freebsd-dev/sys/kern/kern_thread.c

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/*-
* SPDX-License-Identifier: BSD-2-Clause-FreeBSD
*
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* Copyright (C) 2001 Julian Elischer <julian@freebsd.org>.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice(s), this list of conditions and the following disclaimer as
* the first lines of this file unmodified other than the possible
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* addition of one or more copyright notices.
* 2. Redistributions in binary form must reproduce the above copyright
* notice(s), this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER(S) ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*/
#include "opt_witness.h"
#include "opt_hwpmc_hooks.h"
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#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
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#include <sys/param.h>
#include <sys/systm.h>
#include <sys/kernel.h>
#include <sys/lock.h>
#include <sys/mutex.h>
#include <sys/proc.h>
#include <sys/epoch.h>
#include <sys/rangelock.h>
#include <sys/resourcevar.h>
#include <sys/sdt.h>
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#include <sys/smp.h>
#include <sys/sched.h>
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
2004-02-27 18:52:44 +00:00
#include <sys/sleepqueue.h>
#include <sys/selinfo.h>
#include <sys/syscallsubr.h>
#include <sys/sysent.h>
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
#include <sys/turnstile.h>
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#include <sys/ktr.h>
#include <sys/rwlock.h>
#include <sys/umtx.h>
#include <sys/vmmeter.h>
#include <sys/cpuset.h>
#ifdef HWPMC_HOOKS
#include <sys/pmckern.h>
#endif
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#include <security/audit/audit.h>
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#include <vm/vm.h>
#include <vm/vm_extern.h>
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#include <vm/uma.h>
#include <sys/eventhandler.h>
/*
* Asserts below verify the stability of struct thread and struct proc
* layout, as exposed by KBI to modules. On head, the KBI is allowed
* to drift, change to the structures must be accompanied by the
* assert update.
*
* On the stable branches after KBI freeze, conditions must not be
* violated. Typically new fields are moved to the end of the
* structures.
*/
#ifdef __amd64__
_Static_assert(offsetof(struct thread, td_flags) == 0xfc,
"struct thread KBI td_flags");
_Static_assert(offsetof(struct thread, td_pflags) == 0x104,
"struct thread KBI td_pflags");
_Static_assert(offsetof(struct thread, td_frame) == 0x470,
"struct thread KBI td_frame");
_Static_assert(offsetof(struct thread, td_emuldata) == 0x528,
"struct thread KBI td_emuldata");
_Static_assert(offsetof(struct proc, p_flag) == 0xb0,
"struct proc KBI p_flag");
_Static_assert(offsetof(struct proc, p_pid) == 0xbc,
"struct proc KBI p_pid");
_Static_assert(offsetof(struct proc, p_filemon) == 0x3d0,
"struct proc KBI p_filemon");
_Static_assert(offsetof(struct proc, p_comm) == 0x3e8,
"struct proc KBI p_comm");
_Static_assert(offsetof(struct proc, p_emuldata) == 0x4c0,
"struct proc KBI p_emuldata");
#endif
#ifdef __i386__
_Static_assert(offsetof(struct thread, td_flags) == 0x98,
"struct thread KBI td_flags");
_Static_assert(offsetof(struct thread, td_pflags) == 0xa0,
"struct thread KBI td_pflags");
_Static_assert(offsetof(struct thread, td_frame) == 0x2e8,
"struct thread KBI td_frame");
_Static_assert(offsetof(struct thread, td_emuldata) == 0x334,
"struct thread KBI td_emuldata");
_Static_assert(offsetof(struct proc, p_flag) == 0x68,
"struct proc KBI p_flag");
_Static_assert(offsetof(struct proc, p_pid) == 0x74,
"struct proc KBI p_pid");
_Static_assert(offsetof(struct proc, p_filemon) == 0x27c,
"struct proc KBI p_filemon");
_Static_assert(offsetof(struct proc, p_comm) == 0x290,
"struct proc KBI p_comm");
_Static_assert(offsetof(struct proc, p_emuldata) == 0x31c,
"struct proc KBI p_emuldata");
#endif
SDT_PROVIDER_DECLARE(proc);
SDT_PROBE_DEFINE(proc, , , lwp__exit);
/*
* thread related storage.
*/
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static uma_zone_t thread_zone;
TAILQ_HEAD(, thread) zombie_threads = TAILQ_HEAD_INITIALIZER(zombie_threads);
static struct mtx zombie_lock;
MTX_SYSINIT(zombie_lock, &zombie_lock, "zombie lock", MTX_SPIN);
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static void thread_zombie(struct thread *);
static int thread_unsuspend_one(struct thread *td, struct proc *p,
bool boundary);
#define TID_BUFFER_SIZE 1024
struct mtx tid_lock;
static struct unrhdr *tid_unrhdr;
static lwpid_t tid_buffer[TID_BUFFER_SIZE];
static int tid_head, tid_tail;
static MALLOC_DEFINE(M_TIDHASH, "tidhash", "thread hash");
struct tidhashhead *tidhashtbl;
u_long tidhash;
struct rwlock tidhash_lock;
EVENTHANDLER_LIST_DEFINE(thread_ctor);
EVENTHANDLER_LIST_DEFINE(thread_dtor);
EVENTHANDLER_LIST_DEFINE(thread_init);
EVENTHANDLER_LIST_DEFINE(thread_fini);
static lwpid_t
tid_alloc(void)
{
lwpid_t tid;
tid = alloc_unr(tid_unrhdr);
if (tid != -1)
return (tid);
mtx_lock(&tid_lock);
if (tid_head == tid_tail) {
mtx_unlock(&tid_lock);
return (-1);
}
tid = tid_buffer[tid_head];
tid_head = (tid_head + 1) % TID_BUFFER_SIZE;
mtx_unlock(&tid_lock);
return (tid);
}
static void
tid_free(lwpid_t tid)
{
lwpid_t tmp_tid = -1;
mtx_lock(&tid_lock);
if ((tid_tail + 1) % TID_BUFFER_SIZE == tid_head) {
tmp_tid = tid_buffer[tid_head];
tid_head = (tid_head + 1) % TID_BUFFER_SIZE;
}
tid_buffer[tid_tail] = tid;
tid_tail = (tid_tail + 1) % TID_BUFFER_SIZE;
mtx_unlock(&tid_lock);
if (tmp_tid != -1)
free_unr(tid_unrhdr, tmp_tid);
}
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/*
* Prepare a thread for use.
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*/
static int
thread_ctor(void *mem, int size, void *arg, int flags)
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{
struct thread *td;
td = (struct thread *)mem;
td->td_state = TDS_INACTIVE;
td->td_lastcpu = td->td_oncpu = NOCPU;
td->td_tid = tid_alloc();
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/*
* Note that td_critnest begins life as 1 because the thread is not
* running and is thereby implicitly waiting to be on the receiving
* end of a context switch.
*/
td->td_critnest = 1;
td->td_lend_user_pri = PRI_MAX;
EVENTHANDLER_DIRECT_INVOKE(thread_ctor, td);
#ifdef AUDIT
audit_thread_alloc(td);
#endif
This is initial version of POSIX priority mutex support, a new userland mutex structure is added as following: struct umutex { __lwpid_t m_owner; uint32_t m_flags; uint32_t m_ceilings[2]; uint32_t m_spare[4]; }; The m_owner represents owner thread, it is a thread id, in non-contested case, userland can simply use atomic_cmpset_int to lock the mutex, if the mutex is contested, high order bit will be set, and userland should do locking and unlocking via kernel syscall. Flag UMUTEX_PRIO_INHERIT represents pthread's PTHREAD_PRIO_INHERIT mutex, which when contention happens, kernel should do priority propagating. Flag UMUTEX_PRIO_PROTECT indicates it is pthread's PTHREAD_PRIO_PROTECT mutex, userland should initialize m_owner to contested state UMUTEX_CONTESTED, then atomic_cmpset_int will be failure and kernel syscall should be invoked to do locking, this becauses for such a mutex, kernel should always boost the thread's priority before it can lock the mutex, m_ceilings is used by PTHREAD_PRIO_PROTECT mutex, the first element is used to boost thread's priority when it locked the mutex, second element is used when the mutex is unlocked, the PTHREAD_PRIO_PROTECT mutex's link list is kept in userland, the m_ceiling[1] is managed by thread library so kernel needn't allocate memory to keep the link list, when such a mutex is unlocked, kernel reset m_owner to UMUTEX_CONTESTED. Flag USYNC_PROCESS_SHARED indicate if the synchronization object is process shared, if the flag is not set, it saves a vm_map_lookup() call. The umtx chain is still used as a sleep queue, when a thread is blocked on PTHREAD_PRIO_INHERIT mutex, a umtx_pi is allocated to support priority propagating, it is dynamically allocated and reference count is used, it is not optimized but works well in my tests, while the umtx chain has its own locking protocol, the priority propagating protocol are all protected by sched_lock because priority propagating function is called with sched_lock held from scheduler. No visible performance degradation is found which these changes. Some parameter names in _umtx_op syscall are renamed.
2006-08-28 04:24:51 +00:00
umtx_thread_alloc(td);
return (0);
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}
/*
* Reclaim a thread after use.
