freebsd-dev/sys/kern/kern_switch.c

1007 lines
28 KiB
C
Raw Normal View History

/*-
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
* Copyright (c) 2001 Jake Burkholder <jake@FreeBSD.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
/***
Here is the logic..
If there are N processors, then there are at most N KSEs (kernel
schedulable entities) working to process threads that belong to a
KSEGROUP (kg). If there are X of these KSEs actually running at the
moment in question, then there are at most M (N-X) of these KSEs on
the run queue, as running KSEs are not on the queue.
Runnable threads are queued off the KSEGROUP in priority order.
If there are M or more threads runnable, the top M threads
(by priority) are 'preassigned' to the M KSEs not running. The KSEs take
their priority from those threads and are put on the run queue.
The last thread that had a priority high enough to have a KSE associated
with it, AND IS ON THE RUN QUEUE is pointed to by
kg->kg_last_assigned. If no threads queued off the KSEGROUP have KSEs
assigned as all the available KSEs are activly running, or because there
are no threads queued, that pointer is NULL.
When a KSE is removed from the run queue to become runnable, we know
it was associated with the highest priority thread in the queue (at the head
of the queue). If it is also the last assigned we know M was 1 and must
now be 0. Since the thread is no longer queued that pointer must be
removed from it. Since we know there were no more KSEs available,
(M was 1 and is now 0) and since we are not FREEING our KSE
but using it, we know there are STILL no more KSEs available, we can prove
that the next thread in the ksegrp list will not have a KSE to assign to
it, so we can show that the pointer must be made 'invalid' (NULL).
The pointer exists so that when a new thread is made runnable, it can
have its priority compared with the last assigned thread to see if
it should 'steal' its KSE or not.. i.e. is it 'earlier'
on the list than that thread or later.. If it's earlier, then the KSE is
removed from the last assigned (which is now not assigned a KSE)
and reassigned to the new thread, which is placed earlier in the list.
The pointer is then backed up to the previous thread (which may or may not
be the new thread).
When a thread sleeps or is removed, the KSE becomes available and if there
are queued threads that are not assigned KSEs, the highest priority one of
them is assigned the KSE, which is then placed back on the run queue at
the approipriate place, and the kg->kg_last_assigned pointer is adjusted down
to point to it.
The following diagram shows 2 KSEs and 3 threads from a single process.
RUNQ: --->KSE---KSE--... (KSEs queued at priorities from threads)
\ \____
\ \
KSEGROUP---thread--thread--thread (queued in priority order)
\ /
\_______________/
(last_assigned)
The result of this scheme is that the M available KSEs are always
queued at the priorities they have inherrited from the M highest priority
threads for that KSEGROUP. If this situation changes, the KSEs are
reassigned to keep this true.
2003-06-11 00:56:59 +00:00
***/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include "opt_sched.h"
Implement preemption of kernel threads natively in the scheduler rather than as one-off hacks in various other parts of the kernel: - Add a function maybe_preempt() that is called from sched_add() to determine if a thread about to be added to a run queue should be preempted to directly. If it is not safe to preempt or if the new thread does not have a high enough priority, then the function returns false and sched_add() adds the thread to the run queue. If the thread should be preempted to but the current thread is in a nested critical section, then the flag TDF_OWEPREEMPT is set and the thread is added to the run queue. Otherwise, mi_switch() is called immediately and the thread is never added to the run queue since it is switch to directly. When exiting an outermost critical section, if TDF_OWEPREEMPT is set, then clear it and call mi_switch() to perform the deferred preemption. - Remove explicit preemption from ithread_schedule() as calling setrunqueue() now does all the correct work. This also removes the do_switch argument from ithread_schedule(). - Do not use the manual preemption code in mtx_unlock if the architecture supports native preemption. - Don't call mi_switch() in a loop during shutdown to give ithreads a chance to run if the architecture supports native preemption since the ithreads will just preempt DELAY(). - Don't call mi_switch() from the page zeroing idle thread for architectures that support native preemption as it is unnecessary. - Native preemption is enabled on the same archs that supported ithread preemption, namely alpha, i386, and amd64. This change should largely be a NOP for the default case as committed except that we will do fewer context switches in a few cases and will avoid the run queues completely when preempting. Approved by: scottl (with his re@ hat)
2004-07-02 20:21:44 +00:00
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
#ifndef KERN_SWITCH_INCLUDE
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/kdb.h>
#include <sys/kernel.h>
#include <sys/ktr.h>
#include <sys/lock.h>
#include <sys/mutex.h>
#include <sys/proc.h>
#include <sys/queue.h>
#include <sys/sched.h>
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
#else /* KERN_SWITCH_INCLUDE */
#if defined(SMP) && (defined(__i386__) || defined(__amd64__))
Commit a partial lazy thread switch mechanism for i386. it isn't as lazy as it could be and can do with some more cleanup. Currently its under options LAZY_SWITCH. What this does is avoid %cr3 reloads for short context switches that do not involve another user process. ie: we can take an interrupt, switch to a kthread and return to the user without explicitly flushing the tlb. However, this isn't as exciting as it could be, the interrupt overhead is still high and too much blocks on Giant still. There are some debug sysctls, for stats and for an on/off switch. The main problem with doing this has been "what if the process that you're running on exits while we're borrowing its address space?" - in this case we use an IPI to give it a kick when we're about to reclaim the pmap. Its not compiled in unless you add the LAZY_SWITCH option. I want to fix a few more things and get some more feedback before turning it on by default. This is NOT a replacement for Bosko's lazy interrupt stuff. This was more meant for the kthread case, while his was for interrupts. Mine helps a little for interrupts, but his helps a lot more. The stats are enabled with options SWTCH_OPTIM_STATS - this has been a pseudo-option for years, I just added a bunch of stuff to it. One non-trivial change was to select a new thread before calling cpu_switch() in the first place. This allows us to catch the silly case of doing a cpu_switch() to the current process. This happens uncomfortably often. This simplifies a bit of the asm code in cpu_switch (no longer have to call choosethread() in the middle). This has been implemented on i386 and (thanks to jake) sparc64. The others will come soon. This is actually seperate to the lazy switch stuff. Glanced at by: jake, jhb
2003-04-02 23:53:30 +00:00
#include <sys/smp.h>
#endif
#include <machine/critical.h>
#if defined(SMP) && defined(SCHED_4BSD)
#include <sys/sysctl.h>
#endif
#ifdef FULL_PREEMPTION
#ifndef PREEMPTION
#error "The FULL_PREEMPTION option requires the PREEMPTION option"
#endif
#endif
CTASSERT((RQB_BPW * RQB_LEN) == RQ_NQS);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
#define td_kse td_sched
/************************************************************************
* Functions that manipulate runnability from a thread perspective. *
************************************************************************/
/*
* Select the KSE that will be run next. From that find the thread, and
* remove it from the KSEGRP's run queue. If there is thread clustering,
* this will be what does it.
