local REGROWTH_TYPE = { EVENT = 1 } -- Configuration Generation -- I can't reference this from another file... duplicate local config_table = { {"evergreen","Evergreen", REGROWTH_TYPE.EVENT, 1}, {"deciduoustree","Birchnut Tree",REGROWTH_TYPE.EVENT, 1}, {"marsh_tree","Spiky Tree",REGROWTH_TYPE.EVENT, 2}, {"twiggytree","Twiggy Tree",REGROWTH_TYPE.EVENT, 2}, {"marbletree","Marble Tree",REGROWTH_TYPE.EVENT, 4}, {"livingtree","Totally Normal Tree",REGROWTH_TYPE.EVENT, 4}, {"mushtree_tall","Blue Mushtree", REGROWTH_TYPE.EVENT, 1}, {"mushtree_medium","Red Mushtree",REGROWTH_TYPE.EVENT, 1}, {"mushtree_small","Green Mushtree", REGROWTH_TYPE.EVENT, 1}, {"berrybush","Berry Bush",REGROWTH_TYPE.EVENT, 4}, {"berrybush2","Spiky Berry Bush",REGROWTH_TYPE.EVENT, 4}, {"berrybush_juicy","Juicy Berry Bush",REGROWTH_TYPE.EVENT, 4}, {"carrot_planted","Carrot",REGROWTH_TYPE.EVENT, 1}, {"flower","Flower",REGROWTH_TYPE.EVENT, 1}, {"flower_evil","Evil Flower",REGROWTH_TYPE.EVENT, 1}, {"flower_cave","Light Flower",REGROWTH_TYPE.EVENT, 1}, {"flower_cave_double","Double Light Flower",REGROWTH_TYPE.EVENT, 1}, {"flower_cave_triple","Triple Light Flower",REGROWTH_TYPE.EVENT, 1}, {"blue_mushroom","Blue Mushroom",REGROWTH_TYPE.EVENT, 1}, {"red_mushroom","Red Mushroom",REGROWTH_TYPE.EVENT, 1}, {"green_mushroom","Green Mushroom",REGROWTH_TYPE.EVENT, 1}, {"cactus","Cactus",REGROWTH_TYPE.EVENT, 2}, {"mandrake_planted","Mandrake",REGROWTH_TYPE.EVENT, 6}, {"cave_fern","Fern",REGROWTH_TYPE.EVENT, 1}, {"lichen","Lichen",REGROWTH_TYPE.EVENT, 1}, {"reeds","Reeds",REGROWTH_TYPE.EVENT, 2}, {"sapling","Sapling",REGROWTH_TYPE.EVENT, 1}, {"grass","Grass",REGROWTH_TYPE.EVENT, 1}, {"marsh_bush","Spiky Bush",REGROWTH_TYPE.EVENT, 2}, {"rock1","Boulder",REGROWTH_TYPE.EVENT, 1}, {"rock2","Gold Vein",REGROWTH_TYPE.EVENT, 1}, {"rock_flintless","Flintless Boulder",REGROWTH_TYPE.EVENT, 2}, {"rock_moon","Moon Rock",REGROWTH_TYPE.EVENT, 2}, {"stalagmite","Stalagmite",REGROWTH_TYPE.EVENT, 1}, {"stalagmite_tall","Tall Stalagmite",REGROWTH_TYPE.EVENT, 1}, {"rabbithole","Rabbit Hole",REGROWTH_TYPE.EVENT, 2}, {"beehive","Beehive",REGROWTH_TYPE.EVENT, 4}, {"wasphive","Killer Bee Hive",REGROWTH_TYPE.EVENT, 6}, {"houndmound","Hound Mound",REGROWTH_TYPE.EVENT, 6}, {"pighouse","Pig House",REGROWTH_TYPE.EVENT, 4}, {"pighead","Pig Head",REGROWTH_TYPE.EVENT, 2}, {"pigtorch","Pig Torch",REGROWTH_TYPE.EVENT, 2}, {"mermhouse","Rundown House",REGROWTH_TYPE.EVENT, 4}, {"mermhead","Merm Head",REGROWTH_TYPE.EVENT, 2}, {"spiderden","Spider Den",REGROWTH_TYPE.EVENT, 6}, {"catcoonden","Hollow Stump",REGROWTH_TYPE.EVENT, 4}, {"rabbithouse","Rabbit Hutch",REGROWTH_TYPE.EVENT, 4}, {"monkeybarrel","Splumonkey Pod",REGROWTH_TYPE.EVENT, 6}, {"slurtlehole", "Slurtle Mound", REGROWTH_TYPE.EVENT, 4}, {"tallbirdnest", "Tallbird Nest", REGROWTH_TYPE.EVENT, 4}, {"fireflies","Fireflies",REGROWTH_TYPE.EVENT, 2}, {"tentacle","Tentacle",REGROWTH_TYPE.EVENT, 2}, {"knight","Clockwork Knight",REGROWTH_TYPE.EVENT, 6}, {"bishop","Clockwork Bishop",REGROWTH_TYPE.EVENT, 6}, {"rook","Clockwork Rook",REGROWTH_TYPE.EVENT, 6}, {"knight_nightmare","Damaged Knight",REGROWTH_TYPE.EVENT, 6}, {"bishop_nightmare","Damaged Bishop",REGROWTH_TYPE.EVENT, 6}, {"rook_nightmare","Damaged Rook",REGROWTH_TYPE.EVENT, 6}, {"ruins_statue_mage","Ancient Mage Statue",REGROWTH_TYPE.EVENT, 4}, {"ruins_statue_mage_nogem","Gemless Ancient Mage Statue",REGROWTH_TYPE.EVENT, 4}, {"ruins_statue_head","Ancient Head Statue",REGROWTH_TYPE.EVENT, 4}, {"ruins_statue_head_nogem", "Gemless Ancient Head Statue", REGROWTH_TYPE.EVENT, 4}, {"ancient_altar", "Ancient Pseudoscience Station", REGROWTH_TYPE.EVENT, 6}, {"ancient_altar_broken", "Broken A. Pseudoscience Station", REGROWTH_TYPE.EVENT, 6} } if GLOBAL.STRINGS.NAMES.MIGRATION_PORTAL then -- we have caves AddPrefabPostInit("forest", function(inst) if inst.ismastersim then inst:AddComponent("extra_regrowth") end end) AddPrefabPostInit("cave", function(inst) if inst.ismastersim then inst:AddComponent("extra_regrowth") end end) else -- only overworld AddPrefabPostInit("world", function(inst) if inst.ismastersim then inst:AddComponent("extra_regrowth") end end) end AddComponentPostInit("extra_regrowth", function(component) for i = 1, #config_table do local entry = config_table[i] local prefab = entry[1] if GetModConfigData(prefab) ~= 0 then local delay = GetModConfigData(prefab) * 240 component:RegisterRegrowth(prefab, prefab, delay) end end component:FinishModConfig() end)