*/
static void
thread_dtor(void *mem, int size, void *arg)
{
struct thread *td;
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td = (struct thread *)mem;
#ifdef INVARIANTS
/* Verify that this thread is in a safe state to free. */
switch (td->td_state) {
case TDS_INHIBITED:
case TDS_RUNNING:
case TDS_CAN_RUN:
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case TDS_RUNQ:
/*
* We must never unlink a thread that is in one of
* these states, because it is currently active.
*/
panic("bad state for thread unlinking");
/* NOTREACHED */
case TDS_INACTIVE:
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break;
default:
panic("bad thread state");
/* NOTREACHED */
}
#endif
#ifdef AUDIT
audit_thread_free(td);
#endif
Update ZFS from version 6 to 13 and bring some FreeBSD-specific changes. This bring huge amount of changes, I'll enumerate only user-visible changes: - Delegated Administration Allows regular users to perform ZFS operations, like file system creation, snapshot creation, etc. - L2ARC Level 2 cache for ZFS - allows to use additional disks for cache. Huge performance improvements mostly for random read of mostly static content. - slog Allow to use additional disks for ZFS Intent Log to speed up operations like fsync(2). - vfs.zfs.super_owner Allows regular users to perform privileged operations on files stored on ZFS file systems owned by him. Very careful with this one. - chflags(2) Not all the flags are supported. This still needs work. - ZFSBoot Support to boot off of ZFS pool. Not finished, AFAIK. Submitted by: dfr - Snapshot properties - New failure modes Before if write requested failed, system paniced. Now one can select from one of three failure modes: - panic - panic on write error - wait - wait for disk to reappear - continue - serve read requests if possible, block write requests - Refquota, refreservation properties Just quota and reservation properties, but don't count space consumed by children file systems, clones and snapshots. - Sparse volumes ZVOLs that don't reserve space in the pool. - External attributes Compatible with extattr(2). - NFSv4-ACLs Not sure about the status, might not be complete yet. Submitted by: trasz - Creation-time properties - Regression tests for zpool(8) command. Obtained from: OpenSolaris
2008-11-17 20:49:29 +00:00
/* Free all OSD associated to this thread. */
osd_thread_exit(td);
td_softdep_cleanup(td);
MPASS(td->td_su == NULL);
Update ZFS from version 6 to 13 and bring some FreeBSD-specific changes. This bring huge amount of changes, I'll enumerate only user-visible changes: - Delegated Administration Allows regular users to perform ZFS operations, like file system creation, snapshot creation, etc. - L2ARC Level 2 cache for ZFS - allows to use additional disks for cache. Huge performance improvements mostly for random read of mostly static content. - slog Allow to use additional disks for ZFS Intent Log to speed up operations like fsync(2). - vfs.zfs.super_owner Allows regular users to perform privileged operations on files stored on ZFS file systems owned by him. Very careful with this one. - chflags(2) Not all the flags are supported. This still needs work. - ZFSBoot Support to boot off of ZFS pool. Not finished, AFAIK. Submitted by: dfr - Snapshot properties - New failure modes Before if write requested failed, system paniced. Now one can select from one of three failure modes: - panic - panic on write error - wait - wait for disk to reappear - continue - serve read requests if possible, block write requests - Refquota, refreservation properties Just quota and reservation properties, but don't count space consumed by children file systems, clones and snapshots. - Sparse volumes ZVOLs that don't reserve space in the pool. - External attributes Compatible with extattr(2). - NFSv4-ACLs Not sure about the status, might not be complete yet. Submitted by: trasz - Creation-time properties - Regression tests for zpool(8) command. Obtained from: OpenSolaris
2008-11-17 20:49:29 +00:00
EVENTHANDLER_DIRECT_INVOKE(thread_dtor, td);
tid_free(td->td_tid);
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}
/*
* Initialize type-stable parts of a thread (when newly created).
*/
static int
thread_init(void *mem, int size, int flags)
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{
struct thread *td;
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td = (struct thread *)mem;
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
2004-02-27 18:52:44 +00:00
td->td_sleepqueue = sleepq_alloc();
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
td->td_turnstile = turnstile_alloc();
td->td_rlqe = NULL;
EVENTHANDLER_DIRECT_INVOKE(thread_init, td);
This is initial version of POSIX priority mutex support, a new userland mutex structure is added as following: struct umutex { __lwpid_t m_owner; uint32_t m_flags; uint32_t m_ceilings[2]; uint32_t m_spare[4]; }; The m_owner represents owner thread, it is a thread id, in non-contested case, userland can simply use atomic_cmpset_int to lock the mutex, if the mutex is contested, high order bit will be set, and userland should do locking and unlocking via kernel syscall. Flag UMUTEX_PRIO_INHERIT represents pthread's PTHREAD_PRIO_INHERIT mutex, which when contention happens, kernel should do priority propagating. Flag UMUTEX_PRIO_PROTECT indicates it is pthread's PTHREAD_PRIO_PROTECT mutex, userland should initialize m_owner to contested state UMUTEX_CONTESTED, then atomic_cmpset_int will be failure and kernel syscall should be invoked to do locking, this becauses for such a mutex, kernel should always boost the thread's priority before it can lock the mutex, m_ceilings is used by PTHREAD_PRIO_PROTECT mutex, the first element is used to boost thread's priority when it locked the mutex, second element is used when the mutex is unlocked, the PTHREAD_PRIO_PROTECT mutex's link list is kept in userland, the m_ceiling[1] is managed by thread library so kernel needn't allocate memory to keep the link list, when such a mutex is unlocked, kernel reset m_owner to UMUTEX_CONTESTED. Flag USYNC_PROCESS_SHARED indicate if the synchronization object is process shared, if the flag is not set, it saves a vm_map_lookup() call. The umtx chain is still used as a sleep queue, when a thread is blocked on PTHREAD_PRIO_INHERIT mutex, a umtx_pi is allocated to support priority propagating, it is dynamically allocated and reference count is used, it is not optimized but works well in my tests, while the umtx chain has its own locking protocol, the priority propagating protocol are all protected by sched_lock because priority propagating function is called with sched_lock held from scheduler. No visible performance degradation is found which these changes. Some parameter names in _umtx_op syscall are renamed.
2006-08-28 04:24:51 +00:00
umtx_thread_init(td);
epoch_thread_init(td);
td->td_kstack = 0;
td->td_sel = NULL;
return (0);
2002-06-29 07:04:59 +00:00
}
/*
* Tear down type-stable parts of a thread (just before being discarded).
*/
static void
thread_fini(void *mem, int size)
{
struct thread *td;
2002-06-29 07:04:59 +00:00
td = (struct thread *)mem;
EVENTHANDLER_DIRECT_INVOKE(thread_fini, td);
rlqentry_free(td->td_rlqe);
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
turnstile_free(td->td_turnstile);
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
2004-02-27 18:52:44 +00:00
sleepq_free(td->td_sleepqueue);
This is initial version of POSIX priority mutex support, a new userland mutex structure is added as following: struct umutex { __lwpid_t m_owner; uint32_t m_flags; uint32_t m_ceilings[2]; uint32_t m_spare[4]; }; The m_owner represents owner thread, it is a thread id, in non-contested case, userland can simply use atomic_cmpset_int to lock the mutex, if the mutex is contested, high order bit will be set, and userland should do locking and unlocking via kernel syscall. Flag UMUTEX_PRIO_INHERIT represents pthread's PTHREAD_PRIO_INHERIT mutex, which when contention happens, kernel should do priority propagating. Flag UMUTEX_PRIO_PROTECT indicates it is pthread's PTHREAD_PRIO_PROTECT mutex, userland should initialize m_owner to contested state UMUTEX_CONTESTED, then atomic_cmpset_int will be failure and kernel syscall should be invoked to do locking, this becauses for such a mutex, kernel should always boost the thread's priority before it can lock the mutex, m_ceilings is used by PTHREAD_PRIO_PROTECT mutex, the first element is used to boost thread's priority when it locked the mutex, second element is used when the mutex is unlocked, the PTHREAD_PRIO_PROTECT mutex's link list is kept in userland, the m_ceiling[1] is managed by thread library so kernel needn't allocate memory to keep the link list, when such a mutex is unlocked, kernel reset m_owner to UMUTEX_CONTESTED. Flag USYNC_PROCESS_SHARED indicate if the synchronization object is process shared, if the flag is not set, it saves a vm_map_lookup() call. The umtx chain is still used as a sleep queue, when a thread is blocked on PTHREAD_PRIO_INHERIT mutex, a umtx_pi is allocated to support priority propagating, it is dynamically allocated and reference count is used, it is not optimized but works well in my tests, while the umtx chain has its own locking protocol, the priority propagating protocol are all protected by sched_lock because priority propagating function is called with sched_lock held from scheduler. No visible performance degradation is found which these changes. Some parameter names in _umtx_op syscall are renamed.
2006-08-28 04:24:51 +00:00
umtx_thread_fini(td);
epoch_thread_fini(td);
seltdfini(td);
2002-06-29 07:04:59 +00:00
}
/*
* For a newly created process,
* link up all the structures and its initial threads etc.
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
* called from:
* {arch}/{arch}/machdep.c {arch}_init(), init386() etc.