*/
struct thread *
choosethread(void)
{
struct kse *ke;
struct thread *td;
struct ksegrp *kg;
#if defined(SMP) && (defined(__i386__) || defined(__amd64__))
Commit a partial lazy thread switch mechanism for i386. it isn't as lazy as it could be and can do with some more cleanup. Currently its under options LAZY_SWITCH. What this does is avoid %cr3 reloads for short context switches that do not involve another user process. ie: we can take an interrupt, switch to a kthread and return to the user without explicitly flushing the tlb. However, this isn't as exciting as it could be, the interrupt overhead is still high and too much blocks on Giant still. There are some debug sysctls, for stats and for an on/off switch. The main problem with doing this has been "what if the process that you're running on exits while we're borrowing its address space?" - in this case we use an IPI to give it a kick when we're about to reclaim the pmap. Its not compiled in unless you add the LAZY_SWITCH option. I want to fix a few more things and get some more feedback before turning it on by default. This is NOT a replacement for Bosko's lazy interrupt stuff. This was more meant for the kthread case, while his was for interrupts. Mine helps a little for interrupts, but his helps a lot more. The stats are enabled with options SWTCH_OPTIM_STATS - this has been a pseudo-option for years, I just added a bunch of stuff to it. One non-trivial change was to select a new thread before calling cpu_switch() in the first place. This allows us to catch the silly case of doing a cpu_switch() to the current process. This happens uncomfortably often. This simplifies a bit of the asm code in cpu_switch (no longer have to call choosethread() in the middle). This has been implemented on i386 and (thanks to jake) sparc64. The others will come soon. This is actually seperate to the lazy switch stuff. Glanced at by: jake, jhb
2003-04-02 23:53:30 +00:00
if (smp_active == 0 && PCPU_GET(cpuid) != 0) {
/* Shutting down, run idlethread on AP's */
td = PCPU_GET(idlethread);
ke = td->td_kse;
CTR1(KTR_RUNQ, "choosethread: td=%p (idle)", td);
ke->ke_flags |= KEF_DIDRUN;
TD_SET_RUNNING(td);
return (td);
}
#endif
retry:
Commit a partial lazy thread switch mechanism for i386. it isn't as lazy as it could be and can do with some more cleanup. Currently its under options LAZY_SWITCH. What this does is avoid %cr3 reloads for short context switches that do not involve another user process. ie: we can take an interrupt, switch to a kthread and return to the user without explicitly flushing the tlb. However, this isn't as exciting as it could be, the interrupt overhead is still high and too much blocks on Giant still. There are some debug sysctls, for stats and for an on/off switch. The main problem with doing this has been "what if the process that you're running on exits while we're borrowing its address space?" - in this case we use an IPI to give it a kick when we're about to reclaim the pmap. Its not compiled in unless you add the LAZY_SWITCH option. I want to fix a few more things and get some more feedback before turning it on by default. This is NOT a replacement for Bosko's lazy interrupt stuff. This was more meant for the kthread case, while his was for interrupts. Mine helps a little for interrupts, but his helps a lot more. The stats are enabled with options SWTCH_OPTIM_STATS - this has been a pseudo-option for years, I just added a bunch of stuff to it. One non-trivial change was to select a new thread before calling cpu_switch() in the first place. This allows us to catch the silly case of doing a cpu_switch() to the current process. This happens uncomfortably often. This simplifies a bit of the asm code in cpu_switch (no longer have to call choosethread() in the middle). This has been implemented on i386 and (thanks to jake) sparc64. The others will come soon. This is actually seperate to the lazy switch stuff. Glanced at by: jake, jhb
2003-04-02 23:53:30 +00:00
ke = sched_choose();
if (ke) {
td = ke->ke_thread;
KASSERT((td->td_kse == ke), ("kse/thread mismatch"));
kg = ke->ke_ksegrp;
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
if (td->td_proc->p_flag & P_HADTHREADS) {
if (kg->kg_last_assigned == td) {
kg->kg_last_assigned = TAILQ_PREV(td,
threadqueue, td_runq);
}
TAILQ_REMOVE(&kg->kg_runq, td, td_runq);
}
CTR2(KTR_RUNQ, "choosethread: td=%p pri=%d",
td, td->td_priority);
} else {
/* Simulate runq_choose() having returned the idle thread */
td = PCPU_GET(idlethread);
ke = td->td_kse;
CTR1(KTR_RUNQ, "choosethread: td=%p (idle)", td);
}
ke->ke_flags |= KEF_DIDRUN;
/*
* If we are in panic, only allow system threads,
* plus the one we are running in, to be run.
*/
if (panicstr && ((td->td_proc->p_flag & P_SYSTEM) == 0 &&
(td->td_flags & TDF_INPANIC) == 0)) {
/* note that it is no longer on the run queue */
TD_SET_CAN_RUN(td);
goto retry;
}
TD_SET_RUNNING(td);
return (td);
}
/*
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
* Given a surplus system slot, try assign a new runnable thread to it.
* Called from:
* sched_thread_exit() (local)
* sched_switch() (local)
* sched_thread_exit() (local)
* remrunqueue() (local) (not at the moment)
*/
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
static void
slot_fill(struct ksegrp *kg)
{
struct thread *td;
mtx_assert(&sched_lock, MA_OWNED);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
while (kg->kg_avail_opennings > 0) {
/*
* Find the first unassigned thread
*/
if ((td = kg->kg_last_assigned) != NULL)
td = TAILQ_NEXT(td, td_runq);
else
td = TAILQ_FIRST(&kg->kg_runq);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
/*
* If we found one, send it to the system scheduler.
*/
if (td) {
kg->kg_last_assigned = td;
sched_add(td, SRQ_YIELDING);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
CTR2(KTR_RUNQ, "slot_fill: td%p -> kg%p", td, kg);
} else {
/* no threads to use up the slots. quit now */
break;
}
}
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
}
#ifdef SCHED_4BSD
/*
* Remove a thread from its KSEGRP's run queue.
* This in turn may remove it from a KSE if it was already assigned
* to one, possibly causing a new thread to be assigned to the KSE
* and the KSE getting a new priority.
*/
static void
remrunqueue(struct thread *td)
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
{
struct thread *td2, *td3;
struct ksegrp *kg;
struct kse *ke;
mtx_assert(&sched_lock, MA_OWNED);
KASSERT((TD_ON_RUNQ(td)), ("remrunqueue: Bad state on run queue"));
kg = td->td_ksegrp;
ke = td->td_kse;
CTR1(KTR_RUNQ, "remrunqueue: td%p", td);
TD_SET_CAN_RUN(td);
/*
* If it is not a threaded process, take the shortcut.
*/
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
if ((td->td_proc->p_flag & P_HADTHREADS) == 0) {
/* remve from sys run queue and free up a slot */
sched_rem(td);
ke->ke_state = KES_THREAD;
return;
}
td3 = TAILQ_PREV(td, threadqueue, td_runq);
TAILQ_REMOVE(&kg->kg_runq, td, td_runq);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
if (ke->ke_state == KES_ONRUNQ) {
/*
* This thread has been assigned to the system run queue.
* We need to dissociate it and try assign the
* KSE to the next available thread. Then, we should
* see if we need to move the KSE in the run queues.
