characters. Use quad conversion functions rather then long conversion
where appropriate to handle the available range. Mainly fixes time_t
but there was also a st_size ulong conversion in there that has to be
quad or cpio cannot be used to copy files > 2G.
MFC after: 1 day
are:
* Implement cpio compatibility mode when pax is invoked as cpio
* Extend tar compatibility mode to cover many of the GNU tar single-letter
options (bzip2 mode, aka -y/-j is not present in OpenBSD). When
invoked as tar, pax is now full-featured enough for use by the ports
collection to extract distfiles and create packages.
* Many bug fixes to the operation of pax and the tar compatibility modes
* Code fixes for things like correct string buffer termination.
I tried to preserve existing FreeBSD fixes to this utility; please let me
know if I have inadvertently spammed something.
and compress) to pax when used in tar mode (invoked as 'tar') for
compatibility with GNU tar.
bzip2 functionality for further GNU tar compatibility will be added at a
later date.
Note in the manpage that -z is non-standard.
Obtained from: OpenBSD
Reviewed by: -hackers
MFC after: 2 weeks
: LC_TIME This variable shall determine the format and
: contents of date and time strings when the -v
: option is specified.
Developers took this wrong. LC_TIME specifies the locale
name, not the ``format'' argument of strftime().
Oops:
pax -w -f /tmp/foo /dev/null
LC_TIME=de_DE.ISO_8859-1 pax -v -f /tmp/foo
pattern matches will occur at offset zero of the source string. The bug causes
the input source string pointer to be incremented by the offset of the end of
the match, instead of it's length. The fix is to only increment the pointer by
the length of the pattern match (eo-so).
Of course, the one example in the man page shows a situation where the match
occurs at offset 0.
Submitted by: John W. DeBoskey <jwd@unx.sas.com>
Obtained from: freebsd-current@freebsd.org
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.