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
* proc_dtor() (should go away)
* proc_init()
*/
void
proc_linkup0(struct proc *p, struct thread *td)
{
TAILQ_INIT(&p->p_threads); /* all threads in proc */
proc_linkup(p, td);
}
void
proc_linkup(struct proc *p, struct thread *td)
{
1. Change prototype of trapsignal and sendsig to use ksiginfo_t *, most changes in MD code are trivial, before this change, trapsignal and sendsig use discrete parameters, now they uses member fields of ksiginfo_t structure. For sendsig, this change allows us to pass POSIX realtime signal value to user code. 2. Remove cpu_thread_siginfo, it is no longer needed because we now always generate ksiginfo_t data and feed it to libpthread. 3. Add p_sigqueue to proc structure to hold shared signals which were blocked by all threads in the proc. 4. Add td_sigqueue to thread structure to hold all signals delivered to thread. 5. i386 and amd64 now return POSIX standard si_code, other arches will be fixed. 6. In this sigqueue implementation, pending signal set is kept as before, an extra siginfo list holds additional siginfo_t data for signals. kernel code uses psignal() still behavior as before, it won't be failed even under memory pressure, only exception is when deleting a signal, we should call sigqueue_delete to remove signal from sigqueue but not SIGDELSET. Current there is no kernel code will deliver a signal with additional data, so kernel should be as stable as before, a ksiginfo can carry more information, for example, allow signal to be delivered but throw away siginfo data if memory is not enough. SIGKILL and SIGSTOP have fast path in sigqueue_add, because they can not be caught or masked. The sigqueue() syscall allows user code to queue a signal to target process, if resource is unavailable, EAGAIN will be returned as specification said. Just before thread exits, signal queue memory will be freed by sigqueue_flush. Current, all signals are allowed to be queued, not only realtime signals. Earlier patch reviewed by: jhb, deischen Tested on: i386, amd64
2005-10-14 12:43:47 +00:00
sigqueue_init(&p->p_sigqueue, p);
2005-12-09 02:27:55 +00:00
p->p_ksi = ksiginfo_alloc(1);
if (p->p_ksi != NULL) {
/* XXX p_ksi may be null if ksiginfo zone is not ready */
p->p_ksi->ksi_flags = KSI_EXT | KSI_INS;
}
LIST_INIT(&p->p_mqnotifier);
p->p_numthreads = 0;
thread_link(td, p);
}
2002-06-29 07:04:59 +00:00
/*
* Initialize global thread allocation resources.
*/
void
threadinit(void)
{
mtx_init(&tid_lock, "TID lock", NULL, MTX_DEF);
/*
* pid_max cannot be greater than PID_MAX.
* leave one number for thread0.
*/
tid_unrhdr = new_unrhdr(PID_MAX + 2, INT_MAX, &tid_lock);
thread_zone = uma_zcreate("THREAD", sched_sizeof_thread(),
2002-06-29 07:04:59 +00:00
thread_ctor, thread_dtor, thread_init, thread_fini,
32 - 1, UMA_ZONE_NOFREE);
tidhashtbl = hashinit(maxproc / 2, M_TIDHASH, &tidhash);
rw_init(&tidhash_lock, "tidhash");
2002-06-29 07:04:59 +00:00
}
/*
* Place an unused thread on the zombie list.
* Use the slpq as that must be unused by now.
2002-06-29 07:04:59 +00:00
*/
void
thread_zombie(struct thread *td)
2002-06-29 07:04:59 +00:00
{
mtx_lock_spin(&zombie_lock);
TAILQ_INSERT_HEAD(&zombie_threads, td, td_slpq);
mtx_unlock_spin(&zombie_lock);
2002-06-29 07:04:59 +00:00
}
/*
* Release a thread that has exited after cpu_throw().
*/
void
thread_stash(struct thread *td)
{
atomic_subtract_rel_int(&td->td_proc->p_exitthreads, 1);
thread_zombie(td);
}
/*
* Reap zombie resources.
2002-06-29 07:04:59 +00:00
*/
void
thread_reap(void)
{
struct thread *td_first, *td_next;
2002-06-29 07:04:59 +00:00
/*
* Don't even bother to lock if none at this instant,
* we really don't care about the next instant.
2002-06-29 07:04:59 +00:00
*/
if (!TAILQ_EMPTY(&zombie_threads)) {
mtx_lock_spin(&zombie_lock);
td_first = TAILQ_FIRST(&zombie_threads);
if (td_first)
TAILQ_INIT(&zombie_threads);
mtx_unlock_spin(&zombie_lock);
while (td_first) {
td_next = TAILQ_NEXT(td_first, td_slpq);
thread_cow_free(td_first);
thread_free(td_first);
td_first = td_next;
}
2002-06-29 07:04:59 +00:00
}
}
/*
* Allocate a thread.
*/
struct thread *
thread_alloc(int pages)
2002-06-29 07:04:59 +00:00
{
struct thread *td;
2002-06-29 07:04:59 +00:00
thread_reap(); /* check if any zombies to get */
td = (struct thread *)uma_zalloc(thread_zone, M_WAITOK);
KASSERT(td->td_kstack == 0, ("thread_alloc got thread with kstack"));
if (!vm_thread_new(td, pages)) {
uma_zfree(thread_zone, td);
return (NULL);
}
cpu_thread_alloc(td);
return (td);
2002-06-29 07:04:59 +00:00
}
int
thread_alloc_stack(struct thread *td, int pages)
{
KASSERT(td->td_kstack == 0,
("thread_alloc_stack called on a thread with kstack"));
if (!vm_thread_new(td, pages))
return (0);
cpu_thread_alloc(td);
return (1);
}
2002-06-29 07:04:59 +00:00
/*
* Deallocate a thread.
*/
void
thread_free(struct thread *td)
{
lock_profile_thread_exit(td);
if (td->td_cpuset)
cpuset_rel(td->td_cpuset);
td->td_cpuset = NULL;
cpu_thread_free(td);
if (td->td_kstack != 0)
vm_thread_dispose(td);
callout_drain(&td->td_slpcallout);
2002-06-29 07:04:59 +00:00
uma_zfree(thread_zone, td);
}
void
thread_cow_get_proc(struct thread *newtd, struct proc *p)
{
PROC_LOCK_ASSERT(p, MA_OWNED);
newtd->td_ucred = crhold(p->p_ucred);
newtd->td_limit = lim_hold(p->p_limit);
newtd->td_cowgen = p->p_cowgen;
}
void
thread_cow_get(struct thread *newtd, struct thread *td)
{
newtd->td_ucred = crhold(td->td_ucred);
newtd->td_limit = lim_hold(td->td_limit);
newtd->td_cowgen = td->td_cowgen;
}
void
thread_cow_free(struct thread *td)
{
if (td->td_ucred != NULL)
crfree(td->td_ucred);
if (td->td_limit != NULL)
lim_free(td->td_limit);
}
void
thread_cow_update(struct thread *td)
{
struct proc *p;
struct ucred *oldcred;
struct plimit *oldlimit;
p = td->td_proc;
oldcred = NULL;
oldlimit = NULL;
PROC_LOCK(p);
if (td->td_ucred != p->p_ucred) {
oldcred = td->td_ucred;
td->td_ucred = crhold(p->p_ucred);
}
if (td->td_limit != p->p_limit) {
oldlimit = td->td_limit;
td->td_limit = lim_hold(p->p_limit);
}
td->td_cowgen = p->p_cowgen;
PROC_UNLOCK(p);
if (oldcred != NULL)
crfree(oldcred);
if (oldlimit != NULL)
lim_free(oldlimit);
}
2002-06-29 07:04:59 +00:00
/*
* Discard the current thread and exit from its context.
2004-06-11 17:48:20 +00:00
* Always called with scheduler locked.
2002-06-29 07:04:59 +00:00
*
* Because we can't free a thread while we're operating under its context,
* push the current thread into our CPU's deadthread holder. This means
* we needn't worry about someone else grabbing our context before we
* do a cpu_throw().
2002-06-29 07:04:59 +00:00
*/
void
thread_exit(void)
{
uint64_t runtime, new_switchtime;
2002-06-29 07:04:59 +00:00
struct thread *td;
struct thread *td2;
2002-06-29 07:04:59 +00:00
struct proc *p;
int wakeup_swapper;
2002-06-29 07:04:59 +00:00
td = curthread;
p = td->td_proc;
PROC_SLOCK_ASSERT(p, MA_OWNED);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
mtx_assert(&Giant, MA_NOTOWNED);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
PROC_LOCK_ASSERT(p, MA_OWNED);
KASSERT(p != NULL, ("thread exiting without a process"));
CTR3(KTR_PROC, "thread_exit: thread %p (pid %ld, %s)", td,
(long)p->p_pid, td->td_name);
SDT_PROBE0(proc, , , lwp__exit);
1. Change prototype of trapsignal and sendsig to use ksiginfo_t *, most changes in MD code are trivial, before this change, trapsignal and sendsig use discrete parameters, now they uses member fields of ksiginfo_t structure. For sendsig, this change allows us to pass POSIX realtime signal value to user code. 2. Remove cpu_thread_siginfo, it is no longer needed because we now always generate ksiginfo_t data and feed it to libpthread. 3. Add p_sigqueue to proc structure to hold shared signals which were blocked by all threads in the proc. 4. Add td_sigqueue to thread structure to hold all signals delivered to thread. 5. i386 and amd64 now return POSIX standard si_code, other arches will be fixed. 6. In this sigqueue implementation, pending signal set is kept as before, an extra siginfo list holds additional siginfo_t data for signals. kernel code uses psignal() still behavior as before, it won't be failed even under memory pressure, only exception is when deleting a signal, we should call sigqueue_delete to remove signal from sigqueue but not SIGDELSET. Current there is no kernel code will deliver a signal with additional data, so kernel should be as stable as before, a ksiginfo can carry more information, for example, allow signal to be delivered but throw away siginfo data if memory is not enough. SIGKILL and SIGSTOP have fast path in sigqueue_add, because they can not be caught or masked. The sigqueue() syscall allows user code to queue a signal to target process, if resource is unavailable, EAGAIN will be returned as specification said. Just before thread exits, signal queue memory will be freed by sigqueue_flush. Current, all signals are allowed to be queued, not only realtime signals. Earlier patch reviewed by: jhb, deischen Tested on: i386, amd64
2005-10-14 12:43:47 +00:00
KASSERT(TAILQ_EMPTY(&td->td_sigqueue.sq_list), ("signal pending"));
2002-06-29 07:04:59 +00:00
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
/*
* drop FPU & debug register state storage, or any other
* architecture specific resources that
* would not be on a new untouched process.