*/
sched_rem(td);
ke->ke_state = KES_THREAD;
td2 = kg->kg_last_assigned;
KASSERT((td2 != NULL), ("last assigned has wrong value"));
if (td2 == td)
kg->kg_last_assigned = td3;
/* slot_fill(kg); */ /* will replace it with another */
}
}
#endif
/*
* Change the priority of a thread that is on the run queue.
*/
void
adjustrunqueue( struct thread *td, int newpri)
{
struct ksegrp *kg;
struct kse *ke;
mtx_assert(&sched_lock, MA_OWNED);
KASSERT((TD_ON_RUNQ(td)), ("adjustrunqueue: Bad state on run queue"));
ke = td->td_kse;
CTR1(KTR_RUNQ, "adjustrunqueue: td%p", td);
/*
* If it is not a threaded process, take the shortcut.
*/
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
if ((td->td_proc->p_flag & P_HADTHREADS) == 0) {
/* We only care about the kse in the run queue. */
td->td_priority = newpri;
if (ke->ke_rqindex != (newpri / RQ_PPQ)) {
sched_rem(td);
sched_add(td, SRQ_BORING);
}
return;
}
/* It is a threaded process */
kg = td->td_ksegrp;
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
if (ke->ke_state == KES_ONRUNQ) {
if (kg->kg_last_assigned == td) {
kg->kg_last_assigned =
TAILQ_PREV(td, threadqueue, td_runq);
}
sched_rem(td);
}
TAILQ_REMOVE(&kg->kg_runq, td, td_runq);
TD_SET_CAN_RUN(td);
td->td_priority = newpri;
setrunqueue(td, SRQ_BORING);
}
/*
* This function is called when a thread is about to be put on a
* ksegrp run queue because it has been made runnable or its
* priority has been adjusted and the ksegrp does not have a
* free kse slot. It determines if a thread from the same ksegrp
* should be preempted. If so, it tries to switch threads
* if the thread is on the same cpu or notifies another cpu that
* it should switch threads.
*/
static void
maybe_preempt_in_ksegrp(struct thread *td)
#if !defined(SMP)
{
struct thread *running_thread;
#ifndef FULL_PREEMPTION
int pri;
pri = td->td_priority;
if (!(pri >= PRI_MIN_ITHD && pri <= PRI_MAX_ITHD))
return;
#endif
mtx_assert(&sched_lock, MA_OWNED);
running_thread = curthread;
if (running_thread->td_ksegrp != td->td_ksegrp)
return;
if (td->td_priority > running_thread->td_priority)
return;
#ifdef PREEMPTION
if (running_thread->td_critnest > 1)
running_thread->td_pflags |= TDP_OWEPREEMPT;
else
mi_switch(SW_INVOL, NULL);
#else
running_thread->td_flags |= TDF_NEEDRESCHED;
#endif
return;
}
#else /* SMP */
{
struct thread *running_thread;
int worst_pri;
struct ksegrp *kg;
cpumask_t cpumask,dontuse;
struct pcpu *pc;
struct pcpu *best_pcpu;
struct thread *cputhread;
#ifndef FULL_PREEMPTION
int pri;
pri = td->td_priority;
if (!(pri >= PRI_MIN_ITHD && pri <= PRI_MAX_ITHD))
return;
#endif
mtx_assert(&sched_lock, MA_OWNED);
running_thread = curthread;
#if !defined(KSEG_PEEMPT_BEST_CPU)
if (running_thread->td_ksegrp != td->td_ksegrp) {
#endif
kg = td->td_ksegrp;
/* if someone is ahead of this thread, wait our turn */
if (td != TAILQ_FIRST(&kg->kg_runq))
return;
worst_pri = td->td_priority;
best_pcpu = NULL;
dontuse = stopped_cpus | idle_cpus_mask;
/*
* Find a cpu with the worst priority that runs at thread from
* the same ksegrp - if multiple exist give first the last run
* cpu and then the current cpu priority
*/
SLIST_FOREACH(pc, &cpuhead, pc_allcpu) {
cpumask = pc->pc_cpumask;
cputhread = pc->pc_curthread;
if ((cpumask & dontuse) ||
cputhread->td_ksegrp != kg)
continue;
if (cputhread->td_priority > worst_pri) {
worst_pri = cputhread->td_priority;
best_pcpu = pc;
continue;
}
if (cputhread->td_priority == worst_pri &&
best_pcpu != NULL &&
(td->td_lastcpu == pc->pc_cpuid ||
(PCPU_GET(cpumask) == cpumask &&
td->td_lastcpu != best_pcpu->pc_cpuid)))
best_pcpu = pc;
}
/* Check if we need to preempt someone */
if (best_pcpu == NULL)
return;
if (PCPU_GET(cpuid) != best_pcpu->pc_cpuid) {
best_pcpu->pc_curthread->td_flags |= TDF_NEEDRESCHED;
ipi_selected(best_pcpu->pc_cpumask, IPI_AST);
return;
}
#if !defined(KSEG_PEEMPT_BEST_CPU)
}
#endif
if (td->td_priority > running_thread->td_priority)
return;
#ifdef PREEMPTION
if (running_thread->td_critnest > 1)
running_thread->td_pflags |= TDP_OWEPREEMPT;
else
mi_switch(SW_INVOL, NULL);
#else
running_thread->td_flags |= TDF_NEEDRESCHED;
#endif
return;
}
#endif /* !SMP */
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
int limitcount;
void
setrunqueue(struct thread *td, int flags)
{
struct ksegrp *kg;
struct thread *td2;
struct thread *tda;
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
CTR3(KTR_RUNQ, "setrunqueue: td:%p kg:%p pid:%d",
td, td->td_ksegrp, td->td_proc->p_pid);
2004-12-26 00:14:21 +00:00
CTR5(KTR_SCHED, "setrunqueue: %p(%s) prio %d by %p(%s)",
td, td->td_proc->p_comm, td->td_priority, curthread,
curthread->td_proc->p_comm);
mtx_assert(&sched_lock, MA_OWNED);
2004-09-13 23:02:52 +00:00
KASSERT((td->td_inhibitors == 0),
("setrunqueue: trying to run inhibitted thread"));
KASSERT((TD_CAN_RUN(td) || TD_IS_RUNNING(td)),
("setrunqueue: bad thread state"));
TD_SET_RUNQ(td);
kg = td->td_ksegrp;
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
if ((td->td_proc->p_flag & P_HADTHREADS) == 0) {
/*
* Common path optimisation: Only one of everything
* and the KSE is always already attached.
* Totally ignore the ksegrp run queue.
*/
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
if (kg->kg_avail_opennings != 1) {
if (limitcount < 1) {
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
limitcount++;
printf("pid %d: corrected slot count (%d->1)\n",
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
td->td_proc->p_pid, kg->kg_avail_opennings);
}
kg->kg_avail_opennings = 1;
}
sched_add(td, flags);
return;
}
/*
* If the concurrency has reduced, and we would go in the
* assigned section, then keep removing entries from the
* system run queue, until we are not in that section
* or there is room for us to be put in that section.
* What we MUST avoid is the case where there are threads of less
* priority than the new one scheduled, but it can not
* be scheduled itself. That would lead to a non contiguous set
* of scheduled threads, and everything would break.
