AIBuildThis=yes +UnitRepair=yes +NumberOfDocks=1 +AmbientSound=_Amb_WavesLake +NumberImpassableRows=3 +TargetCoordOffset=300,200,0 +ImmuneToPsionics=no +BuildTimeMultiplier=0.1 + +[GAYARD2] +Image=GAYARD +UIName=Name:GAYARD +Name=Allied Shipyard +BuildCat=Tech +Prerequisite=PROC,POWER,GACNST +WeaponsFactory=yes +Factory=UnitType +Strength=1500 +Armor=concrete +Naval=yes +WaterBound=yes +TechLevel=-1 +Adjacent=12 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=0 +Cost=1000 +Points=55 +Power=-25 +Powered=false +BaseNormal=no +Crewed=no +Explodes=yes +Capturable=no +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG +MaxDebris=12 +MinDebris=6 +ThreatPosed=0 +DamageSmokeOffset=700,700,500 +AIBuildThis=yes +UnitRepair=yes +NumberOfDocks=1 +AmbientSound=_Amb_WavesLake +NumberImpassableRows=3 +TargetCoordOffset=300,200,0 +ImmuneToPsionics=no +BuildTimeMultiplier=0.1 + +[GAYARD3] +Image=GAYARD +UIName=Name:GAYARD +Name=Allied Shipyard +BuildCat=Tech +Prerequisite=PROC,POWER,GACNST +WeaponsFactory=yes +Factory=UnitType +Strength=1500 +Armor=concrete +Naval=yes +WaterBound=yes +TechLevel=-1 +Adjacent=12 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=0 +Cost=1000 +Points=55 +Power=-25 +Powered=false +BaseNormal=no +Crewed=no +Explodes=yes +Capturable=no +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG +MaxDebris=12 +MinDebris=6 +ThreatPosed=0 +DamageSmokeOffset=700,700,500 +AIBuildThis=yes +UnitRepair=yes +NumberOfDocks=1 +AmbientSound=_Amb_WavesLake +NumberImpassableRows=3 +TargetCoordOffset=300,200,0 +ImmuneToPsionics=no +BuildTimeMultiplier=0.1 + +[GAYARD4] +Image=GAYARD +UIName=Name:GAYARD +Name=Allied Shipyard +BuildCat=Tech +Prerequisite=PROC,POWER,GACNST +WeaponsFactory=yes +Factory=UnitType +Strength=1500 +Armor=concrete +Naval=yes +WaterBound=yes +TechLevel=-1 +Adjacent=12 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=0 +Cost=1000 +Points=55 +Power=-25 +Powered=false +BaseNormal=no +Crewed=no +Explodes=yes +Capturable=no +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG +MaxDebris=12 +MinDebris=6 +ThreatPosed=0 +DamageSmokeOffset=700,700,500 +AIBuildThis=yes +UnitRepair=yes +NumberOfDocks=1 +AmbientSound=_Amb_WavesLake +NumberImpassableRows=3 +TargetCoordOffset=300,200,0 +ImmuneToPsionics=no +BuildTimeMultiplier=0.1 + +[NAYARD1] +Image=NAYARD +UIName=Name:NAYARD +Name=Soviet Shipyard +BuildCat=Tech +Prerequisite=PROC,POWER,NACNST +WeaponsFactory=yes +Factory=UnitType +Strength=1500 +Armor=concrete +Naval=yes +WaterBound=yes +TechLevel=-1 +Adjacent=12 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=1 +Cost=1000 +Points=55 +Power=-20 +Powered=false +BaseNormal=no +Crewed=no +Explodes=yes +Capturable=no +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS2SM,DBRIS3LG,DBRIS3SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM,DBRIS8LG +MaxDebris=12 +MinDebris=6 +ThreatPosed=0 +DamageSmokeOffset=700,700,500 +AIBuildThis=yes +UnitRepair=yes +NumberOfDocks=1 +AmbientSound=_Amb_WavesLake +NumberImpassableRows=3 +TargetCoordOffset=256,256,0 +ImmuneToPsionics=no + +[NAYARD2] +Image=NAYARD +UIName=Name:NAYARD +Name=Soviet Shipyard +BuildCat=Tech +Prerequisite=PROC,POWER,NACNST +WeaponsFactory=yes +Factory=UnitType +Strength=1500 +Armor=concrete +Naval=yes +WaterBound=yes +TechLevel=-1 +Adjacent=12 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=1 +Cost=1000 +Points=55 +Power=-20 +Powered=false +BaseNormal=no +Crewed=no +Explodes=yes +Capturable=no +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS2SM,DBRIS3LG,DBRIS3SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM,DBRIS8LG +MaxDebris=12 +MinDebris=6 +ThreatPosed=0 +DamageSmokeOffset=700,700,500 +AIBuildThis=yes +UnitRepair=yes +NumberOfDocks=1 +AmbientSound=_Amb_WavesLake +NumberImpassableRows=3 +TargetCoordOffset=256,256,0 +ImmuneToPsionics=no + +[NAYARD3] +Image=NAYARD +UIName=Name:NAYARD +Name=Soviet Shipyard +BuildCat=Tech +Prerequisite=PROC,POWER,NACNST +WeaponsFactory=yes +Factory=UnitType +Strength=1500 +Armor=concrete +Naval=yes +WaterBound=yes +TechLevel=-1 +Adjacent=12 