*/
cpu_thread_exit(td);
2002-06-29 07:04:59 +00:00
/*
* The last thread is left attached to the process
* So that the whole bundle gets recycled. Skip
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
* all this stuff if we never had threads.
* EXIT clears all sign of other threads when
* it goes to single threading, so the last thread always
* takes the short path.
*/
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
if (p->p_flag & P_HADTHREADS) {
if (p->p_numthreads > 1) {
atomic_add_int(&td->td_proc->p_exitthreads, 1);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
thread_unlink(td);
td2 = FIRST_THREAD_IN_PROC(p);
sched_exit_thread(td2, td);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
/*
* The test below is NOT true if we are the
2010-05-04 06:06:01 +00:00
* sole exiting thread. P_STOPPED_SINGLE is unset
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
* in exit1() after it is the only survivor.
*/
if (P_SHOULDSTOP(p) == P_STOPPED_SINGLE) {
if (p->p_numthreads == p->p_suspcount) {
thread_lock(p->p_singlethread);
wakeup_swapper = thread_unsuspend_one(
p->p_singlethread, p, false);
thread_unlock(p->p_singlethread);
if (wakeup_swapper)
kick_proc0();
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
}
}
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
PCPU_SET(deadthread, td);
} else {
/*
* The last thread is exiting.. but not through exit()
*/
panic ("thread_exit: Last thread exiting on its own");
}
}
#ifdef HWPMC_HOOKS
/*
* If this thread is part of a process that is being tracked by hwpmc(4),
* inform the module of the thread's impending exit.
*/
if (PMC_PROC_IS_USING_PMCS(td->td_proc)) {
PMC_SWITCH_CONTEXT(td, PMC_FN_CSW_OUT);
PMC_CALL_HOOK_UNLOCKED(td, PMC_FN_THR_EXIT, NULL);
} else if (PMC_SYSTEM_SAMPLING_ACTIVE())
PMC_CALL_HOOK_UNLOCKED(td, PMC_FN_THR_EXIT_LOG, NULL);
#endif
PROC_UNLOCK(p);
PROC_STATLOCK(p);
thread_lock(td);
PROC_SUNLOCK(p);
/* Do the same timestamp bookkeeping that mi_switch() would do. */
new_switchtime = cpu_ticks();
runtime = new_switchtime - PCPU_GET(switchtime);
td->td_runtime += runtime;
td->td_incruntime += runtime;
PCPU_SET(switchtime, new_switchtime);
PCPU_SET(switchticks, ticks);
VM_CNT_INC(v_swtch);
/* Save our resource usage in our process. */
td->td_ru.ru_nvcsw++;
ruxagg(p, td);
rucollect(&p->p_ru, &td->td_ru);
PROC_STATUNLOCK(p);
td->td_state = TDS_INACTIVE;
#ifdef WITNESS
witness_thread_exit(td);
#endif
CTR1(KTR_PROC, "thread_exit: cpu_throw() thread %p", td);
sched_throw(td);
Commit a partial lazy thread switch mechanism for i386. it isn't as lazy as it could be and can do with some more cleanup. Currently its under options LAZY_SWITCH. What this does is avoid %cr3 reloads for short context switches that do not involve another user process. ie: we can take an interrupt, switch to a kthread and return to the user without explicitly flushing the tlb. However, this isn't as exciting as it could be, the interrupt overhead is still high and too much blocks on Giant still. There are some debug sysctls, for stats and for an on/off switch. The main problem with doing this has been "what if the process that you're running on exits while we're borrowing its address space?" - in this case we use an IPI to give it a kick when we're about to reclaim the pmap. Its not compiled in unless you add the LAZY_SWITCH option. I want to fix a few more things and get some more feedback before turning it on by default. This is NOT a replacement for Bosko's lazy interrupt stuff. This was more meant for the kthread case, while his was for interrupts. Mine helps a little for interrupts, but his helps a lot more. The stats are enabled with options SWTCH_OPTIM_STATS - this has been a pseudo-option for years, I just added a bunch of stuff to it. One non-trivial change was to select a new thread before calling cpu_switch() in the first place. This allows us to catch the silly case of doing a cpu_switch() to the current process. This happens uncomfortably often. This simplifies a bit of the asm code in cpu_switch (no longer have to call choosethread() in the middle). This has been implemented on i386 and (thanks to jake) sparc64. The others will come soon. This is actually seperate to the lazy switch stuff. Glanced at by: jake, jhb
2003-04-02 23:53:30 +00:00
panic("I'm a teapot!");
2002-06-29 07:04:59 +00:00
/* NOTREACHED */
}
/*
* Do any thread specific cleanups that may be needed in wait()
* called with Giant, proc and schedlock not held.
*/
void
thread_wait(struct proc *p)
{
struct thread *td;
mtx_assert(&Giant, MA_NOTOWNED);
KASSERT(p->p_numthreads == 1, ("multiple threads in thread_wait()"));
KASSERT(p->p_exitthreads == 0, ("p_exitthreads leaking"));
td = FIRST_THREAD_IN_PROC(p);
/* Lock the last thread so we spin until it exits cpu_throw(). */
thread_lock(td);
thread_unlock(td);
lock_profile_thread_exit(td);
cpuset_rel(td->td_cpuset);
td->td_cpuset = NULL;
cpu_thread_clean(td);
thread_cow_free(td);
callout_drain(&td->td_slpcallout);
thread_reap(); /* check for zombie threads etc. */
}
2002-06-29 07:04:59 +00:00
/*
* Link a thread to a process.
* set up anything that needs to be initialized for it to
* be used by the process.
2002-06-29 07:04:59 +00:00
*/
void
thread_link(struct thread *td, struct proc *p)
2002-06-29 07:04:59 +00:00
{
/*
* XXX This can't be enabled because it's called for proc0 before
* its lock has been created.
* PROC_LOCK_ASSERT(p, MA_OWNED);
*/
td->td_state = TDS_INACTIVE;
td->td_proc = p;
td->td_flags = TDF_INMEM;
2002-06-29 07:04:59 +00:00
LIST_INIT(&td->td_contested);
LIST_INIT(&td->td_lprof[0]);
LIST_INIT(&td->td_lprof[1]);
1. Change prototype of trapsignal and sendsig to use ksiginfo_t *, most changes in MD code are trivial, before this change, trapsignal and sendsig use discrete parameters, now they uses member fields of ksiginfo_t structure. For sendsig, this change allows us to pass POSIX realtime signal value to user code. 2. Remove cpu_thread_siginfo, it is no longer needed because we now always generate ksiginfo_t data and feed it to libpthread. 3. Add p_sigqueue to proc structure to hold shared signals which were blocked by all threads in the proc. 4. Add td_sigqueue to thread structure to hold all signals delivered to thread. 5. i386 and amd64 now return POSIX standard si_code, other arches will be fixed. 6. In this sigqueue implementation, pending signal set is kept as before, an extra siginfo list holds additional siginfo_t data for signals. kernel code uses psignal() still behavior as before, it won't be failed even under memory pressure, only exception is when deleting a signal, we should call sigqueue_delete to remove signal from sigqueue but not SIGDELSET. Current there is no kernel code will deliver a signal with additional data, so kernel should be as stable as before, a ksiginfo can carry more information, for example, allow signal to be delivered but throw away siginfo data if memory is not enough. SIGKILL and SIGSTOP have fast path in sigqueue_add, because they can not be caught or masked. The sigqueue() syscall allows user code to queue a signal to target process, if resource is unavailable, EAGAIN will be returned as specification said. Just before thread exits, signal queue memory will be freed by sigqueue_flush. Current, all signals are allowed to be queued, not only realtime signals. Earlier patch reviewed by: jhb, deischen Tested on: i386, amd64
2005-10-14 12:43:47 +00:00
sigqueue_init(&td->td_sigqueue, p);
callout_init(&td->td_slpcallout, 1);
TAILQ_INSERT_TAIL(&p->p_threads, td, td_plist);
2002-06-29 07:04:59 +00:00
p->p_numthreads++;
}
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
/*
* Called from:
* thread_exit()
*/
void
thread_unlink(struct thread *td)
{
struct proc *p = td->td_proc;
PROC_LOCK_ASSERT(p, MA_OWNED);
TAILQ_REMOVE(&p->p_threads, td, td_plist);
p->p_numthreads--;
/* could clear a few other things here */
/* Must NOT clear links to proc! */
}
static int
calc_remaining(struct proc *p, int mode)
{
int remaining;
PROC_LOCK_ASSERT(p, MA_OWNED);
PROC_SLOCK_ASSERT(p, MA_OWNED);
if (mode == SINGLE_EXIT)
remaining = p->p_numthreads;
else if (mode == SINGLE_BOUNDARY)
remaining = p->p_numthreads - p->p_boundary_count;
else if (mode == SINGLE_NO_EXIT || mode == SINGLE_ALLPROC)
remaining = p->p_numthreads - p->p_suspcount;
else
panic("calc_remaining: wrong mode %d", mode);
return (remaining);
}
static int
remain_for_mode(int mode)
{
return (mode == SINGLE_ALLPROC ? 0 : 1);
}
static int
weed_inhib(int mode, struct thread *td2, struct proc *p)
{
int wakeup_swapper;
PROC_LOCK_ASSERT(p, MA_OWNED);
PROC_SLOCK_ASSERT(p, MA_OWNED);
THREAD_LOCK_ASSERT(td2, MA_OWNED);
wakeup_swapper = 0;
switch (mode) {
case SINGLE_EXIT:
if (TD_IS_SUSPENDED(td2))
wakeup_swapper |= thread_unsuspend_one(td2, p, true);
if (TD_ON_SLEEPQ(td2) && (td2->td_flags & TDF_SINTR) != 0)
wakeup_swapper |= sleepq_abort(td2, EINTR);
break;
case SINGLE_BOUNDARY:
case SINGLE_NO_EXIT:
if (TD_IS_SUSPENDED(td2) && (td2->td_flags & TDF_BOUNDARY) == 0)
wakeup_swapper |= thread_unsuspend_one(td2, p, false);
if (TD_ON_SLEEPQ(td2) && (td2->td_flags & TDF_SINTR) != 0)
wakeup_swapper |= sleepq_abort(td2, ERESTART);
break;
case SINGLE_ALLPROC:
/*
* ALLPROC suspend tries to avoid spurious EINTR for
* threads sleeping interruptable, by suspending the
* thread directly, similarly to sig_suspend_threads().