*/
tda = kg->kg_last_assigned;
while ((kg->kg_avail_opennings <= 0) &&
(tda && (tda->td_priority > td->td_priority))) {
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
/*
* None free, but there is one we can commandeer.
*/
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
CTR2(KTR_RUNQ,
"setrunqueue: kg:%p: take slot from td: %p", kg, tda);
sched_rem(tda);
tda = kg->kg_last_assigned =
TAILQ_PREV(tda, threadqueue, td_runq);
}
/*
* Add the thread to the ksegrp's run queue at
* the appropriate place.
*/
TAILQ_FOREACH(td2, &kg->kg_runq, td_runq) {
if (td2->td_priority > td->td_priority) {
TAILQ_INSERT_BEFORE(td2, td, td_runq);
break;
}
}
if (td2 == NULL) {
/* We ran off the end of the TAILQ or it was empty. */
TAILQ_INSERT_TAIL(&kg->kg_runq, td, td_runq);
}
/*
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
* If we have a slot to use, then put the thread on the system
* run queue and if needed, readjust the last_assigned pointer.
* it may be that we need to schedule something anyhow
* even if the availabel slots are -ve so that
* all the items < last_assigned are scheduled.
*/
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
if (kg->kg_avail_opennings > 0) {
if (tda == NULL) {
/*
* No pre-existing last assigned so whoever is first
* gets the slot.. (maybe us)
*/
td2 = TAILQ_FIRST(&kg->kg_runq);
kg->kg_last_assigned = td2;
} else if (tda->td_priority > td->td_priority) {
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
td2 = td;
} else {
/*
* We are past last_assigned, so
* give the next slot to whatever is next,
* which may or may not be us.
*/
td2 = TAILQ_NEXT(tda, td_runq);
kg->kg_last_assigned = td2;
}
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
sched_add(td2, flags);
} else {
CTR3(KTR_RUNQ, "setrunqueue: held: td%p kg%p pid%d",
td, td->td_ksegrp, td->td_proc->p_pid);
if ((flags & SRQ_YIELDING) == 0)
maybe_preempt_in_ksegrp(td);
}
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
}
Implement preemption of kernel threads natively in the scheduler rather than as one-off hacks in various other parts of the kernel: - Add a function maybe_preempt() that is called from sched_add() to determine if a thread about to be added to a run queue should be preempted to directly. If it is not safe to preempt or if the new thread does not have a high enough priority, then the function returns false and sched_add() adds the thread to the run queue. If the thread should be preempted to but the current thread is in a nested critical section, then the flag TDF_OWEPREEMPT is set and the thread is added to the run queue. Otherwise, mi_switch() is called immediately and the thread is never added to the run queue since it is switch to directly. When exiting an outermost critical section, if TDF_OWEPREEMPT is set, then clear it and call mi_switch() to perform the deferred preemption. - Remove explicit preemption from ithread_schedule() as calling setrunqueue() now does all the correct work. This also removes the do_switch argument from ithread_schedule(). - Do not use the manual preemption code in mtx_unlock if the architecture supports native preemption. - Don't call mi_switch() in a loop during shutdown to give ithreads a chance to run if the architecture supports native preemption since the ithreads will just preempt DELAY(). - Don't call mi_switch() from the page zeroing idle thread for architectures that support native preemption as it is unnecessary. - Native preemption is enabled on the same archs that supported ithread preemption, namely alpha, i386, and amd64. This change should largely be a NOP for the default case as committed except that we will do fewer context switches in a few cases and will avoid the run queues completely when preempting. Approved by: scottl (with his re@ hat)
2004-07-02 20:21:44 +00:00
/*
* Kernel thread preemption implementation. Critical sections mark
* regions of code in which preemptions are not allowed.
*/
void
critical_enter(void)
{
struct thread *td;
td = curthread;
if (td->td_critnest == 0)
cpu_critical_enter(td);
td->td_critnest++;
CTR4(KTR_CRITICAL, "critical_enter by thread %p (%ld, %s) to %d", td,
(long)td->td_proc->p_pid, td->td_proc->p_comm, td->td_critnest);
}
void
critical_exit(void)
{
struct thread *td;
td = curthread;
KASSERT(td->td_critnest != 0,
("critical_exit: td_critnest == 0"));
if (td->td_critnest == 1) {
if (td->td_pflags & TDP_WAKEPROC0) {
td->td_pflags &= ~TDP_WAKEPROC0;
wakeup(&proc0);
}
Implement preemption of kernel threads natively in the scheduler rather than as one-off hacks in various other parts of the kernel: - Add a function maybe_preempt() that is called from sched_add() to determine if a thread about to be added to a run queue should be preempted to directly. If it is not safe to preempt or if the new thread does not have a high enough priority, then the function returns false and sched_add() adds the thread to the run queue. If the thread should be preempted to but the current thread is in a nested critical section, then the flag TDF_OWEPREEMPT is set and the thread is added to the run queue. Otherwise, mi_switch() is called immediately and the thread is never added to the run queue since it is switch to directly. When exiting an outermost critical section, if TDF_OWEPREEMPT is set, then clear it and call mi_switch() to perform the deferred preemption. - Remove explicit preemption from ithread_schedule() as calling setrunqueue() now does all the correct work. This also removes the do_switch argument from ithread_schedule(). - Do not use the manual preemption code in mtx_unlock if the architecture supports native preemption. - Don't call mi_switch() in a loop during shutdown to give ithreads a chance to run if the architecture supports native preemption since the ithreads will just preempt DELAY(). - Don't call mi_switch() from the page zeroing idle thread for architectures that support native preemption as it is unnecessary. - Native preemption is enabled on the same archs that supported ithread preemption, namely alpha, i386, and amd64. This change should largely be a NOP for the default case as committed except that we will do fewer context switches in a few cases and will avoid the run queues completely when preempting. Approved by: scottl (with his re@ hat)
2004-07-02 20:21:44 +00:00
#ifdef PREEMPTION
mtx_assert(&sched_lock, MA_NOTOWNED);
if (td->td_pflags & TDP_OWEPREEMPT) {
Implement preemption of kernel threads natively in the scheduler rather than as one-off hacks in various other parts of the kernel: - Add a function maybe_preempt() that is called from sched_add() to determine if a thread about to be added to a run queue should be preempted to directly. If it is not safe to preempt or if the new thread does not have a high enough priority, then the function returns false and sched_add() adds the thread to the run queue. If the thread should be preempted to but the current thread is in a nested critical section, then the flag TDF_OWEPREEMPT is set and the thread is added to the run queue. Otherwise, mi_switch() is called immediately and the thread is never added to the run queue since it is switch to directly. When exiting an outermost critical section, if TDF_OWEPREEMPT is set, then clear it and call mi_switch() to perform the deferred preemption. - Remove explicit preemption from ithread_schedule() as calling setrunqueue() now does all the correct work. This also removes the do_switch argument from ithread_schedule(). - Do not use the manual preemption code in mtx_unlock if the architecture supports native preemption. - Don't call mi_switch() in a loop during shutdown to give ithreads a chance to run if the architecture supports native preemption since the ithreads will just preempt DELAY(). - Don't call mi_switch() from the page zeroing idle thread for architectures that support native preemption as it is unnecessary. - Native preemption is enabled on the same archs that supported ithread preemption, namely alpha, i386, and amd64. This change should largely be a NOP for the default case as committed except that we will do fewer context switches in a few cases and will avoid the run queues completely when preempting. Approved by: scottl (with his re@ hat)
2004-07-02 20:21:44 +00:00
mtx_lock_spin(&sched_lock);
mi_switch(SW_INVOL, NULL);
mtx_unlock_spin(&sched_lock);
}
#endif
td->td_critnest = 0;
cpu_critical_exit(td);
} else {