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=1 +Cost=1000 +Points=55 +Power=-20 +Powered=false +BaseNormal=no +Crewed=no +Explodes=yes +Capturable=no +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS2SM,DBRIS3LG,DBRIS3SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM,DBRIS8LG +MaxDebris=12 +MinDebris=6 +ThreatPosed=0 +DamageSmokeOffset=700,700,500 +AIBuildThis=yes +UnitRepair=yes +NumberOfDocks=1 +AmbientSound=_Amb_WavesLake +NumberImpassableRows=3 +TargetCoordOffset=256,256,0 +ImmuneToPsionics=no + +[NAYARD4] +Image=NAYARD +UIName=Name:NAYARD +Name=Soviet Shipyard +BuildCat=Tech +Prerequisite=PROC,POWER,NACNST +WeaponsFactory=yes +Factory=UnitType +Strength=1500 +Armor=concrete +Naval=yes +WaterBound=yes +TechLevel=-1 +Adjacent=12 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=1 +Cost=1000 +Points=55 +Power=-20 +Powered=false +BaseNormal=no +Crewed=no +Explodes=yes +Capturable=no +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS2SM,DBRIS3LG,DBRIS3SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM,DBRIS8LG +MaxDebris=12 +MinDebris=6 +ThreatPosed=0 +DamageSmokeOffset=700,700,500 +AIBuildThis=yes +UnitRepair=yes +NumberOfDocks=1 +AmbientSound=_Amb_WavesLake +NumberImpassableRows=3 +TargetCoordOffset=256,256,0 +ImmuneToPsionics=no + +[YAYARD1] +UIName=Name:Ynaval +Name=Yuri Submarine Pen +Image=YAYARD +BuildCat=Tech +Prerequisite=YACNST,POWER,PROC +WeaponsFactory=yes +Factory=UnitType +Strength=1500 +Armor=concrete +Naval=yes +WaterBound=yes +TechLevel=-1 +Adjacent=12 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=2 +Cost=1000 +Points=55 +Power=-25 +Powered=false +BaseNormal=no +Crewed=no +Explodes=yes +Capturable=no +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG +MaxDebris=12 +MinDebris=6 +ThreatPosed=0 +DamageSmokeOffset=700,700,500 +AIBuildThis=yes +UnitRepair=yes +NumberOfDocks=1 +AmbientSound=_Amb_WavesLake +NumberImpassableRows=3 +TargetCoordOffset=300,200,0 +ImmuneToPsionics=no + +[YAYARD2] +UIName=Name:Ynaval +Name=Yuri Submarine Pen +Image=YAYARD +BuildCat=Tech +Prerequisite=YACNST,POWER,PROC +WeaponsFactory=yes +Factory=UnitType +Strength=1500 +Armor=concrete +Naval=yes +WaterBound=yes +TechLevel=-1 +Adjacent=12 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=2 +Cost=1000 +Points=55 +Power=-25 +Powered=false +BaseNormal=no +Crewed=no +Explodes=yes +Capturable=no +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG +MaxDebris=12 +MinDebris=6 +ThreatPosed=0 +DamageSmokeOffset=700,700,500 +AIBuildThis=yes +UnitRepair=yes +NumberOfDocks=1 +AmbientSound=_Amb_WavesLake +NumberImpassableRows=3 +TargetCoordOffset=300,200,0 +ImmuneToPsionics=no + +[YAYARD3] +UIName=Name:Ynaval +Name=Yuri Submarine Pen +Image=YAYARD +BuildCat=Tech +Prerequisite=YACNST,POWER,PROC +WeaponsFactory=yes +Factory=UnitType +Strength=1500 +Armor=concrete +Naval=yes +WaterBound=yes +TechLevel=-1 +Adjacent=12 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=2 +Cost=1000 +Points=55 +Power=-25 +Powered=false +BaseNormal=no +Crewed=no +Explodes=yes +Capturable=no +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG +MaxDebris=12 +MinDebris=6 +ThreatPosed=0 +DamageSmokeOffset=700,700,500 +AIBuildThis=yes +UnitRepair=yes +NumberOfDocks=1 +AmbientSound=_Amb_WavesLake +NumberImpassableRows=3 +TargetCoordOffset=300,200,0 +ImmuneToPsionics=no + +[YAYARD4] +UIName=Name:Ynaval +Name=Yuri Submarine Pen +Image=YAYARD +BuildCat=Tech +Prerequisite=YACNST,POWER,PROC +WeaponsFactory=yes +Factory=UnitType +Strength=1500 +Armor=concrete +Naval=yes +WaterBound=yes +TechLevel=-1 +Adjacent=12 +Sight=10 +Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry +AIBasePlanningSide=2 +Cost=1000 +Points=55 +Power=-25 +Powered=false +BaseNormal=no +Crewed=no +Explodes=yes +Capturable=no +Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 +DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG +MaxDebris=12 +MinDebris=6 +ThreatPosed=0 +DamageSmokeOffset=700,700,500 +AIBuildThis=yes +UnitRepair=yes +NumberOfDocks=1 +AmbientSound=_Amb_WavesLake +NumberImpassableRows=3 +TargetCoordOffset=300,200,0 +ImmuneToPsionics=no