* Since such sleep is not performed at the user
* boundary, TDF_BOUNDARY flag is not set, and TDF_ALLPROCSUSP
* is used to avoid immediate un-suspend.
*/
if (TD_IS_SUSPENDED(td2) && (td2->td_flags & (TDF_BOUNDARY |
TDF_ALLPROCSUSP)) == 0)
wakeup_swapper |= thread_unsuspend_one(td2, p, false);
if (TD_ON_SLEEPQ(td2) && (td2->td_flags & TDF_SINTR) != 0) {
if ((td2->td_flags & TDF_SBDRY) == 0) {
thread_suspend_one(td2);
td2->td_flags |= TDF_ALLPROCSUSP;
} else {
wakeup_swapper |= sleepq_abort(td2, ERESTART);
}
}
break;
}
return (wakeup_swapper);
}
2002-06-29 07:04:59 +00:00
/*
* Enforce single-threading.
*
* Returns 1 if the caller must abort (another thread is waiting to
* exit the process or similar). Process is locked!
* Returns 0 when you are successfully the only thread running.
* A process has successfully single threaded in the suspend mode when
* There are no threads in user mode. Threads in the kernel must be
* allowed to continue until they get to the user boundary. They may even
* copy out their return values and data before suspending. They may however be
* accelerated in reaching the user boundary as we will wake up
2002-06-29 07:04:59 +00:00
* any sleeping threads that are interruptable. (PCATCH).
*/
int
thread_single(struct proc *p, int mode)
2002-06-29 07:04:59 +00:00
{
struct thread *td;
struct thread *td2;
If a thread that is swapped out is made runnable, then the setrunnable() routine wakes up proc0 so that proc0 can swap the thread back in. Historically, this has been done by waking up proc0 directly from setrunnable() itself via a wakeup(). When waking up a sleeping thread that was swapped out (the usual case when waking proc0 since only sleeping threads are eligible to be swapped out), this resulted in a bit of recursion (e.g. wakeup() -> setrunnable() -> wakeup()). With sleep queues having separate locks in 6.x and later, this caused a spin lock LOR (sleepq lock -> sched_lock/thread lock -> sleepq lock). An attempt was made to fix this in 7.0 by making the proc0 wakeup use the ithread mechanism for doing the wakeup. However, this required grabbing proc0's thread lock to perform the wakeup. If proc0 was asleep elsewhere in the kernel (e.g. waiting for disk I/O), then this degenerated into the same LOR since the thread lock would be some other sleepq lock. Fix this by deferring the wakeup of the swapper until after the sleepq lock held by the upper layer has been locked. The setrunnable() routine now returns a boolean value to indicate whether or not proc0 needs to be woken up. The end result is that consumers of the sleepq API such as *sleep/wakeup, condition variables, sx locks, and lockmgr, have to wakeup proc0 if they get a non-zero return value from sleepq_abort(), sleepq_broadcast(), or sleepq_signal(). Discussed with: jeff Glanced at by: sam Tested by: Jurgen Weber jurgen - ish com au MFC after: 2 weeks
2008-08-05 20:02:31 +00:00
int remaining, wakeup_swapper;
2002-06-29 07:04:59 +00:00
td = curthread;
KASSERT(mode == SINGLE_EXIT || mode == SINGLE_BOUNDARY ||
mode == SINGLE_ALLPROC || mode == SINGLE_NO_EXIT,
("invalid mode %d", mode));
/*
* If allowing non-ALLPROC singlethreading for non-curproc
* callers, calc_remaining() and remain_for_mode() should be
* adjusted to also account for td->td_proc != p. For now
* this is not implemented because it is not used.
*/
KASSERT((mode == SINGLE_ALLPROC && td->td_proc != p) ||
(mode != SINGLE_ALLPROC && td->td_proc == p),
("mode %d proc %p curproc %p", mode, p, td->td_proc));
mtx_assert(&Giant, MA_NOTOWNED);
2002-06-29 07:04:59 +00:00
PROC_LOCK_ASSERT(p, MA_OWNED);
if ((p->p_flag & P_HADTHREADS) == 0 && mode != SINGLE_ALLPROC)
2002-06-29 07:04:59 +00:00
return (0);
/* Is someone already single threading? */
if (p->p_singlethread != NULL && p->p_singlethread != td)
2002-06-29 07:04:59 +00:00
return (1);
if (mode == SINGLE_EXIT) {
p->p_flag |= P_SINGLE_EXIT;
p->p_flag &= ~P_SINGLE_BOUNDARY;
} else {
p->p_flag &= ~P_SINGLE_EXIT;
if (mode == SINGLE_BOUNDARY)
p->p_flag |= P_SINGLE_BOUNDARY;
else
p->p_flag &= ~P_SINGLE_BOUNDARY;
}
if (mode == SINGLE_ALLPROC)
p->p_flag |= P_TOTAL_STOP;
p->p_flag |= P_STOPPED_SINGLE;
PROC_SLOCK(p);
2002-06-29 07:04:59 +00:00
p->p_singlethread = td;
remaining = calc_remaining(p, mode);
while (remaining != remain_for_mode(mode)) {
if (P_SHOULDSTOP(p) != P_STOPPED_SINGLE)
goto stopme;
If a thread that is swapped out is made runnable, then the setrunnable() routine wakes up proc0 so that proc0 can swap the thread back in. Historically, this has been done by waking up proc0 directly from setrunnable() itself via a wakeup(). When waking up a sleeping thread that was swapped out (the usual case when waking proc0 since only sleeping threads are eligible to be swapped out), this resulted in a bit of recursion (e.g. wakeup() -> setrunnable() -> wakeup()). With sleep queues having separate locks in 6.x and later, this caused a spin lock LOR (sleepq lock -> sched_lock/thread lock -> sleepq lock). An attempt was made to fix this in 7.0 by making the proc0 wakeup use the ithread mechanism for doing the wakeup. However, this required grabbing proc0's thread lock to perform the wakeup. If proc0 was asleep elsewhere in the kernel (e.g. waiting for disk I/O), then this degenerated into the same LOR since the thread lock would be some other sleepq lock. Fix this by deferring the wakeup of the swapper until after the sleepq lock held by the upper layer has been locked. The setrunnable() routine now returns a boolean value to indicate whether or not proc0 needs to be woken up. The end result is that consumers of the sleepq API such as *sleep/wakeup, condition variables, sx locks, and lockmgr, have to wakeup proc0 if they get a non-zero return value from sleepq_abort(), sleepq_broadcast(), or sleepq_signal(). Discussed with: jeff Glanced at by: sam Tested by: Jurgen Weber jurgen - ish com au MFC after: 2 weeks
2008-08-05 20:02:31 +00:00
wakeup_swapper = 0;
2002-06-29 07:04:59 +00:00
FOREACH_THREAD_IN_PROC(p, td2) {
if (td2 == td)
continue;
thread_lock(td2);
td2->td_flags |= TDF_ASTPENDING | TDF_NEEDSUSPCHK;
if (TD_IS_INHIBITED(td2)) {
wakeup_swapper |= weed_inhib(mode, td2, p);
#ifdef SMP
} else if (TD_IS_RUNNING(td2) && td != td2) {
forward_signal(td2);
#endif
}
thread_unlock(td2);
2002-06-29 07:04:59 +00:00
}
If a thread that is swapped out is made runnable, then the setrunnable() routine wakes up proc0 so that proc0 can swap the thread back in. Historically, this has been done by waking up proc0 directly from setrunnable() itself via a wakeup(). When waking up a sleeping thread that was swapped out (the usual case when waking proc0 since only sleeping threads are eligible to be swapped out), this resulted in a bit of recursion (e.g. wakeup() -> setrunnable() -> wakeup()). With sleep queues having separate locks in 6.x and later, this caused a spin lock LOR (sleepq lock -> sched_lock/thread lock -> sleepq lock). An attempt was made to fix this in 7.0 by making the proc0 wakeup use the ithread mechanism for doing the wakeup. However, this required grabbing proc0's thread lock to perform the wakeup. If proc0 was asleep elsewhere in the kernel (e.g. waiting for disk I/O), then this degenerated into the same LOR since the thread lock would be some other sleepq lock. Fix this by deferring the wakeup of the swapper until after the sleepq lock held by the upper layer has been locked. The setrunnable() routine now returns a boolean value to indicate whether or not proc0 needs to be woken up. The end result is that consumers of the sleepq API such as *sleep/wakeup, condition variables, sx locks, and lockmgr, have to wakeup proc0 if they get a non-zero return value from sleepq_abort(), sleepq_broadcast(), or sleepq_signal(). Discussed with: jeff Glanced at by: sam Tested by: Jurgen Weber jurgen - ish com au MFC after: 2 weeks
2008-08-05 20:02:31 +00:00
if (wakeup_swapper)
kick_proc0();
remaining = calc_remaining(p, mode);
/*
* Maybe we suspended some threads.. was it enough?