td->td_critnest--;
}
CTR4(KTR_CRITICAL, "critical_exit by thread %p (%ld, %s) to %d", td,
(long)td->td_proc->p_pid, td->td_proc->p_comm, td->td_critnest);
}
Implement preemption of kernel threads natively in the scheduler rather than as one-off hacks in various other parts of the kernel: - Add a function maybe_preempt() that is called from sched_add() to determine if a thread about to be added to a run queue should be preempted to directly. If it is not safe to preempt or if the new thread does not have a high enough priority, then the function returns false and sched_add() adds the thread to the run queue. If the thread should be preempted to but the current thread is in a nested critical section, then the flag TDF_OWEPREEMPT is set and the thread is added to the run queue. Otherwise, mi_switch() is called immediately and the thread is never added to the run queue since it is switch to directly. When exiting an outermost critical section, if TDF_OWEPREEMPT is set, then clear it and call mi_switch() to perform the deferred preemption. - Remove explicit preemption from ithread_schedule() as calling setrunqueue() now does all the correct work. This also removes the do_switch argument from ithread_schedule(). - Do not use the manual preemption code in mtx_unlock if the architecture supports native preemption. - Don't call mi_switch() in a loop during shutdown to give ithreads a chance to run if the architecture supports native preemption since the ithreads will just preempt DELAY(). - Don't call mi_switch() from the page zeroing idle thread for architectures that support native preemption as it is unnecessary. - Native preemption is enabled on the same archs that supported ithread preemption, namely alpha, i386, and amd64. This change should largely be a NOP for the default case as committed except that we will do fewer context switches in a few cases and will avoid the run queues completely when preempting. Approved by: scottl (with his re@ hat)
2004-07-02 20:21:44 +00:00
/*
* This function is called when a thread is about to be put on run queue
* because it has been made runnable or its priority has been adjusted. It
* determines if the new thread should be immediately preempted to. If so,
* it switches to it and eventually returns true. If not, it returns false
* so that the caller may place the thread on an appropriate run queue.
*/
int
maybe_preempt(struct thread *td)
{
#ifdef PREEMPTION
Implement preemption of kernel threads natively in the scheduler rather than as one-off hacks in various other parts of the kernel: - Add a function maybe_preempt() that is called from sched_add() to determine if a thread about to be added to a run queue should be preempted to directly. If it is not safe to preempt or if the new thread does not have a high enough priority, then the function returns false and sched_add() adds the thread to the run queue. If the thread should be preempted to but the current thread is in a nested critical section, then the flag TDF_OWEPREEMPT is set and the thread is added to the run queue. Otherwise, mi_switch() is called immediately and the thread is never added to the run queue since it is switch to directly. When exiting an outermost critical section, if TDF_OWEPREEMPT is set, then clear it and call mi_switch() to perform the deferred preemption. - Remove explicit preemption from ithread_schedule() as calling setrunqueue() now does all the correct work. This also removes the do_switch argument from ithread_schedule(). - Do not use the manual preemption code in mtx_unlock if the architecture supports native preemption. - Don't call mi_switch() in a loop during shutdown to give ithreads a chance to run if the architecture supports native preemption since the ithreads will just preempt DELAY(). - Don't call mi_switch() from the page zeroing idle thread for architectures that support native preemption as it is unnecessary. - Native preemption is enabled on the same archs that supported ithread preemption, namely alpha, i386, and amd64. This change should largely be a NOP for the default case as committed except that we will do fewer context switches in a few cases and will avoid the run queues completely when preempting. Approved by: scottl (with his re@ hat)
2004-07-02 20:21:44 +00:00
struct thread *ctd;
int cpri, pri;
#endif
Implement preemption of kernel threads natively in the scheduler rather than as one-off hacks in various other parts of the kernel: - Add a function maybe_preempt() that is called from sched_add() to determine if a thread about to be added to a run queue should be preempted to directly. If it is not safe to preempt or if the new thread does not have a high enough priority, then the function returns false and sched_add() adds the thread to the run queue. If the thread should be preempted to but the current thread is in a nested critical section, then the flag TDF_OWEPREEMPT is set and the thread is added to the run queue. Otherwise, mi_switch() is called immediately and the thread is never added to the run queue since it is switch to directly. When exiting an outermost critical section, if TDF_OWEPREEMPT is set, then clear it and call mi_switch() to perform the deferred preemption. - Remove explicit preemption from ithread_schedule() as calling setrunqueue() now does all the correct work. This also removes the do_switch argument from ithread_schedule(). - Do not use the manual preemption code in mtx_unlock if the architecture supports native preemption. - Don't call mi_switch() in a loop during shutdown to give ithreads a chance to run if the architecture supports native preemption since the ithreads will just preempt DELAY(). - Don't call mi_switch() from the page zeroing idle thread for architectures that support native preemption as it is unnecessary. - Native preemption is enabled on the same archs that supported ithread preemption, namely alpha, i386, and amd64. This change should largely be a NOP for the default case as committed except that we will do fewer context switches in a few cases and will avoid the run queues completely when preempting. Approved by: scottl (with his re@ hat)
2004-07-02 20:21:44 +00:00
mtx_assert(&sched_lock, MA_OWNED);
#ifdef PREEMPTION
/*
* The new thread should not preempt the current thread if any of the
* following conditions are true:
*
* - The current thread has a higher (numerically lower) or
* equivalent priority. Note that this prevents curthread from
* trying to preempt to itself.
Implement preemption of kernel threads natively in the scheduler rather than as one-off hacks in various other parts of the kernel: - Add a function maybe_preempt() that is called from sched_add() to determine if a thread about to be added to a run queue should be preempted to directly. If it is not safe to preempt or if the new thread does not have a high enough priority, then the function returns false and sched_add() adds the thread to the run queue. If the thread should be preempted to but the current thread is in a nested critical section, then the flag TDF_OWEPREEMPT is set and the thread is added to the run queue. Otherwise, mi_switch() is called immediately and the thread is never added to the run queue since it is switch to directly. When exiting an outermost critical section, if TDF_OWEPREEMPT is set, then clear it and call mi_switch() to perform the deferred preemption. - Remove explicit preemption from ithread_schedule() as calling setrunqueue() now does all the correct work. This also removes the do_switch argument from ithread_schedule(). - Do not use the manual preemption code in mtx_unlock if the architecture supports native preemption. - Don't call mi_switch() in a loop during shutdown to give ithreads a chance to run if the architecture supports native preemption since the ithreads will just preempt DELAY(). - Don't call mi_switch() from the page zeroing idle thread for architectures that support native preemption as it is unnecessary. - Native preemption is enabled on the same archs that supported ithread preemption, namely alpha, i386, and amd64. This change should largely be a NOP for the default case as committed except that we will do fewer context switches in a few cases and will avoid the run queues completely when preempting. Approved by: scottl (with his re@ hat)
2004-07-02 20:21:44 +00:00
* - It is too early in the boot for context switches (cold is set).
