diff --git a/Allied/rulesmd_allied.ini b/Allied/rulesmd_allied.ini index 2ae484e..a331eaf 100644 --- a/Allied/rulesmd_allied.ini +++ b/Allied/rulesmd_allied.ini @@ -3826,6 +3826,7 @@ VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF Size=1 Crushable=no +OmniCrushResistant=yes DeploySound=GIDeploy UndeploySound=GIUndeploy ElitePrimary=M60E @@ -3883,6 +3884,7 @@ ImmuneToPsionics=yes IFVMode=6 Trainable=yes Crushable=no +OmniCrushResistant=yes Occupier=yes OccupyWeapon=UCElectricBolt; The weapon I use while Occupying. Defaults to 0 (Primary) EliteOccupyWeapon=UCElectricBoltE; The weapon I use while Occupying. Defaults to 0 (Primary) @@ -3939,6 +3941,7 @@ IFVMode=1 Trainable=yes DetectDisguise=yes Crushable=no +OmniCrushResistant=yes Parasiteable=no Unnatural=yes @@ -3999,6 +4002,7 @@ EliteSecondary=MissileLauncherE ;GEF New Guardian GI weapon IFVMode=16 PixelSelectionBracketDelta=-6;gs higher number draws lower. Pixel difference from normal for selection bracket Crushable=no +OmniCrushResistant=yes DetectDisguise=yes Parasiteable=no Unnatural=yes @@ -4065,6 +4069,7 @@ DetectDisguise=yes ImmuneToVeins=yes ImmuneToPsionics=yes Crushable=no +OmniCrushResistant=yes Parasiteable=no Unnatural=yes @@ -4117,6 +4122,7 @@ StupidHunt=yes ;this guy can't handle a hunt command, so he should just run towa ImmuneToVeins=yes ImmuneToPsionics=yes Crushable=no +OmniCrushResistant=yes DetectDisguise=yes Parasiteable=no Unnatural=yes @@ -4136,6 +4142,7 @@ AlternateArcticArt=yes ; ie SEALA for arctic maps Assaulter=no ; I clear out UC buildings CrushSound=InfantrySquish Crushable=no +OmniCrushResistant=yes TiberiumProof=yes Strength=250 Armor=flak @@ -4194,6 +4201,7 @@ LeadershipRating=8 Assaulter=no ; I clear out UC buildings CrushSound=InfantrySquish Crushable=no +OmniCrushResistant=yes TiberiumProof=yes Strength=600 Armor=flak @@ -4216,7 +4224,10 @@ DieSound=TanyaPrimeDie CreateSound=TanyaPrimeCreated EnterWaterSound=TanyaEntersWater LeaveWaterSound=TanyaLeavesWater -Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} +ChronoInSound=ChronoLegionTeleport +ChronoOutSound=ChronoLegionTeleport +Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} +;Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} PhysicalSize=1 SpeedType=Amphibious MovementZone=AmphibiousDestroyer ; I am the only one with this zone, because it is now tied with being an infantry (part of seal stuck on tree bug) @@ -4252,6 +4263,7 @@ Prerequisite=GAPILE,TECH PrerequisiteOverride=CAWASH16 ; SJM: Smithsonian Institute CrushSound=InfantrySquish Crushable=no +OmniCrushResistant=yes Strength=375 SelfHealing=yes NavalTargeting=5 @@ -4315,6 +4327,7 @@ OpenTransportWeapon=0;defaults to -1 (decide normally) What weapon should I use ;C4=yes CrushSound=InfantrySquish Crushable=no +OmniCrushResistant=yes TiberiumProof=yes Strength=200 Armor=flak @@ -4377,6 +4390,7 @@ NavalTargeting=5 ;C4=yes CrushSound=InfantrySquish Crushable=no +OmniCrushResistant=yes TiberiumProof=yes Strength=200 Armor=flak @@ -4439,6 +4453,7 @@ CrushSound=InfantrySquish NavalTargeting=5 Strength=375 Crushable=no +OmniCrushResistant=yes TiberiumProof=yes Pip=red Armor=flak @@ -4456,7 +4471,10 @@ VoiceAttack=SniperAttackCommand VoiceFeedback=SniperFear VoiceSpecialAttack=SniperMove DieSound=SniperDie -Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} +ChronoInSound=ChronoLegionTeleport +ChronoOutSound=ChronoLegionTeleport +Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} +;Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry ThreatPosed=10 ; This value MUST be 0 for all building addons @@ -6785,6 +6803,9 @@ Armor=heavy Turret=yes IsTilter=yes Crusher=yes +AutoCrush=yes +OmniCrusher=yes;gs can crush things not normally crushable +OmniCrushResistant=yes TooBigToFitUnderBridge=true NavalTargeting=5 TechLevel=2 @@ -6851,6 +6872,9 @@ Soylent=600 Points=20 ROT=5 Crusher=yes +AutoCrush=yes +OmniCrusher=yes;gs can crush things not normally crushable +OmniCrushResistant=yes TooBigToFitUnderBridge=true Turret=yes ;GEF should be no for ifv??? Passengers=1 @@ -7005,6 +7029,9 @@ Armor=light Turret=no IsTilter=yes Crusher=yes +AutoCrush=yes +OmniCrusher=yes;gs can crush things not normally crushable +OmniCrushResistant=yes TooBigToFitUnderBridge=true TechLevel=9 Sight=9 @@ -7073,6 +7100,9 @@ Sight=8 Speed=5 CrateGoodie=yes Crusher=yes +AutoCrush=yes +OmniCrusher=yes;gs can crush things not normally crushable +OmniCrushResistant=yes Owner=British,French,Germans,Americans,Alliance Cost=1200 Soylent=1200 @@ -7131,6 +7161,7 @@ SizeLimit=2;1 ;gs like half track and Blackhawk. Terror Drones and Brutes are a CrateGoodie=yes Crusher=yes OmniCrusher=yes;gs can crush things not normally crushable +AutoCrush=yes Owner=British,French,Germans,Americans,Alliance Cost=2000 Soylent=2000 @@ -7191,6 +7222,9 @@ Points=60 ROT=5 Crewed=yes Crusher=yes +AutoCrush=yes +OmniCrusher=yes;gs can crush things not normally crushable +OmniCrushResistant=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 VoiceSelect=MCVAlliedSelect VoiceMove=MCVAlliedMove @@ -7566,6 +7600,9 @@ Cost=1400 Points=20 ROT=5 Crusher=yes +AutoCrush=yes +OmniCrusher=yes;gs can crush things not normally crushable +OmniCrushResistant=yes Crewed=no SelfHealing=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 @@ -7628,6 +7665,8 @@ Points=55 ROT=5 Crusher=yes AutoCrush=yes +OmniCrusher=yes;gs can crush things not normally crushable +OmniCrushResistant=yes Crewed=no SelfHealing=yes ;OpportunityFire=yes ;GEF has no weapon, doesn't need this @@ -7681,6 +7720,9 @@ Armor=heavy Turret=yes IsTilter=yes Crusher=yes +AutoCrush=yes +OmniCrusher=yes;gs can crush things not normally crushable +OmniCrushResistant=yes TooBigToFitUnderBridge=true TechLevel=2 Sight=6 @@ -7742,6 +7784,9 @@ Armor=heavy Turret=no IsTilter=yes Crusher=yes +AutoCrush=yes +OmniCrusher=yes;gs can crush things not normally crushable +OmniCrushResistant=yes TooBigToFitUnderBridge=true TechLevel=2 Sight=8 @@ -11274,7 +11319,7 @@ IsSelectableCombatant=yes ; TR UIName=Name:SiegeChopper Name=Allied Attack Chopper Image=SCHP -Prerequisite=GAWEAP +Prerequisite=GAWEAP,GATECH Primary=BlackHawkLaser Secondary=160mmX Strength=450 @@ -12660,7 +12705,7 @@ BuildCat=Combat Prerequisite=GATECH,GACNST GapGenerator=yes GapRadiusInCells=20 -SuperGapRadiusInCells=20 +SuperGapRadiusInCells=40 TechLevel=7 Adjacent=2 HasRadialIndicator=true @@ -14291,7 +14336,7 @@ UIName=Name:NATBNK Name=Allied Tank Bunker Image=NATBNK BuildCat=Combat -Prerequisite=GACNST +Prerequisite=GACNST,GAWEAP Strength=2000 Armor=steel TechLevel=3 @@ -25257,7 +25302,7 @@ Range=7;3 Speed=100 Warhead=Shock Report=TeslaTankAttack -Projectile=Electricbounce +Projectile=ElectricbounceX IsElectricBolt=true AssaultAnim=UCELEC;the anim to play when a UC building is cleared (assaulters need this on their primary weapon) @@ -26840,6 +26885,16 @@ SubjectToCliffs=yes SubjectToElevation=no SubjectToWalls=no +[ElectricbounceX] +ShrapnelWeapon=TeslaFragment +ShrapnelCount=3 +Inviso=yes +Image=none +AA=yes +SubjectToCliffs=no +SubjectToElevation=no +SubjectToWalls=no + [SuperCometP] ShrapnelWeapon=SuperCometFragment ShrapnelCount=5 ; Means (10 - (Range in cells))