*/
if (remaining == remain_for_mode(mode))
break;
stopme:
2002-06-29 07:04:59 +00:00
/*
* Wake us up when everyone else has suspended.
* In the mean time we suspend as well.
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*/
thread_suspend_switch(td, p);
remaining = calc_remaining(p, mode);
2002-06-29 07:04:59 +00:00
}
if (mode == SINGLE_EXIT) {
/*
* Convert the process to an unthreaded process. The
* SINGLE_EXIT is called by exit1() or execve(), in
* both cases other threads must be retired.
*/
KASSERT(p->p_numthreads == 1, ("Unthreading with >1 threads"));
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
p->p_singlethread = NULL;
p->p_flag &= ~(P_STOPPED_SINGLE | P_SINGLE_EXIT | P_HADTHREADS);
/*
* Wait for any remaining threads to exit cpu_throw().
*/
while (p->p_exitthreads != 0) {
PROC_SUNLOCK(p);
PROC_UNLOCK(p);
sched_relinquish(td);
PROC_LOCK(p);
PROC_SLOCK(p);
}
} else if (mode == SINGLE_BOUNDARY) {
/*
* Wait until all suspended threads are removed from
* the processors. The thread_suspend_check()
* increments p_boundary_count while it is still
* running, which makes it possible for the execve()
* to destroy vmspace while our other threads are
* still using the address space.
*
* We lock the thread, which is only allowed to
* succeed after context switch code finished using
* the address space.
*/
FOREACH_THREAD_IN_PROC(p, td2) {
if (td2 == td)
continue;
thread_lock(td2);
KASSERT((td2->td_flags & TDF_BOUNDARY) != 0,
("td %p not on boundary", td2));
KASSERT(TD_IS_SUSPENDED(td2),
("td %p is not suspended", td2));
thread_unlock(td2);
}
}
PROC_SUNLOCK(p);
2002-06-29 07:04:59 +00:00
return (0);
}
bool
thread_suspend_check_needed(void)
{
struct proc *p;
struct thread *td;
td = curthread;
p = td->td_proc;
PROC_LOCK_ASSERT(p, MA_OWNED);
return (P_SHOULDSTOP(p) || ((p->p_flag & P_TRACED) != 0 &&
(td->td_dbgflags & TDB_SUSPEND) != 0));
}
2002-06-29 07:04:59 +00:00
/*
* Called in from locations that can safely check to see
* whether we have to suspend or at least throttle for a
* single-thread event (e.g. fork).
*
* Such locations include userret().
* If the "return_instead" argument is non zero, the thread must be able to
* accept 0 (caller may continue), or 1 (caller must abort) as a result.
*
* The 'return_instead' argument tells the function if it may do a
* thread_exit() or suspend, or whether the caller must abort and back
* out instead.
*
* If the thread that set the single_threading request has set the
* P_SINGLE_EXIT bit in the process flags then this call will never return
* if 'return_instead' is false, but will exit.
*
* P_SINGLE_EXIT | return_instead == 0| return_instead != 0
*---------------+--------------------+---------------------
* 0 | returns 0 | returns 0 or 1
2013-02-19 16:35:27 +00:00
* | when ST ends | immediately
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*---------------+--------------------+---------------------
* 1 | thread exits | returns 1
2013-02-19 16:35:27 +00:00
* | | immediately
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* 0 = thread_exit() or suspension ok,
* other = return error instead of stopping the thread.
*
* While a full suspension is under effect, even a single threading
* thread would be suspended if it made this call (but it shouldn't).
* This call should only be made from places where
* thread_exit() would be safe as that may be the outcome unless
2002-06-29 07:04:59 +00:00
* return_instead is set.
*/
int
thread_suspend_check(int return_instead)
{
struct thread *td;
struct proc *p;
int wakeup_swapper;
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td = curthread;
p = td->td_proc;
mtx_assert(&Giant, MA_NOTOWNED);
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PROC_LOCK_ASSERT(p, MA_OWNED);
while (thread_suspend_check_needed()) {
if (P_SHOULDSTOP(p) == P_STOPPED_SINGLE) {
2002-06-29 07:04:59 +00:00
KASSERT(p->p_singlethread != NULL,
("singlethread not set"));
/*
* The only suspension in action is a
* single-threading. Single threader need not stop.
* It is safe to access p->p_singlethread unlocked
* because it can only be set to our address by us.
2002-06-29 07:04:59 +00:00
*/
if (p->p_singlethread == td)
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return (0); /* Exempt from stopping. */
}
if ((p->p_flag & P_SINGLE_EXIT) && return_instead)
return (EINTR);
2002-06-29 07:04:59 +00:00
/* Should we goto user boundary if we didn't come from there? */
if (P_SHOULDSTOP(p) == P_STOPPED_SINGLE &&
(p->p_flag & P_SINGLE_BOUNDARY) && return_instead)
return (ERESTART);
/*
* Ignore suspend requests if they are deferred.
*/
if ((td->td_flags & TDF_SBDRY) != 0) {
KASSERT(return_instead,
("TDF_SBDRY set for unsafe thread_suspend_check"));
KASSERT((td->td_flags & (TDF_SEINTR | TDF_SERESTART)) !=
(TDF_SEINTR | TDF_SERESTART),
("both TDF_SEINTR and TDF_SERESTART"));
return (TD_SBDRY_INTR(td) ? TD_SBDRY_ERRNO(td) : 0);
}
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/*
* If the process is waiting for us to exit,
* this thread should just suicide.
* Assumes that P_SINGLE_EXIT implies P_STOPPED_SINGLE.
2002-06-29 07:04:59 +00:00
*/
if ((p->p_flag & P_SINGLE_EXIT) && (p->p_singlethread != td)) {
PROC_UNLOCK(p);
/*
* Allow Linux emulation layer to do some work
* before thread suicide.
*/
if (__predict_false(p->p_sysent->sv_thread_detach != NULL))
(p->p_sysent->sv_thread_detach)(td);
Add implementation of robust mutexes, hopefully close enough to the intention of the POSIX IEEE Std 1003.1TM-2008/Cor 1-2013. A robust mutex is guaranteed to be cleared by the system upon either thread or process owner termination while the mutex is held. The next mutex locker is then notified about inconsistent mutex state and can execute (or abandon) corrective actions. The patch mostly consists of small changes here and there, adding neccessary checks for the inconsistent and abandoned conditions into existing paths. Additionally, the thread exit handler was extended to iterate over the userspace-maintained list of owned robust mutexes, unlocking and marking as terminated each of them. The list of owned robust mutexes cannot be maintained atomically synchronous with the mutex lock state (it is possible in kernel, but is too expensive). Instead, for the duration of lock or unlock operation, the current mutex is remembered in a special slot that is also checked by the kernel at thread termination. Kernel must be aware about the per-thread location of the heads of robust mutex lists and the current active mutex slot. When a thread touches a robust mutex for the first time, a new umtx op syscall is issued which informs about location of lists heads. The umtx sleep queues for PP and PI mutexes are split between non-robust and robust. Somewhat unrelated changes in the patch: 1. Style. 2. The fix for proper tdfind() call use in umtxq_sleep_pi() for shared pi mutexes. 3. Removal of the userspace struct pthread_mutex m_owner field. 4. The sysctl kern.ipc.umtx_vnode_persistent is added, which controls the lifetime of the shared mutex associated with a vnode' page. Reviewed by: jilles (previous version, supposedly the objection was fixed) Discussed with: brooks, Martin Simmons <martin@lispworks.com> (some aspects) Tested by: pho Sponsored by: The FreeBSD Foundation
2016-05-17 09:56:22 +00:00
umtx_thread_exit(td);
kern_thr_exit(td);
panic("stopped thread did not exit");
}
PROC_SLOCK(p);
thread_stopped(p);
if (P_SHOULDSTOP(p) == P_STOPPED_SINGLE) {
if (p->p_numthreads == p->p_suspcount + 1) {
thread_lock(p->p_singlethread);
wakeup_swapper = thread_unsuspend_one(
p->p_singlethread, p, false);
thread_unlock(p->p_singlethread);
if (wakeup_swapper)
kick_proc0();
}
}
PROC_UNLOCK(p);
thread_lock(td);
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/*
* When a thread suspends, it just
* gets taken off all queues.