* - The current thread has an inhibitor set or is in the process of
* exiting. In this case, the current thread is about to switch
* out anyways, so there's no point in preempting. If we did,
* the current thread would not be properly resumed as well, so
* just avoid that whole landmine.
* - If the new thread's priority is not a realtime priority and
* the current thread's priority is not an idle priority and
* FULL_PREEMPTION is disabled.
*
* If all of these conditions are false, but the current thread is in
* a nested critical section, then we have to defer the preemption
* until we exit the critical section. Otherwise, switch immediately
* to the new thread.
*/
ctd = curthread;
KASSERT ((ctd->td_kse != NULL && ctd->td_kse->ke_thread == ctd),
("thread has no (or wrong) sched-private part."));
2004-09-13 23:02:52 +00:00
KASSERT((td->td_inhibitors == 0),
("maybe_preempt: trying to run inhibitted thread"));
Implement preemption of kernel threads natively in the scheduler rather than as one-off hacks in various other parts of the kernel: - Add a function maybe_preempt() that is called from sched_add() to determine if a thread about to be added to a run queue should be preempted to directly. If it is not safe to preempt or if the new thread does not have a high enough priority, then the function returns false and sched_add() adds the thread to the run queue. If the thread should be preempted to but the current thread is in a nested critical section, then the flag TDF_OWEPREEMPT is set and the thread is added to the run queue. Otherwise, mi_switch() is called immediately and the thread is never added to the run queue since it is switch to directly. When exiting an outermost critical section, if TDF_OWEPREEMPT is set, then clear it and call mi_switch() to perform the deferred preemption. - Remove explicit preemption from ithread_schedule() as calling setrunqueue() now does all the correct work. This also removes the do_switch argument from ithread_schedule(). - Do not use the manual preemption code in mtx_unlock if the architecture supports native preemption. - Don't call mi_switch() in a loop during shutdown to give ithreads a chance to run if the architecture supports native preemption since the ithreads will just preempt DELAY(). - Don't call mi_switch() from the page zeroing idle thread for architectures that support native preemption as it is unnecessary. - Native preemption is enabled on the same archs that supported ithread preemption, namely alpha, i386, and amd64. This change should largely be a NOP for the default case as committed except that we will do fewer context switches in a few cases and will avoid the run queues completely when preempting. Approved by: scottl (with his re@ hat)
2004-07-02 20:21:44 +00:00
pri = td->td_priority;
cpri = ctd->td_priority;
if (pri >= cpri || cold /* || dumping */ || TD_IS_INHIBITED(ctd) ||
td->td_kse->ke_state != KES_THREAD)
return (0);
#ifndef FULL_PREEMPTION
if (!(pri >= PRI_MIN_ITHD && pri <= PRI_MAX_ITHD) &&
!(cpri >= PRI_MIN_IDLE))
return (0);
#endif
if (ctd->td_critnest > 1) {
CTR1(KTR_PROC, "maybe_preempt: in critical section %d",
ctd->td_critnest);
ctd->td_pflags |= TDP_OWEPREEMPT;
Implement preemption of kernel threads natively in the scheduler rather than as one-off hacks in various other parts of the kernel: - Add a function maybe_preempt() that is called from sched_add() to determine if a thread about to be added to a run queue should be preempted to directly. If it is not safe to preempt or if the new thread does not have a high enough priority, then the function returns false and sched_add() adds the thread to the run queue. If the thread should be preempted to but the current thread is in a nested critical section, then the flag TDF_OWEPREEMPT is set and the thread is added to the run queue. Otherwise, mi_switch() is called immediately and the thread is never added to the run queue since it is switch to directly. When exiting an outermost critical section, if TDF_OWEPREEMPT is set, then clear it and call mi_switch() to perform the deferred preemption. - Remove explicit preemption from ithread_schedule() as calling setrunqueue() now does all the correct work. This also removes the do_switch argument from ithread_schedule(). - Do not use the manual preemption code in mtx_unlock if the architecture supports native preemption. - Don't call mi_switch() in a loop during shutdown to give ithreads a chance to run if the architecture supports native preemption since the ithreads will just preempt DELAY(). - Don't call mi_switch() from the page zeroing idle thread for architectures that support native preemption as it is unnecessary. - Native preemption is enabled on the same archs that supported ithread preemption, namely alpha, i386, and amd64. This change should largely be a NOP for the default case as committed except that we will do fewer context switches in a few cases and will avoid the run queues completely when preempting. Approved by: scottl (with his re@ hat)
2004-07-02 20:21:44 +00:00
return (0);
}
/*
* Thread is runnable but not yet put on system run queue.
Implement preemption of kernel threads natively in the scheduler rather than as one-off hacks in various other parts of the kernel: - Add a function maybe_preempt() that is called from sched_add() to determine if a thread about to be added to a run queue should be preempted to directly. If it is not safe to preempt or if the new thread does not have a high enough priority, then the function returns false and sched_add() adds the thread to the run queue. If the thread should be preempted to but the current thread is in a nested critical section, then the flag TDF_OWEPREEMPT is set and the thread is added to the run queue. Otherwise, mi_switch() is called immediately and the thread is never added to the run queue since it is switch to directly. When exiting an outermost critical section, if TDF_OWEPREEMPT is set, then clear it and call mi_switch() to perform the deferred preemption. - Remove explicit preemption from ithread_schedule() as calling setrunqueue() now does all the correct work. This also removes the do_switch argument from ithread_schedule(). - Do not use the manual preemption code in mtx_unlock if the architecture supports native preemption. - Don't call mi_switch() in a loop during shutdown to give ithreads a chance to run if the architecture supports native preemption since the ithreads will just preempt DELAY(). - Don't call mi_switch() from the page zeroing idle thread for architectures that support native preemption as it is unnecessary. - Native preemption is enabled on the same archs that supported ithread preemption, namely alpha, i386, and amd64. This change should largely be a NOP for the default case as committed except that we will do fewer context switches in a few cases and will avoid the run queues completely when preempting. Approved by: scottl (with his re@ hat)
2004-07-02 20:21:44 +00:00
*/
MPASS(TD_ON_RUNQ(td));
MPASS(td->td_sched->ke_state != KES_ONRUNQ);
if (td->td_proc->p_flag & P_HADTHREADS) {
/*
* If this is a threaded process we actually ARE on the
* ksegrp run queue so take it off that first.
* Also undo any damage done to the last_assigned pointer.
