<stdint.h>. Previously, parts were defined in <machine/ansi.h> and
<machine/limits.h>. This resulted in two problems:
(1) Defining macros in <machine/ansi.h> gets in the way of that
header only defining types.
(2) Defining C99 limits in <machine/limits.h> adds pollution to
<limits.h>.
- It actually works this time, honest!
- Fine grained TLB shootdowns for SMP on i386. IPI's are very expensive,
so try and optimize things where possible.
- Introduce ranged shootdowns that can be done as a single IPI.
- PG_G support for i386
- Specific-cpu targeted shootdowns. For example, there is no sense in
globally purging the TLB cache for where we are stealing a page from
the local unshared process on the local cpu. Use pm_active to track
this.
- Add some instrumentation for the tlb shootdown code.
- Rip out SMP code from <machine/cpufunc.h>
- Try and fix some very bogus PG_G and PG_PS interactions that were bad
enough to cause vm86 bios calls to break. vm86 depended on our existing
bugs and this was the cause of the VESA panics last time.
- Fix the silly one-line error that caused the 'panic: bad pte' last time.
- Fix a couple of other silly one-line errors that should have caused more
pain than they did.
Some more work is needed:
- pmap_{zero,copy}_page[_idle]. These can be done without IPI's if we
have a hook in cpu_switch.
- The IPI handlers need some cleanup. I have a bogus %ds load that can
be avoided.
- APTD handling is rather bogus and appears to be a large source of
global TLB IPI shootdowns for no really good reason.
I see speedups of between 1.5% and ~4% on buildworlds in a while 1 loop.
I expect to see a bigger difference when there is significant pageout
activity or the system otherwise has memory shortages.
I have backed out a few optimizations that I had been using over the last
few days in order to be a little more conservative. I'll revisit these
again over the next few days as the dust settles.
New option: DISABLE_PG_G - In case I missed something.
the default) is now the only method for i386.
Remove the paraphanalia that supported critmode. Remove td_critnest, clean
up the assembly, and clean up (mostly remove) the old junk from
cpu_critical_enter() and cpu_critical_exit().
hardly MD, since all our platforms share the same macro. It's not
really compiler dependent either, but this helps in reducing
<machine/ansi.h> to only type definitions.
checksumming. These bugs could possibly cause bad code to be
generated at elevated optimization levels.
First, eliminate the use of preprocessor magic to form the address
fields of asm instructions. It hid the actual addresses being
referenced from the compiler. Without knowledge of all the data
dependencies, the compiler might possibly use optimizations which
would result in incorrect code.
Use "__asm __volatile" rather than "__asm" for instruction sequences
that pass information through the condition codes (the carry bit, in
this case). Without __volatile, the compiler might add unrelated
code between consecutive __asm instructions, modifying the condition
codes. I have seen GCC insert stack pointer adjustments in this
way, for example. Unfortunately, GCC doesn't provide a way to
specify dependencies on the condition codes. You can specify that
they are clobbered, but not that you are going to use them as input.
Finally, simplify the LOAD macro. This macro is used as a poor
man's prefetch. The simpler version gives the compiler more leeway
about just how it performs the prefetch.
MFC after: 1 week
implementations can provide a base zero ffs function if they wish.
This changes
#define RQB_FFS(mask) (ffs64(mask))
foo = RQB_FFS(mask) - 1;
to
#define RQB_FFS(mask) (ffs64(mask) - 1)
foo = RQB_FFS(mask);
On some platforms we can get the "- 1" for free, eg: those that use the
C code for ffs64().
Reviewed by: jake (in principle)
mask on both input and output to fpsetmask(), but this was only done for
input, so fpsetmask() returned the complement of the old mask (ANDed with
the mask bitfield).
PR: 38170
MFC after: 4 weeks
MI API with empty cpu_pause() functions on other arch's, but this
functionality is definitely unique to IA-32, so I decided to leave it
as i386-only and wrap it in #ifdef's. I should have dropped the cpu_
prefix when I made that decision.
Requested by: bde
i386/ia64/alpha - catch up to sparc64/ppc:
- replace pmap_kernel() with refs to kernel_pmap
- change kernel_pmap pointer to (&kernel_pmap_store)
(this is a speedup since ld can set these at compile/link time)
all platforms (as suggested by jake):
- gc unused pmap_reference
- gc unused pmap_destroy
- gc unused struct pmap.pm_count
(we never used pm_count - we track address space sharing at the vmspace)
the indentation more like the other multi-line assembley in
this file.
Someone who understands gcc constraints could update the
constraints for do_cpuid.
_BYTE_ORDER. These are far more useful than their non-underscored
equivalents as these can be used in restricted namespace environments.
Mark the non-underscored variants as deprecated.
most cases NULL is passed, but in some cases such as network driver locks
(which use the MTX_NETWORK_LOCK macro) and UMA zone locks, a name is used.
Tested on: i386, alpha, sparc64
and cpu_critical_exit() and moves associated critical prototypes into their
own header file, <arch>/<arch>/critical.h, which is only included by the
three MI source files that need it.
Backout and re-apply improperly comitted syntactical cleanups made to files
that were still under active development. Backout improperly comitted program
structure changes that moved localized declarations to the top of two
procedures. Partially re-apply one of the program structure changes to
move 'mask' into an intermediate block rather then in three separate
sub-blocks to make the code more readable. Re-integrate bug fixes that Jake
made to the sparc64 code.
Note: In general, developers should not gratuitously move declarations out
of sub-blocks. They are where they are for reasons of structure, grouping,
readability, compiler-localizability, and to avoid developer-introduced bugs
similar to several found in recent years in the VFS and VM code.
Reviewed by: jake