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*/
thread_suspend_one(td);
if (return_instead == 0) {
p->p_boundary_count++;
td->td_flags |= TDF_BOUNDARY;
}
PROC_SUNLOCK(p);
mi_switch(SW_INVOL | SWT_SUSPEND, NULL);
thread_unlock(td);
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PROC_LOCK(p);
}
return (0);
}
void
thread_suspend_switch(struct thread *td, struct proc *p)
{
KASSERT(!TD_IS_SUSPENDED(td), ("already suspended"));
PROC_LOCK_ASSERT(p, MA_OWNED);
PROC_SLOCK_ASSERT(p, MA_OWNED);
/*
* We implement thread_suspend_one in stages here to avoid
* dropping the proc lock while the thread lock is owned.
*/
if (p == td->td_proc) {
thread_stopped(p);
p->p_suspcount++;
}
PROC_UNLOCK(p);
thread_lock(td);
td->td_flags &= ~TDF_NEEDSUSPCHK;
TD_SET_SUSPENDED(td);
sched_sleep(td, 0);
PROC_SUNLOCK(p);
DROP_GIANT();
mi_switch(SW_VOL | SWT_SUSPEND, NULL);
thread_unlock(td);
PICKUP_GIANT();
PROC_LOCK(p);
PROC_SLOCK(p);
}
In the kernel code, we have the tsleep() call with the PCATCH argument. PCATCH means 'if we get a signal, interrupt me!" and tsleep returns either EINTR or ERESTART depending on the circumstances. ERESTART is "special" because it causes the system call to fail, but right as it returns back to userland it tells the trap handler to move %eip back a bit so that userland will immediately re-run the syscall. This is a syscall restart. It only works for things like read() etc where nothing has changed yet. Note that *userland* is tricked into restarting the syscall by the kernel. The kernel doesn't actually do the restart. It is deadly for things like select, poll, nanosleep etc where it might cause the elapsed time to be reset and start again from scratch. So those syscalls do this to prevent userland rerunning the syscall: if (error == ERESTART) error = EINTR; Fake "signals" like SIGTSTP from ^Z etc do not normally invoke userland signal handlers. But, in -current, the PCATCH *is* being triggered and tsleep is returning ERESTART, and the syscall is aborted even though no userland signal handler was run. That is the fault here. We're triggering the PCATCH in cases that we shouldn't. ie: it is being triggered on *any* signal processing, rather than the case where the signal is posted to userland. --- Peter The work of psignal() is a patchwork of special case required by the process debugging and job-control facilities... --- Kirk McKusick "The design and impelementation of the 4.4BSD Operating system" Page 105 in STABLE source, when psignal is posting a STOP signal to sleeping process and the signal action of the process is SIG_DFL, system will directly change the process state from SSLEEP to SSTOP, and when SIGCONT is posted to the stopped process, if it finds that the process is still on sleep queue, the process state will be restored to SSLEEP, and won't wakeup the process. this commit mimics the behaviour in STABLE source tree. Reviewed by: Jon Mini, Tim Robbins, Peter Wemm Approved by: julian@freebsd.org (mentor)
2002-09-03 12:56:01 +00:00
void
thread_suspend_one(struct thread *td)
{
struct proc *p;
In the kernel code, we have the tsleep() call with the PCATCH argument. PCATCH means 'if we get a signal, interrupt me!" and tsleep returns either EINTR or ERESTART depending on the circumstances. ERESTART is "special" because it causes the system call to fail, but right as it returns back to userland it tells the trap handler to move %eip back a bit so that userland will immediately re-run the syscall. This is a syscall restart. It only works for things like read() etc where nothing has changed yet. Note that *userland* is tricked into restarting the syscall by the kernel. The kernel doesn't actually do the restart. It is deadly for things like select, poll, nanosleep etc where it might cause the elapsed time to be reset and start again from scratch. So those syscalls do this to prevent userland rerunning the syscall: if (error == ERESTART) error = EINTR; Fake "signals" like SIGTSTP from ^Z etc do not normally invoke userland signal handlers. But, in -current, the PCATCH *is* being triggered and tsleep is returning ERESTART, and the syscall is aborted even though no userland signal handler was run. That is the fault here. We're triggering the PCATCH in cases that we shouldn't. ie: it is being triggered on *any* signal processing, rather than the case where the signal is posted to userland. --- Peter The work of psignal() is a patchwork of special case required by the process debugging and job-control facilities... --- Kirk McKusick "The design and impelementation of the 4.4BSD Operating system" Page 105 in STABLE source, when psignal is posting a STOP signal to sleeping process and the signal action of the process is SIG_DFL, system will directly change the process state from SSLEEP to SSTOP, and when SIGCONT is posted to the stopped process, if it finds that the process is still on sleep queue, the process state will be restored to SSLEEP, and won't wakeup the process. this commit mimics the behaviour in STABLE source tree. Reviewed by: Jon Mini, Tim Robbins, Peter Wemm Approved by: julian@freebsd.org (mentor)
2002-09-03 12:56:01 +00:00
p = td->td_proc;
PROC_SLOCK_ASSERT(p, MA_OWNED);
THREAD_LOCK_ASSERT(td, MA_OWNED);
KASSERT(!TD_IS_SUSPENDED(td), ("already suspended"));
In the kernel code, we have the tsleep() call with the PCATCH argument. PCATCH means 'if we get a signal, interrupt me!" and tsleep returns either EINTR or ERESTART depending on the circumstances. ERESTART is "special" because it causes the system call to fail, but right as it returns back to userland it tells the trap handler to move %eip back a bit so that userland will immediately re-run the syscall. This is a syscall restart. It only works for things like read() etc where nothing has changed yet. Note that *userland* is tricked into restarting the syscall by the kernel. The kernel doesn't actually do the restart. It is deadly for things like select, poll, nanosleep etc where it might cause the elapsed time to be reset and start again from scratch. So those syscalls do this to prevent userland rerunning the syscall: if (error == ERESTART) error = EINTR; Fake "signals" like SIGTSTP from ^Z etc do not normally invoke userland signal handlers. But, in -current, the PCATCH *is* being triggered and tsleep is returning ERESTART, and the syscall is aborted even though no userland signal handler was run. That is the fault here. We're triggering the PCATCH in cases that we shouldn't. ie: it is being triggered on *any* signal processing, rather than the case where the signal is posted to userland. --- Peter The work of psignal() is a patchwork of special case required by the process debugging and job-control facilities... --- Kirk McKusick "The design and impelementation of the 4.4BSD Operating system" Page 105 in STABLE source, when psignal is posting a STOP signal to sleeping process and the signal action of the process is SIG_DFL, system will directly change the process state from SSLEEP to SSTOP, and when SIGCONT is posted to the stopped process, if it finds that the process is still on sleep queue, the process state will be restored to SSLEEP, and won't wakeup the process. this commit mimics the behaviour in STABLE source tree. Reviewed by: Jon Mini, Tim Robbins, Peter Wemm Approved by: julian@freebsd.org (mentor)
2002-09-03 12:56:01 +00:00
p->p_suspcount++;
td->td_flags &= ~TDF_NEEDSUSPCHK;
TD_SET_SUSPENDED(td);
sched_sleep(td, 0);
In the kernel code, we have the tsleep() call with the PCATCH argument. PCATCH means 'if we get a signal, interrupt me!" and tsleep returns either EINTR or ERESTART depending on the circumstances. ERESTART is "special" because it causes the system call to fail, but right as it returns back to userland it tells the trap handler to move %eip back a bit so that userland will immediately re-run the syscall. This is a syscall restart. It only works for things like read() etc where nothing has changed yet. Note that *userland* is tricked into restarting the syscall by the kernel. The kernel doesn't actually do the restart. It is deadly for things like select, poll, nanosleep etc where it might cause the elapsed time to be reset and start again from scratch. So those syscalls do this to prevent userland rerunning the syscall: if (error == ERESTART) error = EINTR; Fake "signals" like SIGTSTP from ^Z etc do not normally invoke userland signal handlers. But, in -current, the PCATCH *is* being triggered and tsleep is returning ERESTART, and the syscall is aborted even though no userland signal handler was run. That is the fault here. We're triggering the PCATCH in cases that we shouldn't. ie: it is being triggered on *any* signal processing, rather than the case where the signal is posted to userland. --- Peter The work of psignal() is a patchwork of special case required by the process debugging and job-control facilities... --- Kirk McKusick "The design and impelementation of the 4.4BSD Operating system" Page 105 in STABLE source, when psignal is posting a STOP signal to sleeping process and the signal action of the process is SIG_DFL, system will directly change the process state from SSLEEP to SSTOP, and when SIGCONT is posted to the stopped process, if it finds that the process is still on sleep queue, the process state will be restored to SSLEEP, and won't wakeup the process. this commit mimics the behaviour in STABLE source tree. Reviewed by: Jon Mini, Tim Robbins, Peter Wemm Approved by: julian@freebsd.org (mentor)