* XXX Fix setrunqueue so this isn't needed
*/
struct ksegrp *kg;
kg = td->td_ksegrp;
if (kg->kg_last_assigned == td)
kg->kg_last_assigned =
TAILQ_PREV(td, threadqueue, td_runq);
TAILQ_REMOVE(&kg->kg_runq, td, td_runq);
}
Implement preemption of kernel threads natively in the scheduler rather than as one-off hacks in various other parts of the kernel: - Add a function maybe_preempt() that is called from sched_add() to determine if a thread about to be added to a run queue should be preempted to directly. If it is not safe to preempt or if the new thread does not have a high enough priority, then the function returns false and sched_add() adds the thread to the run queue. If the thread should be preempted to but the current thread is in a nested critical section, then the flag TDF_OWEPREEMPT is set and the thread is added to the run queue. Otherwise, mi_switch() is called immediately and the thread is never added to the run queue since it is switch to directly. When exiting an outermost critical section, if TDF_OWEPREEMPT is set, then clear it and call mi_switch() to perform the deferred preemption. - Remove explicit preemption from ithread_schedule() as calling setrunqueue() now does all the correct work. This also removes the do_switch argument from ithread_schedule(). - Do not use the manual preemption code in mtx_unlock if the architecture supports native preemption. - Don't call mi_switch() in a loop during shutdown to give ithreads a chance to run if the architecture supports native preemption since the ithreads will just preempt DELAY(). - Don't call mi_switch() from the page zeroing idle thread for architectures that support native preemption as it is unnecessary. - Native preemption is enabled on the same archs that supported ithread preemption, namely alpha, i386, and amd64. This change should largely be a NOP for the default case as committed except that we will do fewer context switches in a few cases and will avoid the run queues completely when preempting. Approved by: scottl (with his re@ hat)
2004-07-02 20:21:44 +00:00
TD_SET_RUNNING(td);
CTR3(KTR_PROC, "preempting to thread %p (pid %d, %s)\n", td,
td->td_proc->p_pid, td->td_proc->p_comm);
mi_switch(SW_INVOL|SW_PREEMPT, td);
Implement preemption of kernel threads natively in the scheduler rather than as one-off hacks in various other parts of the kernel: - Add a function maybe_preempt() that is called from sched_add() to determine if a thread about to be added to a run queue should be preempted to directly. If it is not safe to preempt or if the new thread does not have a high enough priority, then the function returns false and sched_add() adds the thread to the run queue. If the thread should be preempted to but the current thread is in a nested critical section, then the flag TDF_OWEPREEMPT is set and the thread is added to the run queue. Otherwise, mi_switch() is called immediately and the thread is never added to the run queue since it is switch to directly. When exiting an outermost critical section, if TDF_OWEPREEMPT is set, then clear it and call mi_switch() to perform the deferred preemption. - Remove explicit preemption from ithread_schedule() as calling setrunqueue() now does all the correct work. This also removes the do_switch argument from ithread_schedule(). - Do not use the manual preemption code in mtx_unlock if the architecture supports native preemption. - Don't call mi_switch() in a loop during shutdown to give ithreads a chance to run if the architecture supports native preemption since the ithreads will just preempt DELAY(). - Don't call mi_switch() from the page zeroing idle thread for architectures that support native preemption as it is unnecessary. - Native preemption is enabled on the same archs that supported ithread preemption, namely alpha, i386, and amd64. This change should largely be a NOP for the default case as committed except that we will do fewer context switches in a few cases and will avoid the run queues completely when preempting. Approved by: scottl (with his re@ hat)
2004-07-02 20:21:44 +00:00
return (1);
#else
return (0);
#endif
}
#if 0
Implement preemption of kernel threads natively in the scheduler rather than as one-off hacks in various other parts of the kernel: - Add a function maybe_preempt() that is called from sched_add() to determine if a thread about to be added to a run queue should be preempted to directly. If it is not safe to preempt or if the new thread does not have a high enough priority, then the function returns false and sched_add() adds the thread to the run queue. If the thread should be preempted to but the current thread is in a nested critical section, then the flag TDF_OWEPREEMPT is set and the thread is added to the run queue. Otherwise, mi_switch() is called immediately and the thread is never added to the run queue since it is switch to directly. When exiting an outermost critical section, if TDF_OWEPREEMPT is set, then clear it and call mi_switch() to perform the deferred preemption. - Remove explicit preemption from ithread_schedule() as calling setrunqueue() now does all the correct work. This also removes the do_switch argument from ithread_schedule(). - Do not use the manual preemption code in mtx_unlock if the architecture supports native preemption. - Don't call mi_switch() in a loop during shutdown to give ithreads a chance to run if the architecture supports native preemption since the ithreads will just preempt DELAY(). - Don't call mi_switch() from the page zeroing idle thread for architectures that support native preemption as it is unnecessary. - Native preemption is enabled on the same archs that supported ithread preemption, namely alpha, i386, and amd64. This change should largely be a NOP for the default case as committed except that we will do fewer context switches in a few cases and will avoid the run queues completely when preempting. Approved by: scottl (with his re@ hat)
2004-07-02 20:21:44 +00:00
#ifndef PREEMPTION
/* XXX: There should be a non-static version of this. */
static void
printf_caddr_t(void *data)
{
printf("%s", (char *)data);
}
static char preempt_warning[] =
"WARNING: Kernel preemption is disabled, expect reduced performance.\n";
SYSINIT(preempt_warning, SI_SUB_COPYRIGHT, SI_ORDER_ANY, printf_caddr_t,
preempt_warning)
#endif
#endif
/************************************************************************
* SYSTEM RUN QUEUE manipulations and tests *
************************************************************************/
/*
* Initialize a run structure.
*/
void
runq_init(struct runq *rq)
{
int i;
bzero(rq, sizeof *rq);
for (i = 0; i < RQ_NQS; i++)
TAILQ_INIT(&rq->rq_queues[i]);
}
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
/*
* Clear the status bit of the queue corresponding to priority level pri,
* indicating that it is empty.
*/
static __inline void
runq_clrbit(struct runq *rq, int pri)
{
struct rqbits *rqb;
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
rqb = &rq->rq_status;
CTR4(KTR_RUNQ, "runq_clrbit: bits=%#x %#x bit=%#x word=%d",
rqb->rqb_bits[RQB_WORD(pri)],
rqb->rqb_bits[RQB_WORD(pri)] & ~RQB_BIT(pri),
RQB_BIT(pri), RQB_WORD(pri));
rqb->rqb_bits[RQB_WORD(pri)] &= ~RQB_BIT(pri);
}
/*
* Find the index of the first non-empty run queue. This is done by
* scanning the status bits, a set bit indicates a non-empty queue.
*/
static __inline int
runq_findbit(struct runq *rq)
{
struct rqbits *rqb;
int pri;
int i;
rqb = &rq->rq_status;
for (i = 0; i < RQB_LEN; i++)
if (rqb->rqb_bits[i]) {
pri = RQB_FFS(rqb->rqb_bits[i]) + (i << RQB_L2BPW);
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
CTR3(KTR_RUNQ, "runq_findbit: bits=%#x i=%d pri=%d",
rqb->rqb_bits[i], i, pri);
return (pri);
}
return (-1);
}
/*
* Set the status bit of the queue corresponding to priority level pri,
* indicating that it is non-empty.
*/
static __inline void
runq_setbit(struct runq *rq, int pri)
{
struct rqbits *rqb;
rqb = &rq->rq_status;
CTR4(KTR_RUNQ, "runq_setbit: bits=%#x %#x bit=%#x word=%d",
rqb->rqb_bits[RQB_WORD(pri)],
rqb->rqb_bits[RQB_WORD(pri)] | RQB_BIT(pri),
RQB_BIT(pri), RQB_WORD(pri));
rqb->rqb_bits[RQB_WORD(pri)] |= RQB_BIT(pri);
}
/*
* Add the KSE to the queue specified by its priority, and set the
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
* corresponding status bit.
*/
void
runq_add(struct runq *rq, struct kse *ke, int flags)
{
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
struct rqhead *rqh;
int pri;
pri = ke->ke_thread->td_priority / RQ_PPQ;
ke->ke_rqindex = pri;
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
runq_setbit(rq, pri);
rqh = &rq->rq_queues[pri];
CTR5(KTR_RUNQ, "runq_add: td=%p ke=%p pri=%d %d rqh=%p",
ke->ke_thread, ke, ke->ke_thread->td_priority, pri, rqh);
if (flags & SRQ_PREEMPTED) {
TAILQ_INSERT_HEAD(rqh, ke, ke_procq);
} else {
TAILQ_INSERT_TAIL(rqh, ke, ke_procq);
}
}
/*
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
* Return true if there are runnable processes of any priority on the run
* queue, false otherwise. Has no side effects, does not modify the run
* queue structure.
*/
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
int
runq_check(struct runq *rq)
{
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
struct rqbits *rqb;
int i;
rqb = &rq->rq_status;
for (i = 0; i < RQB_LEN; i++)
if (rqb->rqb_bits[i]) {
CTR2(KTR_RUNQ, "runq_check: bits=%#x i=%d",
rqb->rqb_bits[i], i);
return (1);
}
CTR0(KTR_RUNQ, "runq_check: empty");
return (0);
}
#if defined(SMP) && defined(SCHED_4BSD)
int runq_fuzz = 1;
SYSCTL_INT(_kern_sched, OID_AUTO, runq_fuzz, CTLFLAG_RW, &runq_fuzz, 0, "");
#endif
/*
* Find the highest priority process on the run queue.
*/
struct kse *
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
runq_choose(struct runq *rq)
{
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
struct rqhead *rqh;
struct kse *ke;
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
int pri;
mtx_assert(&sched_lock, MA_OWNED);
while ((pri = runq_findbit(rq)) != -1) {
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
rqh = &rq->rq_queues[pri];
#if defined(SMP) && defined(SCHED_4BSD)
/* fuzz == 1 is normal.. 0 or less are ignored */
if (runq_fuzz > 1) {
/*
* In the first couple of entries, check if
* there is one for our CPU as a preference.
*/
int count = runq_fuzz;
int cpu = PCPU_GET(cpuid);
struct kse *ke2;
ke2 = ke = TAILQ_FIRST(rqh);
while (count-- && ke2) {
if (ke->ke_thread->td_lastcpu == cpu) {
ke = ke2;
break;
}
ke2 = TAILQ_NEXT(ke2, ke_procq);
}
} else
#endif
ke = TAILQ_FIRST(rqh);
KASSERT(ke != NULL, ("runq_choose: no proc on busy queue"));
CTR3(KTR_RUNQ,
"runq_choose: pri=%d kse=%p rqh=%p", pri, ke, rqh);
return (ke);
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
}
CTR1(KTR_RUNQ, "runq_choose: idleproc pri=%d", pri);
return (NULL);
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
}
/*
* Remove the KSE from the queue specified by its priority, and clear the
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
* corresponding status bit if the queue becomes empty.
* Caller must set ke->ke_state afterwards.
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
*/
void
runq_remove(struct runq *rq, struct kse *ke)
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
{
struct rqhead *rqh;
int pri;
KASSERT(ke->ke_proc->p_sflag & PS_INMEM,
("runq_remove: process swapped out"));
pri = ke->ke_rqindex;
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
rqh = &rq->rq_queues[pri];
CTR5(KTR_RUNQ, "runq_remove: td=%p, ke=%p pri=%d %d rqh=%p",
ke->ke_thread, ke, ke->ke_thread->td_priority, pri, rqh);
KASSERT(ke != NULL, ("runq_remove: no proc on busy queue"));
TAILQ_REMOVE(rqh, ke, ke_procq);
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
if (TAILQ_EMPTY(rqh)) {
CTR0(KTR_RUNQ, "runq_remove: empty");
runq_clrbit(rq, pri);
}
}
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
/****** functions that are temporarily here ***********/
#include <vm/uma.h>
extern struct mtx kse_zombie_lock;
/*
* Allocate scheduler specific per-process resources.
* The thread and ksegrp have already been linked in.
* In this case just set the default concurrency value.
*
* Called from:
* proc_init() (UMA init method)
*/
void
sched_newproc(struct proc *p, struct ksegrp *kg, struct thread *td)
{
/* This can go in sched_fork */
sched_init_concurrency(kg);
}
/*
* thread is being either created or recycled.
* Fix up the per-scheduler resources associated with it.
* Called from:
* sched_fork_thread()
* thread_dtor() (*may go away)
* thread_init() (*may go away)
*/
void
sched_newthread(struct thread *td)
{
struct td_sched *ke;
ke = (struct td_sched *) (td + 1);
bzero(ke, sizeof(*ke));
td->td_sched = ke;
ke->ke_thread = td;
ke->ke_state = KES_THREAD;
}
/*
* Set up an initial concurrency of 1
* and set the given thread (if given) to be using that
* concurrency slot.
* May be used "offline"..before the ksegrp is attached to the world
* and thus wouldn't need schedlock in that case.
* Called from:
* thr_create()
* proc_init() (UMA) via sched_newproc()
*/
void
sched_init_concurrency(struct ksegrp *kg)
{
CTR1(KTR_RUNQ,"kg %p init slots and concurrency to 1", kg);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
kg->kg_concurrency = 1;
kg->kg_avail_opennings = 1;
}
/*
* Change the concurrency of an existing ksegrp to N
* Called from:
* kse_create()
* kse_exit()
* thread_exit()
* thread_single()
*/
void
sched_set_concurrency(struct ksegrp *kg, int concurrency)
{
CTR4(KTR_RUNQ,"kg %p set concurrency to %d, slots %d -> %d",
kg,
concurrency,
kg->kg_avail_opennings,
kg->kg_avail_opennings + (concurrency - kg->kg_concurrency));
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
kg->kg_avail_opennings += (concurrency - kg->kg_concurrency);
kg->kg_concurrency = concurrency;
}
/*
* Called from thread_exit() for all exiting thread
*
* Not to be confused with sched_exit_thread()
* that is only called from thread_exit() for threads exiting
* without the rest of the process exiting because it is also called from
* sched_exit() and we wouldn't want to call it twice.
* XXX This can probably be fixed.
*/
void
sched_thread_exit(struct thread *td)
{
SLOT_RELEASE(td->td_ksegrp);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
slot_fill(td->td_ksegrp);
}
#endif /* KERN_SWITCH_INCLUDE */