2002-09-03 12:56:01 +00:00
}
static int
thread_unsuspend_one(struct thread *td, struct proc *p, bool boundary)
In the kernel code, we have the tsleep() call with the PCATCH argument. PCATCH means 'if we get a signal, interrupt me!" and tsleep returns either EINTR or ERESTART depending on the circumstances. ERESTART is "special" because it causes the system call to fail, but right as it returns back to userland it tells the trap handler to move %eip back a bit so that userland will immediately re-run the syscall. This is a syscall restart. It only works for things like read() etc where nothing has changed yet. Note that *userland* is tricked into restarting the syscall by the kernel. The kernel doesn't actually do the restart. It is deadly for things like select, poll, nanosleep etc where it might cause the elapsed time to be reset and start again from scratch. So those syscalls do this to prevent userland rerunning the syscall: if (error == ERESTART) error = EINTR; Fake "signals" like SIGTSTP from ^Z etc do not normally invoke userland signal handlers. But, in -current, the PCATCH *is* being triggered and tsleep is returning ERESTART, and the syscall is aborted even though no userland signal handler was run. That is the fault here. We're triggering the PCATCH in cases that we shouldn't. ie: it is being triggered on *any* signal processing, rather than the case where the signal is posted to userland. --- Peter The work of psignal() is a patchwork of special case required by the process debugging and job-control facilities... --- Kirk McKusick "The design and impelementation of the 4.4BSD Operating system" Page 105 in STABLE source, when psignal is posting a STOP signal to sleeping process and the signal action of the process is SIG_DFL, system will directly change the process state from SSLEEP to SSTOP, and when SIGCONT is posted to the stopped process, if it finds that the process is still on sleep queue, the process state will be restored to SSLEEP, and won't wakeup the process. this commit mimics the behaviour in STABLE source tree. Reviewed by: Jon Mini, Tim Robbins, Peter Wemm Approved by: julian@freebsd.org (mentor)
2002-09-03 12:56:01 +00:00
{
THREAD_LOCK_ASSERT(td, MA_OWNED);
KASSERT(TD_IS_SUSPENDED(td), ("Thread not suspended"));
TD_CLR_SUSPENDED(td);
td->td_flags &= ~TDF_ALLPROCSUSP;
if (td->td_proc == p) {
PROC_SLOCK_ASSERT(p, MA_OWNED);
p->p_suspcount--;
if (boundary && (td->td_flags & TDF_BOUNDARY) != 0) {
td->td_flags &= ~TDF_BOUNDARY;
p->p_boundary_count--;
}
}
return (setrunnable(td));
In the kernel code, we have the tsleep() call with the PCATCH argument. PCATCH means 'if we get a signal, interrupt me!" and tsleep returns either EINTR or ERESTART depending on the circumstances. ERESTART is "special" because it causes the system call to fail, but right as it returns back to userland it tells the trap handler to move %eip back a bit so that userland will immediately re-run the syscall. This is a syscall restart. It only works for things like read() etc where nothing has changed yet. Note that *userland* is tricked into restarting the syscall by the kernel. The kernel doesn't actually do the restart. It is deadly for things like select, poll, nanosleep etc where it might cause the elapsed time to be reset and start again from scratch. So those syscalls do this to prevent userland rerunning the syscall: if (error == ERESTART) error = EINTR; Fake "signals" like SIGTSTP from ^Z etc do not normally invoke userland signal handlers. But, in -current, the PCATCH *is* being triggered and tsleep is returning ERESTART, and the syscall is aborted even though no userland signal handler was run. That is the fault here. We're triggering the PCATCH in cases that we shouldn't. ie: it is being triggered on *any* signal processing, rather than the case where the signal is posted to userland. --- Peter The work of psignal() is a patchwork of special case required by the process debugging and job-control facilities... --- Kirk McKusick "The design and impelementation of the 4.4BSD Operating system" Page 105 in STABLE source, when psignal is posting a STOP signal to sleeping process and the signal action of the process is SIG_DFL, system will directly change the process state from SSLEEP to SSTOP, and when SIGCONT is posted to the stopped process, if it finds that the process is still on sleep queue, the process state will be restored to SSLEEP, and won't wakeup the process. this commit mimics the behaviour in STABLE source tree. Reviewed by: Jon Mini, Tim Robbins, Peter Wemm Approved by: julian@freebsd.org (mentor)
2002-09-03 12:56:01 +00:00
}
2002-06-29 07:04:59 +00:00
/*
* Allow all threads blocked by single threading to continue running.
*/
void
thread_unsuspend(struct proc *p)
{
struct thread *td;
int wakeup_swapper;
2002-06-29 07:04:59 +00:00
PROC_LOCK_ASSERT(p, MA_OWNED);
PROC_SLOCK_ASSERT(p, MA_OWNED);
wakeup_swapper = 0;
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if (!P_SHOULDSTOP(p)) {
FOREACH_THREAD_IN_PROC(p, td) {
thread_lock(td);
if (TD_IS_SUSPENDED(td)) {
wakeup_swapper |= thread_unsuspend_one(td, p,
true);
}
thread_unlock(td);
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}
} else if (P_SHOULDSTOP(p) == P_STOPPED_SINGLE &&
p->p_numthreads == p->p_suspcount) {
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/*
* Stopping everything also did the job for the single
* threading request. Now we've downgraded to single-threaded,
* let it continue.
*/
if (p->p_singlethread->td_proc == p) {
thread_lock(p->p_singlethread);
wakeup_swapper = thread_unsuspend_one(
p->p_singlethread, p, false);
thread_unlock(p->p_singlethread);
}
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}
if (wakeup_swapper)
kick_proc0();
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}
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
/*
* End the single threading mode..
*/
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void
thread_single_end(struct proc *p, int mode)
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{
struct thread *td;
int wakeup_swapper;
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KASSERT(mode == SINGLE_EXIT || mode == SINGLE_BOUNDARY ||
mode == SINGLE_ALLPROC || mode == SINGLE_NO_EXIT,
("invalid mode %d", mode));
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PROC_LOCK_ASSERT(p, MA_OWNED);
KASSERT((mode == SINGLE_ALLPROC && (p->p_flag & P_TOTAL_STOP) != 0) ||
(mode != SINGLE_ALLPROC && (p->p_flag & P_TOTAL_STOP) == 0),
("mode %d does not match P_TOTAL_STOP", mode));
KASSERT(mode == SINGLE_ALLPROC || p->p_singlethread == curthread,
("thread_single_end from other thread %p %p",
curthread, p->p_singlethread));
KASSERT(mode != SINGLE_BOUNDARY ||
(p->p_flag & P_SINGLE_BOUNDARY) != 0,
("mis-matched SINGLE_BOUNDARY flags %x", p->p_flag));
p->p_flag &= ~(P_STOPPED_SINGLE | P_SINGLE_EXIT | P_SINGLE_BOUNDARY |
P_TOTAL_STOP);
PROC_SLOCK(p);
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p->p_singlethread = NULL;
wakeup_swapper = 0;
/*
* If there are other threads they may now run,
* unless of course there is a blanket 'stop order'
* on the process. The single threader must be allowed
* to continue however as this is a bad place to stop.
*/
if (p->p_numthreads != remain_for_mode(mode) && !P_SHOULDSTOP(p)) {
FOREACH_THREAD_IN_PROC(p, td) {
thread_lock(td);
if (TD_IS_SUSPENDED(td)) {
wakeup_swapper |= thread_unsuspend_one(td, p,
mode == SINGLE_BOUNDARY);
}
thread_unlock(td);
}
}
KASSERT(mode != SINGLE_BOUNDARY || p->p_boundary_count == 0,
("inconsistent boundary count %d", p->p_boundary_count));
PROC_SUNLOCK(p);
if (wakeup_swapper)
kick_proc0();
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}
struct thread *
thread_find(struct proc *p, lwpid_t tid)
{
struct thread *td;
PROC_LOCK_ASSERT(p, MA_OWNED);
FOREACH_THREAD_IN_PROC(p, td) {
if (td->td_tid == tid)
break;
}
return (td);
}
/* Locate a thread by number; return with proc lock held. */
struct thread *
tdfind(lwpid_t tid, pid_t pid)
{
#define RUN_THRESH 16
struct thread *td;
int run = 0;
rw_rlock(&tidhash_lock);
LIST_FOREACH(td, TIDHASH(tid), td_hash) {
if (td->td_tid == tid) {
if (pid != -1 && td->td_proc->p_pid != pid) {
td = NULL;
break;
}
PROC_LOCK(td->td_proc);
if (td->td_proc->p_state == PRS_NEW) {
PROC_UNLOCK(td->td_proc);
td = NULL;
break;
}
if (run > RUN_THRESH) {
if (rw_try_upgrade(&tidhash_lock)) {
LIST_REMOVE(td, td_hash);
LIST_INSERT_HEAD(TIDHASH(td->td_tid),
td, td_hash);
rw_wunlock(&tidhash_lock);
return (td);
}
}
break;
}
run++;
}
rw_runlock(&tidhash_lock);
return (td);
}
void
tidhash_add(struct thread *td)
{
rw_wlock(&tidhash_lock);
LIST_INSERT_HEAD(TIDHASH(td->td_tid), td, td_hash);
rw_wunlock(&tidhash_lock);
}
void
tidhash_remove(struct thread *td)
{
rw_wlock(&tidhash_lock);
LIST_REMOVE(td, td_hash);
rw_wunlock(&tidhash_lock);
}